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Computing the intersection-depth of polyhedra

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Outgoing claims: the papers this work cites, builds on, or argues with.

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Fast triangulation of simple polygons
inferredcites →https://doi.org/10.1007/3-540-19487-8_7openalex-snapshot
Intersecting line segments, ray shooting, and other applications of geometric partitioning techniques
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Computational Geometry
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Theoretical Foundations of Computer Graphics and CAD
inferredcites →https://doi.org/10.1007/bf02187683openalex-snapshot
On the union of Jordan regions and collision-free translational motion amidst polygonal obstacles
inferredcites →https://doi.org/10.1007/bf02187749openalex-snapshot
A linear-time algorithm for computing the voronoi diagram of a convex polygon
inferredcites →https://doi.org/10.1007/bfb0012765openalex-snapshot
Fast detection of polyhedral intersections
inferredcites →https://doi.org/10.1007/bfb0032047openalex-snapshot
Determining the separation of preprocessed polyhedra — A unified approach
inferredcites →https://doi.org/10.1016/0020-0190(78)90062-5openalex-snapshot
Triangulating a simple polygon
inferredcites →https://doi.org/10.1016/0196-6774(81)90019-5openalex-snapshot
A linear algorithm for computing the visibility polygon from a point
inferredcites →https://doi.org/10.1016/0196-6774(85)90007-0openalex-snapshot
A linear algorithm for determining the separation of convex polyhedra
inferredcites →https://doi.org/10.1016/0196-6774(85)90039-2openalex-snapshot
Computing the extreme distances between two convex polygons
inferredcites →https://doi.org/10.1016/0196-6774(86)90017-9openalex-snapshot
Polygon containment under translation
inferredcites →https://doi.org/10.1016/0196-6774(88)90003-xopenalex-snapshot
An O(n2) shortest path algorithm for a non-rotating convex body
inferredcites →https://doi.org/10.1016/0304-3975(82)90120-7openalex-snapshot
Fast detection of polyhedral intersection
inferredcites →https://doi.org/10.1109/fscs.1990.89541openalex-snapshot
Triangulating a simple polygon in linear time
inferredcites →https://doi.org/10.1109/robot.1986.1087645openalex-snapshot
Determining the minimum translational distance between two convex polyhedra
inferredcites →https://doi.org/10.1109/sfcs.1983.1openalex-snapshot
A kinetic framework for computational geometry
inferredcites →https://doi.org/10.1109/tc.1979.1675432openalex-snapshot
Algorithms for Reporting and Counting Geometric Intersections
inferredcites →https://doi.org/10.1109/tc.1983.1676186openalex-snapshot
Optimal Algorithms for the Intersection and the Minimum Distance Problems Between Planar Polygons
inferredcites →https://doi.org/10.1137/0212002openalex-snapshot
Optimal Search in Planar Subdivisions
inferredcites →https://doi.org/10.1137/0215023openalex-snapshot
Optimal Point Location in a Monotone Subdivision
inferredcites →https://doi.org/10.1145/10515.10517openalex-snapshot
Worst-case optimal algorithms for constructing visibility polygons with holes
inferredcites →https://doi.org/10.1145/73833.73868openalex-snapshot
Ray shooting and other applications of spanning trees with low stabbing number
inferredcites →https://doi.org/10.1145/7531.24036openalex-snapshot
Intersection of convex objects in two and three dimensions
inferredcites →https://doi.org/10.2307/2008200openalex-snapshot
Computational Geometry--An Introduction.

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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