On the public citation graph

Projecting tetrahedra without rendering artifacts

0 signed · 56 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-1-4612-4448-6_5openalex-snapshot
Interpolation for Polygon Texture Mapping and Shading
inferredcites →https://doi.org/10.1007/978-3-7091-9425-6_6openalex-snapshot
On the Optimization of Projective Volume Rendering
inferredcites →https://doi.org/10.1109/38.124293openalex-snapshot
Jim Blinn's corner-uppers and downers
inferredcites →https://doi.org/10.1109/swg.2002.1226506openalex-snapshot
A two-step approach for interactive pre-integrated volume rendering of unstructured grids
inferredcites →https://doi.org/10.1109/tvcg.2003.1196004openalex-snapshot
Hardware-based view-independent cell projection
inferredcites →https://doi.org/10.1109/visual.2000.885683openalex-snapshot
Hardware-accelerated volume and isosurface rendering based on cell-projection
inferredcites →https://doi.org/10.1109/visual.2001.964514openalex-snapshot
Cell-projection of cyclic meshes
inferredcites →https://doi.org/10.1109/visual.2003.1250384openalex-snapshot
Acceleration techniques for GPU-based volume rendering
inferredcites →https://doi.org/10.1109/visual.2003.1250390openalex-snapshot
Hardware-based ray casting for tetrahedral meshes
inferredcites →https://doi.org/10.1111/1467-8659.00357openalex-snapshot
Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
inferredcites →https://doi.org/10.1117/12.539257openalex-snapshot
On issues of precision for hardware texture-based volume visualization
inferredcites →https://doi.org/10.1145/130826.130899openalex-snapshot
Visibility-ordering meshed polyhedra
inferredcites →https://doi.org/10.1145/197938.197971openalex-snapshot
Sorting and hardware assisted rendering for volume visualization
inferredcites →https://doi.org/10.1145/383507.383515openalex-snapshot
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
inferredcites →https://doi.org/10.1145/99307.99315openalex-snapshot
Area and volume coherence for efficient visualization of 3D scalar functions
inferredcites →https://doi.org/10.1145/99307.99316openalex-snapshot
Raytracing irregular volume data
inferredcites →https://doi.org/10.1145/99307.99322openalex-snapshot
A polygonal approximation to direct scalar volume rendering
inferredcites →https://doi.org/10.1145/99308.99315openalex-snapshot
Area and volume coherence for efficient visualization of 3D scalar functions
inferredcites →https://doi.org/10.1145/99308.99316openalex-snapshot
Raytracing irregular volume data
inferredcites →https://doi.org/10.2172/15004537openalex-snapshot
Alpha Dithering to Correct Low-Opacity 8 Bit Compositing Errors
inferredcites →https://doi.org/10.2312/vissym/vissym04/025-034openalex-snapshot
High-Quality Lighting and Efficient Pre-Integration for Volume Rendering
inferredcites →https://doi.org/10.5555/569046.569063openalex-snapshot
High-quality unstructured volume rendering on the PC platform
inferredcites →https://doi.org/10.5555/601671.601704openalex-snapshot
Cell-projection of cyclic meshes
inferredcites →https://doi.org/10.5555/769922.769948openalex-snapshot
Smart hardware-accelerated volume rendering

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/s11277-013-1354-yopenalex-snapshot
On-Site Volume Rendering with GPU-Enabled Devices
inferred← citeshttps://doi.org/10.1007/s11548-012-0783-5openalex-snapshot
Fast reconstructed radiographs from octree-compressed volumetric data
inferred← citeshttps://doi.org/10.1007/s12650-015-0339-1openalex-snapshot
A parallel preintegration volume rendering algorithm based on adaptive sampling
inferred← citeshttps://doi.org/10.1007/s12650-023-00946-yopenalex-snapshot
MFA-DVR: direct volume rendering of MFA models
inferred← citeshttps://doi.org/10.1016/j.advengsoft.2024.103822openalex-snapshot
Workflow for high-quality visualisation of large-scale CFD simulations by volume rendering
inferred← citeshttps://doi.org/10.1016/j.cag.2011.01.007openalex-snapshot
Error-controlled real-time cut updates for multi-resolution volume rendering
inferred← citeshttps://doi.org/10.1109/imsccs.2007.70openalex-snapshot
Projecting Tetrahedra with a Simplified Basis Graph
inferred← citeshttps://doi.org/10.1109/imsccs.2007.73openalex-snapshot
Optimal search on water pollution accident source in discrete spaces
inferred← citeshttps://doi.org/10.1109/pacificvis.2014.26openalex-snapshot
A Stochastic Approach for Rendering Multiple Irregular Volumes
inferred← citeshttps://doi.org/10.1109/sibgrapi.2005.29openalex-snapshot
High-Quality Hardware-Based Ray-Casting Volume Rendering Using Partial Pre-Integration
inferred← citeshttps://doi.org/10.1109/sibgrapi.2006.22openalex-snapshot
GPU-Based Cell Projection for Interactive Volume Rendering
inferred← citeshttps://doi.org/10.1109/tvcg.2006.22openalex-snapshot
Artifacts caused by simplicial subdivision
inferred← citeshttps://doi.org/10.1109/tvcg.2006.77openalex-snapshot
Projected tetrahedra revisited: a barycentric formulation applied to digital radiograph reconstruction using higher-order attenuation functions
inferred← citeshttps://doi.org/10.1109/tvcg.2009.149openalex-snapshot
High-Quality, Semi-Analytical Volume Rendering for AMR Data
inferred← citeshttps://doi.org/10.1109/tvcg.2010.145openalex-snapshot
Direct Interval Volume Visualization
inferred← citeshttps://doi.org/10.1109/tvcg.2012.187openalex-snapshot
A Novel Approach to Visualizing Dark Matter Simulations
inferred← citeshttps://doi.org/10.1109/vis.2005.130openalex-snapshot
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
inferred← citeshttps://doi.org/10.1109/vis.2005.45openalex-snapshot
Hardware-Accelerated Simulated Radiography
inferred← citeshttps://doi.org/10.1109/vis.2005.87openalex-snapshot
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
inferred← citeshttps://doi.org/10.1109/visual.2005.1532809openalex-snapshot
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
inferred← citeshttps://doi.org/10.1109/visual.2005.1532811openalex-snapshot
VolQD: Direct Volume Rendering of Multi-million Atom Quantum Dot Simulations
inferred← citeshttps://doi.org/10.1109/visual.2005.1532813openalex-snapshot
Volume rendering of smoke propagation CFD data
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2009.01473.xopenalex-snapshot
Bivariate Transfer Functions on Unstructured Grids
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2009.01673.xopenalex-snapshot
Hardware‐Assisted Projected Tetrahedra
inferred← citeshttps://doi.org/10.1145/1101389.1101394openalex-snapshot
View-dependent tetrahedral meshing and rendering
inferred← citeshttps://doi.org/10.1145/1174429.1174477openalex-snapshot
Real-time shell space rendering of volumetric geometry
inferred← citeshttps://doi.org/10.1145/1174429.1174507openalex-snapshot
Segment-based tetrahedral meshing and rendering
inferred← citeshttps://doi.org/10.1145/3002151.3002163openalex-snapshot
Volume rendering dark matter simulations using cell projection and order-independent transparency
inferred← citeshttps://doi.org/10.2312/vg/vg06/063-066openalex-snapshot
Pre-integrated Flow Illustration for Tetrahedral Meshes
inferred← citeshttps://doi.org/10.32657/10356/50773openalex-snapshot
Volume graphics shaders for GPU
inferred← citeshttps://doi.org/10.3756/artsci.6.21openalex-snapshot
Point Splatting Based on Translucent Shadow Mapping and Hierarchical Bucket Sorting
inferred← citeshttps://doi.org/10.5555/2386472.2386487openalex-snapshot
Time-varying interval volumes
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.