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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/bf02442685openalex-snapshot
Is there a ‘normal’ profile of EMG activity in gait?
inferredcites →https://doi.org/10.1007/s40436-015-0131-4openalex-snapshot
A comprehensive survey of augmented reality assembly research
inferredcites →https://doi.org/10.1016/0165-0270(96)00004-0openalex-snapshot
A randomisation method for discriminating between signal and noise in recordings of rhythmic electromyographic activity
inferredcites →https://doi.org/10.1016/1050-6411(95)00015-1openalex-snapshot
EMG patterns during running: Intra- and inter-individual variability
inferredcites →https://doi.org/10.1016/j.bspc.2019.101699openalex-snapshot
A threshold selection criterion based on the number of runs for the detection of bursts in EMG signals
inferredcites →https://doi.org/10.1016/j.jelekin.2019.102363openalex-snapshot
Tutorial. Surface EMG detection in space and time: Best practices
inferredcites →https://doi.org/10.1109/10.661154openalex-snapshot
A statistical method for the measurement of muscle activation intervals from surface myoelectric signal during gait
inferredcites →https://doi.org/10.1109/51.982274openalex-snapshot
Improving detection of muscle activation intervals
inferredcites →https://doi.org/10.1109/aivr.2018.00034openalex-snapshot
Intelligent Wearable Virtual Reality (VR) Gaming Controller for People with Motor Disabilities
inferredcites →https://doi.org/10.1109/ccece.2004.1344918openalex-snapshot
Canadian Conference on Electrical and Computer Engineering 2004 (IEEE Cat. No.04CH37513)
inferredcites →https://doi.org/10.1109/icacci.2016.7732407openalex-snapshot
Electrooculogram-based virtual reality game control using blink detection and gaze calibration
inferredcites →https://doi.org/10.1109/isms.2015.29openalex-snapshot
Butterworth Bandpass and Stationary Wavelet Transform Filter Comparison for Electroencephalography Signal
inferredcites →https://doi.org/10.1109/tbme.2003.808829openalex-snapshot
A fast and reliable technique for muscle activity detection from surface EMG signals
inferredcites →https://doi.org/10.1109/tmrb.2020.3014517openalex-snapshot
Improving EMG Signal Change Point Detection for Low SNR by Using Extended Teager-Kaiser Energy Operator
inferredcites →https://doi.org/10.1109/tnsre.2014.2305111openalex-snapshot
The Extraction of Neural Information from the Surface EMG for the Control of Upper-Limb Prostheses: Emerging Avenues and Challenges
inferredcites →https://doi.org/10.1109/tvcg.2021.3067687openalex-snapshot
Hands-free interaction in immersive virtual reality: A systematic review
inferredcites →https://doi.org/10.1109/vrw50115.2020.00196openalex-snapshot
Gaze+Gesture Interface: Considering Social Acceptability
inferredcites →https://doi.org/10.1115/detc2002/cie-34390openalex-snapshot
Implementing Speech Recognition in Virtual Reality
inferredcites →https://doi.org/10.1145/1518701.1518866openalex-snapshot
User-defined gestures for surface computing
inferredcites →https://doi.org/10.1145/1870076.1870081openalex-snapshot
Object selection in gaze controlled systems
inferredcites →https://doi.org/10.1145/2556288.2556981openalex-snapshot
Non-intrusive tongue machine interface
inferredcites →https://doi.org/10.1145/2993369.2993407openalex-snapshot
Eye gaze tracking with google cardboard using purkinje images
inferredcites →https://doi.org/10.1145/3131785.3131809openalex-snapshot
Eye Tracking Using Built-in Camera for Smartphone-based HMD
inferredcites →https://doi.org/10.1145/3136755.3136759openalex-snapshot
GazeTap: towards hands-free interaction in the operating room
inferredcites →https://doi.org/10.1145/3139131.3143420openalex-snapshot
Hand-free natural user interface for VR HMD with IR based facial gesture tracking sensor
inferredcites →https://doi.org/10.1145/3173574.3173616openalex-snapshot
Eyes-Free Target Acquisition in Interaction Space around the Body for Virtual Reality
inferredcites →https://doi.org/10.1145/3206343.3206349openalex-snapshot
Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views
inferredcites →https://doi.org/10.1145/3242587.3242642openalex-snapshot
Designing Socially Acceptable Hand-to-Face Input
inferredcites →https://doi.org/10.1145/3313831.3376162openalex-snapshot
Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies
inferredcites →https://doi.org/10.1145/3317956.3318150openalex-snapshot
Pointing by gaze, head, and foot in a head-mounted display
inferredcites →https://doi.org/10.1145/503376.503390openalex-snapshot
More than dotting the i's --- foundations for crossing-based interfaces
inferredcites →https://doi.org/10.20870/ijvr.2010.9.2.2767openalex-snapshot
A Survey of Augmented Reality Technologies, Applications and Limitations
inferredcites →https://doi.org/10.3217/jucs-024-09-1217openalex-snapshot
Target Selection in Head-Mounted Display Virtual Reality Environments
inferredcites →https://doi.org/10.3390/s18030733openalex-snapshot
Earable TEMPO: A Novel, Hands-Free Input Device that Uses the Movement of the Tongue Measured with a Wearable Ear Sensor
inferredcites →https://doi.org/10.3390/s19204441openalex-snapshot
Hands-Free User Interface for AR/VR Devices Exploiting Wearer’s Facial Gestures Using Unsupervised Deep Learning
inferredcites →https://doi.org/10.4108/bodynets.2007.181openalex-snapshot
OsteoConduct: wireless body-area communication based on bone conduction
inferredcites →https://doi.org/10.5220/0006536200890096openalex-snapshot
A Robust and Adaptive Algorithm for Real-time Muscle Activity Interval Detection using EMG Signals
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-981-95-5585-7_8openalex-snapshot
Multimodal Interaction of Wearable Computing Devices
inferred← citeshttps://doi.org/10.1007/s11704-025-41123-8openalex-snapshot
Towards spatial computing: recent advances in multimodal natural interaction for Extended Reality headsets
inferred← citeshttps://doi.org/10.1109/ismar-adjunct68609.2025.00017openalex-snapshot
Gaze+Mouth: Gaze-Directed Tongue Input with Intraoral Device for Selection in XR
inferred← citeshttps://doi.org/10.1109/jiot.2024.3434657openalex-snapshot
TeethFa: Real-Time, Hand-Free Teeth Gestures Interaction Using Fabric Sensors
inferred← citeshttps://doi.org/10.1109/tim.2026.3657529openalex-snapshot
Wearable Gaze-Brain–Computer Interface Instrumentation for Visual Target Detection During Hands-Occupied Dual-Tasking
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3372106openalex-snapshot
Eye-Hand Typing: Eye Gaze Assisted Finger Typing via Bayesian Processes in AR
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00055openalex-snapshot
GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR
inferred← citeshttps://doi.org/10.1145/3544549.3583930openalex-snapshot
Gaze & Tongue: A Subtle, Hands-Free Interaction for Head-Worn Devices
inferred← citeshttps://doi.org/10.1145/3613904.3642225openalex-snapshot
MouseRing: Always-available Touchpad Interaction with IMU Rings
inferred← citeshttps://doi.org/10.1145/3743710openalex-snapshot
iBreath: Usage of Breathing Gestures as Means of Interactions MHCI016
inferred← citeshttps://doi.org/10.3389/frvir.2025.1710161openalex-snapshot
Evaluating interaction design and user experience in augmented reality: a systematic review
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