Every reference with a DOI in the deposited reference list resolved to a known
work in Crossref or DataCite at the dated check, and none carried a retraction,
withdrawal, or removal notice.
The 32 checked references that resolve
resolves10.1016/j.chb.2019.07.017Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective
resolves10.1556/2006.6.2017.039Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
resolves10.1016/j.psychres.2018.12.158Internet gaming disorder in male and female young adults: The role of alexithymia, depression, anxiety and gaming type
resolves10.1177/0004867413491159Clinical features and axis I comorbidity of Australian adolescent pathological Internet and video game users
resolves10.1016/j.chb.2019.09.014Internet gaming disorder and problematic social media use in a representative sample of German adolescents: Prevalence estimates, comorbid depressive symptoms and related psychosocial aspects
resolves10.1016/j.cpr.2019.101777Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review
resolves10.1111/pcn.12532Cross‐sectional and longitudinal epidemiological studies of <scp>I</scp>nternet gaming disorder: <scp>A</scp> systematic review of the literature
resolves10.1089/cyber.2009.0227Prevalence and Risk Factors of Video Game Dependency in Adolescence: Results of a German Nationwide Survey
resolves10.1111/sjop.12459Prevalence of internet gaming disorder in adolescents: A meta‐analysis across three decades
resolves10.1007/s40429-018-0219-6Prevalence and Correlates of Problematic Online Gaming: a Systematic Review of the Evidence Published in Chinese
resolves10.1556/2006.5.2016.073Problem gambling worldwide: An update and systematic review of empirical research (2000–2015)
resolves10.1089/cyber.2015.0415Addictive Online Games: Examining the Relationship Between Game Genres and Internet Gaming Disorder
resolves10.1016/j.chb.2015.10.016Video game playing in the general adult population of Germany: Can higher gaming time of males be explained by gender specific genre preferences?
resolves10.1093/scan/nsy084Gender-related differences in neural responses to gaming cues before and after gaming: implications for gender-specific vulnerabilities to Internet gaming disorder
resolves10.1016/j.pnpbp.2018.04.009Gender-related functional connectivity and craving during gaming and immediate abstinence during a mandatory break: Implications for development and progression of internet gaming disorder
resolves10.1556/2006.7.2018.118Gender-related differences in cue-elicited cravings in Internet gaming disorder: The effects of deprivation
resolves10.1177/0269881111400647Bupropion in the treatment of problematic online game play in patients with major depressive disorder
resolves10.1159/000355832Investigating Risk Factors for Internet Gaming Disorder: A Comparison of Patients with Addictive Gaming, Pathological Gamblers and Healthy Controls regarding the Big Five Personality Traits
resolves10.1016/j.nicl.2016.09.004Effects of craving behavioral intervention on neural substrates of cue-induced craving in Internet gaming disorder
resolves10.3390/mti2020019Who Is at Risk for Problematic Video Gaming? Risk Factors in Problematic Video Gaming in Clinically Referred Canadian Children and Adolescents
The 5 references without a DOI — listed, not checked
no DOI — not checked10.1016/j.jadohealth.2020.03.011_bib3
no DOI — not checked10.1016/j.jadohealth.2020.03.011_bib5
no DOI — not checked10.1016/j.jadohealth.2020.03.011_bib6
no DOI — not checked10.1016/j.jadohealth.2020.03.011_bib8
no DOI — not checkedGender-related differences in addiction: A review of human studies
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