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VGRIS: Virtualized GPU Resource Isolation and Scheduling in Cloud Gaming
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-642-14122-5_44openalex-snapshot
An Efficient Implementation of GPU Virtualization in High Performance Clusters
inferredcites →https://doi.org/10.1007/s11241-011-9140-yopenalex-snapshot
Globally scheduled real-time multiprocessor systems with GPUs
inferredcites →https://doi.org/10.1109/euc.2010.14openalex-snapshot
Real-time Enhancement for Xen Hypervisor
inferredcites →https://doi.org/10.1109/hpcs.2010.5547126openalex-snapshot
rCUDA: Reducing the number of GPU-based accelerators in high performance clusters
inferredcites →https://doi.org/10.1109/ipdps.2009.5161020openalex-snapshot
vCUDA: GPU accelerated high performance computing in virtual machines
inferredcites →https://doi.org/10.1109/ipdps.2010.5470413openalex-snapshot
Dynamic load balancing on single- and multi-GPU systems
inferredcites →https://doi.org/10.1109/mcg.2003.1159614openalex-snapshot
Streaming scenes to MPEG-4 video-enabled devices
inferredcites →https://doi.org/10.1109/rtas.2011.26openalex-snapshot
Resource Sharing in GPU-Accelerated Windowing Systems
inferredcites →https://doi.org/10.1109/rtss.2013.12openalex-snapshot
GPUSync: A Framework for Real-Time GPU Management
inferredcites →https://doi.org/10.1145/1165389.945462openalex-snapshot
Xen and the art of virtualization
inferredcites →https://doi.org/10.1145/1254810.1254816openalex-snapshot
VMM-independent graphics acceleration
inferredcites →https://doi.org/10.1145/1330555.1330556openalex-snapshot
Comparison of the three CPU schedulers in Xen
inferredcites →https://doi.org/10.1145/1618525.1618534openalex-snapshot
GPU virtualization on VMware's hosted I/O architecture
inferredcites →https://doi.org/10.1145/1735997.1736012openalex-snapshot
Supporting soft real-time tasks in the xen hypervisor
inferredcites →https://doi.org/10.1145/1996130.1996157openalex-snapshot
Experience of parallelizing cryo-EM 3D reconstruction on a CPU-GPU heterogeneous system
inferredcites →https://doi.org/10.1145/1996130.1996160openalex-snapshot
Supporting GPU sharing in cloud environments with a transparent runtime consolidation framework
inferredcites →https://doi.org/10.1145/2019608.2019612openalex-snapshot
Power gating strategies on GPUs
inferredcites →https://doi.org/10.1145/2086696.2086708openalex-snapshot
Exploring the limits of GPGPU scheduling in control flow bound applications
inferredcites →https://doi.org/10.1145/2207222.2207225openalex-snapshot
A unified optimizing compiler framework for different GPGPU architectures
inferredcites →https://doi.org/10.1145/2287076.2287090openalex-snapshot
A virtual memory based runtime to support multi-tenancy in clusters with GPUs
inferredcites →https://doi.org/10.1145/2287076.2287091openalex-snapshot
Interference-driven resource management for GPU-based heterogeneous clusters
inferredcites →https://doi.org/10.1145/319151.319169openalex-snapshot
Borrowed-virtual-time (BVT) scheduling
inferredcites →https://doi.org/10.1145/945445.945462openalex-snapshot
Xen and the art of virtualization
inferredcites →https://doi.org/10.1155/2009/231863openalex-snapshot
Platform for Distributed 3D Gaming
inferredcites →https://doi.org/10.48550/arxiv.1009.4841openalex-snapshot
Dynamic scheduling of virtual machines running hpc workloads in scientific grids
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Multitask Oriented GPU Resource Sharing and Virtualization in Cloud Environment
inferred← citeshttps://doi.org/10.1007/bf03391544openalex-snapshot
Cloud-based video communication and networking: an architectural overview
inferred← citeshttps://doi.org/10.1007/s11042-020-09612-zopenalex-snapshot
CloudyGame: Enabling cloud gaming on the edge with dynamic asset streaming and shared game instances
inferred← citeshttps://doi.org/10.1007/s11227-018-2720-zopenalex-snapshot
Toward a transparent and efficient GPU cloudification architecture
inferred← citeshttps://doi.org/10.1016/j.entcs.2018.09.002openalex-snapshot
A Holistic Resource Management for Graphics Processing Units in Cloud Computing
inferred← citeshttps://doi.org/10.1016/j.future.2016.03.011openalex-snapshot
A user mode CPU–GPU scheduling framework for hybrid workloads
inferred← citeshttps://doi.org/10.1016/j.parco.2022.102958openalex-snapshot
QoS-aware dynamic resource allocation with improved utilization and energy efficiency on GPU
inferred← citeshttps://doi.org/10.1016/j.sysarc.2021.102055openalex-snapshot
gRemote: Cloud rendering on GPU resource pool based on API-forwarding
inferred← citeshttps://doi.org/10.1109/access.2016.2590500openalex-snapshot
A Survey on Cloud Gaming: Future of Computer Games
inferred← citeshttps://doi.org/10.1109/access.2018.2855261openalex-snapshot
GSaaS: A Service to Cloudify and Schedule GPUs
inferred← citeshttps://doi.org/10.1109/access.2020.3041304openalex-snapshot
vMobiDesk: Desktop Virtualization for Mobile Operating Systems
inferred← citeshttps://doi.org/10.1109/candar.2019.00022openalex-snapshot
Fog-Assisted Virtual Reality MMOG with Ultra Low Latency
inferred← citeshttps://doi.org/10.1109/cbd.2016.014openalex-snapshot
ABS: Agent-Based Scheduling for Data-Intensive Workflow in Software-as-a-Service Environments
inferred← citeshttps://doi.org/10.1109/cloudcom67567.2025.11331399openalex-snapshot
Providing Optimal Optical Proximity Correction Cloud Services for the Semiconductor Industry
inferred← citeshttps://doi.org/10.1109/cluster.2019.8891047openalex-snapshot
SMQoS: Improving Utilization and Energy Efficiency with QoS Awareness on GPUs
inferred← citeshttps://doi.org/10.1109/hpca56546.2023.10071063openalex-snapshot
SnakeByte: A TLB Design with Adaptive and Recursive Page Merging in GPUs
inferred← citeshttps://doi.org/10.1109/hpca68181.2026.11408477openalex-snapshot
LEGO: Supporting LLM-Enhanced Games with One Gaming GPU
inferred← citeshttps://doi.org/10.1109/icauc68182.2026.11440930openalex-snapshot
Optimizing Gaming Through the Cloud: A Study of Technologies, Edge Computing, and Latency Control
inferred← citeshttps://doi.org/10.1109/icdcs.2018.00077openalex-snapshot
Efficient Sharing and Fine-Grained Scheduling of Virtualized GPU Resources
inferred← citeshttps://doi.org/10.1109/infocomtech.2017.8340641openalex-snapshot
Adaptive GPU resource scheduling on virtualized servers in cloud gaming
inferred← citeshttps://doi.org/10.1109/ipccc51483.2021.9679439openalex-snapshot
Diagnosing the Interference on CPU-GPU Synchronization Caused by CPU Sharing in Multi-Tenant GPU Clouds
inferred← citeshttps://doi.org/10.1109/ispa-bdcloud-socialcom-sustaincom52081.2021.00090openalex-snapshot
Application Virtualization: An Agent Encapsulation of Software in Virtual Machines to Archive the Execution Performance in Hosts
inferred← citeshttps://doi.org/10.1109/srds.2017.12openalex-snapshot
Robust Multi-Resource Allocation with Demand Uncertainties in Cloud Scheduler
inferred← citeshttps://doi.org/10.1109/tc.2015.2506582openalex-snapshot
GPUvm: GPU Virtualization at the Hypervisor
inferred← citeshttps://doi.org/10.1109/tcc.2021.3119205openalex-snapshot
Gemini: Enabling Multi-Tenant GPU Sharing Based on Kernel Burst Estimation
inferred← citeshttps://doi.org/10.1109/tcsvt.2016.2632121openalex-snapshot
Delay-Aware Resource Provisioning for Cost-Efficient Cloud Gaming
inferred← citeshttps://doi.org/10.1109/tii.2015.2509441openalex-snapshot
VADI: GPU Virtualization for an Automotive Platform
inferred← citeshttps://doi.org/10.1109/tpds.2013.288openalex-snapshot
vGASA: Adaptive Scheduling Algorithm of Virtualized GPU Resource in Cloud Gaming
inferred← citeshttps://doi.org/10.1109/tpds.2015.2433916openalex-snapshot
A Cloud Gaming System Based on User-Level Virtualization and Its Resource Scheduling
inferred← citeshttps://doi.org/10.1109/tpds.2018.2789883openalex-snapshot
Scalable GPU Virtualization with Dynamic Sharing of Graphics Memory Space
inferred← citeshttps://doi.org/10.1109/tpds.2018.2865341openalex-snapshot
A Virtual Multi-Channel GPU Fair Scheduling Method for Virtual Machines
inferred← citeshttps://doi.org/10.1109/tpds.2020.3024068openalex-snapshot
Towards Minimizing Resource Usage With QoS Guarantee in Cloud Gaming
inferred← citeshttps://doi.org/10.1109/tpds.2022.3172121openalex-snapshot
QoS-Aware Scheduling of Remote Rendering for Interactive Multimedia Applications in Edge Computing
inferred← citeshttps://doi.org/10.1109/tsc.2018.2814045openalex-snapshot
Enabling Cloud Applications to Negotiate Multiple Resources in a Cost-Efficient Manner
inferred← citeshttps://doi.org/10.1109/tsc.2025.3607449openalex-snapshot
Sudoku: Scalable High-Density Cloud Rendering Multi-Client Architecture
inferred← citeshttps://doi.org/10.1109/ucc.2015.17openalex-snapshot
Improving Resource Efficiency in Internet Cafés by Virtualization and Optimal User Allocation
inferred← citeshttps://doi.org/10.1145/3068281openalex-snapshot
GPU Virtualization and Scheduling Methods
inferred← citeshttps://doi.org/10.1145/3295690openalex-snapshot
Metric Selection for GPU Kernel Classification
inferred← citeshttps://doi.org/10.1145/3433027openalex-snapshot
Server Allocation for Massively Multiplayer Online Cloud Games Using Evolutionary Optimization
inferred← citeshttps://doi.org/10.1145/3503222.3507721openalex-snapshot
Astraea: towards QoS-aware and resource-efficient multi-stage GPU services
inferred← citeshttps://doi.org/10.1145/3620678.3624660openalex-snapshot
Maximizing the Utilization of GPUs Used by Cloud Gaming through Adaptive Co-location with Combo
inferred← citeshttps://doi.org/10.1145/3696403openalex-snapshot
VIGOR: Reviving Cloud Gaming Sessions
inferred← citeshttps://doi.org/10.1145/3712676.3714439openalex-snapshot
Decoupling Video Upscaling from Rendering for Cloud Gaming
inferred← citeshttps://doi.org/10.1145/3722212.3724438openalex-snapshot
Flux: Unifying Heterogeneous Infrastructure for Alibaba AnalyticDB
inferred← citeshttps://doi.org/10.1155/2019/5240956openalex-snapshot
Ballooning Graphics Memory Space in Full GPU Virtualization Environments
inferred← citeshttps://doi.org/10.11959/j.issn.2096-1081.2016.010openalex-snapshot
Cloud-based video communication and networking: an architectural overview
inferred← citeshttps://doi.org/10.17760/d20317872openalex-snapshot
Multilevel interference-aware scheduling on modern GPUs
inferred← citeshttps://doi.org/10.18419/opus-9322openalex-snapshot
Predicting the GPU execution time of 3D rendering commands using machine learning concepts
inferred← citeshttps://doi.org/10.32657/10356/161685openalex-snapshot
Server allocation for massively multiplayer online cloud games
inferred← citeshttps://doi.org/10.3390/network1030015openalex-snapshot
A Network Analysis on Cloud Gaming: Stadia, GeForce Now and PSNow
inferred← citeshttps://doi.org/10.5121/ijcnc.2020.12603openalex-snapshot
Towards Fog-Assisted Virtual Reality MMOG with Ultra-Low Latency
inferred← citeshttps://doi.org/10.5772/intechopen.77403openalex-snapshot
Game Design and Intelligent Interaction
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Use of Cloud Gaming in Education
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