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Animatingsoft objects

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-4-431-68036-9_8openalex-snapshot
Soft Objects
inferredcites →https://doi.org/10.1007/bf01900346openalex-snapshot
Data structure forsoft objects
inferredcites →https://doi.org/10.1109/mcg.1985.276236openalex-snapshot
Three-Dimensional Computer Animation: More an Evolution Than a Motion Problem
inferredcites →https://doi.org/10.1109/mcg.1985.276341openalex-snapshot
B-Spline Surfaces: A Tool for Computer Painting
inferredcites →https://doi.org/10.1119/1.13295openalex-snapshot
The Fractal Geometry of Nature
inferredcites →https://doi.org/10.1145/325165.325243openalex-snapshot
Parametric keyframe interpolation incorporating kinetic adjustment and phrasing control
inferredcites →https://doi.org/10.1145/325165.325247openalex-snapshot
An image synthesizer
inferredcites →https://doi.org/10.1145/325165.325248openalex-snapshot
Visual simulation of clouds
inferredcites →https://doi.org/10.1145/357306.357310openalex-snapshot
A Generalization of Algebraic Surface Drawing
inferredcites →https://doi.org/10.1145/357318.357320openalex-snapshot
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
inferredcites →https://doi.org/10.1145/358523.358553openalex-snapshot
Computer rendering of stochastic models
inferredcites →https://doi.org/10.1145/360349.360357openalex-snapshot
Interactive skeleton techniques for enhancing motion dynamics in key frame animation
inferredcites →https://doi.org/10.1145/800031.808575openalex-snapshot
Interpolating splines with local tension, continuity, and bias control
inferredcites →https://doi.org/10.1145/800224.806814openalex-snapshot
Inbetweening for computer animation utilizing moving point constraints
inferredcites →https://doi.org/10.1145/964965.808575openalex-snapshot
Interpolating splines with local tension, continuity, and bias control

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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High-quality rendering of smooth isosurfaces
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Thickening: an operation for animation
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Space–time blending
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Blob‐based liquid morphing
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Commercial animation using a solid modeller
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Six‐hundred indexed references on computer animation
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Spline Approximations of Real Algebraic Surfaces
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An Adaptive and Efficient Algorithm for Polygonization of Implicit Surfaces
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Computer Graphics Techniques for Realistic Modeling, Rendering and Animation of Water. Part I: 1980–88
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Computer Graphics Techniques for Realistic Modeling, Rendering and Animation of Water. Part II: 1989–1997
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Image processing of meteorological images with implicit functions
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Geometric Modelling and Fractals: Building Descriptions of Objects
inferred← citeshttps://doi.org/10.1007/978-1-4612-4472-1_8openalex-snapshot
A Computer Animation Tutorial
inferred← citeshttps://doi.org/10.1007/978-1-4612-4538-4_23openalex-snapshot
Using Soft Objects in Computer-Generated Character Animation
inferred← citeshttps://doi.org/10.1007/978-3-030-43036-8_12openalex-snapshot
Flexible Fiber Surfaces: A Reeb-Free Approach
inferred← citeshttps://doi.org/10.1007/978-3-540-72630-2_2openalex-snapshot
A Topological Approach to Quantitation of Rheumatoid Arthritis
inferred← citeshttps://doi.org/10.1007/978-3-642-04397-0_28openalex-snapshot
Surface Sketching with a Voxel-Based Skeleton
inferred← citeshttps://doi.org/10.1007/978-3-642-16958-8_15openalex-snapshot
Real-Time Space-Time Blending with Improved User Control
inferred← citeshttps://doi.org/10.1007/978-3-642-38803-3_4openalex-snapshot
Image-Based Virtual Palpation
inferred← citeshttps://doi.org/10.1007/978-3-642-78114-8_30openalex-snapshot
Volume Tracing Soft Objects
inferred← citeshttps://doi.org/10.1007/978-3-642-83492-9_51openalex-snapshot
The Use of Three-Dimensional Dynamic and Kinematic Modelling in the Design of a Colonoscopy Simulator
inferred← citeshttps://doi.org/10.1007/978-3-7091-6874-5_7openalex-snapshot
An Alternative Inter-Particle Force Model for Coupled System Flexible Body Dynamics
inferred← citeshttps://doi.org/10.1007/978-4-431-68057-4_9openalex-snapshot
Solid Texturing of Soft Objects
inferred← citeshttps://doi.org/10.1007/978-4-431-68123-6_27openalex-snapshot
Ray-Tracing Soft Objects
inferred← citeshttps://doi.org/10.1007/978-94-007-5446-1_1openalex-snapshot
Deformable Objects Representation
inferred← citeshttps://doi.org/10.1007/b106657_3openalex-snapshot
Isocontour based Visualization of Time-varying Scalar Fields
inferred← citeshttps://doi.org/10.1007/bf01900346openalex-snapshot
Data structure forsoft objects
inferred← citeshttps://doi.org/10.1007/bf01908877openalex-snapshot
Deformable models
inferred← citeshttps://doi.org/10.1007/bf02464333openalex-snapshot
Function representation in geometric modeling: concepts, implementation and applications
inferred← citeshttps://doi.org/10.1007/pl00007216openalex-snapshot
Practical volumetric sculpting
inferred← citeshttps://doi.org/10.1007/s003710050161openalex-snapshot
Triage polygonization of rounded polyhedra
inferred← citeshttps://doi.org/10.1007/s10209-015-0407-2openalex-snapshot
An automated technique for real-time production of lifelike animations of American Sign Language
inferred← citeshttps://doi.org/10.1007/s11370-020-00331-wopenalex-snapshot
RETRACTED ARTICLE: Research on underwater flexible target recognition algorithm under non-uniform light
inferred← citeshttps://doi.org/10.1007/s11425-014-4832-0openalex-snapshot
Parametric curve with an implicit domain
inferred← citeshttps://doi.org/10.1016/0010-4485(91)90050-7openalex-snapshot
Modeling of contact deformations between a synthetic human and its environment
inferred← citeshttps://doi.org/10.1016/0010-4485(93)90009-dopenalex-snapshot
A dinosaur returns: metaballs
inferred← citeshttps://doi.org/10.1016/0097-8493(89)90078-2openalex-snapshot
Globular dynamics: A connected particle system for animating viscous fluids
inferred← citeshttps://doi.org/10.1016/b978-0-12-415873-3.00035-3openalex-snapshot
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Adaptive Sampling of Implicit Surfaces for Interactive Modelling and Animation
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Embedded Implicit Stand‐Ins for Animated Meshes: A Case of Hybrid Modelling
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AUTOMATIC SURFACE GENERATION WITH A VOXEL-BASED SKELETON DEFINING TOPOLOGICAL CONSTRAINTS
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Real-time particle isosurface extraction
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Visual simulation of lightning
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Animating soft substances with implicit surfaces
inferred← citeshttps://doi.org/10.1145/2407516.2407567openalex-snapshot
A new approach to virtual palpation
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Non-linear sphere tracing for rendering deformed signed distance fields
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Pose space deformation
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Pose Space Deformation: A Unified Approach to Shape Interpolation and Skeleton-Driven Deformation
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A new solid subdivision scheme based on box splines
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Guaranteed ray intersections with implicit surfaces
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Guaranteed ray intersections with implicit surfaces
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Interactive techniques for implicit modeling
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Implicit modeling of swept surfaces and volumes
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