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Classifying Objects in 3d Point Clouds Using Recurrent Neural Network: A Gru Lstm Hybrid Approach

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inferredcites →https://doi.org/10.1007/978-3-030-58539-6_41openalex-snapshot
PT2PC: Learning to Generate 3D Point Cloud Shapes from Part Tree Conditions
inferredcites →https://doi.org/10.1007/s10618-020-00679-8openalex-snapshot
TS-CHIEF: a scalable and accurate forest algorithm for time series classification
inferredcites →https://doi.org/10.1007/s10618-020-00710-yopenalex-snapshot
InceptionTime: Finding AlexNet for time series classification
inferredcites →https://doi.org/10.1016/j.asej.2020.11.011openalex-snapshot
Extreme gradient boosting (Xgboost) model to predict the groundwater levels in Selangor Malaysia
inferredcites →https://doi.org/10.1016/j.ins.2019.11.004openalex-snapshot
Data imbalance in classification: Experimental evaluation
inferredcites →https://doi.org/10.1017/s1049096521001463openalex-snapshot
Wikipedia and Political Science: Addressing Systematic Biases with Student Initiatives
inferredcites →https://doi.org/10.1109/iccv.2019.00396openalex-snapshot
3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions
inferredcites →https://doi.org/10.1109/icidm51048.2020.9339665openalex-snapshot
Virtual Reality 360 UTM Campus Tour with Voice Commands
inferredcites →https://doi.org/10.1109/tip.2021.3073318openalex-snapshot
HSGAN: Hierarchical Graph Learning for Point Cloud Generation
inferredcites →https://doi.org/10.1109/tpami.2021.3104172openalex-snapshot
AGO-Net: Association-Guided 3D Point Cloud Object Detection Network
inferredcites →https://doi.org/10.1109/tvcg.2020.3030471openalex-snapshot
Visual Analysis of Discrimination in Machine Learning
inferredcites →https://doi.org/10.1109/tvcg.2021.3067687openalex-snapshot
Hands-free interaction in immersive virtual reality: A systematic review
inferredcites →https://doi.org/10.1109/vrw52623.2021.00209openalex-snapshot
Remote Assistance with Mixed Reality for Procedural Tasks
inferredcites →https://doi.org/10.1117/12.2305151openalex-snapshot
Occluded object reconstruction for first responders with augmented reality glasses using conditional generative adversarial networks
inferredcites →https://doi.org/10.1145/3394171.3413535openalex-snapshot
User Centered Adaptive Streaming of Dynamic Point Clouds with Low Complexity Tiling
inferredcites →https://doi.org/10.1145/3469033openalex-snapshot
Edge-assisted Collaborative Image Recognition for Mobile Augmented Reality
inferredcites →https://doi.org/10.1145/3480433.3480437openalex-snapshot
Point Cloud Interaction and Manipulation in Virtual Reality
inferredcites →https://doi.org/10.1186/s40537-020-00349-yopenalex-snapshot
Boosting methods for multi-class imbalanced data classification: an experimental review
inferredcites →https://doi.org/10.17148/iarjset.2015.2305openalex-snapshot
Normalization: A Preprocessing Stage
inferredcites →https://doi.org/10.32614/cran.package.xgboostopenalex-snapshot
xgboost: Extreme Gradient Boosting
inferredcites →https://doi.org/10.3390/sym10120734openalex-snapshot
Background Augmentation Generative Adversarial Networks (BAGANs): Effective Data Generation Based on GAN-Augmented 3D Synthesizing
inferredcites →https://doi.org/10.38094/jastt20165openalex-snapshot
Classification Based on Decision Tree Algorithm for Machine Learning
inferredcites →https://doi.org/10.48550/arxiv.1805.00322openalex-snapshot
Occluded object reconstruction for first responders with augmented reality glasses using conditional generative adversarial networks
inferredcites →https://doi.org/10.48550/arxiv.1805.08318openalex-snapshot
Self-Attention Generative Adversarial Networks
inferredcites →https://doi.org/10.48550/arxiv.2108.04476openalex-snapshot
SP-GAN: Sphere-Guided 3D Shape Generation and Manipulation
inferredcites →https://doi.org/10.5120/ijca2016909926openalex-snapshot
Theoretical Study of Decision Tree Algorithms to Identify Pivotal Factors for Performance Improvement: A Review
inferredcites →https://doi.org/10.5194/isprs-archives-xlii-4-623-2018openalex-snapshot
INTERACTION AND LOCOMOTION TECHNIQUES FOR THE EXPLORATION OF MASSIVE 3D POINT CLOUDS IN VR ENVIRONMENTS
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