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Real-Time Rendering, Third Edition

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inferred← citeshttps://doi.org/10.1007/978-3-319-49487-6_7openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-319-50835-1_38openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-27851-8_171-1openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-28903-3_3openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-28903-3_7openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-32350-8_1openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-33179-4_50openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-33179-4_67openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-3-642-34384-1_39openalex-snapshot
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Realistic Interactive Pedestrian Simulation and Visualization for Virtual 3D Environments
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Probabilistic Visibility Evaluation for Direct Illumination
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Order-Independent Transparency for Programmable Deferred Shading Pipelines
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RGB2AO: Ambient Occlusion Generation from RGB Images
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March of the Froblins
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Real-time horizon-based reflection occlusion
inferred← citeshttps://doi.org/10.1145/1670252.1670289openalex-snapshot
Collision-free travel with terrain maps
inferred← citeshttps://doi.org/10.1145/1670252.1670303openalex-snapshot
Dynamic light amplification for immersive environment rendering
inferred← citeshttps://doi.org/10.1145/1730804.1730817openalex-snapshot
FreePipe
inferred← citeshttps://doi.org/10.1145/1836049.1836077openalex-snapshot
A scalable architecture for the HTML5/X3D integration model X3DOM
inferred← citeshttps://doi.org/10.1145/1836248.1836276openalex-snapshot
A framework for enhancing depth perception in computer graphics
inferred← citeshttps://doi.org/10.1145/1925059.1925075openalex-snapshot
Front-to-back blending with early fragment discarding
inferred← citeshttps://doi.org/10.1145/1944745.1944749openalex-snapshot
High quality elliptical texture filtering on GPU
inferred← citeshttps://doi.org/10.1145/1944745.1944772openalex-snapshot
GPU curvature estimation on deformable meshes
inferred← citeshttps://doi.org/10.1145/1966394.1966401openalex-snapshot
Antialiasing recovery
inferred← citeshttps://doi.org/10.1145/1980462.1980491openalex-snapshot
Interactive person path analysis in reconstructed public buildings
inferred← citeshttps://doi.org/10.1145/2010425.2010439openalex-snapshot
Enhancing realism of mixed reality applications through real-time depth-imaging devices in X3D
inferred← citeshttps://doi.org/10.1145/2018323.2018327openalex-snapshot
The alchemy screen-space ambient obscurance algorithm
inferred← citeshttps://doi.org/10.1145/2024156.2024215openalex-snapshot
Progressive photon beams
inferred← citeshttps://doi.org/10.1145/2070781.2024215openalex-snapshot
Progressive photon beams
inferred← citeshttps://doi.org/10.1145/2073304.2073358openalex-snapshot
Real time ambient occlusion by curvature dependent occlusion function
inferred← citeshttps://doi.org/10.1145/2087756.2087773openalex-snapshot
Antialiasing recovery for edit propagation
inferred← citeshttps://doi.org/10.1145/2343483.2343489openalex-snapshot
State of the art in photon density estimation
inferred← citeshttps://doi.org/10.1145/2448196.2448207openalex-snapshot
Toward practical real-time photon mapping
inferred← citeshttps://doi.org/10.1145/2448196.2448214openalex-snapshot
Multi-view ambient occlusion with importance sampling
inferred← citeshttps://doi.org/10.1145/2448531.2448539openalex-snapshot
Representing BRDF by wavelet transformation of pair-copula constructions
inferred← citeshttps://doi.org/10.1145/2461217.2461230openalex-snapshot
Apparent resolution enhancement for animations
inferred← citeshttps://doi.org/10.1145/2461912.2462015openalex-snapshot
A 4
inferred← citeshttps://doi.org/10.1145/2461912.2462024openalex-snapshot
High resolution sparse voxel DAGs
inferred← citeshttps://doi.org/10.1145/2484238openalex-snapshot
Authoring and animating painterly characters
inferred← citeshttps://doi.org/10.1145/2536764.2536766openalex-snapshot
A framework for applying the principles of depth perception to information visualization
inferred← citeshttps://doi.org/10.1145/2568058.2568062openalex-snapshot
Sierra
inferred← citeshttps://doi.org/10.1145/2661229.2661276openalex-snapshot
Automatic shader simplification using surface signal approximation
inferred← citeshttps://doi.org/10.1145/2668975.2668979openalex-snapshot
Addressing grazing angle reflections in Phong models
inferred← citeshttps://doi.org/10.1145/2699647openalex-snapshot
Layered Light Field Reconstruction for Defocus Blur
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