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Parallel algorithms for shortest path problems in polygons

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/net.3230140304openalex-snapshot
Euclidean shortest paths in the presence of rectilinear barriers
inferredcites →https://doi.org/10.1007/978-1-4612-1098-6openalex-snapshot
Computational Geometry
inferredcites →https://doi.org/10.1007/bf01762120openalex-snapshot
Parallel computational geometry
inferredcites →https://doi.org/10.1007/bf01762130openalex-snapshot
Parallel algorithms for some functions of two convex polygons
inferredcites →https://doi.org/10.1016/0020-0190(85)90044-4openalex-snapshot
Constructing the visibility graph for n-line segments in O(n2) time
inferredcites →https://doi.org/10.1016/0743-7315(86)90011-0openalex-snapshot
Efficient parallel solutions to some geometric problems
inferredcites →https://doi.org/10.1109/sfcs.1982.58openalex-snapshot
A theorem on polygon cutting with applications
inferredcites →https://doi.org/10.1109/sfcs.1985.42openalex-snapshot
Parallel computational geometry
inferredcites →https://doi.org/10.1109/sfcs.1987.12openalex-snapshot
Cascading divide-and-conquer: A technique for designing parallel algorithms
inferredcites →https://doi.org/10.1109/tc.1984.1676388openalex-snapshot
Computational Geometry—A Survey
inferredcites →https://doi.org/10.1137/0214061openalex-snapshot
An Efficient Parallel Biconnectivity Algorithm
inferredcites →https://doi.org/10.1145/10515.10516openalex-snapshot
Linear time algorithms for visibility and shortest path problems inside simple polygons
inferredcites →https://doi.org/10.1145/12130.12170openalex-snapshot
A linear-time algorithm for triangulating simple polygons
inferredcites →https://doi.org/10.1145/22145.22161openalex-snapshot
Efficient parallel solution of linear systems
inferredcites →https://doi.org/10.1145/2514.2515openalex-snapshot
Parallel graph algorithms
inferredcites →https://doi.org/10.1145/359156.359164openalex-snapshot
An algorithm for planning collision-free paths among polyhedral obstacles
inferredcites →https://doi.org/10.2307/2008200openalex-snapshot
Computational Geometry--An Introduction.
inferredcites →https://doi.org/10.82308/18310openalex-snapshot
Hierarchical decomposition of polygons with applications

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/scj.4690240101openalex-snapshot
An optimal parallel algorithm for finding shortest paths inside simple polygons
inferred← citeshttps://doi.org/10.1007/3-540-60692-0_64openalex-snapshot
On parallel complexity of planar triangulations
inferred← citeshttps://doi.org/10.1007/bf01758856openalex-snapshot
Parallel methods for visibility and shortest-path problems in simple polygons
inferred← citeshttps://doi.org/10.1007/bf02570717openalex-snapshot
Efficient piecewise-linear function approximation using the uniform metric
inferred← citeshttps://doi.org/10.1016/0196-6774(89)90032-1openalex-snapshot
Triangulating a polygon in parallel
inferred← citeshttps://doi.org/10.1016/0925-7721(91)90002-vopenalex-snapshot
Parallel rectilinear shortest paths with rectangular obstacles
inferred← citeshttps://doi.org/10.1016/b978-044482537-7/50005-xopenalex-snapshot
Deterministic Parallel Computational Geometry
inferred← citeshttps://doi.org/10.1016/b978-044482537-7/50016-4openalex-snapshot
Geometric Shortest Paths and Network Optimization
inferred← citeshttps://doi.org/10.1016/s0927-0507(05)80124-0openalex-snapshot
Chapter 7 A survey of computational geometry
inferred← citeshttps://doi.org/10.1080/01495739808947366openalex-snapshot
OPTIMAL MESH ALGORITHMS FOR PROXIMITY AND VISIBILITY PROBLEMS IN SIMPLE POLYGONS*
inferred← citeshttps://doi.org/10.1109/5.163410openalex-snapshot
Parallel techniques for computational geometry
inferred← citeshttps://doi.org/10.1109/ipps.1993.262878openalex-snapshot
Optimal mesh computer algorithms for simple polygons
inferred← citeshttps://doi.org/10.1109/sfcs.1987.12openalex-snapshot
Cascading divide-and-conquer: A technique for designing parallel algorithms
inferred← citeshttps://doi.org/10.1137/0218035openalex-snapshot
Cascading Divide-and-Conquer: A Technique for Designing Parallel Algorithms
inferred← citeshttps://doi.org/10.1142/s021819599800014xopenalex-snapshot
Determining Weak Visibility of a Polygon from an Edge in Parallel
inferred← citeshttps://doi.org/10.1145/177424.178040openalex-snapshot
Efficient piecewise-linear function approximation using the uniform metric
inferred← citeshttps://doi.org/10.1145/195613.195617openalex-snapshot
Parallel algorithms for evaluating sequences of set-manipulation operations
inferred← citeshttps://doi.org/10.1145/97444.97694openalex-snapshot
Parallel rectilinear shortest paths with rectangular obstacles
inferred← citeshttps://doi.org/10.1145/98524.98539openalex-snapshot
Parallel methods for visibility and shortest path problems in simple polygons (preliminary version)
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