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Applications of a new space-partitioning technique

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/3-540-54233-7_172openalex-snapshot
Ray shooting in polygons using geodesic triangulations
inferredcites →https://doi.org/10.1007/3-540-55488-2_30openalex-snapshot
On spanning trees with low crossing numbers
inferredcites →https://doi.org/10.1007/978-3-642-69900-9openalex-snapshot
Data Structures and Algorithms 3
inferredcites →https://doi.org/10.1007/978-3-642-83539-1_42openalex-snapshot
Ray Tracing Algorithms — Theory and Practice
inferredcites →https://doi.org/10.1007/bf01293267openalex-snapshot
An improved technique for output-sensitive hidden surface removal
inferredcites →https://doi.org/10.1007/bf01377182openalex-snapshot
Efficient ray shooting and hidden surface removal
inferredcites →https://doi.org/10.1007/bf01931656openalex-snapshot
Storing line segments in partition trees
inferredcites →https://doi.org/10.1007/bf02187742openalex-snapshot
Implicitly representing arrangements of lines or segments
inferredcites →https://doi.org/10.1007/bf02187743openalex-snapshot
Quasi-optimal range searching in spaces of finite VC-dimension
inferredcites →https://doi.org/10.1007/bf02187747openalex-snapshot
Visibility and intersection problems in plane geometry
inferredcites →https://doi.org/10.1007/bf02187783openalex-snapshot
Combinatorial complexity bounds for arrangements of curves and spheres
inferredcites →https://doi.org/10.1007/bf02187805openalex-snapshot
Partitioning arrangements of lines I: An efficient deterministic algorithm
inferredcites →https://doi.org/10.1007/bf02187809openalex-snapshot
Partitioning arrangements of lines II: Applications
inferredcites →https://doi.org/10.1007/bf02189317openalex-snapshot
On the zone of a surface in a hyperplane arrangement
inferredcites →https://doi.org/10.1007/bfb0028245openalex-snapshot
On the zone of a surface in a hyperplane arrangement
inferredcites →https://doi.org/10.1007/bfb0032047openalex-snapshot
Determining the separation of preprocessed polyhedra — A unified approach
inferredcites →https://doi.org/10.1007/bfb0035760openalex-snapshot
A singly-exponential stratification scheme for real semi-algebraic varieties and its applications
inferredcites →https://doi.org/10.1016/0020-0190(81)90093-4openalex-snapshot
Worst-case optimal insertion and deletion methods for decomposable searching problems
inferredcites →https://doi.org/10.1016/0022-0000(81)90012-xopenalex-snapshot
Maintenance of configurations in the plane
inferredcites →https://doi.org/10.1016/0196-6774(80)90015-2openalex-snapshot
Decomposable searching problems I. Static-to-dynamic transformation
inferredcites →https://doi.org/10.1016/0196-6774(85)90007-0openalex-snapshot
A linear algorithm for determining the separation of convex polyhedra
inferredcites →https://doi.org/10.1016/0196-6774(87)90015-0openalex-snapshot
Space searching for intersecting objects
inferredcites →https://doi.org/10.1016/0304-3975(91)90261-yopenalex-snapshot
A singly exponential stratification scheme for real semi-algebraic varieties and its applications
inferredcites →https://doi.org/10.1016/0925-7721(91)90011-3openalex-snapshot
Merging visibility maps
inferredcites →https://doi.org/10.1016/s0747-7171(89)80003-3openalex-snapshot
Visibility problems for polyhedral terrains
inferredcites →https://doi.org/10.1038/133967a0openalex-snapshot
Analytical Geometry of Three Dimensions
inferredcites →https://doi.org/10.1051/ita/1991250201031openalex-snapshot
Spanning trees with low crossing number
inferredcites →https://doi.org/10.1109/fscs.1990.89528openalex-snapshot
New results on dynamic planar point location
inferredcites →https://doi.org/10.1109/sfcs.1989.63541openalex-snapshot
Output-sensitive hidden surface removal
inferredcites →https://doi.org/10.1109/sfcs.1991.185345openalex-snapshot
An optimal convex hull algorithm and new results on cuttings
inferredcites →https://doi.org/10.1137/0221035openalex-snapshot
Ray Shooting and Other Applications of Spanning Trees with Low Stabbing Number
inferredcites →https://doi.org/10.1145/102377.112141openalex-snapshot
A simple output-sensitive algorithm for hidden surface removal
inferredcites →https://doi.org/10.1145/103418.103470openalex-snapshot
Approximations and optimal geometric divide-and-conquer
inferredcites →https://doi.org/10.1145/109648.109649openalex-snapshot
Efficient partition trees
inferredcites →https://doi.org/10.1145/109648.109651openalex-snapshot
Efficient ray shooting and hidden surface removal
inferredcites →https://doi.org/10.1145/109648.109653openalex-snapshot
Intersection queries for curved objects (extended abstract)
inferredcites →https://doi.org/10.1145/129712.129763openalex-snapshot
Ray shooting and parametric search
inferredcites →https://doi.org/10.1145/142675.142732openalex-snapshot
Range searching with efficient hierarchical cuttings
inferredcites →https://doi.org/10.1145/73393.73397openalex-snapshot
Partition trees for triangle counting and other range searching problems
inferredcites →https://doi.org/10.1145/98524.98532openalex-snapshot
Quasi-optimal upper bounds for simplex range searching and new zone theorems
inferredcites →https://doi.org/10.5555/127787.127797openalex-snapshot
Space-efficient ray-shooting and intersection searching: algorithms, dynamization, and applications

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Ray Shooting Amidst Convex Polygons in 2D
inferred← citeshttps://doi.org/10.1007/11533719_55openalex-snapshot
Efficient Non-intersection Queries on Aggregated Geometric Data
inferred← citeshttps://doi.org/10.1007/3-540-55488-2_30openalex-snapshot
On spanning trees with low crossing numbers
inferred← citeshttps://doi.org/10.1007/3-540-57155-8_234openalex-snapshot
Connected component and simple polygon intersection searching
inferred← citeshttps://doi.org/10.1007/3-540-60392-1_18openalex-snapshot
Updating visibility information on multiresolut ion terrain models
inferred← citeshttps://doi.org/10.1007/978-1-4419-7997-1_47openalex-snapshot
Efficient Algorithms for Geometric Shortest Path Query Problems
inferred← citeshttps://doi.org/10.1007/978-1-4613-0303-9_10openalex-snapshot
Efficient Algorithms for Geometric Shortest Path Query Problems
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Simplex Range Searching and Its Variants: A Review
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Efficient View Point Selection for Silhouettes of Convex Polyhedra
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Ray Shooting and Stone Throwing
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On Computing the Centroid of the Vertices of an Arrangement and Related Problems
inferred← citeshttps://doi.org/10.1007/978-3-540-87744-8_65openalex-snapshot
Relative Convex Hulls in Semi-dynamic Subdivisions
inferred← citeshttps://doi.org/10.1007/bf01940884openalex-snapshot
Connected component and simple polygon intersection searching
inferred← citeshttps://doi.org/10.1007/bf02573971openalex-snapshot
How hard is half-space range searching?
inferred← citeshttps://doi.org/10.1007/bf02574015openalex-snapshot
On range searching with semialgebraic sets
inferred← citeshttps://doi.org/10.1007/pl00009479openalex-snapshot
Raising Roofs, Crashing Cycles, and Playing Pool: Applications of a Data Structure for Finding Pairwise Interactions
inferred← citeshttps://doi.org/10.1007/pl00009500openalex-snapshot
Efficient Algorithms for Approximating Polygonal Chains
inferred← citeshttps://doi.org/10.1007/pl00014422openalex-snapshot
Determining the Castability of Simple Polyhedra
inferred← citeshttps://doi.org/10.1007/s00453-016-0268-yopenalex-snapshot
Spanners for Geodesic Graphs and Visibility Graphs
inferred← citeshttps://doi.org/10.1007/s00454-003-2924-7openalex-snapshot
Segment Intersection Searching Problems in General Settings
inferred← citeshttps://doi.org/10.1007/s00454-012-9410-zopenalex-snapshot
Optimal Partition Trees
inferred← citeshttps://doi.org/10.1007/s00454-012-9420-xopenalex-snapshot
An Incidence Theorem in Higher Dimensions
inferred← citeshttps://doi.org/10.1007/s00454-014-9625-2openalex-snapshot
A Faster Algorithm for Computing Motorcycle Graphs
inferred← citeshttps://doi.org/10.1007/s10898-009-9409-zopenalex-snapshot
A new asymmetric inclusion region for minimum weight triangulation
inferred← citeshttps://doi.org/10.1016/0020-0190(93)90025-5openalex-snapshot
The power of parallel projection
inferred← citeshttps://doi.org/10.1016/0925-7721(92)90024-mopenalex-snapshot
Efficient hidden surface removal for objects with small union size
inferred← citeshttps://doi.org/10.1016/0925-7721(95)00030-5openalex-snapshot
Space reduction and an extension for a hidden line elimination algorithm
inferred← citeshttps://doi.org/10.1016/j.comgeo.2004.10.001openalex-snapshot
Ray shooting and stone throwing with near-linear storage
inferred← citeshttps://doi.org/10.1016/j.comgeo.2011.04.001openalex-snapshot
Efficient view point selection for silhouettes of convex polyhedra
inferred← citeshttps://doi.org/10.1016/j.comgeo.2014.01.004openalex-snapshot
Quickest path queries on transportation network
inferred← citeshttps://doi.org/10.1016/j.comgeo.2025.102196openalex-snapshot
Algorithms for computing closest points for segments
inferred← citeshttps://doi.org/10.1016/j.tcs.2019.01.035openalex-snapshot
Visibility testing and counting for uncertain segments
inferred← citeshttps://doi.org/10.1016/s0925-7721(01)00064-5openalex-snapshot
Iterated snap rounding
inferred← citeshttps://doi.org/10.1016/s0925-7721(96)00016-8openalex-snapshot
On fat partitioning, fat covering and the union size of polygons
inferred← citeshttps://doi.org/10.1016/s0925-7721(96)00027-2openalex-snapshot
3-D vertical ray shooting and 2-D point enclosure, range searching, and arc shooting amidst convex fat objects
inferred← citeshttps://doi.org/10.1049/cp.2015.0606openalex-snapshot
A method for computing a sequence of circumscribing polygons and its analysis
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Representing the visibility structure of a polyhedral terrain through a horizon map
inferred← citeshttps://doi.org/10.1090/conm/223/03131openalex-snapshot
Geometric range searching and its relatives
inferred← citeshttps://doi.org/10.1090/dimacs/006/05openalex-snapshot
Lines in space—A collection of results
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The lazy sweep ray casting algorithm for rendering irregular grids
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On Range Searching with Semialgebraic Sets II
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Output sensitive extraction of silhouettes from polygonal geometry
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Dynamic half-space reporting, geometric optimization, and minimum spanning trees
inferred← citeshttps://doi.org/10.1109/svv.1996.558038openalex-snapshot
Fast rendering of irregular grids
inferred← citeshttps://doi.org/10.1137/0221035openalex-snapshot
Ray Shooting and Other Applications of Spanning Trees with Low Stabbing Number
inferred← citeshttps://doi.org/10.1137/0222051openalex-snapshot
Ray Shooting and Parametric Search
inferred← citeshttps://doi.org/10.1137/21m145118xopenalex-snapshot
Algorithms for Subpath Convex Hull Queries and Ray-Shooting among Segments
inferred← citeshttps://doi.org/10.1137/s0097539791223747openalex-snapshot
Computing and Verifying Depth Orders
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A Unified Approach to Dynamic Point Location, Ray shooting, and Shortest Paths in Planar Maps
inferred← citeshttps://doi.org/10.1137/s0097539793244368openalex-snapshot
Ray Shooting Amidst Convex Polyhedra and Polyhedral Terrains in Three Dimensions
inferred← citeshttps://doi.org/10.1137/s0097539793252080openalex-snapshot
Ray Shooting Amidst Spheres in Three Dimensions and Related Problems
inferred← citeshttps://doi.org/10.1142/s0218195909003088openalex-snapshot
EFFICIENT NON-INTERSECTION QUERIES ON AGGREGATED GEOMETRIC DATA
inferred← citeshttps://doi.org/10.1145/109648.109651openalex-snapshot
Efficient ray shooting and hidden surface removal
inferred← citeshttps://doi.org/10.1145/109648.109652openalex-snapshot
Efficient hidden surface removal for objects with small union size
inferred← citeshttps://doi.org/10.1145/1542362.1542372openalex-snapshot
Shooting permanent rays among disjoint polygons in the plane
inferred← citeshttps://doi.org/10.1145/177424.177576openalex-snapshot
Determining the castability of simple polyhedra
inferred← citeshttps://doi.org/10.1145/177424.178094openalex-snapshot
Query-sensitive ray shooting
inferred← citeshttps://doi.org/10.1145/1810959.1810961openalex-snapshot
Optimal partition trees
inferred← citeshttps://doi.org/10.1145/195058.195110openalex-snapshot
Computational geometry
inferred← citeshttps://doi.org/10.1145/197405.197408openalex-snapshot
Geometric range searching
inferred← citeshttps://doi.org/10.1145/237218.237400openalex-snapshot
Approximating monotone polygonal curves using the uniform metric
inferred← citeshttps://doi.org/10.1145/2462356.2462396openalex-snapshot
A faster algorithm for computing motorcycle graphs
inferred← citeshttps://doi.org/10.1145/262839.262972openalex-snapshot
Average-case ray shooting and minimum weight triangulations
inferred← citeshttps://doi.org/10.1145/276884.276891openalex-snapshot
Raising roofs, crashing cycles, and playing pool
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Efficient perspective-accurate silhouette computation and applications
inferred← citeshttps://doi.org/10.1145/378583.378667openalex-snapshot
Segment intersection searching problems in general settings
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Reporting All Segment Intersections Using an Arbitrary Sized Work Space
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Implementation and Experimentation with Motion Planning Algorithms
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Algorithms for Computing Motorcycle Graphs
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Geometric Spanners for Points Inside a Polygonal Domain
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A Faster Algorithm for Computing Motorcycle Graphs
inferred← citeshttps://doi.org/10.48550/arxiv.cs/9910017openalex-snapshot
Finite-resolution hidden surface removal
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Recent Developments on Intersection Searching
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Fast rendering of irregular grids
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Ray shooting amidst convex polytopes in three dimensions
inferred← citeshttps://doi.org/10.5555/313651.313710openalex-snapshot
On the all-pairs Euclidean short path problem
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An efficient algorithm for terrain simplification
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Output-sensitive construction of the union of triangles
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