On the public citation graph
A Virtual Reality Whiteboard System for Remote Collaboration Using Natural Handwriting
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-030-22649-7_11openalex-snapshot
AR Cooking: Comparing Display Methods for the Instructions of Cookwares on AR Goggles
inferredcites →https://doi.org/10.1007/s00779-017-1075-4openalex-snapshot
User experience evaluation of human representation in collaborative virtual environments
inferredcites →https://doi.org/10.1007/s10055-018-0376-xopenalex-snapshot
Do virtual reality head-mounted displays make a difference? A comparison of presence and self-efficacy between head-mounted displays and desktop computer-facilitated virtual environments
inferredcites →https://doi.org/10.1016/j.compedu.2013.07.033openalex-snapshot
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
inferredcites →https://doi.org/10.1016/j.compedu.2016.12.009openalex-snapshot
Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment
inferredcites →https://doi.org/10.1016/j.glohj.2022.07.001openalex-snapshot
Metaverse, token economies, and non-communicable diseases
inferredcites →https://doi.org/10.1016/j.lcsi.2012.12.004openalex-snapshot
‘Wait, let's just think about this’: Using the interactive whiteboard and talk rules to scaffold learning for co-regulation in collaborative science activities
inferredcites →https://doi.org/10.1016/j.robot.2012.09.013openalex-snapshot
An augmented reality training platform for assembly and maintenance skills
inferredcites →https://doi.org/10.1016/s0097-8493(02)00113-9openalex-snapshot
Experiments in Immersive Virtual Reality for Scientific Visualization
inferredcites →https://doi.org/10.1038/s41598-018-20454-6openalex-snapshot
Interactive Holographic Display Based on Finger Gestures
inferredcites →https://doi.org/10.1038/s41598-018-25951-2openalex-snapshot
Illusory body ownership of an invisible body interpolated between virtual hands and feet via visual-motor synchronicity
inferredcites →https://doi.org/10.1109/access.2020.2984509openalex-snapshot
Leveraging TPDV to Direction Estimation With a Single Pair of Commodity Devices
inferredcites →https://doi.org/10.1109/gcce46687.2019.9015375openalex-snapshot
A Novel AR Whiteboard System and Usability Study
inferredcites →https://doi.org/10.1109/icetet-sip-2254415.2022.9791699openalex-snapshot
3D Networking and Collaborative Environment for Online Education
inferredcites →https://doi.org/10.1109/icip.2014.7025313openalex-snapshot
Hand gesture recognition with leap motion and kinect devices
inferredcites →https://doi.org/10.1109/ietc54973.2022.9796765openalex-snapshot
Teaching & Learning in Virtual Reality: Metaverse Classroom Exploration
inferredcites →https://doi.org/10.1109/iicspi48186.2019.9096025openalex-snapshot
Implement Multi-Character Display in Virtual Reality Environment Based on Unet and Tracker
inferredcites →https://doi.org/10.1109/sibgra.2003.1241000openalex-snapshot
A sketch-based collaborative design system
inferredcites →https://doi.org/10.1109/vrw55335.2022.00040openalex-snapshot
Reality Check of Metaverse: A First Look at Commercial Social Virtual Reality Platforms
inferredcites →https://doi.org/10.1111/j.1365-2929.2006.02611.xopenalex-snapshot
Can virtual reality improve anatomy education? A randomised controlled study of a computer‐generated three‐dimensional anatomical ear model
inferredcites →https://doi.org/10.1111/j.1467-8535.2009.00955.xopenalex-snapshot
Lessons from learning in virtual environments
inferredcites →https://doi.org/10.1145/263407.263409openalex-snapshot
Immersion in desktop virtual reality
inferredcites →https://doi.org/10.1145/274644.274692openalex-snapshot
A multiple device approach for supporting whiteboard-based interactions
inferredcites →https://doi.org/10.1145/3009939.3009956openalex-snapshot
Immersive Analytics for Medicine
inferredcites →https://doi.org/10.1145/3196709.3196737openalex-snapshot
Bare-Handed 3D Drawing in Augmented Reality
inferredcites →https://doi.org/10.1145/3279778.3279782openalex-snapshot
Post-meeting Curation of Whiteboard Content Captured with Mobile Devices
inferredcites →https://doi.org/10.1145/3290607.3312761openalex-snapshot
Exploring Configuration of Mixed Reality Spaces for Communication
inferredcites →https://doi.org/10.1145/3304109.3323838openalex-snapshot
Multi-sensor capture and network processing for virtual reality conferencing
inferredcites →https://doi.org/10.1145/3313831.3376144openalex-snapshot
Breaking The Experience: Effects of Questionnaires in VR User Studies
inferredcites →https://doi.org/10.1145/3313831.3376146openalex-snapshot
Meta-AR-App: An Authoring Platform for Collaborative Augmented Reality in STEM Classrooms
inferredcites →https://doi.org/10.1145/3313831.3376470openalex-snapshot
Wireality: Enabling Complex Tangible Geometries in Virtual Reality with Worn Multi-String Haptics
inferredcites →https://doi.org/10.1145/3313831.3376550openalex-snapshot
A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing
inferredcites →https://doi.org/10.1145/3313831.3376652openalex-snapshot
"In VR, everything is possible!": Sketching and Simulating Spatially-Aware Interactive Spaces in Virtual Reality
inferredcites →https://doi.org/10.1145/3313831.3376832openalex-snapshot
Bug or Feature? Covert Impairments to Human Computer Interaction
inferredcites →https://doi.org/10.1145/3384419.3430461openalex-snapshot
Hand motion capture system based on multiple inertial sensors
inferredcites →https://doi.org/10.1504/ijguc.2020.103973openalex-snapshot
Implementation of a high-presence immersive traditional crafting system with remote collaborative work support
inferredcites →https://doi.org/10.15786/13700506openalex-snapshot
Socket Golf - Building A Google Cardboard Game In Unity
inferredcites →https://doi.org/10.22156/cs4smb.2018.8.6.123openalex-snapshot
Implementation of Traveling Contents for Elderly Patients using Virtual Reality and Photon Network
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1109/aiiot65859.2025.11105304openalex-snapshot
AirBoard: An AI Powered Whiteboard
inferred← citeshttps://doi.org/10.1109/icait61638.2024.10690494openalex-snapshot
Retracted: CNN Based Virtual Whiteboard Application
inferred← citeshttps://doi.org/10.1109/icvadv63329.2025.10961622openalex-snapshot
Co-Sketch: Drawing Together and Taking Notes Forever
inferred← citeshttps://doi.org/10.1109/otcon60325.2024.10688063openalex-snapshot
Transforming Teaching and Learning with Hand Gestures
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3679108openalex-snapshot
Latency Effects on Multi-Dimensional QoE in Networked VR Whiteboards
inferred← citeshttps://doi.org/10.1145/3711092openalex-snapshot
Towards Bare-Hand Interaction for Whiteboard Collaboration in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3772318.3790596openalex-snapshot
InkFlow: Connected Handwriting Recognition for Natural Mid-Air Input in Mixed Reality
inferred← citeshttps://doi.org/10.1145/3772318.3791856openalex-snapshot
Mapping Design Dimensions for Collaborative Learning in Virtual Reality: A Scoping Review
inferred← citeshttps://doi.org/10.1145/3772363.3798605openalex-snapshot
Web Pages as 3D Proxies in VR: A Design Framing and Preliminary Exploration
inferred← citeshttps://doi.org/10.24215/18509959.37.e15openalex-snapshot
Adaptando el juego de laberinto con asistencia de inteligencia artificial como un apoyo en el desarrollo de la motricidad fina
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