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Call-by-value games
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1006/inco.1996.0052openalex-snapshot
Relational Properties of Domains
inferredcites →https://doi.org/10.1007/3-540-53487-3_58openalex-snapshot
Relating full abstraction results for different programming languages
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Observable properties of higher order functions that dynamically create local names, or: What's new?
inferredcites →https://doi.org/10.1007/3-540-58140-5_25openalex-snapshot
Hereditarily sequential functionals
inferredcites →https://doi.org/10.1007/3-540-63165-8_180openalex-snapshot
Game theoretic analysis of call-by-value computation
inferredcites →https://doi.org/10.1007/978-1-4471-0615-9openalex-snapshot
Games and Full Abstraction for a Functional Metalanguage with Recursive Types
inferredcites →https://doi.org/10.1007/978-1-4612-4118-8_11openalex-snapshot
Syntactic Control of Interference
inferredcites →https://doi.org/10.1007/978-1-4757-3851-3_10openalex-snapshot
Linearity, Sharing and State: A Fully Abstract Game Semantics for Idealized Algol with Active Expressions
inferredcites →https://doi.org/10.1016/0168-0072(94)90020-5openalex-snapshot
Semantics of weakening and contraction
inferredcites →https://doi.org/10.1016/0304-3975(77)90044-5openalex-snapshot
LCF considered as a programming language
inferredcites →https://doi.org/10.1016/0304-3975(88)90001-1openalex-snapshot
Fiftieth volume of theoretical computer science
inferredcites →https://doi.org/10.1016/0890-5401(91)90052-4openalex-snapshot
Notions of computation and monads
inferredcites →https://doi.org/10.1016/s0304-3975(99)00039-0openalex-snapshot
Game-theoretic analysis of call-by-value computation
inferredcites →https://doi.org/10.1017/cbo9780511526565openalex-snapshot
Axiomatic Domain Theory in Categories of Partial Maps
inferredcites →https://doi.org/10.1017/s0960129597002375openalex-snapshot
Premonoidal categories and notions of computation
inferredcites →https://doi.org/10.1109/lics.1990.113772openalex-snapshot
Recursive types reduced to inductive types
inferredcites →https://doi.org/10.1109/lics.1994.316083openalex-snapshot
An axiomatisation of computationally adequate domain theoretic models of FPC
inferredcites →https://doi.org/10.1109/lics.1996.561316openalex-snapshot
Games and full abstraction for FPC
inferredcites →https://doi.org/10.1145/512760.512766openalex-snapshot
Syntactic control of interference
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Games and Full Abstraction for FPC
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On Full Abstraction for PCF: I, II, and III
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A Relational Account of Call-by-Value Sequentiality
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Relational Semantics for Higher-Order Programs
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A Game Semantics of Linearly Used Continuations
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Call-by-Push-Value: A Subsuming Paradigm
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Game theoretic analysis of call-by-value computation
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Leafy automata for higher-order concurrency
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Complete trace models of state and control
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Bayesian strategies: probabilistic programs as generalised graphical models
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An Axiomatic Account of a Fully Abstract Game Semantics for General References
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Call-by-Value in a Basic Logic for Interaction
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Decision Algorithms for Checking Definability of Order-2 Finitary PCF
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A Syntactic View of Computational Adequacy
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Propositional Dynamic Logic for Higher-Order Functional Programs
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A Game Semantics of Local Names and Good Variables
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Interpreting Localized Computational Effects Using Operators of Higher Type
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Typed Normal Form Bisimulation
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Algorithmic Nominal Game Semantics
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A Modified GoI Interpretation for a Linear Functional Programming Language and Its Adequacy
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A Fragment of ML Decidable by Visibly Pushdown Automata
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Hector: An Equivalence Checker for a Higher-Order Fragment of ML
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Algorithmic Games for Full Ground References
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Deconstructing General References via Game Semantics
inferred← citeshttps://doi.org/10.1007/978-3-642-38164-5_17openalex-snapshot
Towards Nominal Abramsky
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Realizability for Peano Arithmetic with Winning Conditions in HON Games
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Games for Dependent Types
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Game Semantics for Bounded Polymorphism
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ML and Extended Branching VASS
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Game semantics for programming languages
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Algorithmic probabilistic game semantics
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Algorithmic games for full ground references
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INFORMATION, PROCESSES AND GAMES
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A game semantics of names and pointers
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Infinite trace equivalence
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Resource modalities in tensor logic
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Realizability for Peano arithmetic with winning conditions in HON games
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Combining control effects and their models: Game semantics for a hierarchy of static, dynamic and delimited control effects
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Asynchronous Games 3 An Innocent Model of Linear Logic
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Infinite Trace Equivalence
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Global State Considered Helpful
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Some Programming Languages Suggested by Game Models (Extended Abstract)
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An Algebraic Account of References in Game Semantics
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Game Semantics in the Nominal Model
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Game semantics for dependent types
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Local variable scoping and Kleene algebra with tests
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Game semantics and linear CPS interpretation
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Functions with local state: Regularity and undecidability
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Games for complexity of second-order call-by-name programs
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Program equivalence in linear contexts
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Innocent game models of untyped λ-calculus
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Game-theoretic analysis of call-by-value computation
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On the Semantics of the Bad-Variable Constructor in Algol-like Languages
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Adjunction Models For Call-By-Push-Value With Stacks
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Regular-Language Semantics for a Call-by-Value Programming Language
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A Game Semantics of Idealized CSP
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Game semantics of Martin-Löf type theory
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A fully abstract game semantics for general references
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Recursive types in games: axiomatics and process representation
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Non-deterministic games and program analysis: An application to security
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Probabilistic game semantics
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A fully abstract game semantics of local exceptions
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On program equivalence in languages with ground-type references
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Nominal games and full abstraction for the nu-calculus
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Resource modalities in game semantics
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Applications of Game Semantics: From Program Analysis to Hardware Synthesis
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Game Semantics for Good General References
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Isomorphisms of Types in the Presence of Higher-Order References
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Game Semantics for Type Soundness
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Parallelism and Synchronization in an Infinitary Context
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Operational Algorithmic Game Semantics
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Reachability Types, Traces and Full Abstraction
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About the undecidability of program equivalence in finitary languages with state
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Temporal higher-order contracts
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An invitation to game semantics
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Game semantics for quantum programming
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ML, Visibly Pushdown Class Memory Automata, and Extended Branching Vector Addition Systems with States
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Proceedings of the 2023 ACM SIGPLAN International Symposium on New Ideas, New Paradigms, and Reflections on Programming and Software
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Sharing a Perspective on the 𝜆-Calculus
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Fully Abstract Normal Form Bisimulation for Call-by-Value PCF
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Domain-Theoretic Semantics for Functional Logic Programming
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A survey of semantic description frameworks for programming languages
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EII-polycategories, additive linear logic, and process semantics
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Probabilistic concurrent game semantics
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Block structure vs scope extrusion: between innocence and omniscience
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Isomorphisms of types in the presence of higher-order references (extended version)
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Probabilistic call by push value
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Leafy automata for higher-order concurrency
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Combining and Relating Control Effects and their Semantics
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Resource modalities in game semantics
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Parallelism and Synchronization in an Infinitary Context (Long Version)
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Game-theoretic Interpretation of Intuitionistic Type Theory
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Complete trace models of state and control
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Semantic Bounds and Strong Call-by-Value Normalization
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Game semantics based equivalence checking of higher-order programs
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Quantum Game Semantics
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Game semantics and realizability for classical logic
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A logical study of program equivalence
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