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Evaluating the embodiment benefits of a paper-based tui for educational simulations

https://doi.org/10.1145/1979742.1979777
0 signed · 24 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/s00779-004-0296-5openalex-snapshot
On tangible user interfaces, humans and spatiality
inferredcites →https://doi.org/10.1080/14649350802481470openalex-snapshot
Embracing Complexity and Uncertainty: The Potential of Agent-Based Modeling for Environmental Planning and Policy
inferredcites →https://doi.org/10.1111/j.1523-1739.2007.00871.xopenalex-snapshot
A Graph‐Theory Framework for Evaluating Landscape Connectivity and Conservation Planning
inferredcites →https://doi.org/10.1145/1226969.1227004openalex-snapshot
Do tangible interfaces enhance learning?
inferredcites →https://doi.org/10.1145/1507713.1507716openalex-snapshot
Using augmented reality to promote an understanding of materials science to school children
inferredcites →https://doi.org/10.1145/1551788.1551803openalex-snapshot
Hands on what?
inferredcites →https://doi.org/10.1145/1864431.1864472openalex-snapshot
Paper to parameters
inferredcites →https://doi.org/10.3115/1600053.1600103openalex-snapshot
What have you done! the role of 'interference' in tangible environments for supporting collaborative learning
inferredcites →https://doi.org/10.3115/1658616.1658665openalex-snapshot
Interfaces to support children's co-present collaboration

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.5281/zenodo.3554669openalex-extracted
Developing Computational Methods to Measure and Track Learners' Spatial Reasoning in an Open-Ended Simulation
inferred← citeshttps://doi.org/10.1007/978-3-030-50252-2_13openalex-snapshot
Embodied Interaction Design to Promote Creative Social Engagement for Older Adults
inferred← citeshttps://doi.org/10.1007/s10956-015-9574-4openalex-snapshot
Sensor-Augmented Virtual Labs: Using Physical Interactions with Science Simulations to Promote Understanding of Gas Behavior
inferred← citeshttps://doi.org/10.1016/j.envsoft.2018.08.028openalex-snapshot
Tools and methods in participatory modeling: Selecting the right tool for the job
inferred← citeshttps://doi.org/10.1145/2148131.2148149openalex-snapshot
Don't forget about the sweat
inferred← citeshttps://doi.org/10.1145/2702123.2702397openalex-snapshot
Learning from Mixed-Reality Games
inferred← citeshttps://doi.org/10.1145/2771839.2771845openalex-snapshot
Designing visible engineering
inferred← citeshttps://doi.org/10.1145/2934668openalex-snapshot
Adding Physical Objects to an Interactive Game Improves Learning and Enjoyment
inferred← citeshttps://doi.org/10.1145/3027063.3053115openalex-snapshot
Tangibles vs. Mouse in Educational Programming Games
inferred← citeshttps://doi.org/10.1145/3059454.3078704openalex-snapshot
Exploring the Effects of Physical Embodiment in a Puzzle-Based Educational Programming Game
inferred← citeshttps://doi.org/10.1145/3173574.3173840openalex-snapshot
Bots & (Main)Frames
inferred← citeshttps://doi.org/10.1145/3173574.3173954openalex-snapshot
Tangible Landscape
inferred← citeshttps://doi.org/10.1145/3383668.3419859openalex-snapshot
Generation
inferred← citeshttps://doi.org/10.1145/3713043.3728865openalex-snapshot
“I Want to Use Technology to Help Farmers in the Future”: Enhancing Children’s Understanding of Farming through Tangible User Interfaces and Embodied Interaction
inferred← citeshttps://doi.org/10.3390/app11104379openalex-snapshot
Virtual Marker Technique to Enhance User Interactions in a Marker-Based AR System
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