Inferred edges come from two machine sources: sweeps of open repository
metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is
labelled with the one it came from. Neither is a complete citation index — absence here is not
evidence of absence.
Is this your work? Sign in with ORCID and put your name on the
claims that are yours.
Reference health. See whether every reference in this work resolves to a
known work and none has been retracted — and get a dated CiteStamped
badge you can embed.
Combining Augmented Reality and Fairy Tales to Teach Science to Primary School Students: Teachers’ Experience from the Fairy Tale Science Augmented (FAnTASIA) Project
Augmented Reality in Education: Effective Strategies for Curriculum Integration and Its Influence on Student Motivation and Attitudes—A Systematic Review
Can an augmented reality-integrated gamification approach enhance vocational high school students' learning outcomes and motivation in an electronics course?
The effects of an augmented reality lens imaging learning system on students’ science achievement, learning motivation, and inquiry skills in physics inquiry activities
Exploring the influence of the use of augmented reality for analyzing the safety of sport equipment in motivational climate, behaviors, and intention to use in a higher education context: a structural equation modelling approach
Using an Augmented-Reality Game-Based Application to Enhance Language Learning and Motivation of Elementary School EFL Students: A Comparative Study in Rural and Urban Areas
Effects of reading augmented reality storybook versus normal storybook reading on preoperative fear and anxiety levels of children in the age group of 7–12 years: A randomized controlled trial
The effect of mobile augmented reality application developed for injections on the knowledge and skill levels of nursing students: An experimental controlled study
The effect of using theodolite 3D AR in teaching measurement error on learning outcomes and satisfaction of civil engineering students with different spatial ability
Artırılmış Gerçeklik Uygulamalarının Eğitimde Kullanımının Başarı Üzerindeki Etkisinin İncelenmesi: 2010-2020 Yılları arasında Yapılan Çalışmaların Meta-Analizi
استراتيجية مقترحة قائمة علي نظرية الذکاء الناجح باستخدام تقنية الواقع المعززفي تدريس التاريخ لتنمية مهارات التفکير التحليلي والتخيل التاريخي لتلاميذ المرحلة الإعدادية
أثر التفاعل بین نمط تقدیم المحتوى (إلکترونی/ معزز) والأسلوب المعرفی للمتعلم (متحمل/ غیر متحمل الغموض) على التحصیل الفوری والمرجأ للمفاهیم التکنولوجیة لدى طلاب الحلقة الثانیة من التعلیم الأساسی
العلاقة بین عدد العلامات (أحادی- متعدد) ونوع المحتوى (صور رقمیة- فیدیو) بکتب الواقع المعزز وأثرها على تعرف الطالبات على مکونات الحاسب وتحصیلهن وانخراطهن فی التعلم وشعورهن بالرضا
Formation of a new language personality when teaching a foreign language in a non-linguistic university in the context of digitalization: changing motivational triggers
Application in Augmented Reality for Learning Mathematical Functions: A Study for the Development of Spatial Intelligence in Secondary Education Students
ЭЛЕМЕНТЫ ТЕХНОЛОГИИ ДОПОЛНЕННОЙ РЕАЛЬНОСТИ НА УРОКАХ ГЕОМЕТРИИ
Editorial review for independent work. ICSAC — the Institute for Complexity
Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.