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Chaos in learning a simple two-person game

https://doi.org/10.1073/pnas.032086299
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Outgoing claims: the papers this work cites, builds on, or argues with.

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Children's Games in Street and Playground.
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Evolutionarily stable strategies with two types of player

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The neural circuitry of expertise: perceptual learning and social cognition
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Strategic Islands in Economic Games: Isolating Economies From Better Outcomes
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Nash Equilibria and Undecidability in Generic Physical Interactions—A Free Energy Perspective
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Population Games, Stable Games, and Passivity
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Learning Dynamics and Norm Psychology Supports Human Cooperation in a Large-Scale Prisoner’s Dilemma on Networks
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Control problems with vanishing Lie Bracket arising from complete odd circulant evolutionary games
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Learning Dynamics and the Co-Evolution of Competing Sexual Species
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Hermitian Symmetry on a Hilbert Space—Its Applications to Some Asymmetric Phenomena
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A simple evolutionary game with feedback between perception and reality
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Replicator Dynamics of Co-Evolving Networks
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Leveraging Sociological Models for Predictive Analytics
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Web Analytics for Security Informatics
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Natural Selection as an Inhibitor of Genetic Diversity: Multiplicative Weights Updates Algorithm and a Conjecture of Haploid Genetics
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Recursive Markov Process for Iterated Games with Markov Strategies
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Complex behaviour in cyclic competition bimatrix games
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The route to chaos in routing games: When is Price of Anarchy too optimistic?
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Scaling up Mean Field Games with Online Mirror Descent
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Evolutionary Dynamics and $Φ$-Regret Minimization in Games
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Constants of Motion: The Antidote to Chaos in Optimization and Game Dynamics
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Chaotic Time Series Prediction for Rock-Paper-Scissors using Adaptive Social Behaviour Optimization (ASBO)
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Optimization despite chaos: convex relaxations to complex limit sets via Poincaré recurrence
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Dynamics of Conformist Bias
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Analyzing the dynamics in defense/counter-defense games among hosts and pathogens
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A Novel Individually Rational Objective In Multi-Agent Multi-Armed Bandits: Algorithms and Regret Bounds
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Three Body Problems in Evolutionary Game Dynamics: Convergence, Periodicity and Limit Cycles
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Poincaré-Bendixson Limit Sets in Multi-Agent Learning
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Of Population-Based Methods for Multiagent Reinforcement Learning
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The Effectiveness of Using a Modified “Beat Frequent Pick” Algorithm in the First International RoShamBo Tournament
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