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Hierarchical Volumetric Multi-view Stereo Reconstruction of Manifold Surfaces based on Dual Graph Embedding
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
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Robust and Efficient Photo-Consistency Estimation for Volumetric 3D Reconstruction
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Generalized Multi-camera Scene Reconstruction Using Graph Cuts
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A Surface Reconstruction Method Using Global Graph Cut Optimization
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Sequential Updating of Projective and Affine Structure from Motion
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A Theory of Shape by Space Carving
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Fast approximate energy minimization via graph cuts
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Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
inferredcites →https://doi.org/10.1109/cvpr.1997.609462openalex-snapshot
Photorealistic scene reconstruction by voxel coloring
inferredcites →https://doi.org/10.1109/cvpr.2000.855839openalex-snapshot
Exact voxel occupancy with graph cuts
inferredcites →https://doi.org/10.1109/cvpr.2005.238openalex-snapshot
Multi-View Stereo via Volumetric Graph-Cuts
inferredcites →https://doi.org/10.1109/iccv.2003.1238310openalex-snapshot
Computing geodesics and minimal surfaces via graph cuts
inferredcites →https://doi.org/10.1109/iccv.2003.1238642openalex-snapshot
Surface reconstruction by integrating 3D and 2D data of multiple views
inferredcites →https://doi.org/10.1109/iccv.2003.1238645openalex-snapshot
Stochastic refinement of the visual hull to satisfy photometric and silhouette consistency constraints
inferredcites →https://doi.org/10.1109/iccv.2005.13openalex-snapshot
A multilevel banded graph cuts method for fast image segmentation
inferredcites →https://doi.org/10.1109/iccv.2005.159openalex-snapshot
Multi-view reconstruction using photo-consistency and exact silhouette constraints: a maximum-flow formulation
inferredcites →https://doi.org/10.1109/ssbi.2002.1233990openalex-snapshot
Variational principles, surface evolution, PDE's, level set methods and the stereo problem
inferredcites →https://doi.org/10.1109/tpami.2004.1262177openalex-snapshot
What energy functions can be minimized via graph cuts?
inferredcites →https://doi.org/10.1111/1467-8659.00236openalex-snapshot
Metro: Measuring Error on Simplified Surfaces
inferredcites →https://doi.org/10.1111/j.1467-8659.2004.00795.xopenalex-snapshot
Hardware‐Accelerated Rendering of Photo Hulls
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A signal processing approach to fair surface design
inferredcites →https://doi.org/10.1145/383259.383265openalex-snapshot
Feature sensitive surface extraction from volume data
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Watertight Multi-view Reconstruction Based on Volumetric Graph-Cuts
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Continuous Global Optimization in Multiview 3D Reconstruction
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Using Multiple Hypotheses to Improve Depth-Maps for Multi-View Stereo
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Shape from Photographs: A Multi-view Stereo Pipeline
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Curvature Minimization for Surface Reconstruction with Features
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Incremental 3D Reconstruction Using Bayesian Learning
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Hierarchical Surface Reconstruction from Multi-resolution Point Samples
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Carved Visual Hulls for Image-Based Modeling
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Generalized edge-weighted centroidal Voronoi tessellations for geometry processing
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Direct Optimization of T-Splines Based on Multiview Stereo
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Accurate, Dense, and Robust Multi-View Stereopsis
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Image selection for improved Multi-View Stereo
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Taking the Scenic Route to 3D: Optimising Reconstruction from Moving Cameras
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Point-Based Multi-View Stereo Network
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