On the public citation graph
Coordinate-Aware Head–Hand Motion as Behavioral Process Data Across Immersive Interaction Contexts
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inferredcites →https://doi.org/10.1007/s00371-020-01942-1openalex-snapshot
Immersive analysis of user motion in VR applications
inferredcites →https://doi.org/10.1007/s10055-021-00518-1openalex-snapshot
Towards estimating affective states in Virtual Reality based on behavioral data
inferredcites →https://doi.org/10.1007/s10648-020-09586-2openalex-snapshot
The Cognitive Affective Model of Immersive Learning (CAMIL): a Theoretical Research-Based Model of Learning in Immersive Virtual Reality
inferredcites →https://doi.org/10.1016/j.chbr.2020.100035openalex-snapshot
Functional performance in a virtual reality task with differential executive functional loads
inferredcites →https://doi.org/10.1016/j.chbr.2025.100712openalex-snapshot
Metaverse technologies and human behavior: Insights into engagement, adoption, and ethical challenges
inferredcites →https://doi.org/10.1016/j.chbr.2025.100873openalex-snapshot
Self-regulated learning in immersive virtual reality: A case study on a pre-service teacher's behavior and perceptions
inferredcites →https://doi.org/10.1016/j.chbr.2025.100889openalex-snapshot
Leveraging virtual reality to study risk preference and impulsivity: Insights from a dual scoping review
inferredcites →https://doi.org/10.1016/j.chbr.2026.100950openalex-snapshot
Walking experience in real and virtual environments: A comparative study
inferredcites →https://doi.org/10.1016/j.chbr.2026.101053openalex-snapshot
CRAVE: Cross-Reality Analytics for Virtual Environments — deepening insights into human food selection and eating behavior
inferredcites →https://doi.org/10.1016/j.chbr.2026.101152openalex-snapshot
Comparing locomotion techniques in virtual reality: Effects on user experience and psychological appraisal of urban environment
inferredcites →https://doi.org/10.1016/j.compedu.2019.103778openalex-snapshot
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
inferredcites →https://doi.org/10.1016/j.compedu.2021.104429openalex-snapshot
A study of how immersion and interactivity drive VR learning
inferredcites →https://doi.org/10.1145/3301423openalex-snapshot
Automated Usability Evaluation of Virtual Reality Applications
Editorial review for independent work. ICSAC — the Institute for Complexity
Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.