On the public citation graph
Real-Time Stochastic Lightcuts
0 signed · 43 inferred · view as graph
Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.
Is this your work? Sign in with ORCID and put your name on the
claims that are yours.
Reference health. See whether every reference in this work resolves to a
known work and none has been retracted — and get a dated CiteStamped
badge you can embed.
What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-642-57963-9openalex-snapshot
Photorealistic Rendering in Computer Graphics
inferredcites →https://doi.org/10.1109/rt.2008.4634626openalex-snapshot
Fast agglomerative clustering for rendering
inferredcites →https://doi.org/10.1111/1467-8659.00254openalex-snapshot
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
inferredcites →https://doi.org/10.1111/cgf.12256openalex-snapshot
Scalable Realistic Rendering with Many‐Light Methods
inferredcites →https://doi.org/10.1145/1276377.1276410openalex-snapshot
Matrix row-column sampling for the many-light problem
inferredcites →https://doi.org/10.1145/1468075.1468121openalex-snapshot
Sorting networks and their applications
inferredcites →https://doi.org/10.1145/226150.226151openalex-snapshot
Monte Carlo techniques for direct lighting calculations
inferredcites →https://doi.org/10.1145/2343045.2343047openalex-snapshot
Progressive Lightcuts for GPU
inferredcites →https://doi.org/10.1145/2816795.2818120openalex-snapshot
A matrix sampling-and-recovery approach for many-lights rendering
inferredcites →https://doi.org/10.1145/3005274.3005283openalex-snapshot
Adaptive direct illumination sampling
inferredcites →https://doi.org/10.1145/3072959.3073604openalex-snapshot
Lighting grid hierarchy for self-illuminating explosions
inferredcites →https://doi.org/10.1145/3084363.3085050openalex-snapshot
The iray light transport simulation and rendering system
inferredcites →https://doi.org/10.1145/3105762.3105770openalex-snapshot
Spatiotemporal variance-guided filtering
inferredcites →https://doi.org/10.1145/3197517.3201340openalex-snapshot
Bayesian online regression for adaptive direct illumination sampling
inferredcites →https://doi.org/10.1145/3233305openalex-snapshot
Importance Sampling of Many Lights with Adaptive Tree Splitting
inferredcites →https://doi.org/10.1145/3321361openalex-snapshot
Real-Time Rendering with Lighting Grid Hierarchy
inferredcites →https://doi.org/10.2312/eggh/hpg12/087-096openalex-snapshot
Clustered Deferred and Forward Shading
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1016/j.cag.2021.04.022openalex-snapshot
Real-time indirect illumination by virtual planar area lights
inferred← citeshttps://doi.org/10.1109/access.2022.3214516openalex-snapshot
Online Illumination Learning for Interactive Global Illumination in Augmented Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2022.3203089openalex-snapshot
Foveated Stochastic Lightcuts
inferred← citeshttps://doi.org/10.1111/cgf.142616openalex-snapshot
Temporally Reliable Motion Vectors for Real‐time Ray Tracing
inferred← citeshttps://doi.org/10.1111/cgf.142662openalex-snapshot
A Survey on Bounding Volume Hierarchies for Ray Tracing
inferred← citeshttps://doi.org/10.1111/cgf.70059openalex-snapshot
Many‐Light Rendering Using ReSTIR‐Sampled Shadow Maps
inferred← citeshttps://doi.org/10.1145/3386569.3392481openalex-snapshot
Spatiotemporal reservoir resampling for real-time ray tracing with dynamic direct lighting
inferred← citeshttps://doi.org/10.1145/3478513.3480561openalex-snapshot
Learning to cluster for rendering with many lights
inferred← citeshttps://doi.org/10.1145/3592400openalex-snapshot
Boundary Value Caching for Walk on Spheres
inferred← citeshttps://doi.org/10.1145/3658203openalex-snapshot
Real-Time Path Guiding Using Bounding Voxel Sampling
inferred← citeshttps://doi.org/10.1145/3680528.3687647openalex-snapshot
Hierarchical Light Sampling with Accurate Spherical Gaussian Lighting
inferred← citeshttps://doi.org/10.1145/3721238.3730593openalex-snapshot
Guiding-Based Importance Sampling for Walk on Stars
inferred← citeshttps://doi.org/10.1145/3721238.3730754openalex-snapshot
Neural Importance Sampling of Many Lights
inferred← citeshttps://doi.org/10.1145/3722564.3728375openalex-snapshot
Stochastic Lightcuts for Reflective Shadow Maps
inferred← citeshttps://doi.org/10.1145/3731175openalex-snapshot
Vector-Valued Monte Carlo Integration Using Ratio Control Variates
inferred← citeshttps://doi.org/10.1145/3799902.3811072openalex-snapshot
LightOpt: Lights Optimization for Real-time Rendering
inferred← citeshttps://doi.org/10.3724/sp.j.1089.2023.19490openalex-snapshot
Spatiotemporal Resampling-Based Real-Time Stochastic Lightcuts
Editorial review for independent work. ICSAC — the Institute for Complexity
Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.