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Real-Time Extendible-Resolution Display of On-line Dynamic Terrain

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-642-78114-8_29openalex-snapshot
Multi-resolution 3D approximations for rendering complex scenes
inferredcites →https://doi.org/10.1007/bf01782231openalex-snapshot
Multiresolution models for topographic surface description
inferredcites →https://doi.org/10.1016/1049-9652(92)90062-3openalex-snapshot
Hierarchical triangulation using cartographic coherence
inferredcites →https://doi.org/10.1109/38.19053openalex-snapshot
A pyramidal data structure for triangle-based surface description
inferredcites →https://doi.org/10.1109/visual.1997.663860openalex-snapshot
ROAMing terrain: Real-time Optimally Adapting Meshes
inferredcites →https://doi.org/10.1145/133994.134010openalex-snapshot
Decimation of triangle meshes
inferredcites →https://doi.org/10.1145/220279.220334openalex-snapshot
On levels of detail in terrains
inferredcites →https://doi.org/10.1145/237170.237216openalex-snapshot
Progressive meshes
inferredcites →https://doi.org/10.1145/237170.237217openalex-snapshot
Real-time, continuous level of detail rendering of height fields
inferredcites →https://doi.org/10.1145/258734.258843openalex-snapshot
View-dependent refinement of progressive meshes
inferredcites →https://doi.org/10.1145/258734.258847openalex-snapshot
View-dependent simplification of arbitrary polygonal environments
inferredcites →https://doi.org/10.1145/258734.258849openalex-snapshot
Surface simplification using quadric error metrics
inferredcites →https://doi.org/10.5555/601671.601729openalex-snapshot
Visualization of large terrains made easy

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/11736639_110openalex-snapshot
Research of Dynamic Terrain in Complex Battlefield Environments
inferred← citeshttps://doi.org/10.1007/3dres.04(2010)01openalex-snapshot
Dynamic terrain rendering
inferred← citeshttps://doi.org/10.1007/978-3-319-63312-1_71openalex-snapshot
Terrain Visualization Based on Viewpoint Movement
inferred← citeshttps://doi.org/10.1007/978-3-642-29050-3_17openalex-snapshot
Multi-samples Texture Synthesis for Dynamic Terrain Based on Constraint Conditions
inferred← citeshttps://doi.org/10.1016/j.compeleceng.2013.06.010openalex-snapshot
Design of highly realistic virtual environment for excavator simulator
inferred← citeshttps://doi.org/10.1109/cise.2009.5365552openalex-snapshot
Real-Time GPU-Based Visualization of Tile Tracks in Dynamic Terrain
inferred← citeshttps://doi.org/10.1109/cso.2009.444openalex-snapshot
Notice of Violation of IEEE Publication Principles: 3D Vector-Raster Data Integration Model Based on View Dependent Quadtree and GPU Friendly Rendering Algorithm
inferred← citeshttps://doi.org/10.1109/dmamh.2007.60openalex-snapshot
Real-Time Visualization of Dynamic Terrain in Off-Road Driving Simulation System
inferred← citeshttps://doi.org/10.1109/dmamh.2007.68openalex-snapshot
View Synthesis from Two Unrectified Images
inferred← citeshttps://doi.org/10.1109/eitce47263.2019.9095098openalex-snapshot
Real-Time LOD Rendering of Tire Tracks in Dynamic Terrain
inferred← citeshttps://doi.org/10.1109/iccias.2006.295342openalex-snapshot
Dynamic Terrain Visualization Method using Strip Masks and Its Applications
inferred← citeshttps://doi.org/10.1109/iccis.2010.79openalex-snapshot
Hydraulic Flow Simulation on Dynamical Changing Terrain
inferred← citeshttps://doi.org/10.1109/iccsit.2010.5565005openalex-snapshot
Real-time visualization of tire tracks in large scale dynamic terrain
inferred← citeshttps://doi.org/10.1109/icicisys.2010.5658282openalex-snapshot
An application of genetic algorithm based on abstract data type for the problem of generation of scenarios for electronic games
inferred← citeshttps://doi.org/10.1109/icma.2009.5246101openalex-snapshot
Visual system design for excavator simulator with deformable terrain
inferred← citeshttps://doi.org/10.1109/icma.2009.5246436openalex-snapshot
Realistic vehicle driving simulator with dynamic terrain deformation
inferred← citeshttps://doi.org/10.1109/icvgip.2008.82openalex-snapshot
Real-Time Painterly Rendering of Terrains
inferred← citeshttps://doi.org/10.1109/icvgip.2008.85openalex-snapshot
Real-Time Rendering and Manipulation of Large Terrains
inferred← citeshttps://doi.org/10.1109/icvrv.2013.69openalex-snapshot
Real-Time Dynamic Visualization of Wheel Ruts Based on Vega Prime
inferred← citeshttps://doi.org/10.1109/ifita.2009.573openalex-snapshot
Notice of Violation of IEEE Publication Principles - 3D Real-Time Representation of Sociocultural Features Based on Vector-Raster Data Integration Model
inferred← citeshttps://doi.org/10.1109/spac46244.2018.8965569openalex-snapshot
The error metric based on roughness
inferred← citeshttps://doi.org/10.1109/spac46244.2018.8965645openalex-snapshot
Research and implementation of multiscale dynamic terrain
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2005.00828.xopenalex-snapshot
An Interactive Deformation System for Granular Material
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2008.01128.xopenalex-snapshot
Real‐Time Rendering and Editing of Vector‐based Terrains
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2012.03017.xopenalex-snapshot
Interactive Editing of GigaSample Terrain Fields
inferred← citeshttps://doi.org/10.1117/12.547044openalex-snapshot
A vehicle-terrain system modeling and simulation approach to mobility analysis of vehicles on soft terrain
inferred← citeshttps://doi.org/10.4304/jsw.9.4.889-894openalex-snapshot
Real-time Multiresolution Rendering for Dynamic Terrain
inferred← citeshttps://doi.org/10.5220/0003366901810186openalex-snapshot
REAL-TIME TERRAIN RENDERING WITH INCREMENTAL LOADING FOR INTERACTIVE TERRAIN MODELLING
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