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Designing for Bodily Interplay in Social Exertion Games

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/jst.65openalex-snapshot
Real-time rowing simulator with multimodal feedback
inferredcites →https://doi.org/10.1007/1-84628-062-1_1openalex-snapshot
Understanding Interaction in Ubiquitous Guerrilla Performances in Playful Arenas
inferredcites →https://doi.org/10.1007/978-1-4471-0837-5_7openalex-snapshot
Navigating the Virtual Landscape: Co-ordinating the Shared Use of Space
inferredcites →https://doi.org/10.1007/978-1-84882-963-3_2openalex-snapshot
Enabling Social Play: A Framework for Design and Evaluation
inferredcites →https://doi.org/10.1007/978-94-011-0349-7_11openalex-snapshot
Virtual Reality Tele-conferencing: Implementation and Experience
inferredcites →https://doi.org/10.1007/bf01135607openalex-snapshot
The development and nature of the construct touch avoidance
inferredcites →https://doi.org/10.1007/bf01434994openalex-snapshot
Nonverbal communication interface for collaborative virtual environments
inferredcites →https://doi.org/10.1007/s00779-004-0267-xopenalex-snapshot
Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing
inferredcites →https://doi.org/10.1007/s00779-006-0132-1openalex-snapshot
Understanding movement for interaction design: frameworks and approaches
inferredcites →https://doi.org/10.1007/s00779-006-0135-yopenalex-snapshot
Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction
inferredcites →https://doi.org/10.1007/s00779-009-0264-1openalex-snapshot
Designing playful interactions for social interaction and physical play
inferredcites →https://doi.org/10.1037//0033-2909.94.2.265openalex-snapshot
Social facilitation: A meta-analysis of 241 studies.
inferredcites →https://doi.org/10.1037/h0074524openalex-snapshot
Social participation among pre-school children.
inferredcites →https://doi.org/10.1080/19346182.2008.9648483openalex-snapshot
Real‐time rowing simulator with multimodal feedback
inferredcites →https://doi.org/10.1098/rsbl.2009.0670openalex-snapshot
Rowers' high: behavioural synchrony is correlated with elevated pain thresholds
inferredcites →https://doi.org/10.1113/jphysiol.1993.sp019923openalex-snapshot
Analysis of co‐ordination between breathing and exercise rhythms in man.
inferredcites →https://doi.org/10.1123/pes.19.3.334openalex-snapshot
Energy Expended Playing Video Console Games: An Opportunity to Increase Children’s Physical Activity?
inferredcites →https://doi.org/10.1123/ssj.19.3.339openalex-snapshot
Resistance to Exercise: A Social Analysis of Inactivity
inferredcites →https://doi.org/10.1136/bmj.39415.632951.80openalex-snapshot
Comparison of energy expenditure in adolescents when playing new generation and sedentary computer games: cross sectional study
inferredcites →https://doi.org/10.1145/1054972.1055081openalex-snapshot
Martial arts in artificial reality
inferredcites →https://doi.org/10.1145/1057237.1057239openalex-snapshot
Expected, sensed, and desired
inferredcites →https://doi.org/10.1145/1124772.1124834openalex-snapshot
"Alone together?"
inferredcites →https://doi.org/10.1145/1124772.1124926openalex-snapshot
A continuous and objective evaluation of emotional experience with interactive play environments
inferredcites →https://doi.org/10.1145/1226969.1226975openalex-snapshot
PillowTalk
inferredcites →https://doi.org/10.1145/1240624.1240708openalex-snapshot
Jogging the distance
inferredcites →https://doi.org/10.1145/1240624.1240752openalex-snapshot
Using heart rate to control an interactive game
inferredcites →https://doi.org/10.1145/1240866.1240937openalex-snapshot
Jogging over a distance
inferredcites →https://doi.org/10.1145/1240866.1241045openalex-snapshot
Jogging over a distance
inferredcites →https://doi.org/10.1145/1328202.1328232openalex-snapshot
Using games to increase exercise motivation
inferredcites →https://doi.org/10.1145/1347390.1347431openalex-snapshot
Making sense of group interaction in an ambient intelligent environment for physical play
inferredcites →https://doi.org/10.1145/1357054.1357136openalex-snapshot
Stirring up experience through movement in game play
inferredcites →https://doi.org/10.1145/1358628.1358672openalex-snapshot
Remote impact
inferredcites →https://doi.org/10.1145/1358628.1358814openalex-snapshot
Influence of social setting on player experience of digital games
inferredcites →https://doi.org/10.1145/1371216.1371221openalex-snapshot
People, places, and play
inferredcites →https://doi.org/10.1145/1460563.1460603openalex-snapshot
Game design principles in everyday fitness applications
inferredcites →https://doi.org/10.1145/1517744.1517770openalex-snapshot
Kinesthetic interaction
inferredcites →https://doi.org/10.1145/1517744.1517772openalex-snapshot
Taxonomy of exertion games
inferredcites →https://doi.org/10.1145/1518701.1518938openalex-snapshot
Design influence on social play in distributed exertion games
inferredcites →https://doi.org/10.1145/1518701.1518940openalex-snapshot
Wii all play
inferredcites →https://doi.org/10.1145/1520340.1520527openalex-snapshot
Remote impact
inferredcites →https://doi.org/10.1145/1520340.1520748openalex-snapshot
Whole body interaction
inferredcites →https://doi.org/10.1145/1718918.1718969openalex-snapshot
Three's company
inferredcites →https://doi.org/10.1145/1718918.1718983openalex-snapshot
The individual and the group in console gaming
inferredcites →https://doi.org/10.1145/1836135.1836145openalex-snapshot
Jogging over a distance
inferredcites →https://doi.org/10.1145/1858171.1858250openalex-snapshot
TacTowers
inferredcites →https://doi.org/10.1145/1864431.1864449openalex-snapshot
Propinquity
inferredcites →https://doi.org/10.1145/1866029.1866062openalex-snapshot
Jogging over a distance between Europe and Australia
inferredcites →https://doi.org/10.1145/1978942.1979330openalex-snapshot
Designing sports
inferredcites →https://doi.org/10.1145/2207676.2208322openalex-snapshot
Balancing exertion experiences
inferredcites →https://doi.org/10.1145/2207676.2208347openalex-snapshot
Uncomfortable interactions
inferredcites →https://doi.org/10.1145/223904.223935openalex-snapshot
User embodiment in collaborative virtual environments
inferredcites →https://doi.org/10.1145/2362364.2362371openalex-snapshot
Strong concepts
inferredcites →https://doi.org/10.1145/240080.240193openalex-snapshot
Re-place-ing space
inferredcites →https://doi.org/10.1145/240080.240196openalex-snapshot
Shared spaces
inferredcites →https://doi.org/10.1145/2441776.2441799openalex-snapshot
Sometimes when we touch
inferredcites →https://doi.org/10.1145/2442106.2442113openalex-snapshot
Moving and making strange
inferredcites →https://doi.org/10.1145/2470654.2466461openalex-snapshot
The design space of body games
inferredcites →https://doi.org/10.1145/2493432.2493518openalex-snapshot
Musical embrace
inferredcites →https://doi.org/10.1145/2540930.2540937openalex-snapshot
Designing mediated combat play
inferredcites →https://doi.org/10.1145/2598510.2598532openalex-snapshot
Proxemics play
inferredcites →https://doi.org/10.1145/289444.289496openalex-snapshot
Fragmented interaction
inferredcites →https://doi.org/10.1145/292834.292836openalex-snapshot
Understanding and constructing shared spaces with mixed-reality boundaries
inferredcites →https://doi.org/10.1145/642611.642709openalex-snapshot
Exertion interfaces
inferredcites →https://doi.org/10.1145/778712.778724openalex-snapshot
A group game played in interactive virtual space
inferredcites →https://doi.org/10.1177/0146167203029007002openalex-snapshot
Interpersonal Distance in Immersive Virtual Environments
inferredcites →https://doi.org/10.1177/1555412007310810openalex-snapshot
Toward a (Kin)Aesthetic of Video Gaming
inferredcites →https://doi.org/10.1201/9781003460268openalex-snapshot
Game Design Workshop
inferredcites →https://doi.org/10.1542/peds.2006-1087openalex-snapshot
Energy Expenditure of Sedentary Screen Time Compared With Active Screen Time for Children
inferredcites →https://doi.org/10.2307/1412188openalex-snapshot
The Dynamogenic Factors in Pacemaking and Competition
inferredcites →https://doi.org/10.2307/589150openalex-snapshot
The Hidden Dimension
inferredcites →https://doi.org/10.4324/9780203465257openalex-snapshot
Early Years Play and Learning
inferredcites →https://doi.org/10.5860/choice.47-6689openalex-snapshot
A casual revolution: reinventing video games and their players
inferredcites →https://doi.org/10.5860/choice.50-5038openalex-snapshot
Characteristics of games
inferredcites →https://doi.org/10.7551/mitpress/5334.001.0001openalex-snapshot
Persuasive Games

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-3-030-02762-9_28openalex-snapshot
The ExerCube: Participatory Design of an Immersive Fitness Game Environment
inferred← citeshttps://doi.org/10.1007/978-3-031-30933-5_22openalex-snapshot
GardenQuest: Using Hexad Player Types to Design a Step-Based Multiplayer Persuasive Game for Motivating Physical Activity
inferred← citeshttps://doi.org/10.1007/978-3-031-35992-7_31openalex-snapshot
Designing At-Home Workout Products to Improve Sub-health of Young People
inferred← citeshttps://doi.org/10.1007/978-3-031-61953-3_42openalex-snapshot
Design and Application of Family Intergenerational Social Game Based on Proxemics Play Framework
inferred← citeshttps://doi.org/10.1007/s10055-026-01437-9openalex-snapshot
An exploration of collaboration strategies across levels of co-presence in VR exergames
inferred← citeshttps://doi.org/10.1007/s10984-023-09483-9openalex-snapshot
Move with whom? A framework for analyzing collaboration within embodied learning activities
inferred← citeshttps://doi.org/10.1016/j.chb.2023.107851openalex-snapshot
Social gaming: A systematic review
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2019.03.010openalex-snapshot
Automated and unobtrusive measurement of physical activity in an interactive playground
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2021.102643openalex-snapshot
Towards understanding the design of bodily integration
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2025.103457openalex-snapshot
Towards understanding the design of playful bodily extensions via body schema and body image
inferred← citeshttps://doi.org/10.1063/5.0317246openalex-snapshot
Rise of esports and digital realities through metaverse
inferred← citeshttps://doi.org/10.1080/0144929x.2023.2255293openalex-snapshot
Increasing motivation in social exercise games: personalising gamification elements to player type
inferred← citeshttps://doi.org/10.1080/0144929x.2025.2587736openalex-snapshot
Balance Bird: an intergenerational balance exergame for motivating older adults’ participation
inferred← citeshttps://doi.org/10.1080/07370024.2023.2269148openalex-snapshot
Taking inspiration from becoming “one with a bike” to design human-computer integration
inferred← citeshttps://doi.org/10.1080/10447318.2023.2175157openalex-snapshot
Social Balance Ball: Designing and Evaluating an Exergame That Promotes Social Interaction between Older and Younger Players
inferred← citeshttps://doi.org/10.1080/10447318.2024.2371686openalex-snapshot
Social Exergames in Health and Wellness: A Systematic Review of Trends, Effectiveness, Challenges, and Directions for Future Research
inferred← citeshttps://doi.org/10.1109/cog47356.2020.9231614openalex-snapshot
Hold My Hand: Impact of Intimate Controllers on Player Experience
inferred← citeshttps://doi.org/10.1109/segah65397.2025.11168288openalex-snapshot
Motivating Physical Activity Through Location-Based Augmented Reality Exergames: A Review of Trends and Design Opportunities
inferred← citeshttps://doi.org/10.1109/tg.2021.3078834openalex-snapshot
Requirements for Location-Based Games for Social Interaction
inferred← citeshttps://doi.org/10.1111/isj.12273openalex-snapshot
Role of situational context in use continuance after critical exergaming incidents
inferred← citeshttps://doi.org/10.1145/3130859.3130866openalex-snapshot
Guts Game
inferred← citeshttps://doi.org/10.1145/3130859.3130868openalex-snapshot
WEARPG
inferred← citeshttps://doi.org/10.1145/3130859.3131427openalex-snapshot
Using HTC Vive and TouchDesigner to Projection-Map Moving Objects in 3D Space
inferred← citeshttps://doi.org/10.1145/3173574.3173784openalex-snapshot
Experiencing the Body as Play
inferred← citeshttps://doi.org/10.1145/3173574.3174036openalex-snapshot
Designing Future Social Wearables with Live Action Role Play (Larp) Designers
inferred← citeshttps://doi.org/10.1145/3196709.3196740openalex-snapshot
TouchBranch
inferred← citeshttps://doi.org/10.1145/3196709.3196789openalex-snapshot
Movement Correction in Instructed Fitness Training
inferred← citeshttps://doi.org/10.1145/3202185.3202740openalex-snapshot
Designing for bodily interplay
inferred← citeshttps://doi.org/10.1145/3240925.3240942openalex-snapshot
Understanding the Effect of Existing Positive Relationships on a Social Motion-based Game for Health
inferred← citeshttps://doi.org/10.1145/3270316.3271530openalex-snapshot
Towards a 2 nd Person Perspective on Bodily Play
inferred← citeshttps://doi.org/10.1145/3272973.3274094openalex-snapshot
Towards Extending Social Exergame Engagement with Agents
inferred← citeshttps://doi.org/10.1145/3290605.3300868openalex-snapshot
A 2nd Person Social Perspective on Bodily Play
inferred← citeshttps://doi.org/10.1145/3292147.3292180openalex-snapshot
Technologies to engage young children in physical activity
inferred← citeshttps://doi.org/10.1145/3294109.3300995openalex-snapshot
Chasing the Buzz; Exploring Sense Deprivation in Bodily Play
inferred← citeshttps://doi.org/10.1145/3301019.3325151openalex-snapshot
GameLight - Gamification of the Outdoor Cycling Experience
inferred← citeshttps://doi.org/10.1145/3313831.3376319openalex-snapshot
Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games
inferred← citeshttps://doi.org/10.1145/3313831.3376433openalex-snapshot
Designing and Evaluating 'In the Same Boat', A Game of Embodied Synchronization for Enhancing Social Play
inferred← citeshttps://doi.org/10.1145/3328910openalex-snapshot
Multi-Stage Receptivity Model for Mobile Just-In-Time Health Intervention
inferred← citeshttps://doi.org/10.1145/3334480.3375163openalex-snapshot
Motor Memory in HCI
inferred← citeshttps://doi.org/10.1145/3334480.3375215openalex-snapshot
Investigating Novel BCI Displays that Support Personalised Engagement and Interpersonal Connections
inferred← citeshttps://doi.org/10.1145/3337722.3337733openalex-snapshot
A design framework for playful wearables
inferred← citeshttps://doi.org/10.1145/3341215.3356293openalex-snapshot
Towards Socially Immersive Fitness Games
inferred← citeshttps://doi.org/10.1145/3341215.3356331openalex-snapshot
Social Interaction in Spatial Augmented Exertion Interfaces
inferred← citeshttps://doi.org/10.1145/3374920.3374926openalex-snapshot
"Erfahrung & Erlebnis"
inferred← citeshttps://doi.org/10.1145/3374920.3374953openalex-snapshot
Be Active! Participatory Design of Accessible Movement-Based Games
inferred← citeshttps://doi.org/10.1145/3410404.3414264openalex-snapshot
Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of "Playing a Game"
inferred← citeshttps://doi.org/10.1145/3411764.3445163openalex-snapshot
Physical Warm-up Games
inferred← citeshttps://doi.org/10.1145/3411764.3445218openalex-snapshot
Data as Delight: Eating data
inferred← citeshttps://doi.org/10.1145/3411764.3445744openalex-snapshot
Limited Control Over the Body as Intriguing Play Design Resource
inferred← citeshttps://doi.org/10.1145/3411764.3445785openalex-snapshot
Towards the Next Generation of Gaming Wearables
inferred← citeshttps://doi.org/10.1145/3472538.3472578openalex-snapshot
Personalizing Gameful Elements in Social Exergames: An Exploratory Study
inferred← citeshttps://doi.org/10.1145/3491102.3517555openalex-snapshot
Machine-Mediated Teaming: Mixture of Human and Machine in Physical Gaming Experience
inferred← citeshttps://doi.org/10.1145/3505270.3558332openalex-snapshot
TouchMate: Understanding the Design of Body Actuating Games using Physical Touch
inferred← citeshttps://doi.org/10.1145/3544548.3581165openalex-snapshot
Towards Designing Playful Bodily Extensions
inferred← citeshttps://doi.org/10.1145/3544564openalex-snapshot
Weaving Fire into Form
inferred← citeshttps://doi.org/10.1145/3544564.3544565openalex-snapshot
Vignettes
inferred← citeshttps://doi.org/10.1145/3544564.3544566openalex-snapshot
Foreword
inferred← citeshttps://doi.org/10.1145/3544564.3544567openalex-snapshot
Remarks
inferred← citeshttps://doi.org/10.1145/3544564.3544568openalex-snapshot
Introduction
inferred← citeshttps://doi.org/10.1145/3544564.3544569openalex-snapshot
Acknowledgments
inferred← citeshttps://doi.org/10.1145/3544564.3544570openalex-snapshot
Tangible and Embodied Interaction
inferred← citeshttps://doi.org/10.1145/3544564.3544571openalex-snapshot
TEI in the Wild
inferred← citeshttps://doi.org/10.1145/3544564.3544572openalex-snapshot
Framing TEI
inferred← citeshttps://doi.org/10.1145/3544564.3544573openalex-snapshot
Theories of Embodiment
inferred← citeshttps://doi.org/10.1145/3544564.3544574openalex-snapshot
Mediating Technologies
inferred← citeshttps://doi.org/10.1145/3544564.3544575openalex-snapshot
Aesthetics of TEI
inferred← citeshttps://doi.org/10.1145/3544564.3544576openalex-snapshot
Evaluating TEI
inferred← citeshttps://doi.org/10.1145/3544564.3544577openalex-snapshot
Paths Forward: Aspirations for TEI
inferred← citeshttps://doi.org/10.1145/3544564.3544578openalex-snapshot
Summary
inferred← citeshttps://doi.org/10.1145/3544564.3544579openalex-snapshot
Appendices
inferred← citeshttps://doi.org/10.1145/3544564.3544580openalex-snapshot
Authors Cited
inferred← citeshttps://doi.org/10.1145/3544564.3544581openalex-snapshot
Years of Referenced Manuscripts
inferred← citeshttps://doi.org/10.1145/3544564.3544582openalex-snapshot
Bibliography
inferred← citeshttps://doi.org/10.1145/3544564.3544583openalex-snapshot
Authors’ Biographies
inferred← citeshttps://doi.org/10.1145/3544564.3544584openalex-snapshot
Index
inferred← citeshttps://doi.org/10.1145/3555548openalex-snapshot
LAGH: Towards Asymmetrical Collaborative Bodily Play between 1st and 2nd Person Perspectives
inferred← citeshttps://doi.org/10.1145/3582428openalex-snapshot
Intercorporeal Biofeedback for Movement Learning
inferred← citeshttps://doi.org/10.1145/3590766openalex-snapshot
Toward Understanding the Design of Intertwined Human–Computer Integrations
inferred← citeshttps://doi.org/10.1145/3613904.3642052openalex-snapshot
Grand challenges in WaterHCI
inferred← citeshttps://doi.org/10.1145/3706598.3713543openalex-snapshot
Designing Biofeedback Board Games: The Impact of Heart Rate on Player Experience
inferred← citeshttps://doi.org/10.1145/3706598.3713937openalex-snapshot
From Solo to Social: Exploring the Dynamics of Player Cooperation in a Co-located Cooperative Exergame
inferred← citeshttps://doi.org/10.1145/3716136openalex-snapshot
HCI, Disability and Sport: A Literature Review
inferred← citeshttps://doi.org/10.1145/3748605openalex-snapshot
EmoEcho: Towards Understanding the Design of Emotion Mimicry in Digital Social Games
inferred← citeshttps://doi.org/10.1145/3757679openalex-snapshot
Towards Immersive Mixed Reality Street Play: Understanding Co-located Bodily Play with See-through Head-Mounted Displays in Public Spaces
inferred← citeshttps://doi.org/10.1145/3772318.3791957openalex-snapshot
MoveTogether: Exploring Physical Co-op Gameplay in Mixed-Reality
inferred← citeshttps://doi.org/10.1145/3799823.3812444openalex-snapshot
Goo Goo Clash: A Co-located Mixed Reality VE-Sport Experience
inferred← citeshttps://doi.org/10.1145/3799823.3812448openalex-snapshot
MoveTogether: Exploring Physical Co-op Gameplay in Co-located Mixed Reality via Modular Shared Props
inferred← citeshttps://doi.org/10.2196/62778openalex-snapshot
Playful Antisedentary Interactions for Online Meeting Scenarios: A Research Through Design Approach
inferred← citeshttps://doi.org/10.22215/etd/2021-14932openalex-snapshot
Player Matching using Personal Characteristics for Asynchronous Multiplayer Exergames
inferred← citeshttps://doi.org/10.3389/978-2-88974-422-0openalex-snapshot
Urban Play and the Playable City: A Critical Perspective
inferred← citeshttps://doi.org/10.3389/fcomp.2021.674132openalex-snapshot
The Participant Journey Map: Understanding the Design of Interactive Augmented Play Spaces
inferred← citeshttps://doi.org/10.3389/fcomp.2022.822337openalex-snapshot
Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown
inferred← citeshttps://doi.org/10.3389/fpsyt.2018.00189openalex-snapshot
System Development Guidelines From a Review of Motion-Based Technology for People With Dementia or MCI
inferred← citeshttps://doi.org/10.3390/electronics14142806openalex-snapshot
Designing for Dyads: A Comparative User Experience Study of Remote and Face-to-Face Multi-User Interfaces
inferred← citeshttps://doi.org/10.3390/sports12010036openalex-snapshot
Changes in the Sprint, Vertical Jump and Quadriceps Strength after a Capacitive Resistive Electric Transfer Therapy Intervention—A Randomized Clinical Trial
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.