On the public citation graph

Dynamic and Robust Local Clearance Triangulations

0 signed · 85 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cav.v20:5/6openalex-snapshot
inferredcites →https://doi.org/10.1002/net.3230140304openalex-snapshot
Euclidean shortest paths in the presence of rectilinear barriers
inferredcites →https://doi.org/10.1007/978-3-540-77974-2openalex-snapshot
Computational Geometry
inferredcites →https://doi.org/10.1007/978-3-642-25090-3_30openalex-snapshot
From Geometry to Spatial Reasoning : Automatic Structuring of 3D Virtual Environments
inferredcites →https://doi.org/10.1007/978-3-662-07443-5_15openalex-snapshot
Fully Dynamic Constrained Delaunay Triangulations
inferredcites →https://doi.org/10.1007/bfb0014497openalex-snapshot
Triangle: Engineering a 2D quality mesh generator and Delaunay triangulator
inferredcites →https://doi.org/10.1007/pl00009321openalex-snapshot
Adaptive Precision Floating-Point Arithmetic and Fast Robust Geometric Predicates
inferredcites →https://doi.org/10.1007/pl00009323openalex-snapshot
An Efficient Algorithm for Euclidean Shortest Paths Among Polygonal Obstacles in the Plane
inferredcites →https://doi.org/10.1016/0925-7721(94)90010-8openalex-snapshot
Computing minimum length paths of a given homotopy class
inferredcites →https://doi.org/10.1016/j.cag.2013.03.004openalex-snapshot
NEOGEN: Near optimal generator of navigation meshes for 3D multi-layered environments
inferredcites →https://doi.org/10.1016/j.comgeo.2005.11.007openalex-snapshot
The visibility–Voronoi complex and its applications
inferredcites →https://doi.org/10.1016/s0925-7721(01)00003-7openalex-snapshot
VRONI: An engineering approach to the reliable and efficient computation of Voronoi diagrams of points and line segments
inferredcites →https://doi.org/10.1023/a:1009934225596openalex-snapshot
Exact Computation of Delaunay and Power Triangulations
inferredcites →https://doi.org/10.1109/70.466615openalex-snapshot
Finding the shortest path of a disc among polygonal obstacles using a radius-independent graph
inferredcites →https://doi.org/10.1109/ca.1999.781205openalex-snapshot
Fast synthetic vision, memory, and learning models for virtual humans
inferredcites →https://doi.org/10.1109/casa.2003.1199318openalex-snapshot
Reactive pedestrian path following from examples
inferredcites →https://doi.org/10.1109/mra.2008.921540openalex-snapshot
Roadmap-Based Path Planning - Using the Voronoi Diagram for a Clearance-Based Shortest Path
inferredcites →https://doi.org/10.1109/robot.2008.4543489openalex-snapshot
Reciprocal Velocity Obstacles for real-time multi-agent navigation
inferredcites →https://doi.org/10.1109/robot.2010.5509263openalex-snapshot
Planning short paths with clearance using explicit corridors
inferredcites →https://doi.org/10.1109/sfcs.1982.58openalex-snapshot
A theorem on polygon cutting with applications
inferredcites →https://doi.org/10.1109/tssc.1968.300136openalex-snapshot
A Formal Basis for the Heuristic Determination of Minimum Cost Paths
inferredcites →https://doi.org/10.1109/tvcg.2008.27openalex-snapshot
Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs
inferredcites →https://doi.org/10.1109/tvcg.2008.84openalex-snapshot
Interactive Navigation of Heterogeneous Agents Using Adaptive Roadmaps
inferredcites →https://doi.org/10.1111/1467-8659.1430325openalex-snapshot
Synthetic Vision and Audition for Digital Actors
inferredcites →https://doi.org/10.1111/j.1467-8659.2004.00782.xopenalex-snapshot
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
inferredcites →https://doi.org/10.1111/j.1467-8659.2009.01405.xopenalex-snapshot
TopoPlan: a topological path planner for real time human navigation under floor and ceiling constraints
inferredcites →https://doi.org/10.1137/s0097539795289604openalex-snapshot
An Optimal Algorithm for Euclidean Shortest Paths in the Plane
inferredcites →https://doi.org/10.1145/1073368.1073371openalex-snapshot
Autonomous pedestrians
inferredcites →https://doi.org/10.1145/160985.161156openalex-snapshot
Shortest paths among obstacles in the plane
inferredcites →https://doi.org/10.1145/185675.185795openalex-snapshot
Shortest paths in the plane with polygonal obstacles
inferredcites →https://doi.org/10.1145/323233.323261openalex-snapshot
Planning the shortest path for a disc in O ( n 2 log n ) time
inferredcites →https://doi.org/10.1145/336154.336226openalex-snapshot
Fast computation of generalized Voronoi diagrams using graphics hardware
inferredcites →https://doi.org/10.1145/359156.359164openalex-snapshot
An algorithm for planning collision-free paths among polyhedral obstacles
inferredcites →https://doi.org/10.1145/378583.378643openalex-snapshot
Walking in a triangulation
inferredcites →https://doi.org/10.1145/73393.73410openalex-snapshot
New methods for computing visibility graphs
inferredcites →https://doi.org/10.21236/ada459660openalex-snapshot
A Mobile Automaton: An Application of Artificial Intelligence Techniques
inferredcites →https://doi.org/10.5555/1921427.1921451openalex-snapshot
Shortest paths with arbitrary clearance from navigation meshes
inferredcites →https://doi.org/10.5555/777092.777167openalex-snapshot
D*lite
inferredcites →https://doi.org/10.7939/r3-magc-a132openalex-snapshot
Efficient triangulation-based pathfinding

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cav.1688openalex-snapshot
Multi‐group motion planning in virtual environments
inferred← citeshttps://doi.org/10.1002/cav.1710openalex-snapshot
ACCLMesh: curvature‐based navigation mesh generation
inferred← citeshttps://doi.org/10.1002/cav.2162openalex-snapshot
Spatially distributed lane planning for navigation in 3D environments
inferred← citeshttps://doi.org/10.1007/978-3-319-09767-1_24openalex-snapshot
Planning Motions for Virtual Demonstrators
inferred← citeshttps://doi.org/10.1007/978-3-662-48838-6_14openalex-snapshot
Towards Autonomously Navigating and Cooperating Vehicles in Cyber-Physical Production Systems
inferred← citeshttps://doi.org/10.1016/j.cag.2016.05.023openalex-snapshot
Hierarchical path-finding for Navigation Meshes (HNA⁎)
inferred← citeshttps://doi.org/10.1016/j.cag.2020.04.003openalex-snapshot
Synchronizing navigation algorithms for crowd simulation via topological strategies
inferred← citeshttps://doi.org/10.1016/j.cag.2020.06.006openalex-snapshot
Comparing navigation meshes: Theoretical analysis and practical metrics
inferred← citeshttps://doi.org/10.1016/j.jag.2022.102994openalex-snapshot
A fine-grained navigation network construction method for urban environments
inferred← citeshttps://doi.org/10.1017/s0263574718000164openalex-snapshot
Clearance-driven motion planning for mobile robots with differential constraints
inferred← citeshttps://doi.org/10.1109/aero.2018.8396483openalex-snapshot
Optimal path planning for SUAS waypoint following in urban environments
inferred← citeshttps://doi.org/10.1109/icra.2014.6907073openalex-snapshot
Path planning for coherent and persistent groups
inferred← citeshttps://doi.org/10.1109/icra57147.2024.10611529openalex-snapshot
An Efficient Solution to the 2D Visibility Problem in Cartesian Grid Maps and its Application in Heuristic Path Planning
inferred← citeshttps://doi.org/10.1109/icuas.2018.8453364openalex-snapshot
Operational Considerations for Autonomous Aerial Monitoring
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10801293openalex-snapshot
GSRM: Building Roadmaps for Query-Efficient and Near-Optimal Path Planning Using a Reaction Diffusion System
inferred← citeshttps://doi.org/10.1109/lra.2023.3334103openalex-snapshot
Skeleton Disk-Graph Roadmap: A Sparse Deterministic Roadmap for Safe 2D Navigation and Exploration
inferred← citeshttps://doi.org/10.1109/lra.2024.3427558openalex-snapshot
Locally Homotopic Paths: Ensuring Consistent Paths in Hierarchical Path Planning
inferred← citeshttps://doi.org/10.1109/oceans-genova.2015.7271631openalex-snapshot
Intelligent planning with performance assessment for Autonomous Surface Vehicles
inferred← citeshttps://doi.org/10.1109/tvcg.2015.2446494openalex-snapshot
Planning Motions and Placements for Virtual Demonstrators
inferred← citeshttps://doi.org/10.1109/tvcg.2019.2904271openalex-snapshot
Optimal Path Maps on the GPU
inferred← citeshttps://doi.org/10.1111/cgf.13802openalex-snapshot
Detection and Synthesis of Full‐Body Environment Interactions for Virtual Humans
inferred← citeshttps://doi.org/10.1111/cgf.14995openalex-snapshot
Formation‐Aware Planning and Navigation with Corridor Shortest Path Maps
inferred← citeshttps://doi.org/10.1111/cgf.70505openalex-snapshot
Individualized Pathfinding in Rugged Open Terrains Using Semantic Navigation Meshes
inferred← citeshttps://doi.org/10.1111/tgis.12620openalex-snapshot
Local motion simulation using deep reinforcement learning
inferred← citeshttps://doi.org/10.1111/tgis.12738openalex-snapshot
Simulating multi‐exit evacuation using deep reinforcement learning
inferred← citeshttps://doi.org/10.1145/2614028.2615399openalex-snapshot
Navigation meshes and real-time dynamic planning for virtual worlds
inferred← citeshttps://doi.org/10.1145/2822013.2822043openalex-snapshot
ACCLMesh
inferred← citeshttps://doi.org/10.1145/2897826.2927310openalex-snapshot
Geometric and discrete path planning for interactive virtual worlds
inferred← citeshttps://doi.org/10.1145/2994258.2994262openalex-snapshot
A comparative study of navigation meshes
inferred← citeshttps://doi.org/10.1145/2994258.2994281openalex-snapshot
Full-body behavioral path planning in cluttered environments
inferred← citeshttps://doi.org/10.1145/3190834.3190841openalex-snapshot
Fast behavioral locomotion with layered navigation meshes
inferred← citeshttps://doi.org/10.1145/3204456openalex-snapshot
The Medial Axis of a Multi-Layered Environment and Its Application as a Navigation Mesh
inferred← citeshttps://doi.org/10.1145/3359566.3360084openalex-snapshot
Connecting Global and Local Agent Navigation via Topology
inferred← citeshttps://doi.org/10.1201/9781315370071-3openalex-snapshot
Efficient and Flexible Navigation Meshes for Virtual Worlds
inferred← citeshttps://doi.org/10.15406/iratj.2021.07.00277openalex-snapshot
Chance-constrained path planning in narrow spaces for a dubins vehicle
inferred← citeshttps://doi.org/10.23919/acc.2018.8430987openalex-snapshot
Optimal Path Planning for SUAS Target Observation through Constrained Urban Environments using Simplex Methods
inferred← citeshttps://doi.org/10.23919/acc45564.2020.9147696openalex-snapshot
Risk Aware SUAS Path Planning in an Unstructured Wildfire Environment
inferred← citeshttps://doi.org/10.2514/1.d0141openalex-snapshot
Optimal Path Planning for Unmanned Aircraft Target Observation Through Constrained Urban Environments
inferred← citeshttps://doi.org/10.2514/1.g006365openalex-snapshot
Risk-Aware Path Planning for Unmanned Aerial Systems in a Spreading Wildfire
inferred← citeshttps://doi.org/10.2514/6.2018-2259openalex-snapshot
Simplex Optimal Control Methods for Urban Environment Path Planning
inferred← citeshttps://doi.org/10.2514/6.2020-0857openalex-snapshot
Chance-Constrained Approach to Optimal Path Planning for Urban UAS
inferred← citeshttps://doi.org/10.2514/6.2021-0866openalex-snapshot
Multi-UAV Path Planning in a Spreading Wildfire
inferred← citeshttps://doi.org/10.3390/computers7010005openalex-snapshot
DARGS: Dynamic AR Guiding System for Indoor Environments
inferred← citeshttps://doi.org/10.48550/arxiv.1805.08500openalex-snapshot
Improved Shortest Path Maps with GPU Shaders
inferred← citeshttps://doi.org/10.5821/dissertation-2117-106282openalex-snapshot
A framework for navigation of autonomous characters in complex virtual environments
inferred← citeshttps://doi.org/10.70675/393921bdzcb7ez4844z8e91zf8815a87739fopenalex-snapshot
Autonomous exploration of an unknown 3D environment
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.