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Decaf: Monocular Deformation Capture for Face and Hand Interactions
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-030-01264-9_30openalex-snapshot
Joint 3D Tracking of a Deformable Object in Interaction with a Hand
inferredcites →https://doi.org/10.1007/978-3-030-01790-3_4openalex-snapshot
HDM-Net: Monocular Non-rigid 3D Reconstruction with Learned Deformation Model
inferredcites →https://doi.org/10.1007/978-3-030-58558-7_5openalex-snapshot
Contact and Human Dynamics from Monocular Video
inferredcites →https://doi.org/10.1007/978-3-031-20047-2_30openalex-snapshot
HULC: 3D HUman Motion Capture with Pose Manifold SampLing and Dense Contact Guidance
inferredcites →https://doi.org/10.1007/978-3-319-46484-8_22openalex-snapshot
VolumeDeform: Real-Time Volumetric Non-rigid Reconstruction
inferredcites →https://doi.org/10.1109/3dv53792.2021.00088openalex-snapshot
Collaborative Regression of Expressive Bodies using Moderation
inferredcites →https://doi.org/10.1109/3dv57658.2022.00013openalex-snapshot
MoCapDeform: Monocular 3D Human Motion Capture in Deformable Scenes
inferredcites →https://doi.org/10.1109/access.2021.3082011openalex-snapshot
Texture-Generic Deep Shape-From-Template
inferredcites →https://doi.org/10.1109/cvpr.2019.00464openalex-snapshot
H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions
inferredcites →https://doi.org/10.1109/cvpr.2019.00589openalex-snapshot
On the Continuity of Rotation Representations in Neural Networks
inferredcites →https://doi.org/10.1109/cvpr42600.2020.00084openalex-snapshot
AvatarMe: Realistically Renderable 3D Facial Reconstruction “In-the-Wild”
inferredcites →https://doi.org/10.1109/cvpr42600.2020.00724openalex-snapshot
Three-Dimensional Reconstruction of Human Interactions
inferredcites →https://doi.org/10.1109/cvpr52688.2022.00392openalex-snapshot
$\phi$-SfT: Shape-from-Template with a Physics-Based Deformation Model
inferredcites →https://doi.org/10.1109/cvpr52688.2022.00631openalex-snapshot
Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01276openalex-snapshot
Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Video
inferredcites →https://doi.org/10.1109/cvpr52688.2022.01284openalex-snapshot
Differentiable Dynamics for Articulated 3d Human Motion Reconstruction
inferredcites →https://doi.org/10.1109/iccv.2015.111openalex-snapshot
Direct, Dense, and Deformable: Template-Based Non-rigid 3D Reconstruction from RGB Video
inferredcites →https://doi.org/10.1109/iccv.2017.116openalex-snapshot
How Far are We from Solving the 2D & 3D Face Alignment Problem? (and a Dataset of 230,000 3D Facial Landmarks)
inferredcites →https://doi.org/10.1109/iccv48922.2021.01116openalex-snapshot
Interacting Two-Hand 3D Pose and Shape Reconstruction from Single Color Image
inferredcites →https://doi.org/10.1109/iccv48922.2021.01133openalex-snapshot
Physics-based Human Motion Estimation and Synthesis from Videos
inferredcites →https://doi.org/10.1109/iccv48922.2021.01214openalex-snapshot
Gravity-Aware Monocular 3D Human-Object Reconstruction
inferredcites →https://doi.org/10.1109/iccv48922.2021.01219openalex-snapshot
Reconstructing Hand-Object Interactions in the Wild
inferredcites →https://doi.org/10.1109/iros.2018.8593756openalex-snapshot
Capturing Deformations of Interacting Non-rigid Objects Using RGB-D Data
inferredcites →https://doi.org/10.1109/tpami.2007.1080openalex-snapshot
Surface Deformation Models for Nonrigid 3D Shape Recovery
inferredcites →https://doi.org/10.1111/cgf.14774openalex-snapshot
State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction
inferredcites →https://doi.org/10.1111/phor.9_12391openalex-snapshot
Conference on Computer Vision and Pattern Recognition (CVPR) 2022
inferredcites →https://doi.org/10.1145/2508363.2508380openalex-snapshot
Reconstructing detailed dynamic face geometry from monocular video
inferredcites →https://doi.org/10.1145/2601097.2601165openalex-snapshot
Real-time non-rigid reconstruction using an RGB-D camera
inferredcites →https://doi.org/10.1145/2766974openalex-snapshot
Dynamic 3D avatar creation from hand-held video input
inferredcites →https://doi.org/10.1145/2980179.2982419openalex-snapshot
Corrective 3D reconstruction of lips from monocular video
inferredcites →https://doi.org/10.1145/3072959.3083722openalex-snapshot
Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera
inferredcites →https://doi.org/10.1145/3130800.3130813openalex-snapshot
Learning a model of facial shape and expression from 4D scans
inferredcites →https://doi.org/10.1145/3306346.3322958openalex-snapshot
Real-time pose and shape reconstruction of two interacting hands with a single depth camera
inferredcites →https://doi.org/10.1145/3450626.3459825openalex-snapshot
Neural monocular 3D human motion capture with physical awareness
inferredcites →https://doi.org/10.1145/3450626.3459936openalex-snapshot
Learning an animatable detailed 3D face model from in-the-wild images
inferredcites →https://doi.org/10.1145/3451341openalex-snapshot
Single Depth View Based Real-Time Reconstruction of Hand-Object Interactions
inferredcites →https://doi.org/10.1609/aaai.v35i2.16223openalex-snapshot
Learning Complex 3D Human Self-Contact
inferredcites →https://doi.org/10.2312/vcbm.20181230openalex-snapshot
A Multilinear Model for Bidirectional Craniofacial Reconstruction
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-031-92591-7_29openalex-snapshot
GECO: GPT-Driven Estimation of 3D Human-Scene Contact in the Wild
inferred← citeshttps://doi.org/10.1016/j.imavis.2025.105579openalex-snapshot
Shape-from-template with generalised camera
inferred← citeshttps://doi.org/10.1109/3dv62453.2024.00008openalex-snapshot
3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00111openalex-snapshot
Betsu-Betsu: Multi-View Separable 3D Reconstruction of Two Interacting Objects
inferred← citeshttps://doi.org/10.1109/access.2025.3534271openalex-snapshot
Weakly-Supervised Deep Shape-From-Template
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02472openalex-snapshot
Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02583openalex-snapshot
PI-HMR: Towards Robust In-bed Temporal Human Shape Reconstruction with Contact Pressure Sensing
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.00515openalex-snapshot
Generative Modeling of Shape-Dependent Self-Contact Human Poses
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.00969openalex-snapshot
InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians
inferred← citeshttps://doi.org/10.1111/cgf.15062openalex-snapshot
Recent Trends in 3D Reconstruction of General Non‐Rigid Scenes
inferred← citeshttps://doi.org/10.1111/cgf.70045openalex-snapshot
NePHIM: A Neural Physics‐Based Head‐Hand Interaction Model
inferred← citeshttps://doi.org/10.1145/3687927openalex-snapshot
GaussianHeads: End-to-End Learning of Drivable Gaussian Head Avatars from Coarse-to-fine Representations
inferred← citeshttps://doi.org/10.3390/app15116263openalex-snapshot
Deep Learning Techniques for Fault Diagnosis in Interconnected Systems: A Comprehensive Review and Future Directions
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