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Do Users Behave Similarly in VR? Investigation of the User Influence on the System Design
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-030-01234-2_30openalex-snapshot
Saliency Detection in 360$$^\circ $$ Videos
inferredcites →https://doi.org/10.1007/978-3-030-04028-4_34openalex-snapshot
Director’s Cut - Analysis of Aspects of Interactive Storytelling for VR Films
inferredcites →https://doi.org/10.1109/aivr.2018.00033openalex-snapshot
Trajectory-Based Viewport Prediction for 360-Degree Virtual Reality Videos
inferredcites →https://doi.org/10.1109/ic3d.2018.8657901openalex-snapshot
Director’s Cut - Analysis of VR Film Cuts for Interactive Storytelling
inferredcites →https://doi.org/10.1109/icassp.2019.8683854openalex-snapshot
Spherical Clustering of Users Navigating 360° Content
inferredcites →https://doi.org/10.1109/icc.1995openalex-snapshot
Proceedings IEEE International Conference on Communications ICC '95
inferredcites →https://doi.org/10.1109/icip.2017.8296667openalex-snapshot
Viewport-aware adaptive 360° video streaming using tiles for virtual reality
inferredcites →https://doi.org/10.1109/icme.2018.8486537openalex-snapshot
A Subjective Study of Viewer Navigation Behaviors When Watching 360-Degree Videos on Computers
inferredcites →https://doi.org/10.1109/icmew.2018.8551543openalex-snapshot
Salgan360: Visual Saliency Prediction On 360 Degree Images With Generative Adversarial Networks
inferredcites →https://doi.org/10.1109/ism.2017.17openalex-snapshot
Estimation of Optimal Encoding Ladders for Tiled 360° VR Video in Adaptive Streaming Systems
inferredcites →https://doi.org/10.1109/ismar.2015.12openalex-snapshot
A Framework to Evaluate Omnidirectional Video Coding Schemes
inferredcites →https://doi.org/10.1109/jetcas.2019.2895096openalex-snapshot
Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality
inferredcites →https://doi.org/10.1109/jetcas.2019.2899488openalex-snapshot
An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming
inferredcites →https://doi.org/10.1109/jstsp.2013.2271451openalex-snapshot
An Overview of Tiles in HEVC
inferredcites →https://doi.org/10.1109/jstsp.2019.2956716openalex-snapshot
Probabilistic Tile Visibility-Based Server-Side Rate Adaptation for Adaptive 360-Degree Video Streaming
inferredcites →https://doi.org/10.1109/jstsp.2020.2966864openalex-snapshot
State-of-the-Art in 360° Video/Image Processing: Perception, Assessment and Compression
inferredcites →https://doi.org/10.1109/lsp.2017.2720693openalex-snapshot
Weighted-to-Spherically-Uniform Quality Evaluation for Omnidirectional Video
inferredcites →https://doi.org/10.1109/mce.2018.2816218openalex-snapshot
Different Types of Users, Different Types of Immersion: A User Study of Interaction Design and Immersion in Consumer Virtual Reality
inferredcites →https://doi.org/10.1109/mcomstd.2017.1700038openalex-snapshot
Immersive Media Delivery: Overview of Ongoing Standardization Activities
inferredcites →https://doi.org/10.1109/mmsp.2017.8122230openalex-snapshot
Navigation-aware adaptive streaming strategies for omnidirectional video
inferredcites →https://doi.org/10.1109/mmsp.2019.8901727openalex-snapshot
Tile-Based Joint Caching and Delivery of 360° Videos in Heterogeneous Networks
inferredcites →https://doi.org/10.1109/qomex.2017.7965634openalex-snapshot
Look around you: Saliency maps for omnidirectional images in VR applications
inferredcites →https://doi.org/10.1109/qomex.2018.8463418openalex-snapshot
Visual Attention in Omnidirectional Video for Virtual Reality Applications
inferredcites →https://doi.org/10.1109/qomex.2019.8743345openalex-snapshot
Voronoi-based Objective Quality Metrics for Omnidirectional Video
inferredcites →https://doi.org/10.1109/tmm.2019.2957993openalex-snapshot
Tile-Based Joint Caching and Delivery of 360° Videos in Heterogeneous Networks
inferredcites →https://doi.org/10.1109/tvcg.2018.2793599openalex-snapshot
Saliency in VR: How Do People Explore Virtual Environments?
inferredcites →https://doi.org/10.1145/2700294openalex-snapshot
Optimal Selection of Adaptive Streaming Representations
inferredcites →https://doi.org/10.1145/2980179.2980246openalex-snapshot
Towards foveated rendering for gaze-tracked virtual reality
inferredcites →https://doi.org/10.1145/3083187.3083210openalex-snapshot
A Dataset for Exploring User Behaviors in VR Spherical Video Streaming
inferredcites →https://doi.org/10.1145/3083187.3083215openalex-snapshot
360-Degree Video Head Movement Dataset
inferredcites →https://doi.org/10.1145/3083187.3083219openalex-snapshot
360° Video Viewing Dataset in Head-Mounted Virtual Reality
inferredcites →https://doi.org/10.1145/3083187.3084016openalex-snapshot
Towards Bandwidth Efficient Adaptive Streaming of Omnidirectional Video over HTTP
inferredcites →https://doi.org/10.1145/3123266.3123372openalex-snapshot
Optimal Set of 360-Degree Videos for Viewport-Adaptive Streaming
inferredcites →https://doi.org/10.1145/3204949.3204970openalex-snapshot
The prefetch aggressiveness tradeoff in 360° video streaming
inferredcites →https://doi.org/10.1145/3204949.3208139openalex-snapshot
A dataset of head and eye movements for 360° videos
inferredcites →https://doi.org/10.1145/3240508.3240581openalex-snapshot
Bridge the Gap Between VQA and Human Behavior on Omnidirectional Video
inferredcites →https://doi.org/10.1145/3240508.3240680openalex-snapshot
FoV-Aware Edge Caching for Adaptive 360° Video Streaming
inferredcites →https://doi.org/10.1371/journal.pone.0142474openalex-snapshot
What Would Jaws Do? The Tyranny of Film and the Relationship between Gaze and Higher-Level Narrative Film Comprehension
inferredcites →https://doi.org/10.2352/issn.2470-1173.2019.12.hvei-216openalex-snapshot
Complexity measurement and characterization of 360-degree content
inferredcites →https://doi.org/10.3389/frobt.2016.00074openalex-snapshot
Enhancing Our Lives with Immersive Virtual Reality
inferredcites →https://doi.org/10.3390/mti1040021openalex-snapshot
Immersive Environments and Virtual Reality: Systematic Review and Advances in Communication, Interaction and Simulation
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/s10922-022-09649-5openalex-snapshot
Explora-VR: Content Prefetching for Tile-Based Immersive Video Streaming Applications
inferred← citeshttps://doi.org/10.1016/b978-0-32-391755-1.00009-2openalex-snapshot
Streaming and user behavior in omnidirectional videos
inferred← citeshttps://doi.org/10.1016/b978-0-32-391755-1.00011-0openalex-snapshot
Omnidirectional video saliency
inferred← citeshttps://doi.org/10.1016/j.comcom.2024.108011openalex-snapshot
A review on machine learning based user-centric multimedia streaming techniques
inferred← citeshttps://doi.org/10.1109/icip42928.2021.9506525openalex-snapshot
A New Challenge: Behavioural Analysis Of 6-DOF User When Consuming Immersive Media
inferred← citeshttps://doi.org/10.1109/medcomnet52149.2021.9501278openalex-snapshot
Bitrate Reduction for Omnidirectional Video Streaming: Comparing Variable Quantization Parameter and Variable Resolution Approaches
inferred← citeshttps://doi.org/10.1109/medcomnet58619.2023.10168847openalex-snapshot
LSTM-based Viewport Prediction for Immersive Video Systems
inferred← citeshttps://doi.org/10.1109/qomex51781.2021.9465456openalex-snapshot
User Behaviour Analysis of Volumetric Video in Augmented Reality
inferred← citeshttps://doi.org/10.1109/tg.2023.3263070openalex-snapshot
Personalized Feature Importance Ranking for Affect Recognition From Behavioral and Physiological Data
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3320237openalex-snapshot
D-SAV360: A Dataset of Gaze Scanpaths on 360° Ambisonic Videos
inferred← citeshttps://doi.org/10.1111/itor.13106openalex-snapshot
Towards assisting the decision‐making process for content creators in cinematic virtual reality through the analysis of movie cuts and their influence on viewers' behavior
inferred← citeshttps://doi.org/10.1145/3394171.3414541openalex-snapshot
TAPAS-360°: A Tool for the Design and Experimental Evaluation of 360° Video Streaming Systems
inferred← citeshttps://doi.org/10.1145/3411764.3445487openalex-snapshot
RCEA-360VR: Real-time, Continuous Emotion Annotation in 360° VR Videos for Collecting Precise Viewport-dependent Ground Truth Labels
inferred← citeshttps://doi.org/10.1145/3458306.3458873openalex-snapshot
Deep reinforced bitrate ladders for adaptive video streaming
inferred← citeshttps://doi.org/10.1145/3458307.3463371openalex-snapshot
Influence of Narrative Elements on User Behaviour in Photorealistic Social VR
inferred← citeshttps://doi.org/10.1145/3552483.3556454openalex-snapshot
Behavioural Analysis in a 6-DoF VR System
inferred← citeshttps://doi.org/10.1145/3607546.3616805openalex-snapshot
Correlation between Entropy and Prediction Error in VR Head Motion Trajectories
inferred← citeshttps://doi.org/10.1145/3640344openalex-snapshot
Perceptual Quality Assessment of Omnidirectional Images: A Benchmark and Computational Model
inferred← citeshttps://doi.org/10.1145/3679318.3685407openalex-snapshot
Sphere Window: Challenges and Opportunities of 360° Video in Collaborative Design Workshops.
inferred← citeshttps://doi.org/10.2139/ssrn.5957276openalex-snapshot
Data Privacy and Informed Consent in Immersive Extended Reality: A Literature Review
inferred← citeshttps://doi.org/10.4018/ijicte.377609openalex-snapshot
Research on the Application of Immersive Multimedia Art Design Based on Intelligent VR Technology
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