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Complete dense stereovision using level set methods
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1006/jcph.1993.1092openalex-snapshot
Computing Minimal Surfaces via Level Set Curvature Flow
inferredcites →https://doi.org/10.1007/3-540-63167-4_57openalex-snapshot
Level set methods and the stereo problem
inferredcites →https://doi.org/10.1007/978-94-010-0446-6_2openalex-snapshot
Differential Geometry of Curves and Surfaces
inferredcites →https://doi.org/10.1007/bf01428192openalex-snapshot
Object-centered surface reconstruction: Combining multi-image stereo and shading
inferredcites →https://doi.org/10.1007/bfb0015556openalex-snapshot
Dense depth map reconstruction: A minimization and regularization approach which preserves discontinuities
inferredcites →https://doi.org/10.1016/0021-9991(88)90002-2openalex-snapshot
Fronts propagating with curvature-dependent speed: Algorithms based on Hamilton-Jacobi formulations
inferredcites →https://doi.org/10.1017/s0962492900002671openalex-snapshot
Theory, algorithms, and applications of level set methods for propagating interfaces
inferredcites →https://doi.org/10.1023/a:1007918123901openalex-snapshot
From Multiple Stereo Views to Multiple 3-D Surfaces
inferredcites →https://doi.org/10.1109/83.661183openalex-snapshot
Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
inferredcites →https://doi.org/10.1109/iccv.1995.466855openalex-snapshot
Gradient flows and geometric active contour models
inferredcites →https://doi.org/10.1109/iccv.1998.710694openalex-snapshot
Constructing virtual worlds using dense stereo
inferredcites →https://doi.org/10.2307/1413864openalex-snapshot
Helmholtz's Treatise on Physiological Optics, Translated from the Third German Edition. Vol. I
inferredcites →https://doi.org/10.4310/jdg/1214439902openalex-snapshot
The heat equation shrinking convex plane curves
inferredcites →https://doi.org/10.4310/jdg/1214441371openalex-snapshot
The heat equation shrinks embedded plane curves to round points
inferredcites →https://doi.org/10.4310/jdg/1214444092openalex-snapshot
Numerical algorithms for propagating interfaces: Hamilton-Jacobi equations and conservation laws
inferredcites →https://doi.org/10.5860/choice.32-0357openalex-snapshot
Three-dimensional computer vision: a geometric viewpoint
inferredcites →https://doi.org/10.5860/choice.48-3330openalex-snapshot
Differential geometry of curves and surfaces
inferredcites →https://doi.org/10.7551/mitpress/3132.001.0001openalex-snapshot
From Images to Surfaces
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Image Analysis and Computer Vision: 1998
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Recent Methods for Reconstructing Surfaces from Multiple Images
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Oriented Visibility for Multiview Reconstruction
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A GPU Implementation of Level Set Multiview Stereo
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Graph-Based Multi-resolution Temporal-Based Face Reconstruction
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Regularizing a Set of Unstructured 3D Points from a Sequence of Stereo Images
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PDE Based Surface Estimation for Structure from Motion
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Spatio-temporal Analysis of Human Faces Using Multi-Resolution Subdivision Surfaces
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Multi-camera Scene Reconstruction via Graph Cuts
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A Probabilistic Theory of Occupancy and Emptiness
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A Hamiltonian Approach to the Eikonal Equation
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Volumetric Scene Reconstruction from Multiple Views
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Surface Reconstruction by Propagating 3D Stereo Data in Multiple 2D Images
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Sparse Finite Elements for Geodesic Contours with Level-Sets
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Example-Based Stereo with General BRDFs
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Shape Reconstruction from 3D and 2D Data Using PDE-Based Deformable Surfaces
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Towards Complete Free-Form Reconstruction of Complex 3D Scenes from an Unordered Set of Uncalibrated Images
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Regularization of 3D Cylindrical Surfaces
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3D Reconstruction from a Vascular Tree Model
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Utilization of the Texture Uniqueness Cue in Stereo
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An Occupancy–Depth Generative Model of Multi-view Images
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Non-rigid Shape Matching Using Geometry and Photometry
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Multi-view Texturing of Imprecise Mesh
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3D-Reconstruction of Faces: Combining Stereo with Class-Based Knowledge
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Computer Vision für 3D Rekonstruktion
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Surface Reconstruction from Multiple Views Using Apparent Contours and Surface Texture
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To Study the Effect of Varying Camera Parameters in the Process of Matching and Reconstruction
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Volumetric Model Reconstruction from Unrestricted Camera Views Based on the Photo-consistency of 3D Voxel Mask
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Computer Vision für 3-D-Rekonstruktion
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3D object model reconstruction from image sequence based on photometric consistency in volume space
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A Framework for Automatically Recovering Object Shape, Reflectance and Light Sources from Calibrated Images
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A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
inferred← citeshttps://doi.org/10.1007/s11263-007-0054-zopenalex-snapshot
Prior Knowledge, Level Set Representations & Visual Grouping
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Improving Border Localization of Multi-Baseline Stereo Using Border-Cut
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On Applications of Pyramid Doubly Joint Bilateral Filtering in Dense Disparity Propagation
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A Skeleton-Based 3D Shape Reconstruction of Free-Form Objects with Stereo Vision
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Manifold surface reconstruction of an environment from sparse Structure-from-Motion data
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Towards a complete dense geometric and photometric reconstruction under varying pose and illumination
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3D dense reconstruction from 2D video sequence via 3D geometric segmentation
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Image-based surface modeling: a multi-resolution approach
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Structure from Motion: Beyond the Epipolar Constraint
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The Geometry and Matching of Lines and Curves Over Multiple Views
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A Theory of Shape by Space Carving
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Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
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Multi-View Scene Capture by Surfel Sampling: From Video Streams to Non-Rigid 3D Motion, Shape and Reflectance
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M2Tracker: A Multi-View Approach to Segmenting and Tracking People in a Cluttered Scene
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Partial differential equation-based dense 3D structure and motion estimation from monocular image sequences
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Digitizing Archaeological Excavations from Multiple Views
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Fast Multiple-Baseline Stereo with Occlusion
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Sparse Modeling of Shape from Structured Light
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Efficient, Precise, and Accurate Utilization of the Uniqueness Constraint in Multi-View Stereo
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Fast Level Set Multi-View Stereo on Graphics Hardware
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Modulating the Size of Backprojection Surface Patches, in Volumetric Stereo, for Increasing Reconstruction Accuracy and Robustness
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Non-Uniform Hierarchical Geo-consistency for Multi-baseline Stereo
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Geo-Consistency for Wide Multi-Camera Stereo
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Bayesian 3D Modeling from Images Using Multiple Depth Maps
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Improving Border Localization of Multi-Baseline Stereo Using Border-Cut
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Single View Reconstruction of Curved Surfaces
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Combined Depth and Outlier Estimation in Multi-View Stereo
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A Direct and Efficient Method for Piecewise-Planar Surface Reconstruction from Stereo Images
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Global stereo reconstruction under second order smoothness priors
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A fast local descriptor for dense matching
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Beyond Volumetric Albedo — A Surface Optimization Framework for Non-Line-Of-Sight Imaging
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Non-Line-of-Sight Surface Reconstruction Using the Directional Light-Cone Transform
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Multi-view 3D shape and motion recovery on the spatio-temporal curve manifold
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Multi-view scene capture by surfel sampling: from video streams to non-rigid 3D motion, shape and reflectance
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Reconstructing surfaces using anisotropic basis functions
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Surface reconstruction by integrating 3D and 2D data of multiple views
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Binocular Helmholtz stereopsis
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Multi-view reconstruction using photo-consistency and exact silhouette constraints: a maximum-flow formulation
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Passive photometric stereo from motion
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Progressive surface reconstruction from images using a local prior
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A theory of refractive and specular 3D shape by light-path triangulation
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Minimizing the Reprojection Error in Surface Reconstruction from Images
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Increasing the Accuracy of the Space-Sweeping Approach to Stereo Reconstruction, using Spherical Backprojection Surfaces
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Shape from silhouette consensus and photo-consistency
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Robust carving for non-Lambertian objects
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Uncertainties-driven Surface Morphing: The case of Photo-realistic Transitions between Facial Expressions
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Active Image-Based Modeling with a Toy Drone
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Growing Neural Gas based Traversability Clustering for an Autonomous Robot
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Robust motion capture system against target occlusion using fast level set method
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Fast 3D reconstruction of human shape and motion tracking by parallel fast level set method
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Spatio-temporal stereo using multi-resolution subdivision surfaces
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3-D Time-Varying Scene Capture Technologies—A Survey
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Multi-camera reconstruction based on surface normal estimation and best viewpoint selection
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A quasi-dense approach to surface reconstruction from uncalibrated images
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Accurate and Scalable Surface Representation and Reconstruction from Images
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DAISY: An Efficient Dense Descriptor Applied to Wide-Baseline Stereo
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A convex multi-view stereo formulation with robustness to occlusions and time-varying clutter
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Modulating the Shape and Size of Backprojection Surfaces to Improve Accuracy in Volumetric Stereo
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Feature Based Stereo Matching Using Two‐Step Expansion
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Correction: Understanding Physiological and Degenerative Natural Vision Mechanisms to Define Contrast and Contour Operators
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Understanding Physiological and Degenerative Natural Vision Mechanisms to Define Contrast and Contour Operators
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Correspondência eficiente de descritores SIFT para construção de mapas densos de pontos homólogos em imagens de sensoriamento remoto
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Refinement of Surface Mesh for Accurate Multi-View Reconstruction
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Multi-camera reconstruction and rendering for free-viewpoint video
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3D Vision Techniques and Applications to Photorealistic Scene Reconstruction
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A Survey on Video-based Graphics and Video Visualization
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Measurement of the shape of the front and the rear surface of a transparent object with unknown refractive index by laser rangefinder
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Photo Traveler: A System for Exploring Photos in 3D
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Metamorfose planar via métodos Level Set e Particle Level Set para a reconstrução de superfícies tridimensionais
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PRIMITIVE VISUAL RELATION FEATURE DESCRIPTOR APPLIED TO STEREO VISION
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ACTIVE STEREO-MATCHING FOR ONE-SHOT DENSE RECONSTRUCTION
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Towards a Complete Dense Geometric and Photometric Reconstruction under Varying Pose and Illumination
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From Photohulls to Photoflux Optimization
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A Variational Approach to 3D Cylindrical Geometry Reconstruction from Multiple Views
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Representing 3D models for alignment and recognition
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Unsupervised image analysis by synthesis
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