On the public citation graph
Vid2Player: Controllable Video Sprites That Behave and Appear Like Professional Tennis Players
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1109/cvpr.2018.00012openalex-snapshot
PairedCycleGAN: Asymmetric Style Transfer for Applying and Removing Makeup
inferredcites →https://doi.org/10.1109/cvpr.2018.00044openalex-snapshot
Detect-and-Track: Efficient Pose Estimation in Videos
inferredcites →https://doi.org/10.1109/cvpr.2018.00916openalex-snapshot
StarGAN: Unified Generative Adversarial Networks for Multi-domain Image-to-Image Translation
inferredcites →https://doi.org/10.1109/cvpr.2018.00917openalex-snapshot
High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs
inferredcites →https://doi.org/10.1109/iccv.2019.00282openalex-snapshot
Deep CG2Real: Synthetic-to-Real Translation via Image Disentanglement
inferredcites →https://doi.org/10.1109/tkde.2016.2594787openalex-snapshot
Forecasting the Next Shot Location in Tennis Using Fine-Grained Spatiotemporal Tracking Data
inferredcites →https://doi.org/10.1109/tkde.2019.2911507openalex-snapshot
Memory Augmented Deep Generative models for Forecasting the Next Shot Location in Tennis
inferredcites →https://doi.org/10.1145/1028523openalex-snapshot
Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation - SCA '04
inferredcites →https://doi.org/10.1145/1141911.1141920openalex-snapshot
Image deformation using moving least squares
inferredcites →https://doi.org/10.1145/3097983.3098051openalex-snapshot
Not All Passes Are Created Equal
inferredcites →https://doi.org/10.1145/3333002openalex-snapshot
Neural Rendering and Reenactment of Human Actor Videos
inferredcites →https://doi.org/10.1145/3355089.3356528openalex-snapshot
3D Ken Burns effect from a single image
inferredcites →https://doi.org/10.1145/566654.566607openalex-snapshot
Interactive control of avatars animated with human motion data
inferredcites →https://doi.org/10.2307/2288956openalex-snapshot
Density Estimation for Statistics and Data Analysis.
inferredcites →https://doi.org/10.48550/arxiv.1904.08379openalex-snapshot
Vid2Game: Controllable Characters Extracted from Real-World Videos
inferredcites →https://doi.org/10.52202/085713openalex-snapshot
Advances in Neural Information Processing Systems 19
inferredcites →https://doi.org/10.5555/1953048.2078195openalex-snapshot
Scikit-learn: Machine Learning in Python
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Artificial Intelligence for Human Computer Interaction: A Modern Approach
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Visual Intelligence through Human Interaction
inferred← citeshttps://doi.org/10.1007/978-3-031-19833-5_3openalex-snapshot
Spotting Temporally Precise, Fine-Grained Events in Video
inferred← citeshttps://doi.org/10.1007/s11042-022-13921-wopenalex-snapshot
Deep learning-based for human segmentation and tracking, 3D human pose estimation and action recognition on monocular video of MADS dataset
inferred← citeshttps://doi.org/10.1016/j.imavis.2024.105142openalex-snapshot
STAFFormer: Spatio-temporal adaptive fusion transformer for efficient 3D human pose estimation
inferred← citeshttps://doi.org/10.1016/j.neucom.2022.09.011openalex-snapshot
KDM: A knowledge-guided and data-driven method for few-shot video action recognition
inferred← citeshttps://doi.org/10.1016/j.neucom.2024.128605openalex-snapshot
ESCAPE: Energy-based Selective Adaptive Correction for Out-of-distribution 3D Human Pose Estimation
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Reliable Go Game Images Recognition Under Strong Light Attack
inferred← citeshttps://doi.org/10.1109/access.2023.3313167openalex-snapshot
The Biomechanical Analysis on the Tennis Batting Angle Selection Under Deep Learning
inferred← citeshttps://doi.org/10.1109/access.2025.3549293openalex-snapshot
Soccer-CLIP: Vision Language Model for Soccer Action Spotting
inferred← citeshttps://doi.org/10.1109/cvpr46437.2021.00993openalex-snapshot
Playable Video Generation
inferred← citeshttps://doi.org/10.1109/cvpr46437.2021.01308openalex-snapshot
S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling
inferred← citeshttps://doi.org/10.1109/cvpr52688.2022.00341openalex-snapshot
Audio-driven Neural Gesture Reenactment with Video Motion Graphs
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00438openalex-snapshot
Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video
inferred← citeshttps://doi.org/10.1109/cvprw56347.2022.00395openalex-snapshot
MonoTrack: Shuttle trajectory reconstruction from monocular badminton video
inferred← citeshttps://doi.org/10.1109/cvprw56347.2022.00494openalex-snapshot
Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in Autonomous Driving
inferred← citeshttps://doi.org/10.1109/cvprw63382.2024.00345openalex-snapshot
T-DEED: Temporal-Discriminability Enhancer Encoder-Decoder for Precise Event Spotting in Sports Videos
inferred← citeshttps://doi.org/10.1109/icarm62033.2024.10715772openalex-snapshot
Development of an Occupational Musculoskeletal Disorders Evaluation System Based on Mobile APP
inferred← citeshttps://doi.org/10.1109/icassp55912.2026.11463884openalex-snapshot
Graph-Based 3d Human Pose Estimation Using Wifi Signals
inferred← citeshttps://doi.org/10.1109/icci61671.2024.10485088openalex-snapshot
A Comparative Study of Recent 2D Human Pose Estimation Methods
inferred← citeshttps://doi.org/10.1109/iccv48922.2021.00912openalex-snapshot
Video Pose Distillation for Few-Shot, Fine-Grained Sports Action Recognition
inferred← citeshttps://doi.org/10.1109/iecon51785.2023.10312079openalex-snapshot
3D Ball Trajectory Reconstruction of a Ballistic Shot from a Monocular Basketball Video
inferred← citeshttps://doi.org/10.1109/synasc54541.2021.00048openalex-snapshot
Extracting football players video sprites from broadcast video
inferred← citeshttps://doi.org/10.1109/synasc57785.2022.00049openalex-snapshot
Semi-Supervised Pipeline for Human Sprites Neural Rendering
inferred← citeshttps://doi.org/10.1109/thms.2024.3409722openalex-snapshot
LANDER: Visual Analysis of Activity and Uncertainty in Surveillance Video
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3554801openalex-snapshot
A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision
inferred← citeshttps://doi.org/10.1109/wacv51458.2022.00058openalex-snapshot
Strumming to the Beat: Audio-Conditioned Contrastive Video Textures
inferred← citeshttps://doi.org/10.1145/3539637.3557931openalex-snapshot
A Movement Analysis Application using Human Pose Estimation and Action Correction
inferred← citeshttps://doi.org/10.1145/3550340.3564234openalex-snapshot
Sampling Neural Radiance Fields for Refractive Objects
inferred← citeshttps://doi.org/10.1162/99608f92.b665c0f4openalex-snapshot
Why Tennis Is Still Not Ready to Play Moneyball
inferred← citeshttps://doi.org/10.1613/jair.1.12505openalex-snapshot
Game Plan: What AI can do for Football, and What Football can do for AI
inferred← citeshttps://doi.org/10.20944/preprints202201.0016.v1openalex-snapshot
AI Video Editing: a Survey
inferred← citeshttps://doi.org/10.20944/preprints202201.0016.v2openalex-snapshot
AI Video Editing: a Survey
inferred← citeshttps://doi.org/10.2139/ssrn.6876305openalex-snapshot
Coherent Human Animation Generation Based on Cross-Modal Contrastive Learning
inferred← citeshttps://doi.org/10.2478/jaiscr-2022-0019openalex-snapshot
Combined YOLOv5 and HRNet for High Accuracy 2D Keypoint and Human Pose Estimation
inferred← citeshttps://doi.org/10.48550/arxiv.2012.12884openalex-snapshot
Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild
inferred← citeshttps://doi.org/10.48550/arxiv.2101.06571openalex-snapshot
S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling
inferred← citeshttps://doi.org/10.52203/pangea.v14i1.236openalex-snapshot
Inteligencia artificial en la comunicación deportiva del deporte profesional: el caso de la segunda división española de fútbol
inferred← citeshttps://doi.org/10.55708/js0103007openalex-snapshot
An Evaluation of 2D Human Pose Estimation based on ResNet Backbone
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