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A Virtual Reality Scene Taxonomy: Identifying and Designing Accessible Scene-Viewing Techniques

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Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/3-540-36181-2_26openalex-snapshot
Scene-Centered Description from Spatial Envelope Properties
inferredcites →https://doi.org/10.1007/978-1-4899-5379-7openalex-snapshot
Eye Movements and Vision
inferredcites →https://doi.org/10.1007/978-3-540-85412-8_6openalex-snapshot
Finger Walking in Place (FWIP): A Traveling Technique in Virtual Environments
inferredcites →https://doi.org/10.1007/978-3-7091-9433-1_12openalex-snapshot
The Virtual Treadmill: A Naturalistic Metaphor for Navigation in Immersive Virtual Environments
inferredcites →https://doi.org/10.1007/bf01897116openalex-snapshot
Cutaways and ghosting: satisfying visibility constraints in dynamic 3D illustrations
inferredcites →https://doi.org/10.1007/s11263-006-8614-1openalex-snapshot
Semantic Modeling of Natural Scenes for Content-Based Image Retrieval
inferredcites →https://doi.org/10.1007/s11263-013-0695-zopenalex-snapshot
The SUN Attribute Database: Beyond Categories for Deeper Scene Understanding
inferredcites →https://doi.org/10.1016/0010-0285(83)90006-3openalex-snapshot
Categories of environmental scenes
inferredcites →https://doi.org/10.1016/b978-0-08-052029-2.50009-7openalex-snapshot
Usability Testing
inferredcites →https://doi.org/10.1016/b978-012375731-9/50045-8openalex-snapshot
Gist of the Scene
inferredcites →https://doi.org/10.1016/b978-1-84334-359-2.50005-6openalex-snapshot
Usability inspection methods
inferredcites →https://doi.org/10.1016/j.cag.2007.09.006openalex-snapshot
View-projection animation for 3D occlusion management
inferredcites →https://doi.org/10.1016/s0079-6123(06)55002-2openalex-snapshot
Chapter 2 Building the gist of a scene: the role of global image features in recognition
inferredcites →https://doi.org/10.1016/s0166-4115(08)62386-9openalex-snapshot
Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research
inferredcites →https://doi.org/10.1016/s0262-8856(02)00048-3openalex-snapshot
British Machine Vision Conference 2000
inferredcites →https://doi.org/10.1023/a:1011139631724openalex-snapshot
Modeling the Shape of the Scene: A Holistic Representation of the Spatial Envelope
inferredcites →https://doi.org/10.1038/381520a0openalex-snapshot
Speed of processing in the human visual system
inferredcites →https://doi.org/10.1038/nn1224openalex-snapshot
The fusiform face area subserves face perception, not generic within-category identification
inferredcites →https://doi.org/10.1068/p5705openalex-snapshot
Rapid Detection of Person Information in a Naturalistic Scene
inferredcites →https://doi.org/10.1080/07370024.1990.9667153openalex-snapshot
A Semantic Analysis of the Design Space of Input Devices
inferredcites →https://doi.org/10.1093/oso/9780195118254.001.0001openalex-snapshot
An Ecological Approach to Perceptual Learning and Development
inferredcites →https://doi.org/10.1109/3dcve.2016.7563562openalex-snapshot
When the giant meets the ant an asymmetric approach for collaborative and concurrent object manipulation in a multi-scale environment
inferredcites →https://doi.org/10.1109/3dui.2016.7460027openalex-snapshot
Let your fingers do the walking: A unified approach for efficient short-, medium-, and long-distance travel in VR
inferredcites →https://doi.org/10.1109/3dui.2016.7460054openalex-snapshot
Scale matters! Analysis of dominant scale estimation in the presence of conflicting cues in multi-scale collaborative virtual environments
inferredcites →https://doi.org/10.1109/3dui.2017.7893320openalex-snapshot
Comparing leaning-based motion cueing interfaces for virtual reality locomotion
inferredcites →https://doi.org/10.1109/cvpr.2005.16openalex-snapshot
A Bayesian Hierarchical Model for Learning Natural Scene Categories
inferredcites →https://doi.org/10.1109/cvpr.2006.68openalex-snapshot
Beyond Bags of Features: Spatial Pyramid Matching for Recognizing Natural Scene Categories
inferredcites →https://doi.org/10.1109/cvpr.2010.5539970openalex-snapshot
SUN database: Large-scale scene recognition from abbey to zoo
inferredcites →https://doi.org/10.1109/cvpr.2011.5995448openalex-snapshot
From 3D scene geometry to human workspace
inferredcites →https://doi.org/10.1109/ds-rt.2007.9openalex-snapshot
Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems
inferredcites →https://doi.org/10.1109/iccv.2005.107openalex-snapshot
Geometric context from a single image
inferredcites →https://doi.org/10.1109/iccv.2013.235openalex-snapshot
3DNN: Viewpoint Invariant 3D Geometry Matching for Scene Understanding
inferredcites →https://doi.org/10.1109/infvis.1996.559215openalex-snapshot
Distortion viewing techniques for 3-dimensional data
inferredcites →https://doi.org/10.1109/ismar-adjunct.2019.00122openalex-snapshot
Accessible by Design: An Opportunity for Virtual Reality
inferredcites →https://doi.org/10.1109/ismar-adjunct54149.2021.00076openalex-snapshot
Exploring and Slicing Volumetric Medical Data in Augmented Reality Using a Spatially-Aware Mobile Device
inferredcites →https://doi.org/10.1109/mcg.2005.5openalex-snapshot
CirculaFloor [locomotion interface]
inferredcites →https://doi.org/10.1109/mcg.2006.84openalex-snapshot
Magic Lenses for augmented virtual environments
inferredcites →https://doi.org/10.1109/mcg.2018.011461524openalex-snapshot
A Taxonomy of Spatial Interaction Patterns and Techniques
inferredcites →https://doi.org/10.1109/tpami.2002.1023800openalex-snapshot
Blobworld: image segmentation using expectation-maximization and its application to image querying
inferredcites →https://doi.org/10.1109/tvcg.2006.167openalex-snapshot
Occlusion-Free Animation of Driving Routes for Car Navigation Systems
inferredcites →https://doi.org/10.1109/tvcg.2008.59openalex-snapshot
A Taxonomy of 3D Occlusion Management for Visualization
inferredcites →https://doi.org/10.1109/tvcg.2009.62openalex-snapshot
Estimation of Detection Thresholds for Redirected Walking Techniques
inferredcites →https://doi.org/10.1109/tvcg.2010.127openalex-snapshot
A Curved Ray Camera for Handling Occlusions through Continuous Multiperspective Visualization
inferredcites →https://doi.org/10.1109/tvcg.2012.44openalex-snapshot
Extended Overview Techniques for Outdoor Augmented Reality
inferredcites →https://doi.org/10.1109/tvcg.2016.2601607openalex-snapshot
Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation
inferredcites →https://doi.org/10.1109/tvcg.2018.2868594openalex-snapshot
Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface
inferredcites →https://doi.org/10.1109/tvcg.2018.2887379openalex-snapshot
Virtual Locomotion: A Survey
inferredcites →https://doi.org/10.1109/visual.2003.1250400openalex-snapshot
Using deformations for browsing volumetric data
inferredcites →https://doi.org/10.1109/vr.2004.1310071openalex-snapshot
Navigation with place representations and visible landmarks
inferredcites →https://doi.org/10.1109/vr.2006.106openalex-snapshot
Overcoming World in Miniature Limitations by a Scaled and Scrolling WIM
inferredcites →https://doi.org/10.1109/vr.2006.47openalex-snapshot
Design and Evaluation of Navigation Techniques for Multiscale Virtual Environments
inferredcites →https://doi.org/10.1109/vr.2009.4811045openalex-snapshot
iPhone/iPod Touch as Input Devices for Navigation in Immersive Virtual Environments
inferredcites →https://doi.org/10.1109/vr.2013.6549359openalex-snapshot
Evaluating usability of amplified head rotations on base-to-final turn for flight simulation training devices
inferredcites →https://doi.org/10.1109/vr.2017.7892227openalex-snapshot
Guided head rotation and amplified head rotation: Evaluating semi-natural travel and viewing techniques in virtual reality
inferredcites →https://doi.org/10.1109/vr.2017.7892315openalex-snapshot
The effect of geometric realism on presence in a virtual reality game
inferredcites →https://doi.org/10.1109/vrais.1997.583043openalex-snapshot
Travel in immersive virtual environments: an evaluation of viewpoint motion control techniques
inferredcites →https://doi.org/10.1111/j.1467-8659.2004.00781.xopenalex-snapshot
Way‐Finder: guided tours through complex walkthrough models
inferredcites →https://doi.org/10.1111/j.1467-9280.1994.tb00500.xopenalex-snapshot
From Blobs to Boundary Edges: Evidence for Time- and Spatial-Scale-Dependent Scene Recognition
inferredcites →https://doi.org/10.1145/1152399.1152441openalex-snapshot
A constrained road-based VR navigation technique for travelling in 3D city models
inferredcites →https://doi.org/10.1145/1179133.1179162openalex-snapshot
Powered shoes
inferredcites →https://doi.org/10.1145/1315184.1315224openalex-snapshot
Tour generation for exploration of 3D virtual environments
inferredcites →https://doi.org/10.1145/133994.134088openalex-snapshot
Through-the-lens camera control
inferredcites →https://doi.org/10.1145/1357054.1357179openalex-snapshot
Wedge
inferredcites →https://doi.org/10.1145/142920.134088openalex-snapshot
Through-the-lens camera control
inferredcites →https://doi.org/10.1145/1456650.1456652openalex-snapshot
A review of overview+detail, zooming, and focus+context interfaces
inferredcites →https://doi.org/10.1145/1476589.1476686openalex-snapshot
A head-mounted three dimensional display
inferredcites →https://doi.org/10.1145/1643928.1643973openalex-snapshot
A saliency-based method of simulating visual attention in virtual scenes
inferredcites →https://doi.org/10.1145/166117.166126openalex-snapshot
Toolglass and magic lenses
inferredcites →https://doi.org/10.1145/191666.191821openalex-snapshot
Passive real-world interface props for neurosurgical visualization
inferredcites →https://doi.org/10.1145/1982185.1982454openalex-snapshot
Improving 3D navigation in multiscale environments using cubemap-based techniques
inferredcites →https://doi.org/10.1145/223904.223938openalex-snapshot
Virtual reality on a WIM
inferredcites →https://doi.org/10.1145/237091.237098openalex-snapshot
3D magic lenses
inferredcites →https://doi.org/10.1145/2407336.2407344openalex-snapshot
FlyVIZ
inferredcites →https://doi.org/10.1145/253284.253301openalex-snapshot
An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
inferredcites →https://doi.org/10.1145/2642918.2647417openalex-snapshot
ParaFrustum
inferredcites →https://doi.org/10.1145/2669485.2669528openalex-snapshot
Multi-Touch Manipulation of Magic Lenses for Information Visualization
inferredcites →https://doi.org/10.1145/2792790openalex-snapshot
The VR Book
inferredcites →https://doi.org/10.1145/2806173openalex-snapshot
Proceedings of the 2015 Virtual Reality International Conference
inferredcites →https://doi.org/10.1145/2817721.2817726openalex-snapshot
BodyLenses
inferredcites →https://doi.org/10.1145/2858036.2858212openalex-snapshot
Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays
inferredcites →https://doi.org/10.1145/291080.291101openalex-snapshot
Intelligent multi-shot visualization interfaces for dynamic 3D worlds
inferredcites →https://doi.org/10.1145/2915917openalex-snapshot
Reproducing Reality
inferredcites →https://doi.org/10.1145/2967934.2968105openalex-snapshot
Point & Teleport Locomotion Technique for Virtual Reality
inferredcites →https://doi.org/10.1145/2984751.2985735openalex-snapshot
Expanding the Field-of-View of Head-Mounted Displays with Peripheral Blurred Images
inferredcites →https://doi.org/10.1145/2993369.2993391openalex-snapshot
GiAnt
inferredcites →https://doi.org/10.1145/301153.301168openalex-snapshot
Affordance, conventions, and design
inferredcites →https://doi.org/10.1145/3098279.3122124openalex-snapshot
Visualizing out-of-view objects in head-mounted augmented reality
inferredcites →https://doi.org/10.1145/3126594.3126636openalex-snapshot
Shot Orientation Controls for Interactive Cinematography with 360 Video
inferredcites →https://doi.org/10.1145/3126594.3126656openalex-snapshot
Outside-In
inferredcites →https://doi.org/10.1145/3131085.3131088openalex-snapshot
Field-of-view extension for VR viewers
inferredcites →https://doi.org/10.1145/3170427.3186485openalex-snapshot
Demonstration of Enabling People with Visual Impairments to Navigate Virtual Reality with a Haptic and Auditory Cane Simulation
inferredcites →https://doi.org/10.1145/3191801.3191815openalex-snapshot
Evaluating joystick control for view rotation in virtual reality with continuous turning, discrete turning, and field-of-view reduction
inferredcites →https://doi.org/10.1145/3220162.3220182openalex-snapshot
Understanding Indoor Scene
inferredcites →https://doi.org/10.1145/3229434.3229437openalex-snapshot
RadialLight
inferredcites →https://doi.org/10.1145/3229434.3229438openalex-snapshot
Beyond Halo and Wedge
inferredcites →https://doi.org/10.1145/323663.323667openalex-snapshot
Testbed evaluation of virtual environment interaction techniques
inferredcites →https://doi.org/10.1145/3290605.3300243openalex-snapshot
TabletInVR
inferredcites →https://doi.org/10.1145/3290605.3300288openalex-snapshot
A Comparison of Notification Techniques for Out-of-View Objects in Full-Coverage Displays
inferredcites →https://doi.org/10.1145/3290605.3300310openalex-snapshot
PlaneVR
inferredcites →https://doi.org/10.1145/3290605.3300341openalex-snapshot
SeeingVR
inferredcites →https://doi.org/10.1145/3290605.3300377openalex-snapshot
Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories
inferredcites →https://doi.org/10.1145/3290605.3300458openalex-snapshot
On the Shoulder of the Giant
inferredcites →https://doi.org/10.1145/3290605.3300792openalex-snapshot
Cross-Device Taxonomy
inferredcites →https://doi.org/10.1145/3290605.3300855openalex-snapshot
A Design Space for Gaze Interaction on Head-mounted Displays
inferredcites →https://doi.org/10.1145/3313831.3376265openalex-snapshot
Virtual Reality Games for People Using Wheelchairs
inferredcites →https://doi.org/10.1145/3313831.3376340openalex-snapshot
Improving Humans' Ability to Interpret Deictic Gestures in Virtual Reality
inferredcites →https://doi.org/10.1145/3313831.3376606openalex-snapshot
"How do I make this thing smile?"
inferredcites →https://doi.org/10.1145/3313831.3376803openalex-snapshot
HiveFive: Immersion Preserving Attention Guidance in Virtual Reality
inferredcites →https://doi.org/10.1145/3319499.3330292openalex-snapshot
Situationally aware mobile devices for overcoming situational impairments
inferredcites →https://doi.org/10.1145/3411764.3445196openalex-snapshot
A Critical Examination of Virtual Reality Technology in the Context of the Minority Body
inferredcites →https://doi.org/10.1145/3441852.3471230openalex-snapshot
Nearmi: A Framework for Designing Point of Interest Techniques for VR Users with Limited Mobility
inferredcites →https://doi.org/10.1145/3461778.3462106openalex-snapshot
A Taxonomy of Sounds in Virtual Reality
inferredcites →https://doi.org/10.1145/3510463openalex-snapshot
Two-In-One: A Design Space for Mapping Unimanual Input into Bimanual Interactions in VR for Users with Limited Movement
inferredcites →https://doi.org/10.1145/355460.355466openalex-snapshot
Configuration agents, control and privacy
inferredcites →https://doi.org/10.1145/364338.364339openalex-snapshot
Hands-free multi-scale navigation in virtual environments
inferredcites →https://doi.org/10.1145/502348.502363openalex-snapshot
View management for virtual and augmented reality
inferredcites →https://doi.org/10.1145/503376.503398openalex-snapshot
Creating principal 3D curves with digital tape drawing
inferredcites →https://doi.org/10.1145/571985.572000openalex-snapshot
StyleCam
inferredcites →https://doi.org/10.1145/585740.585751openalex-snapshot
Application and taxonomy of through-the-lens techniques
inferredcites →https://doi.org/10.1145/636593.636598openalex-snapshot
Guiding visitors of Web3D worlds through automatically generated tours
inferredcites →https://doi.org/10.1145/642611.642695openalex-snapshot
Halo
inferredcites →https://doi.org/10.1145/91394.91442openalex-snapshot
Exploration and virtual camera control in virtual three dimensional environments
inferredcites →https://doi.org/10.1145/948496openalex-snapshot
Proceedings of the working conference on Advanced visual interfaces
inferredcites →https://doi.org/10.1145/948496.948528openalex-snapshot
Figure captions in visual interfaces
inferredcites →https://doi.org/10.1145/988834.988870openalex-snapshot
Through the looking glass
inferredcites →https://doi.org/10.1145/989863.989871openalex-snapshot
Integrating expanding annotations with a 3D explosion probe
inferredcites →https://doi.org/10.1146/annurev.psych.58.110405.085632openalex-snapshot
Visual Perception and the Statistical Properties of Natural Scenes
inferredcites →https://doi.org/10.1162/1054746053890288openalex-snapshot
mCVEs: Using Cross-Scale Collaboration to Support User Interaction with Multiscale Structures
inferredcites →https://doi.org/10.1162/105474699566512openalex-snapshot
Virtual Locomotion: Walking in Place through Virtual Environments
inferredcites →https://doi.org/10.1162/pres.1994.3.2.130openalex-snapshot
Depth of Presence in Virtual Environments
inferredcites →https://doi.org/10.1167/7.1.10openalex-snapshot
What do we perceive in a glance of a real-world scene?
inferredcites →https://doi.org/10.1177/0018720811405196openalex-snapshot
Characteristics of Head-Mounted Displays and Their Effects on Simulator Sickness
inferredcites →https://doi.org/10.1177/154193120605000909openalex-snapshot
Nasa-Task Load Index (NASA-TLX); 20 Years Later
inferredcites →https://doi.org/10.1191/1478088706qp063oaopenalex-snapshot
Using thematic analysis in psychology
inferredcites →https://doi.org/10.1371/journal.pone.0095848openalex-snapshot
Categorization of Natural Dynamic Audiovisual Scenes
inferredcites →https://doi.org/10.1523/jneurosci.09-05-01628.1989openalex-snapshot
The "motion-blind" patient: low-level spatial and temporal filters
inferredcites →https://doi.org/10.20380/gi2002.03openalex-snapshot
A Fresh Perspective
inferredcites →https://doi.org/10.20385/1860-2037/3.2006.12openalex-snapshot
High level methods for scene exploration
inferredcites →https://doi.org/10.2312/vissym/eurovis07/267-274openalex-snapshot
Viewpoint Selection for Intervention Planning
inferredcites →https://doi.org/10.3389/fpsyg.2013.00917openalex-snapshot
Exploring the role of gaze behavior and object detection in scene understanding
inferredcites →https://doi.org/10.3389/fpsyg.2013.00954openalex-snapshot
Understanding scene understanding
inferredcites →https://doi.org/10.48550/arxiv.2002.03037openalex-snapshot
Above Surface Interaction for Multiscale Navigation in Mobile Virtual Reality
inferredcites →https://doi.org/10.5220/0001350101840191openalex-snapshot
VIEWPOINT QUALITY AND GLOBAL SCENE EXPLORATION STRATEGIES
inferredcites →https://doi.org/10.5244/c.26.128openalex-snapshot
Data-Driven Scene Understanding from 3D Models

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Advanced Technologies in Creative Architectural Design: A Systematic Review
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inferred← citeshttps://doi.org/10.1145/3663547.3762152openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3663548.3675639openalex-snapshot
SoundHapticVR: Head-Based Spatial Haptic Feedback for Accessible Sounds in Virtual Reality for Deaf and Hard of Hearing Users
inferred← citeshttps://doi.org/10.1145/3706598.3713558openalex-snapshot
Asleep at the Virtual Wheel: The Increasing Inaccessibility of Virtual Reality Applications
inferred← citeshttps://doi.org/10.1145/3746027.3758247openalex-snapshot
ICS-MR: Interactive Conversation Scenarios for Assessment of Mixed Reality Communication
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Can You Move These Over There? Exploring an LLM-based VR Mover to Support Natural Multi-object Manipulation
inferred← citeshttps://doi.org/10.1145/3770755openalex-snapshot
An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability
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RETRACTED: Design of online teaching system for preschool art based on virtual reality technology
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Dimensional Design Diagrams as a Form of Intermediate Design Knowledge
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Evaluation of Universal Accessible Housing (UAH) Design Using Virtual Reality: A Focus on Circulation Areas
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Methods to Determine the Similarity and Distance between Researchers from Classification Algorithms
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