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Solid spaces and inverse particle systems for controlling the animation of gases and fluids

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1016/0734-189x(86)90177-5openalex-snapshot
Light diffusion through clouds and haze
inferredcites →https://doi.org/10.1017/cbo9781107284166.008openalex-snapshot
Introduction to Computational Fluid Dynamics
inferredcites →https://doi.org/10.1111/j.1467-8659.1987.tb00343.xopenalex-snapshot
Visual Simulation of Atmospheric Haze
inferredcites →https://doi.org/10.1145/325165.325247openalex-snapshot
An image synthesizer
inferredcites →https://doi.org/10.1145/325165.325248openalex-snapshot
Visual simulation of clouds
inferredcites →https://doi.org/10.1145/35068.35071openalex-snapshot
Modeling the effect of the atmosphere on light
inferredcites →https://doi.org/10.1145/357318.357320openalex-snapshot
Particle Systems—a Technique for Modeling a Class of Fuzzy Objects
inferredcites →https://doi.org/10.1145/37401.37436openalex-snapshot
The zonal method for calculating light intensities in the presence of a participating medium
inferredcites →https://doi.org/10.1145/37401.37437openalex-snapshot
A shading model for atmospheric scattering considering luminous intensity distribution of light sources
inferredcites →https://doi.org/10.1145/37402.37436openalex-snapshot
The zonal method for calculating light intensities in the presence of a participating medium
inferredcites →https://doi.org/10.1145/37402.37437openalex-snapshot
A shading model for atmospheric scattering considering luminous intensity distribution of light sources
inferredcites →https://doi.org/10.1145/800031.808594openalex-snapshot
Ray tracing volume densities
inferredcites →https://doi.org/10.1145/800064.801255openalex-snapshot
Light reflection functions for simulation of clouds and dusty surfaces
inferredcites →https://doi.org/10.1145/964965.808594openalex-snapshot
Ray tracing volume densities
inferredcites →https://doi.org/10.1145/964967.801167openalex-snapshot
Particle systems—a technique for modeling a class of fuzzy objects
inferredcites →https://doi.org/10.1145/965145.801255openalex-snapshot
Light reflection functions for simulation of clouds and dusty surfaces
inferredcites →https://doi.org/10.1145/97879.97918openalex-snapshot
Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques
inferredcites →https://doi.org/10.1145/97879.97923openalex-snapshot
Particle animation and rendering using data parallel computation
inferredcites →https://doi.org/10.1145/97880.97918openalex-snapshot
Rendering and animation of gaseous phenomena by combining fast volume and scanline A-buffer techniques
inferredcites →https://doi.org/10.1145/97880.97923openalex-snapshot
Particle animation and rendering using data parallel computation

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/vis.4340040405openalex-snapshot
Design and animation of volume density functions
inferred← citeshttps://doi.org/10.1007/978-1-4615-1177-9_22openalex-snapshot
Procedural Volume Modeling, Rendering, and Visualization
inferred← citeshttps://doi.org/10.1007/978-3-7091-6344-3_7openalex-snapshot
Interactive Hair Styler based on Fluid Flow
inferred← citeshttps://doi.org/10.1007/978-3-7091-6423-5_17openalex-snapshot
A Physics Based Multi-Resolution Model for the Simulation of Turbulent Gases and Combustion
inferred← citeshttps://doi.org/10.1016/b978-0-12-228760-2.50016-8openalex-snapshot
Bibliography
inferred← citeshttps://doi.org/10.1016/b978-0-12-415842-9.00007-1openalex-snapshot
Physically Based Animation
inferred← citeshttps://doi.org/10.1016/b978-0-443-13512-5.00005-7openalex-snapshot
Physics-based movement
inferred← citeshttps://doi.org/10.1016/b978-155860579-4/50005-7openalex-snapshot
Advanced Algorithms
inferred← citeshttps://doi.org/10.1016/b978-155860848-1/50053-xopenalex-snapshot
Bibliography
inferred← citeshttps://doi.org/10.1016/j.visinf.2017.01.001openalex-snapshot
Visual simulation of clouds
inferred← citeshttps://doi.org/10.1016/s0097-8493(00)00113-8openalex-snapshot
A survey of 3D texturing
inferred← citeshttps://doi.org/10.1023/a:1021669406132openalex-snapshot
Dynamic Textures
inferred← citeshttps://doi.org/10.1049/iet-ipr:20065010openalex-snapshot
Video texture modelling and synthesis using fractal processes
inferred← citeshttps://doi.org/10.1109/2945.468407openalex-snapshot
Grouping volume renderers for enhanced visualization in computational fluid dynamics
inferred← citeshttps://doi.org/10.1109/2945.928165openalex-snapshot
Texture mixing and texture movie synthesis using statistical learning
inferred← citeshttps://doi.org/10.1109/cise.2009.5366657openalex-snapshot
A Simple Real-Time Method for Modeling and Rendering Clouds
inferred← citeshttps://doi.org/10.1109/iccv.2001.937658openalex-snapshot
Dynamic textures
inferred← citeshttps://doi.org/10.1109/icig.2009.164openalex-snapshot
An Improved Cloud Rendering Method
inferred← citeshttps://doi.org/10.1109/icise.2009.394openalex-snapshot
Cloud System for Flight Simulation
inferred← citeshttps://doi.org/10.1109/pccga.2000.883935openalex-snapshot
Modelling of smoke flow taking obstacles into account
inferred← citeshttps://doi.org/10.1109/pccga.2001.962893openalex-snapshot
A method for modeling clouds based on atmospheric fluid dynamics
inferred← citeshttps://doi.org/10.1109/smi.2005.44openalex-snapshot
Stochastic microgeometry for displacement mapping
inferred← citeshttps://doi.org/10.1109/visual.1994.346314openalex-snapshot
Volume rendering methods for computational fluid dynamics visualization
inferred← citeshttps://doi.org/10.1145/258734.258838openalex-snapshot
Modeling the motion of a hot, turbulent gas
inferred← citeshttps://doi.org/10.1145/311535.311548openalex-snapshot
Stable fluids
inferred← citeshttps://doi.org/10.1145/344779.344795openalex-snapshot
A simple, efficient method for realistic animation of clouds
inferred← citeshttps://doi.org/10.1145/3596711.3596793openalex-snapshot
Stable Fluids
inferred← citeshttps://doi.org/10.1145/602330.602335openalex-snapshot
Real-time gaseous phenomena
inferred← citeshttps://doi.org/10.20380/gi2003.04openalex-snapshot
Simulating Fluid-Solid Interaction
inferred← citeshttps://doi.org/10.2312/egs.20021035openalex-snapshot
Simulation of Cumuliform Clouds Based on Computational Fluid Dynamics
inferred← citeshttps://doi.org/10.2312/localchapterevents/tpcg/tpcguk05/011-018openalex-snapshot
Keyframing Particles of Physically Based Systems
inferred← citeshttps://doi.org/10.2498/cit.2000.04.05openalex-snapshot
The Texture Animator
inferred← citeshttps://doi.org/10.5555/951087.951131openalex-snapshot
Volume rendering methods for computational fluid dynamics visualization
inferred← citeshttps://doi.org/10.5860/choice.32-5129openalex-snapshot
Texturing and modeling: a procedural approach
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