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V^3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1109/3dv62453.2024.00044openalex-snapshot
Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
inferredcites →https://doi.org/10.1109/cvpr.1993.341010openalex-snapshot
Proceedings of IEEE Conference on Computer Vision and Pattern Recognition
inferredcites →https://doi.org/10.1109/cvpr52733.2024openalex-snapshot
2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
inferredcites →https://doi.org/10.1109/icme57554.2024.10687892openalex-snapshot
Efficient Dynamic-NeRF Based Volumetric Video Coding with Rate Distortion Optimization
inferredcites →https://doi.org/10.1109/tvcg.2023.3247082openalex-snapshot
NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fields
inferredcites →https://doi.org/10.1145/3450626.3459756openalex-snapshot
Editable free-viewpoint video using a layered neural representation
inferredcites →https://doi.org/10.1145/3474085openalex-snapshot
Proceedings of the 29th ACM International Conference on Multimedia
inferredcites →https://doi.org/10.1145/3474085.3475412openalex-snapshot
iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering
inferredcites →https://doi.org/10.1145/3503250openalex-snapshot
NeRF
inferredcites →https://doi.org/10.1145/3528223.3530127openalex-snapshot
Instant neural graphics primitives with a multiresolution hash encoding
inferredcites →https://doi.org/10.1145/3550454.3555451openalex-snapshot
Human Performance Modeling and Rendering via Neural Animated Mesh
inferredcites →https://doi.org/10.1145/3550469openalex-snapshot
SIGGRAPH Asia 2022 Conference Papers
inferredcites →https://doi.org/10.1145/3592415openalex-snapshot
HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion
inferredcites →https://doi.org/10.1145/3592426openalex-snapshot
MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes
inferredcites →https://doi.org/10.1145/3592433openalex-snapshot
3D Gaussian Splatting for Real-Time Radiance Field Rendering
inferredcites →https://doi.org/10.48550/arxiv.2003.08934openalex-snapshot
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
inferredcites →https://doi.org/10.48550/arxiv.2210.14831openalex-snapshot
Streaming Radiance Fields for 3D Video Synthesis

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-3-032-37016-7_12openalex-snapshot
DLGStream: Dynamic Language-Embedded Gaussian Splatting for Open-Vocabulary Enabled Free-Viewpoint Video Streaming
inferred← citeshttps://doi.org/10.1016/j.cag.2025.104268openalex-snapshot
On-site single image SVBRDF reconstruction with active planar lighting
inferred← citeshttps://doi.org/10.1016/j.daach.2025.e00492openalex-snapshot
3D reconstruction of cultural heritage sites; A case study of Patan Durbar Square
inferred← citeshttps://doi.org/10.1016/j.gmod.2025.101258openalex-snapshot
Computing medial axis of a simple polygon in linear time based on R-L sequence
inferred← citeshttps://doi.org/10.1109/access.2025.3541856openalex-snapshot
GlassGaussian: Extending 3D Gaussian Splatting for Realistic Imperfections and Glass Materials
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02206openalex-snapshot
Chat2SVG: Vector Graphics Generation with Large Language Models and Image Diffusion Models
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02480openalex-snapshot
Ctrl-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion
inferred← citeshttps://doi.org/10.1109/cvprf71909.2026.00048openalex-snapshot
CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery
inferred← citeshttps://doi.org/10.1109/icassp55912.2026.11460837openalex-snapshot
Adaptive Volumetric Video Streaming with Image-Based Rendering
inferred← citeshttps://doi.org/10.1109/icnc64010.2025.10993778openalex-snapshot
Gaussian Splatting: State-of-The-Arts and Future Trends
inferred← citeshttps://doi.org/10.1109/icnc68183.2026.11416836openalex-snapshot
TV-GS: Triplane Video-based Dynamic 3D Gaussian Splatting Representation for 2D Video Coding
inferred← citeshttps://doi.org/10.1109/infocom59046.2026.11571182openalex-snapshot
AirGS: Real-Time 4D Gaussian Streaming for Free-Viewpoint Video Experiences
inferred← citeshttps://doi.org/10.1109/iscas66217.2026.11562266openalex-snapshot
Dual-Hilbert Scan for Efficient Video-Based Gaussian Splatting Compression
inferred← citeshttps://doi.org/10.1109/mmsp64401.2025.11324257openalex-snapshot
Dynamic Gaussian Streams for Volumetric Video via Codebook-Based Quantization
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3654794openalex-snapshot
GSCodec Studio: A Modular Framework for Gaussian Splat Compression
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3670178openalex-snapshot
Low-Rank Approximation for Efficient Compression of Gaussian Splatting Spherical Harmonics
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3686427openalex-snapshot
i3DV: Intelligent 3D Volumetric Video Coding Standard and Platform
inferred← citeshttps://doi.org/10.1109/tdsc.2025.3580285openalex-snapshot
Synthesizing Glyph Vectors for Practical Information Hiding in Documents
inferred← citeshttps://doi.org/10.1109/tmc.2026.3709166openalex-snapshot
MobileSplat: Real-Time Streaming and Rendering of City-Scale 3D Scenes for Mobile Platforms
inferred← citeshttps://doi.org/10.1109/ton.2025.3638407openalex-snapshot
Cetus: Online Context-Aware Cross-Layer Coordination for Efficient Live Volumetric Video Streaming
inferred← citeshttps://doi.org/10.1109/tpami.2025.3547889openalex-snapshot
SVGDreamer++: Advancing Editability and Diversity in Text-Guided SVG Generation
inferred← citeshttps://doi.org/10.1109/wacv61042.2026.00801openalex-snapshot
SceneShine: Illumination-aware Human Scene Gaussian Re-Splatting from Mobile Device Video
inferred← citeshttps://doi.org/10.1145/3680207.3723485openalex-snapshot
L3GS: Layered 3D Gaussian Splats for Efficient 3D Scene Delivery
inferred← citeshttps://doi.org/10.1145/3680207.3765267openalex-snapshot
Vega: Fully Immersive Mobile Volumetric Video Streaming with 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1145/3711875.3729160openalex-snapshot
NeRFlow: Towards Adaptive Streaming for NeRF Videos
inferred← citeshttps://doi.org/10.1145/3721238.3730599openalex-snapshot
SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars
inferred← citeshttps://doi.org/10.1145/3721238.3730678openalex-snapshot
Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1145/3731213openalex-snapshot
QUASAR: Quad-based Adaptive Streaming And Rendering
inferred← citeshttps://doi.org/10.1145/3731214openalex-snapshot
Echoes of the Coliseum: Towards 3D Live streaming of Sports Events
inferred← citeshttps://doi.org/10.1145/3745756.3809219openalex-snapshot
HoloMobile: Photorealistic Avatar on Mobile via Compact Dynamic Gaussians from a Monocular Video
inferred← citeshttps://doi.org/10.1145/3746027.3755233openalex-snapshot
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
inferred← citeshttps://doi.org/10.1145/3746027.3755317openalex-snapshot
HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D Avatars
inferred← citeshttps://doi.org/10.1145/3746027.3755370openalex-snapshot
SizeGS: Size-aware Compression of 3D Gaussian Splatting via Mixed Integer Programming
inferred← citeshttps://doi.org/10.1145/3757377.3763851openalex-snapshot
PowerGS: Display-Rendering Power Co-Optimization for Neural Rendering in Power-Constrained XR Systems
inferred← citeshttps://doi.org/10.1145/3757377.3763975openalex-snapshot
Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos
inferred← citeshttps://doi.org/10.1145/3793853.3795750openalex-snapshot
CubeGS: Cube-wise Motion Residual Prediction for Gaussian Splatting Streaming
inferred← citeshttps://doi.org/10.1145/3793853.3795764openalex-snapshot
LMG: Efficient Streaming of Layered Mesh-Gaussian 3D Scenes
inferred← citeshttps://doi.org/10.1145/3798065.3798081openalex-snapshot
Reuse, Patch, or Refresh? 6DoF Interaction-Triggered Progressive Updates for Volumetric Streaming
inferred← citeshttps://doi.org/10.1145/3799902.3811112openalex-snapshot
SmoothMotionVectors: Optimizing Your Content for Video Codecs in Free View Video Compression
inferred← citeshttps://doi.org/10.1145/3810919.3810924openalex-snapshot
3DGS on Your Phone: Towards Fully Immersive Mobile Volumetric Video Streaming
inferred← citeshttps://doi.org/10.1145/3842656.3843835openalex-snapshot
Delta Splatting: Dynamic 3D Triangle Splatting for Volumetric Video Streaming
inferred← citeshttps://doi.org/10.1177/13548565261425432openalex-snapshot
Filmmaking with volumetric video capture
inferred← citeshttps://doi.org/10.2139/ssrn.7272225openalex-snapshot
GDA‑Net: An Unsupervised Domain Adaptation Network for 3D Gaussian Splats
inferred← citeshttps://doi.org/10.3390/sym16111512openalex-snapshot
A Neural Network-Based State-Constrained Control Strategy for Underactuated Aerial Transportation Systems Within Narrow Workspace
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