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Automatic reconstruction of personalized avatars from 3D face scans

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cav.364openalex-snapshot
Animation transplantation
inferredcites →https://doi.org/10.1007/bf02291478openalex-snapshot
Generalized Procrustes Analysis
inferredcites →https://doi.org/10.1109/34.121791openalex-snapshot
A method for registration of 3-D shapes
inferredcites →https://doi.org/10.1109/afgr.2008.4813339openalex-snapshot
Automatic 3D face reconstruction from single images or video
inferredcites →https://doi.org/10.1109/iccv.2007.4409029openalex-snapshot
Fitting a Morphable Model to 3D Scans of Faces
inferredcites →https://doi.org/10.1109/icip.1996.560532openalex-snapshot
Automatic construction of 3D human face models based on 2D images
inferredcites →https://doi.org/10.1109/icip.2010.5650893openalex-snapshot
Realistic 3D face modeling using feature-preserving surface registration
inferredcites →https://doi.org/10.1111/j.1467-8659.2008.01282.xopenalex-snapshot
Global Correspondence Optimization for Non‐Rigid Registration of Depth Scans
inferredcites →https://doi.org/10.1145/1276377.1276478openalex-snapshot
Embedded deformation for shape manipulation
inferredcites →https://doi.org/10.1145/311535.311556openalex-snapshot
A morphable model for the synthesis of 3D faces
inferredcites →https://doi.org/10.5220/0002077200450052openalex-snapshot
FITTING 3D MORPHABLE MODELS USING IMPLICIT REPRESENTATIONS

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Structured Light Techniques and Applications
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Modeling, Reconstruction and Tracking for Face Recognition
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Interactive model‐based reconstruction of the human head using an RGB‐D sensor
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Reconstructing 3D human models with a Kinect
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Accurate Intrinsic Calibration of Depth Camera with Cuboids
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Modelling of 3D Objects Using Unconstrained and Uncalibrated Images Taken with a Handheld Camera
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Is Kinect Depth Data Accurate for the Aesthetic Evaluation after Breast Cancer Surgeries?
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Perception of head shape, texture fidelity and head orientation of the instructor’s look-alike avatar
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Recursive head reconstruction from multi-view video sequences
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Wize Mirror - a smart, multisensory cardio-metabolic risk monitoring system
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Near laser-scan quality 3-D face reconstruction from a low-quality depth stream
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3D facial shape reconstruction using macro- and micro-level features from high resolution facial images
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A voxelize structured refinement method for registration of point clouds from Kinect sensors
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Application of short-range photogrammetry for monitoring seepage erosion of riverbank by laboratory experiments
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Real-time 3D face modeling based on 3D face imaging
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Single-view-based 3D facial reconstruction method robust against pose variations
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On the use of Kinect depth data for identity, gender and ethnicity classification from facial images
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My avatar makes me feel good? The effect of avatar personalisation and virtual agent interactions on self-esteem
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Estimating the Dead Space Volume Between a Headform and N95 Filtering Facepiece Respirator Using Microsoft Kinect
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3D textile reconstruction based on KinectFusion and synthesized texture
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Spatiotemporal Modeling for Efficient Registration of Dynamic 3D Faces
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Analysis of High Resolution Clouds of Points as a Source of Biometric Data
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Augmented Blendshapes for Real-Time Simultaneous 3D Head Modeling and Facial Motion Capture
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How much does input data type impact final face model accuracy?
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REFA: Real-time Egocentric Facial Animations for Virtual Reality
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Example-guided 3D Human Face Reconstruction from Sparse Landmarks
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Body Parts Segmentation with Attached Props Using RGB-D Imaging
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Interactive smart home design based on Internet of Things
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Compact and Accurate 3-D Face Modeling Using an RGB-D Camera: Let's Open the Door to 3-D Video Conference
inferred← citeshttps://doi.org/10.1109/iccvw60793.2023.00336openalex-snapshot
Disjoint Pose and Shape for 3D Face Reconstruction
inferred← citeshttps://doi.org/10.1109/icdsp.2013.6622788openalex-snapshot
RAAT - The reverie avatar authoring tool
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Enhancing real-time full 3D reconstruction of humans with pre-scanned meshes
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Accurate 3D face modeling and recognition from RGB-D stream in the presence of large pose changes
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Face Models: How Good Does My Data Need To Be?
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How Accurate Is Passive Stereo For 3d Face Reconstruction?
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Real-time 3D face modeling with a commodity depth camera
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From Kinect video to realistic and animatable MPEG-4 face model: A complete framework
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Measuring depth accuracy in RGBD cameras
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Kinect sensor depth data filtering
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3D Face Synthesis with KINECT
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Safety applications using Kinect technology
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Semantic body parts segmentation for quadrupedal animals
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LGT/VOT tracking performance evaluation of depth images
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Quaternionic Signal Processing Techniques for Automatic Evaluation of Dance Performances From MoCap Data
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Real-Time Head Pose Estimation and Face Modeling From a Depth Image
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A Two-Stage Framework for 3D FaceReconstruction from RGBD Images
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Real-Time Head Pose Tracking with Online Face Template Reconstruction
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KinectFaceDB: A Kinect Database for Face Recognition
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Scanning 3D Full Human Bodies Using Kinects
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Real Time Ergonomic Assessment for Assembly Operations Using Kinect
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3D facial clone based on depth patches
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SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface
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METHOD OF REGISTRATION FOR 3D FACE POINT CLOUD DATA
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Usage of Microsoft Kinect for augmented prototyping speed-up
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Algorithm Modification Approach to Improve the Kinect’s Performance in Point Cloud Processing
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The effect of familiarity on perceived interestingness of images
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Modeling 3D faces from samplings via compressive sensing
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Touch the air
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Robust Bayesian fitting of 3D morphable model
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Rapid avatar capture and simulation using commodity depth sensors
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3DLBP and HAOG fusion for face recognition utilizing Kinect as a 3D scanner
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FaceCollage
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A Comfort Feedback Method for Remote Fitting
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High-Fidelity 3D Digital Human Head Creation from RGB-D Selfies
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Marching Cubes Algorithm for Fast 3D Modeling of Human Face by Incremental Data Fusion
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Effective Key Region-Guided Face Detail Optimization Algorithm for 3D Face Reconstruction
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Analysis of soil compaction and tire mobility with finite element method
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Structural design and optimization of a panel-based fitting robot
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Patches Detection and Fusion for 3D Face Cloning
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Evaluating 3D human face reconstruction from a frontal 2D image, focusing on facial regions associated with foetal alcohol syndrome
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Avatar Personalization, Customization, Familiarity and the Uncanny Valley Effect: A Perceptual Study of Look-alike Avatars in Mixed Reality
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Vertex-Based Facial Animation Transfer System for Models with Different Topology; A Tool for Maya
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Visual recognition systems in a car passenger compartment with the focus on facial driver identification
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Validation of Infrared Scanner by the Assistance of Geomatic Documentation of the Historical Building of Etemad al-Saltanah
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Thermal-Kinect Fusion Scanning System for Bodyshape Inpainting and Estimation under Clothing
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The evolution of virtual identity: a systematic review of avatar customization technologies and their behavioral effects in VR environments
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Fidelity costs in look-alike avatars: hair, eye color, and familiarity in mixed reality
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Robust and High-Fidelity 3D Face Reconstruction Using Multiple RGB-D Cameras
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Accuracy and Resolution of Kinect Depth Data for Indoor Mapping Applications
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Kinect based system applied to breast cancer conservative treatment
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The Impacts of Depth Camera and Multi-Sensors for Face and Fingerprint Recognition in 2D and 3D - A Case Study
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Real-time Simultaneous 3D Head Modeling and Facial Motion Capture with an RGB-D camera
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Discrete Wavelet Transform for Watermarking Three-Dimensional Triangular Meshes from a Kinect Sensor
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Improvement of Depth Video Coding by Plane Modeling
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Depth Video Coding Method for Spherical Object
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