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AOI‐cast in distributed virtual environments: an approach based on delay tolerant reverse compass routing

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/11558989_11openalex-snapshot
The Impact of Heterogeneous Bandwidth Constraints on DHT-Based Multicast Protocols
inferredcites →https://doi.org/10.1007/s11042-009-0301-0openalex-snapshot
Efficient triangulation for P2P networked virtual environments
inferredcites →https://doi.org/10.1109/c5.2005.15openalex-snapshot
Incremental Construction of Delaunay Overlaid Network for Virtual Collaborative Space
inferredcites →https://doi.org/10.1109/ccnc.2009.4784788openalex-snapshot
VoroGame: A Hybrid P2P Architecture for Massively Multiplayer Games
inferredcites →https://doi.org/10.1109/ccnc.2009.4784975openalex-snapshot
AOI-Cast Strategies for P2P Massively Multiplayer Online Games
inferredcites →https://doi.org/10.1109/ccnc08.2007.255openalex-snapshot
Voronoi State Management for Peer-to-Peer Massively Multiplayer Online Games
inferredcites →https://doi.org/10.1109/dsn.2010.5544919openalex-snapshot
Blue Banana: resilience to avatar mobility in distributed MMOGs
inferredcites →https://doi.org/10.1109/glocom.2001.965860openalex-snapshot
Application-layer multicast with Delaunay triangulations
inferredcites →https://doi.org/10.1109/hpcsim.2011.5999817openalex-snapshot
AOI-cast by compass routing in Delaunay based DVE overlays
inferredcites →https://doi.org/10.1109/icdcs.workshops.2008.80openalex-snapshot
Scalable AOI-Cast for Peer-to-Peer Networked Virtual Environments
inferredcites →https://doi.org/10.1109/icnp.2008.4697031openalex-snapshot
Efficient and accurate protocols for distributed delaunay triangulation under churn
inferredcites →https://doi.org/10.1109/icpads.2007.4447818openalex-snapshot
A forwarding model for Voronoi-based Overlay Network
inferredcites →https://doi.org/10.1109/infcom.2004.1354485openalex-snapshot
Peer-to-peer support for massively multiplayer games
inferredcites →https://doi.org/10.1109/jsac.2002.803069openalex-snapshot
Scribe: a large-scale and decentralized application-level multicast infrastructure
inferredcites →https://doi.org/10.1109/mnet.2006.1668400openalex-snapshot
VON: a scalable peer-to-peer network for virtual environments
inferredcites →https://doi.org/10.1109/netgames.2009.5446228openalex-snapshot
AOI cast by tolerance based compass routing in Distributed Virtual Environments
inferredcites →https://doi.org/10.1109/p2p.2012.6335800openalex-snapshot
GoDel: Delaunay overlays in P2P networks via Gossip
inferredcites →https://doi.org/10.1145/116873.116880openalex-snapshot
Voronoi diagrams—a survey of a fundamental geometric data structure
inferredcites →https://doi.org/10.1145/1326257.1326276openalex-snapshot
Dynamic clustering in delaunay-based P2P networked virtual environments
inferredcites →https://doi.org/10.1145/1378191.1378196openalex-snapshot
Evaluating dead reckoning variations with a multi-player game simulator
inferredcites →https://doi.org/10.1145/1542245.1542260openalex-snapshot
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
inferredcites →https://doi.org/10.1145/1544012.1544055openalex-snapshot
Voronoi models for distributed virtual environments
inferredcites →https://doi.org/10.13118/genovali-luca_phd2009openalex-snapshot
A Voronoi based framework for the definition of P2P distributed virtual environments
inferredcites →https://doi.org/10.4108/icst.simutools.2011.245549openalex-snapshot
Evaluating Compass Routing Based AOI-Cast by MOGs Mobility Models
inferredcites →https://doi.org/10.5555/1837164.1837182openalex-snapshot
AOI cast by tolerance based compass routing in distributed virtual environments
inferredcites →https://doi.org/10.5555/2151054.2151112openalex-snapshot
Evaluating compass routing based AOI-cast by MOGs mobility models

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cpe.3523openalex-snapshot
Recent developments in high‐performance computing and simulation: distributed systems, architectures, algorithms, and applications
inferred← citeshttps://doi.org/10.1007/978-3-030-92916-9_11openalex-snapshot
Self-organizing Energy-Minimization Placement of QoE-Constrained Services at the Edge
inferred← citeshttps://doi.org/10.1007/978-3-031-23161-2_239openalex-snapshot
Area of Interest Management in Massively Multiplayer Online Games
inferred← citeshttps://doi.org/10.1007/978-3-319-08234-9_239-1openalex-snapshot
Area of Interest Management in Massively Multiplayer Online Games
inferred← citeshttps://doi.org/10.1007/978-3-319-27308-2_23openalex-snapshot
Community Discovery for Interest Management in DVEs: A Case Study
inferred← citeshttps://doi.org/10.1109/tetc.2014.2330520openalex-snapshot
A Dynamic Networking Substrate for Distributed MMOGs
inferred← citeshttps://doi.org/10.1145/3452369.3463815openalex-snapshot
Latency Preserving Self-optimizing Placement at the Edge
inferred← citeshttps://doi.org/10.1145/3452369.3463824openalex-snapshot
A Methodological Perspective on Lawful Internet Surveillance
inferred← citeshttps://doi.org/10.1155/2018/9749187openalex-snapshot
Virtual Net: A Decentralized Architecture for Interaction in Mobile Virtual Worlds
inferred← citeshttps://doi.org/10.3390/fi12070112openalex-snapshot
A Study on Design Requirement Development and Satisfaction for Future Virtual World Systems
inferred← citeshttps://doi.org/10.48550/arxiv.2001.02433openalex-snapshot
From Trend Analysis to Virtual World System Design Requirement Satisfaction Study
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