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https://doi.org/10.2139/ssrn.4818597

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/eet.586openalex-extracted
A Gaming Exercise to Explore Problem‐Solving versus Relational Activities for River Floodplain Management
inferredcites →https://doi.org/10.1002/wcc.664openalex-extracted
Focus groups and serious gaming in climate change communication research—A methodological review
inferredcites →https://doi.org/10.1007/978-3-319-05834-4openalex-extracted
Serious Games Analytics
inferredcites →https://doi.org/10.1007/978-3-319-05834-4_1openalex-extracted
Serious Games Analytics: Theoretical Framework
inferredcites →https://doi.org/10.1007/978-3-319-05834-4_12openalex-extracted
Analytics-Driven Design: Impact and Implications of Team Member Psychological Perspectives on a Serious Games (SGs) Design Framework
inferredcites →https://doi.org/10.1007/978-3-319-05834-4_2openalex-extracted
A Meta-Analysis of Data Collection in Serious Games Research
inferredcites →https://doi.org/10.1007/978-3-319-40612-1_10openalex-extracted
Performance Assessment in Serious Games
inferredcites →https://doi.org/10.1007/s10113-012-0361-yopenalex-extracted
Combining qualitative and quantitative understanding for exploring cross-sectoral climate change impacts, adaptation and vulnerability in Europe
inferredcites →https://doi.org/10.1007/s10584-022-03318-xopenalex-extracted
The effects of serious gaming on risk perceptions of climate tipping points
inferredcites →https://doi.org/10.1016/j.chb.2016.09.062openalex-extracted
Using gameplay data to examine learning behavior patterns in a serious game
inferredcites →https://doi.org/10.1016/j.envsoft.2018.03.023openalex-extracted
A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis
inferredcites →https://doi.org/10.1016/j.gloenvcha.2010.09.012openalex-extracted
Are we adapting to climate change?
inferredcites →https://doi.org/10.1016/j.gloenvcha.2014.04.013openalex-extracted
Differentiating capacities as a means to sustainable climate change adaptation
inferredcites →https://doi.org/10.1016/j.gloenvcha.2015.09.015openalex-extracted
American adaptation: Social factors affecting new developments to address climate change
inferredcites →https://doi.org/10.1016/j.gloenvcha.2023.102795openalex-extracted
Experience with extreme weather events increases willingness-to-pay for climate mitigation policy
inferredcites →https://doi.org/10.1016/j.ijdrr.2020.101669openalex-extracted
The use of serious games in engaging stakeholders for disaster risk reduction, management and climate change adaption information elicitation
inferredcites →https://doi.org/10.1016/j.scs.2016.11.007openalex-extracted
Serious games on environmental management
inferredcites →https://doi.org/10.1038/s41558-018-0371-yopenalex-extracted
Meta-analyses of factors motivating climate change adaptation behaviour
inferredcites →https://doi.org/10.1080/10580530.2023.2267762openalex-extracted
Toward a Mid-Range Design Theory for Developing Pedagogically Effective Serious Games
inferredcites →https://doi.org/10.1080/13504622.2016.1214865openalex-extracted
Effects of locus of control on behavioral intention and learning performance of energy knowledge in game-based learning
inferredcites →https://doi.org/10.1080/13504622.2023.2225811openalex-extracted
What happens if …? Uncertainty in games and climate change education
inferredcites →https://doi.org/10.1080/17565529.2018.1562866openalex-extracted
Factors influencing the adaptation of farmers in response to climate change: a review
inferredcites →https://doi.org/10.1088/1748-9326/aac1c6openalex-extracted
Adaptive and interactive climate futures: systematic review of ‘serious games’ for engagement and decision-making
inferredcites →https://doi.org/10.1111/jfr3.12648openalex-extracted
A serious gaming approach to understanding household flood risk mitigation decisions
inferredcites →https://doi.org/10.1155/2012/369637openalex-extracted
Usability Testing for Serious Games: Making Informed Design Decisions with User Data
inferredcites →https://doi.org/10.1177/1046878118770217openalex-extracted
Games Ready to Use: A Serious Game for Teaching Natural Risk Management
inferredcites →https://doi.org/10.17083/ijsg.v5i1.222openalex-extracted
Data Analytics of Mobile Serious Games: Applying Bayesian Data Analysis Methods
inferredcites →https://doi.org/10.3390/app13116432openalex-extracted
Socio-Economic Decision Making and Emotion Elicitation with a Serious Game in the Wild
inferredcites →https://doi.org/10.3390/su132313277openalex-extracted
Learning through Play: A Serious Game as a Tool to Support Circular Economy Education and Business Model Innovation
inferredcites →https://doi.org/10.3920/978-90-8686-916-9_96openalex-extracted
96. Increasing adoption of precision agriculture via gamification: the farming simulator case
inferredcites →https://doi.org/10.4018/978-1-6684-9166-9openalex-extracted
Handbook of Research on Decision-Making Capabilities Improvement With Serious Games

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.3390/ijgi14060210openalex-snapshot
A Playful Participatory Planning System (P-PPS): A Framework for Collecting and Analyzing Player-Generated Spatial Data from Minecraft Worlds
inferred← citeshttps://doi.org/10.5194/gc-8-67-2025openalex-snapshot
Designing and evaluating a public engagement activity about sea level rise
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