Every reference with a DOI in the deposited reference list resolved to a known
work in Crossref or DataCite at the dated check, and none carried a retraction,
withdrawal, or removal notice.
The 77 checked references that resolve
resolves10.1007/s11469-018-9873-0Internet Gaming Disorder Behaviors in Emergent Adulthood: a Pilot Study Examining the Interplay Between Anxiety and Family Cohesion
resolves10.1111/appy.12387Associations between comorbid stress and Internet Gaming Disorder symptoms: Are there cultural and gender variations?
resolves10.13189/ujer.2018.060710Examining the Predictive Role of Authenticity on Internet Addiction in Turkish High School Students
resolves10.1037/tps0000075Fear of missing out: Relationships with depression, mindfulness, and physical symptoms.
resolves10.1509/jmkr.44.2.175The Predictive Validity of Multiple-Item versus Single-Item Measures of the Same Constructs
resolves10.1016/j.neubiorev.2019.06.032The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors
resolves10.1016/j.abrep.2020.100269Adverse childhood experiences, dissociation, and anxious attachment style as risk factors of gaming disorder
resolves10.1016/j.janxdis.2016.06.009An integrative network approach to social anxiety disorder: The complex dynamic interplay among attentional bias for threat, attentional control, and symptoms
resolves10.1037/gpr0000157The Enigma of Being Yourself: A Critical Examination of the Concept of Authenticity
resolves10.1556/2006.6.2017.072Tolerance in Internet gaming disorder: A need for increasing gaming time or something else?
resolves10.1007/s10826-018-1211-4Family Unpredictability and Psychological Distress in Early Adulthood: The Role of Family Closeness and Coping Mechanisms
resolves10.1177/1073191114521279Evaluation of the Psychometric Properties of Two Short Forms of the Social Interaction Anxiety Scale and the Social Phobia Scale
resolves10.1080/01612840.2020.1774018Fear of Missing Out (FoMO) and Gaming Disorder among Chinese University Students: Impulsivity and Game Time as Mediators
resolves10.1016/j.jad.2020.05.103The trait-state fear of missing out scale: Validity, reliability, and measurement invariance in a Chinese sample of university students
resolves10.1089/cpb.2005.8.15Physical Interpersonal Relationships and Social Anxiety among Online Game Players
resolves10.3389/fpsyt.2019.00454Female Gaming, Gaming Addiction, and the Role of Women Within Gaming Culture: A Narrative Literature Review
resolves10.1007/s11469-020-00422-wThe Role of Avoidance Coping and Escape Motives in Problematic Online Gaming: A Systematic Literature Review
resolves10.1016/j.tele.2021.101709The risk of social media addiction between the ideal/false and true self: Testing a path model through the tripartite person-centered perspective of authenticity
resolves10.1089/cyber.2021.0050Investigating the Role of Health Factors and Psychological Well-Being in Gaming Disorder
resolves10.1007/s11469-019-00088-zMeasurement and Conceptualization of Gaming Disorder According to the World Health Organization Framework: the Development of the Gaming Disorder Test
resolves10.1007/s11469-019-00081-6Internet Gaming Disorder and Its Associated Personality Traits: A Systematic Review Using PRISMA Guidelines
resolves10.1016/j.chb.2017.08.016Personality, fear of missing out and problematic internet use and their relationship to subjective well-being
resolves10.1007/s11469-020-00229-9Identification of Avatar Mediates the Associations Between Motivations of Gaming and Internet Gaming Disorder Among the Malaysian Youth
resolves10.1556/2006.2021.00016Depression and anxiety symptoms associated with internet gaming disorder before and during the COVID-19 pandemic: A longitudinal study
resolves10.1111/cdev.12867Happy To Be “Me?” Authenticity, Psychological Need Satisfaction, and Subjective Well-Being in Adolescence
resolves10.2466/21.10.PR0.112.1.243-251Inter-Parental Conflict and Sibling Warmth during Adolescence: Associations with Female Depression in Emerging Adulthood
resolves10.1177/0894439317721981The Reciprocal Relationship Between Passive Social Networking Site (SNS) Usage and Users’ Subjective Well-Being
resolves10.1007/s11469-019-00106-0Fear of Missing Out and Procrastination as Mediators Between Sensation Seeking and Adolescent Smartphone Addiction
resolves10.1016/j.abrep.2017.04.001Online-specific fear of missing out and Internet-use expectancies contribute to symptoms of Internet-communication disorder
resolves10.1016/j.psychres.2017.09.058Problematic smartphone use and relations with negative affect, fear of missing out, and fear of negative and positive evaluation
resolves10.1037/0022-0167.55.3.385The authentic personality: A theoretical and empirical conceptualization and the development of the Authenticity Scale.
resolves10.1556/2006.7.2018.12Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China
resolves10.1016/j.addbeh.2020.106648The influence of depressive symptoms and fear of missing out on severity of problematic smartphone use and Internet gaming disorder among Chinese young adults: A three-wave mediation model
resolves10.1016/j.psychres.2018.06.033The relationship between internet addiction, social anxiety, impulsivity, self-esteem, and depression in a sample of Turkish undergraduate medical students
The 27 references without a DOI — listed, not checked
no DOI — not checkedCell phone use and social alienation of young teenagers
no DOI — not checkedref13
no DOI — not checkedThe association between problematic online gaming and perceived stress: 38
no DOI — not checkedInvestigating the links between fear of missing out, social media addiction, and emotional symptoms in adolescence: The role of stress associated with neglect and negative reactions on social media
no DOI — not checkedProfile of treatment-seeking gaming disorder patients: A network perspective
no DOI — not checkedRisk and protective factors of internet gaming disorder among Chinese people: A meta-analysis
no DOI — not checkedThe effects of Instagram use, social comparison, and self-esteem on social anxiety: A survey study in Singapore
no DOI — not checkedPrevalence of gaming disorder: A meta-analysis
no DOI — not checkedMaladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review
no DOI — not checkedNeurophysiological mechanisms of resilience as a protective factor in patients with internet gaming disorder: A resting-state EEG coherence study
no DOI — not checkedThe relationship of family closeness with college students' self-regulated learning and school adjustment
no DOI — not checkedThe influences of closeness with parents and awareness of internet policies on internet addiction among adolescents in multicultural families in South Korea
no DOI — not checkedResearch on resilience of college students
no DOI — not checkedEffect of group psychological guidance on interaction anxiety of college students
no DOI — not checkedCoping, resilience and perceived stress in individuals with internet gaming disorder in Taiwan
no DOI — not checkedIntroduction: Strengths of courage
no DOI — not checkedref68
no DOI — not checkedReliability and validity of the Authenticity Scale for Chinese adolescents
no DOI — not checkedref74
no DOI — not checkedref75
no DOI — not checkedref88
no DOI — not checkedref89
no DOI — not checked6C51 Gaming disorder
no DOI — not checkedref99
no DOI — not checkedAssociations among resilience, stress, depression, and internet gaming disorder in young adults
no DOI — not checkedGaming to cope: Applying network analysis to understand the relationship between posttraumatic stress symptoms and internet gaming disorder symptoms among disaster-exposed Chinese young adults
no DOI — not checkedref104
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