Reference health

Search and pursuit-evasion in mobile robotics

https://doi.org/10.1007/s10514-011-9241-4
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1 of 62 checkable references need attention · checked 2026-07-26

At the dated check, the references listed below either did not resolve in Crossref or DataCite, or carried a retraction notice. Each one is shown with the registry record that put it there.

22 without a DOI — not checked. A reference deposited without a DOI is never matched by title or guessed at; it stays outside the checked set, and this line discloses that.

References needing attention

does not resolve to a known work10.2307/2320580
The 61 checked references that resolve
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Randomized Pursuit-Evasion in Graphs
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resolves10.1002/1520-6750(199108)38:4<469::AID-NAV3220380404>3.0.CO;2-E
A survey of the search theory literature
resolves10.1177/0278364909354628
On the Existence of Nash Equilibrium for a Two-player Pursuit—Evasion Game with Visibility Constraints
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Sensing limitations in the Lion and Man problem
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Optimal Search for a Lost Target in a Bayesian World
resolves10.1214/aoms/1177698965
A Sequential Search Procedure
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A Survey of Search Theory
resolves10.1287/opre.21.4.907
Some Search Problems with False Contacts
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An Optimal Branch-and-Bound Procedure for the Constrained Path, Moving Target Search Problem
resolves10.1115/1.3657260
Optimal Pursuit Strategies in Discrete-State Probabilistic Systems
resolves10.1016/j.tcs.2008.02.040
An annotated bibliography on guaranteed graph searching
resolves10.1016/0304-3975(95)80026-6
The complexity of pursuit on a graph
resolves10.1002/rob.20226
Supporting wilderness search and rescue using a camera‐equipped mini UAV
resolves10.1142/S0218195999000273
A VISIBILITY-BASED PURSUIT-EVASION PROBLEM
resolves10.1002/nav.20177
Discrete search allocation game with false contacts
resolves10.1177/0278364908099853
Efficient Multi-robot Search for a Moving Target
resolves10.1007/s10514-010-9189-9
GSST: anytime guaranteed search
resolves10.1177/0278364910369949
Improving the Efficiency of Clearing with Multi-agent Teams
resolves10.1016/j.tcs.2008.02.041
The role of information in the cop-robber game
resolves10.1109/TRO.2005.851373
Randomized pursuit-evasion in a polygonal environment
resolves10.1137/S0895480104442169
Randomized Pursuit-Evasion with Local Visibility
resolves10.1287/opre.19.4.894
Optimal Whereabouts Search
resolves10.1137/0152099
Optimal Search Among False Contacts
resolves10.1287/mnsc.25.11.1115
Binomial Searching for a Random Number of Multinomially Hidden Objects
resolves10.1109/TRO.2009.2035737
Pursuit-Evasion on Trees by Robot Teams
resolves10.1287/opre.4.3.324
The Theory of Search. I. Kinematic Bases
resolves10.1287/opre.4.5.503
The Theory of Search. II. Target Detection
resolves10.1287/opre.5.5.613
The Theory of Search
resolves10.1016/j.ipl.2005.04.012
A framework for pursuit evasion games in
resolves10.1007/s00186-007-0197-2
Optimal discrete search with imperfect specificity
resolves10.1145/151261.151263
Recontamination does not help to search a graph
resolves10.1109/IROS.2005.1544986
Optimal search for multiple targets in a built environment
resolves10.1109/IROS.2006.282575
Probabilistic Search for a Moving Target in an Indoor Environment
resolves10.1017/CBO9780511546877
Planning Algorithms
resolves10.1109/ROBOT.1997.620123
Finding an unpredictable target in a workspace with obstacles
resolves10.1002/net.3230110211
Complexity of vehicle routing and scheduling problems
resolves10.1145/42267.42268
The complexity of searching a graph
resolves10.1177/0278364907077083
Surveillance Strategies for a Pursuer with Finite Sensor Range
resolves10.1016/0012-365X(83)90160-7
Vertex-to-vertex pursuit in a graph
resolves10.1177/0278364910369861
Planning under Uncertainty for Robotic Tasks with Mixed Observability
resolves10.1007/3-540-48224-5_38
Visibility-Based Pursuit-Evasion in a Polygonal Region by a Searcher
resolves10.1287/opre.17.6.984
A Problem in Optimal Search and Stop
resolves10.1016/j.artint.2005.06.002
Connecting language to the world
resolves10.1002/nav.20411
Path optimization for the resource‐constrained searcher
resolves10.1016/S0304-3975(00)00411-4
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resolves10.1287/opre.37.3.501
OR Forum—What's Happened in Search Theory Since the 1975 Lanchester Prize?
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Autonomous UAV path planning and estimation
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The Vehicle Routing Problem
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Technical Note—The Complexity of the Optimal Searcher Path Problem
resolves10.1109/TRA.2002.804040
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
resolves10.1007/s11370-009-0050-y
Scalable and practical pursuit-evasion with networked robots
resolves10.1287/opre.31.4.739
Search for a Moving Target: The FAB Algorithm
resolves10.1002/(SICI)1520-6750(199804)45:3<243::AID-NAV1>3.0.CO;2-7
Branch and bound methods for a search problem
resolves10.1016/0020-0190(85)90108-5
Optimal search with positive switch cost is NP-hard
resolves10.1109/ROBOT.2005.1570598
Multi-vehicle Bayesian Search for Multiple Lost Targets
The 22 references without a DOI — listed, not checked
no DOI — not checkedAlexander, S., Bishop, R., & Ghrist, R. (2006). Pursuit and evasion in non-convex domains of arbitrary dimensions. In Proc. robotics: science and systems conference.
no DOI — not checkedAlspach, B. (2004). Searching and sweeping graphs: a brief survey. Matematiche, 59, 5–37.
no DOI — not checkedBarrière, L., Fraigniaud, P., Santoro, N., & Thilikos, D. (2003). Searching is not jumping, graph-theoretic concepts in computer. Science, 2880, 34–45.
no DOI — not checkedBaşar, T., & Olsder, G. J. (1999). Dynamic noncooperative game theory. Philadelphia: Society for Industrial Mathematics.
no DOI — not checkedBhadauria, D., & Isler, V. (2011). Capturing an evader in a polygonal environment with obstacles. In Proc. international joint conference on artificial intelligence.
no DOI — not checkedBorie, R., Tovey, C., & Koenig, S. (2009). Algorithms and complexity results for pursuit-evasion problems. In Proc. international joint conference on artificial intelligence (pp. 59–66).
no DOI — not checkedBourgault, F., Furukawa, T., & Durrant-Whyte, H. F. (2003). Coordinated decentralized search for a lost target in a Bayesian world. In Proc. IEEE/RSJ international conference on intelligent robots and systems (pp. 48–53).
no DOI — not checkedDambreville, F., & Cadre, J. P. L. (2002). Search game for a moving target with dynamically generated informations. In Proc. international conference on information fusion (pp. 243–250).
no DOI — not checkedGerkey, B., Thrun, S., & Gordon, G. (2005). Parallel stochastic hill-climbing with small teams. In Proc. international NRL workshop on multi-robot systems.
no DOI — not checkedHespanha, J., Prandini, M., & Sastry, S. (2000). Probabilistic pursuit-evasion games: a one-step Nash approach. In Proc. IEEE conference on decision and control (pp. 2272–2277).
no DOI — not checkedJankovic, V. (1978). About a man and lions. Matematički Vesnik, 2, 359–361.
no DOI — not checkedKarnad, N., & Isler, V. (2008). Bearing-only pursuit. In Proc. IEEE international conference on robotics and automation (pp. 2665–2670).
no DOI — not checkedKatsilieris, F., Lindhé, M., Dimarogonas, D., Ögren, P., & Johansson, K. (2010). Demonstration of multi-robot search and secure. In Proc. ICRA workshop on search and pursuit/evasion.
no DOI — not checkedKolling, A., Kleiner, A., Lewis, M., & Sycara, K. (2010). Pursuit-evasion in 2.5D based on team-visibility. In Proc. IEEE/RSJ international conference on intelligent robots and systems (pp. 4610–4616).
no DOI — not checkedKolling, A., Kleiner, A., Lewis, M., & Sycara, K. (2011). Computing and executing strategies for moving target search. In Proc. IEEE international conference on robotics and automation (pp. 4246–423).
no DOI — not checkedLazebnik, S. (2001). Visibility-based pursuit-evasion in three-dimensional environments. Technical report, CVR-TR-2001-01, Beckman Institute, University of Illinois at Urbana-Champaign.
no DOI — not checkedLittlewood, J. E. (1953). A mathematician’s miscellany. London: Methuen & Co.
no DOI — not checkedMcCue, B. (1990). U-boats in the bay of Biscay: an essay in operations analysis. National Defense University Press.
no DOI — not checkedParsons, T. (1976). Pursuit-evasion in a graph. In Y. Alavi & D. Lick (Eds.), Theory and applications of graphs (pp. 426–441). Berlin: Springer.
no DOI — not checkedStone, L. D. (1989a). Theory of optimal search (2nd edn.). San Diego: Academic Press.
no DOI — not checkedWagner, D. H. (1999). Naval operations analysis. Annapolis: United States Naval Institute.
no DOI — not checkedWashburn, A. R. (2002). Search and detection. Topics in operations research series (4th edn.) INFORMS.
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