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NeRFshop

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-030-58452-8_24openalex-snapshot
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
inferredcites →https://doi.org/10.1007/978-3-031-20062-5_2openalex-snapshot
LaTeRF: Label and Text Driven Object Radiance Fields
inferredcites →https://doi.org/10.1007/978-3-540-24673-2_31openalex-snapshot
Seamless Image Stitching in the Gradient Domain
inferredcites →https://doi.org/10.1007/978-3-540-88688-4_9openalex-snapshot
Fourier Analysis of the 2D Screened Poisson Equation for Gradient Domain Problems
inferredcites →https://doi.org/10.1007/978-94-007-5446-1_3openalex-snapshot
Cage Based Deformations: A Survey
inferredcites →https://doi.org/10.1007/bf02591962openalex-snapshot
A numerically stable dual method for solving strictly convex quadratic programs
inferredcites →https://doi.org/10.1007/s11390-011-1153-4openalex-snapshot
Automatic Cage Building with Quadric Error Metrics
inferredcites →https://doi.org/10.1007/s11390-021-1414-9openalex-snapshot
A Revisit of Shape Editing Techniques: From the Geometric to the Neural Viewpoint
inferredcites →https://doi.org/10.1017/s0962492914000129openalex-snapshot
Generalized barycentric coordinates and applications
inferredcites →https://doi.org/10.1109/2945.468400openalex-snapshot
Optical models for direct volume rendering
inferredcites →https://doi.org/10.1109/3dv57658.2022.00042openalex-snapshot
Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentation
inferredcites →https://doi.org/10.1109/cvpr46437.2021.01120openalex-snapshot
Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes
inferredcites →https://doi.org/10.1109/cvpr52688.2022.00381openalex-snapshot
CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fields
inferredcites →https://doi.org/10.1109/cvpr52688.2022.00536openalex-snapshot
Point-NeRF: Point-based Neural Radiance Fields
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01253openalex-snapshot
Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representation
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01573openalex-snapshot
HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01781openalex-snapshot
NeRF-Editing: Geometry Editing of Neural Radiance Fields
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01807openalex-snapshot
CoNeRF: Controllable Neural Radiance Fields
inferredcites →https://doi.org/10.1109/iccv37128.2017openalex-snapshot
2017 IEEE International Conference on Computer Vision (ICCV)
inferredcites →https://doi.org/10.1109/iccv48922.2021.00572openalex-snapshot
Editing Conditional Radiance Fields
inferredcites →https://doi.org/10.1109/iccv48922.2021.00951openalex-snapshot
Emerging Properties in Self-Supervised Vision Transformers
inferredcites →https://doi.org/10.1109/iccv48922.2021.01271openalex-snapshot
CodeNeRF: Disentangled Neural Radiance Fields for Object Categories
inferredcites →https://doi.org/10.1109/iccv48922.2021.01272openalex-snapshot
Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video
inferredcites →https://doi.org/10.1109/iccv48922.2021.01554openalex-snapshot
In-Place Scene Labelling and Understanding with Implicit Scene Representation
inferredcites →https://doi.org/10.1109/smi.2009.5170159openalex-snapshot
Automatic generation of coarse bounding cages from dense meshes
inferredcites →https://doi.org/10.1109/wacv56688.2023.00432openalex-snapshot
Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation
inferredcites →https://doi.org/10.1111/1467-8659.00653openalex-snapshot
Progressive Hulls for Intersection Applications
inferredcites →https://doi.org/10.1111/cgf.14022openalex-snapshot
State of the Art on Neural Rendering
inferredcites →https://doi.org/10.1111/cgf.14505openalex-snapshot
Neural Fields in Visual Computing and Beyond
inferredcites →https://doi.org/10.1145/1073204.1073229openalex-snapshot
Mean value coordinates for closed triangular meshes
inferredcites →https://doi.org/10.1145/1183287.1183295openalex-snapshot
Mean value coordinates for arbitrary planar polygons
inferredcites →https://doi.org/10.1145/1531326.1531373openalex-snapshot
Coordinates for instant image cloning
inferredcites →https://doi.org/10.1145/1731047.1731048openalex-snapshot
GradientShop
inferredcites →https://doi.org/10.1145/1778765.1778803openalex-snapshot
OptiX
inferredcites →https://doi.org/10.1145/2431211.2431214openalex-snapshot
Polygon mesh repairing
inferredcites →https://doi.org/10.1145/258734.258849openalex-snapshot
Surface simplification using quadric error metrics
inferredcites →https://doi.org/10.1145/2629697openalex-snapshot
TetGen, a Delaunay-Based Quality Tetrahedral Mesh Generator
inferredcites →https://doi.org/10.1145/3134472.3134497openalex-snapshot
libigl
inferredcites →https://doi.org/10.1145/344779.344935openalex-snapshot
Silhouette clipping
inferredcites →https://doi.org/10.1145/3478513.3480487openalex-snapshot
HyperNeRF
inferredcites →https://doi.org/10.1145/3528223.3530127openalex-snapshot
Instant neural graphics primitives with a multiresolution hash encoding
inferredcites →https://doi.org/10.1145/3528233.3530727openalex-snapshot
Variable Bitrate Neural Fields
inferredcites →https://doi.org/10.1145/566654.566584openalex-snapshot
Pointshop 3D
inferredcites →https://doi.org/10.1145/882262.882269openalex-snapshot
Poisson image editing
inferredcites →https://doi.org/10.1609/aaai.v37i1.25135openalex-snapshot
One Is All: Bridging the Gap between Neural Radiance Fields Architectures with Progressive Volume Distillation
inferredcites →https://doi.org/10.2312/hpg.20191189openalex-snapshot
RTX Beyond Ray Tracing: Exploring the Use of Hardware Ray Tracing Cores for Tet-Mesh Point Location
inferredcites →https://doi.org/10.48550/arxiv.2208.00949openalex-snapshot
VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representations
inferredcites →https://doi.org/10.5201/ipol.2014.84openalex-snapshot
Screened Poisson Equation for Image Contrast Enhancement
inferredcites →https://doi.org/10.5860/choice.48-5140openalex-snapshot
Computer vision: algorithms and applications

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-3-031-50072-5_8openalex-snapshot
CaSE-NeRF: Camera Settings Editing of Neural Radiance Fields
inferred← citeshttps://doi.org/10.1007/978-3-031-72655-2_19openalex-snapshot
Pixel-GS: Density Control with Pixel-Aware Gradient for 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1007/978-3-031-72761-0_11openalex-snapshot
Structured-NeRF: Hierarchical Scene Graph with Neural Representation
inferred← citeshttps://doi.org/10.1007/978-3-031-72904-1_5openalex-snapshot
DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editing
inferred← citeshttps://doi.org/10.1007/978-3-031-72913-3_15openalex-snapshot
PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations
inferred← citeshttps://doi.org/10.1007/978-3-031-72940-9_21openalex-snapshot
Language-Driven Physics-Based Scene Synthesis and Editing via Feature Splatting
inferred← citeshttps://doi.org/10.1007/978-3-031-73247-8_16openalex-snapshot
DATENeRF: Depth-Aware Text-Based Editing of NeRFs
inferred← citeshttps://doi.org/10.1007/978-3-031-81806-6_2openalex-snapshot
RRM: Relightable Assets Using Radiance Guided Material Extraction
inferred← citeshttps://doi.org/10.1007/978-981-96-0972-7_4openalex-snapshot
EDeRF: Updating Local Scenes and Editing Across Fields for Real-Time Dynamic Reconstruction of Road Scene
inferred← citeshttps://doi.org/10.1007/s00138-025-01742-4openalex-snapshot
Editing implicit and explicit representations of radiance fields: a survey
inferred← citeshttps://doi.org/10.1007/s00158-024-03834-7openalex-snapshot
Parametric encoding with attention and convolution mitigate spectral bias of neural partial differential equation solvers
inferred← citeshttps://doi.org/10.1007/s00371-024-03507-yopenalex-snapshot
NeRF-FF: a plug-in method to mitigate defocus blur for runtime optimized neural radiance fields
inferred← citeshttps://doi.org/10.1007/s11042-025-21114-4openalex-snapshot
NeRF for metaverse: a comprehensive review of neural radiance field-based techniques for digital realm synthesis
inferred← citeshttps://doi.org/10.1007/s11704-025-41176-9openalex-snapshot
A survey on 3D editing based on NeRF and 3DGS
inferred← citeshttps://doi.org/10.1016/j.cag.2026.104685openalex-snapshot
A double-covered probabilistic ray-based neural shape representation
inferred← citeshttps://doi.org/10.1016/j.cjme.2025.100093openalex-snapshot
Autonomous driving scenario generation based on neural radiance fields or 3D Gaussian splatting: State-of-the-art investigations, reviews, and perspectives
inferred← citeshttps://doi.org/10.1016/j.displa.2024.102810openalex-snapshot
Interactive geometry editing of Neural Radiance Fields
inferred← citeshttps://doi.org/10.1016/j.patcog.2026.115076openalex-snapshot
COSplat: Customizable 3D object style transfer with Gaussian splatting
inferred← citeshttps://doi.org/10.1109/3dv62453.2024.00022openalex-snapshot
CoARF: Controllable 3D Artistic Style Transfer for Radiance Fields
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00061openalex-snapshot
FourieRF: Few-Shot NeRFs via Progressive Fourier Frequency Control
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00420openalex-snapshot
PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00426openalex-snapshot
PIE-NeRF: Physics-Based Interactive Elastodynamics with NeRF
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00444openalex-snapshot
NeRF Analogies: Example-Based Visual Attribute Transfer for NeRFs
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00475openalex-snapshot
LAENeRF: Local Appearance Editing for Neural Radiance Fields
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00567openalex-snapshot
IReNe: Instant Recoloring of Neural Radiance Fields
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00980openalex-snapshot
NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.02020openalex-snapshot
TutteNet: Injective 3D Deformations by Composition of 2D Mesh Deformations
inferred← citeshttps://doi.org/10.1109/cvprw67362.2025.00035openalex-snapshot
SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/iccv51070.2023.00323openalex-snapshot
ICE-NeRF: Interactive Color Editing of NeRFs via Decomposition-Aware Weight Optimization
inferred← citeshttps://doi.org/10.1109/icra55743.2025.11128786openalex-snapshot
Robo-GS: A Physics Consistent Spatial-Temporal Model for Robotic Arm with Hybrid Representation
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10802037openalex-snapshot
PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DoF Object Pose Dataset Generation
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3674925openalex-snapshot
4DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
inferred← citeshttps://doi.org/10.1109/tmc.2026.3667026openalex-snapshot
Mosaic: Towards Efficient and Low-Latency Multi-NeRF Complex Scene Cloud Rendering
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3320220openalex-snapshot
Exemplar-Based Inpainting for 6DOF Virtual Reality Photos
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3320248openalex-snapshot
Multi-Layer Scene Representation from Composed Focal Stacks
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3555404openalex-snapshot
As-Rigid-As-Possible Deformation of Gaussian Radiance Fields
inferred← citeshttps://doi.org/10.1111/cgf.14911openalex-snapshot
Factored Neural Representation for Scene Understanding
inferred← citeshttps://doi.org/10.1111/cgf.14981openalex-snapshot
Neural Impostor: Editing Neural Radiance Fields with Explicit Shape Manipulation
inferred← citeshttps://doi.org/10.1111/cgf.15117openalex-snapshot
VolTeMorph: Real‐time, Controllable and Generalizable Animation of Volumetric Representations
inferred← citeshttps://doi.org/10.1111/cgf.70223openalex-snapshot
3DGM: Deformable and Texturable 3D Gaussian Model via Level‐of‐Detail Proxy
inferred← citeshttps://doi.org/10.1111/cgf.70410openalex-snapshot
Adaptive Spatio‐Temporal 3D Gaussian Splatting for Scenes with Oscillatory Motion
inferred← citeshttps://doi.org/10.1111/cgf.70532openalex-snapshot
Instructable 3D Scene Editing via LLM‐Driven Closed‐Loop Gaussian Splatting
inferred← citeshttps://doi.org/10.1145/3581783.3612246openalex-snapshot
Scene-Generalizable Interactive Segmentation of Radiance Fields
inferred← citeshttps://doi.org/10.1145/3610548.3618238openalex-snapshot
SeamlessNeRF: Stitching Part NeRFs with Gradient Propagation
inferred← citeshttps://doi.org/10.1145/3651290openalex-snapshot
ProteusNeRF: Fast Lightweight NeRF Editing using 3D-Aware Image Context
inferred← citeshttps://doi.org/10.1145/3658187openalex-snapshot
StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering
inferred← citeshttps://doi.org/10.1145/3664647.3680858openalex-snapshot
3D Gaussian Editing with A Single Image
inferred← citeshttps://doi.org/10.1145/3664647.3681019openalex-snapshot
Deformable NeRF using Recursively Subdivided Tetrahedra
inferred← citeshttps://doi.org/10.1145/3687756openalex-snapshot
Real-time Large-scale Deformation of Gaussian Splatting
inferred← citeshttps://doi.org/10.1145/3706598.3714312openalex-snapshot
Dreamcrafter: Immersive Editing of 3D Radiance Fields Through Flexible, Generative Inputs and Outputs
inferred← citeshttps://doi.org/10.1145/3757377.3763933openalex-snapshot
SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction
inferred← citeshttps://doi.org/10.3389/frvir.2024.1377245openalex-snapshot
Magic NeRF lens: interactive fusion of neural radiance fields for virtual facility inspection
inferred← citeshttps://doi.org/10.3390/math12152428openalex-snapshot
Interactive Mesh Sculpting with Arbitrary Topologies in Head-Mounted VR Environments
inferred← citeshttps://doi.org/10.3756/artsci.25.8_1openalex-snapshot
3D Scene Condensation via Gaussian Splatting
inferred← citeshttps://doi.org/10.70675/73861ce6z6bbaz4fbaz8cb8z9fb65eff3049openalex-snapshot
Point based representations for novel view synthesis
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