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Integrating parson's programming puzzles into a game-based mobile learning application

https://doi.org/10.1145/3141880.3141882
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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/s10639-017-9613-2openalex-snapshot
Design, development, and evaluation of a mobile learning application for computing education
inferredcites →https://doi.org/10.1076/csed.13.2.137.14200openalex-snapshot
Learning and Teaching Programming: A Review and Discussion
inferredcites →https://doi.org/10.1109/digitel.2007.31openalex-snapshot
Learn Programming by Using Mobile Edutainment Game Approach
inferredcites →https://doi.org/10.1145/1107458.1107466openalex-snapshot
Ethnocomputing: ICT in cultural and social context
inferredcites →https://doi.org/10.1145/1404520.1404531openalex-snapshot
Relationships between reading, tracing and writing skills in introductory programming
inferredcites →https://doi.org/10.1145/1404520.1404532openalex-snapshot
Evaluating a new exam question
inferredcites →https://doi.org/10.1145/2401796.2401798openalex-snapshot
A mobile learning application for parsons problems with automatic feedback
inferredcites →https://doi.org/10.1145/2513456.2513471openalex-snapshot
Design-based research - the educational technology variant of design research
inferredcites →https://doi.org/10.1145/2843043.2843062openalex-snapshot
Automatically assessed electronic exams in programming courses
inferredcites →https://doi.org/10.1145/2999541.2999558openalex-snapshot
Combining parson's problems with program visualization in CS1 context
inferredcites →https://doi.org/10.17471/2499-4324/471openalex-snapshot
Navigare nel WWW a scuola: ma per andare dove?
inferredcites →https://doi.org/10.28945/1394openalex-snapshot
Two-Dimensional Parson’s Puzzles: The Concept, Tools, and First Observations
inferredcites →https://doi.org/10.3991/ijim.v10i1.4872openalex-snapshot
M-Learning: A New Paradigm of Learning ICT in Nigeria
inferredcites →https://doi.org/10.5555/378613.378708openalex-snapshot
Strategy game programming projects

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.2139/ssrn.4826205openalex-extracted
What do we know about Computing Education in Africa? A Systematic Review of Computing Education Research Literature
inferred← citeshttps://doi.org/10.1007/s10639-020-10373-3openalex-snapshot
Contextualized mobile game-based learning application for computing education
inferred← citeshttps://doi.org/10.1007/s11528-025-01094-wopenalex-snapshot
Exploring Content Integration in Educational Video Games
inferred← citeshttps://doi.org/10.1007/s40593-025-00524-3openalex-snapshot
Literature Review on the Integration of Generative AI in Programming Education
inferred← citeshttps://doi.org/10.1109/fie44824.2020.9273956openalex-snapshot
A UML approach for designing a VR-based smart learning environment for programming education
inferred← citeshttps://doi.org/10.1109/icalt.2019.00072openalex-snapshot
Impact of Puzzle-Based Learning Technique for Programming Education in Nigeria Context
inferred← citeshttps://doi.org/10.1109/iiai-aai59060.2023.00054openalex-snapshot
Proposal of Gameplay Screen-Based Method to Convey Question’s Requirements
inferred← citeshttps://doi.org/10.1145/3287324.3287492openalex-snapshot
Stochastic Tree-Based Generation of Program-Tracing Practice Questions
inferred← citeshttps://doi.org/10.1145/3571785.3574127openalex-snapshot
Parsons Problems and Beyond
inferred← citeshttps://doi.org/10.1186/s40561-020-00142-7openalex-snapshot
Exploring the trends of educational virtual reality games: a systematic review of empirical studies
inferred← citeshttps://doi.org/10.21834/ebpj.v6isi6.3036openalex-snapshot
The usage of Games-Based Intervention in Improving the English Language Proficiency of High School B40 Students
inferred← citeshttps://doi.org/10.2991/978-94-6463-136-4_88openalex-snapshot
RM: An Android Mobile Application for the Course Research Methodology – A New Way of Learning the Course
inferred← citeshttps://doi.org/10.31258/jes.4.4.p.705-717openalex-snapshot
Learning to Write Programs using Think-Pair-Share Programming Strategy: What are the Students’ Perceptions and Experiences?
inferred← citeshttps://doi.org/10.3390/educsci11070338openalex-snapshot
Multimodal Technologies in Precision Education: Providing New Opportunities or Adding More Challenges?
inferred← citeshttps://doi.org/10.3991/ijet.v15i02.11527openalex-snapshot
Analyzing Student Performance in Programming Education Using Classification Techniques
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