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Review of Three-Dimensional Model Simplification Algorithms Based on Quadric Error Metrics and Bibliometric Analysis by Knowledge Map

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Outgoing claims: the papers this work cites, builds on, or argues with.

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The structure and dynamics of cocitation clusters: A multiple‐perspective cocitation analysis
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Co‐citation in the scientific literature: A new measure of the relationship between two documents
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Robust multi‐level partition of unity implicits from triangular meshes
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Adaptation of Quadric Metric Simplification to MPEG-4 Animated Object
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Quadric Surface Extraction by Variational Shape Approximation
inferredcites →https://doi.org/10.1007/11941354_79openalex-snapshot
Mesh Simplification Algorithm Based on N-Edge Mesh Collapse
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QEM-Based Mesh Simplification with Effective Feature-Preserving
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Deforming Surface Simplification Based on Feature Preservation
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A Shape Feature Based Simplification Method for Deforming Meshes
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Multi-Feature Metric-Guided Mesh Simplification
inferredcites →https://doi.org/10.1007/978-981-10-6385-5_52openalex-snapshot
The Triangle Collapse Algorithm Based on Angle Error Metrics
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Range data simplification for reverse engineering
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Anisotropic mesh adaptation for evolving triangulated surfaces
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An efficient and low-error mesh simplification method based on torsion detection
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Triangular mesh simplification on the GPU
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Decimation of human face model for real-time animation in intelligent multimedia systems
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Efficient Simplification Methods for Generating High Quality LODs of 3D Meshes
inferredcites →https://doi.org/10.1007/s11390-010-9348-7openalex-snapshot
Feature Preserving Mesh Simplification Using Feature Sensitive Metric
inferredcites →https://doi.org/10.1007/s11390-011-1153-4openalex-snapshot
Automatic Cage Building with Quadric Error Metrics
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Multi-resolution representation of digital terrain models with terrain features preservation
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An improved method for progressive animation models generation
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Automatic superpixel generation algorithm based on a quadric error metric in 3D space
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Feature sensitive geometrically faithful highly regular direct triangular isotropic surface remeshing
inferredcites →https://doi.org/10.1007/s12206-014-0726-xopenalex-snapshot
Full 3D surface reconstruction of partial scan data with noise and different levels of scale
inferredcites →https://doi.org/10.1007/s12206-017-0732-xopenalex-snapshot
Three-dimensional solid reconstruction of a human bone from CT images using interpolation with triangular Bézier patches
inferredcites →https://doi.org/10.1016/j.asoc.2022.109500openalex-snapshot
Feature-preserved convolutional neural network for 3D mesh recognition
inferredcites →https://doi.org/10.1016/j.autcon.2019.102941openalex-snapshot
Geometric optimization of building information models in MEP projects: Algorithms and techniques for improving storage, transmission and display
inferredcites →https://doi.org/10.1016/j.cad.2012.04.005openalex-snapshot
Variational mesh segmentation via quadric surface fitting
inferredcites →https://doi.org/10.1016/j.cag.2004.11.012openalex-snapshot
A simple normal enhancement technique for interactive non-photorealistic renderings
inferredcites →https://doi.org/10.1016/j.cag.2020.09.010openalex-snapshot
Improved silhouette rendering and detection of splat-based models
inferredcites →https://doi.org/10.1016/j.gmod.2004.06.010openalex-snapshot
Efficient representation and extraction of 2-manifold isosurfaces using kd-trees
inferredcites →https://doi.org/10.1016/j.gmod.2020.101062openalex-snapshot
Proximity-aware multiple meshes decimation using quadric error metric
inferredcites →https://doi.org/10.1016/j.measurement.2018.10.103openalex-snapshot
Reduced algorithm of laser measurement data for geometric parameters of ring forgings based on Artificial Immune Algorithm
inferredcites →https://doi.org/10.1016/j.optlaseng.2014.05.002openalex-snapshot
Feature-preserving mesh denoising via normal guided quadric error metrics
inferredcites →https://doi.org/10.1016/j.precisioneng.2021.04.009openalex-snapshot
Adaptive sampling point planning for free-form surface inspection under multi-geometric constraints
inferredcites →https://doi.org/10.1016/s0925-7721(99)00030-9openalex-snapshot
Optimal triangulation and quadric-based surface simplification
inferredcites →https://doi.org/10.1029/2003gc000578openalex-snapshot
Using subdivision surfaces and adaptive surface simplification algorithms for modeling chemical heterogeneities in geophysical flows
inferredcites →https://doi.org/10.1080/24699322.2017.1389399openalex-snapshot
High-quality mesh generation for human hip based on ideal element size: methods and evaluation
inferredcites →https://doi.org/10.1088/1755-1315/267/4/042100openalex-snapshot
Research on BIM Forward Design Based on Oblique Photogrammetry Reality Model
inferredcites →https://doi.org/10.1109/38.491187openalex-snapshot
Superfaces: polygonal mesh simplification with bounded error
inferredcites →https://doi.org/10.1109/3dpvt.2006.24openalex-snapshot
An Analysis of Errors in Feature-Preserving Mesh Simplification Based on Edge Contraction
inferredcites →https://doi.org/10.1109/access.2020.3034075openalex-snapshot
Mesh Simplification Algorithm Based on the Quadratic Error Metric and Triangle Collapse
inferredcites →https://doi.org/10.1109/cadcg.2009.5246933openalex-snapshot
An improved method for generating multiresolution animation models
inferredcites →https://doi.org/10.1109/cgi.2005.1500380openalex-snapshot
CSG operations on point models with implicit connectivity
inferredcites →https://doi.org/10.1109/compem.2016.7588674openalex-snapshot
An improved quadric error metrics algorithm based on triangle strips
inferredcites →https://doi.org/10.1109/cw.2008.19openalex-snapshot
Approximation for Deforming Surface Sequence Based on Triangle Optimization
inferredcites →https://doi.org/10.1109/cw.2010.51openalex-snapshot
Optimizing Triangulation of Implicit Surface Based on Quadric Error Metrics
inferredcites →https://doi.org/10.1109/cw.2011.46openalex-snapshot
ESimp: Error-Controllable Simplification with Feature Preservation for Surface Reconstruction
inferredcites →https://doi.org/10.1109/dbta.2010.5658978openalex-snapshot
A Mesh Simplification Algorithm Based on Curvature Factor of Collapsing Edge
inferredcites →https://doi.org/10.1109/dmamh.2007.58openalex-snapshot
Geologic Surface Reconstruction Based on Fault Constraints
inferredcites →https://doi.org/10.1109/euvip53989.2022.9922890openalex-snapshot
Compression of Time-Varying Textured Meshes using Patch Tiling and Image-based Tracking
inferredcites →https://doi.org/10.1109/icacte.2008.92openalex-snapshot
A New Mesh Simplification Algorithm Based on Quadric Error Metrics
inferredcites →https://doi.org/10.1109/icat.2006.96openalex-snapshot
One Mesh Model Simplification Method Based on Shape Transform of Triangles
inferredcites →https://doi.org/10.1109/icce-berlin.2015.7391311openalex-snapshot
A new mesh simplification algorithm based on quadric error metric
inferredcites →https://doi.org/10.1109/icct.2015.7399851openalex-snapshot
Salient global geometry features preserving mesh simplification
inferredcites →https://doi.org/10.1109/iccv.2011.6126252openalex-snapshot
Simplification of 3D morphable models
inferredcites →https://doi.org/10.1109/iciea.2009.5138569openalex-snapshot
A dynamic hierarchy for large models based on adaptive segmentation and fast simplification algorithm
inferredcites →https://doi.org/10.1109/iciea.2010.5516908openalex-snapshot
Mesh simplification algorithm based on absolute curvature-weighted quadric error metrics
inferredcites →https://doi.org/10.1109/icig.2007.91openalex-snapshot
Surface Simplification Using multi-edge mesh collapse
inferredcites →https://doi.org/10.1109/icip.2002.1039098openalex-snapshot
Simultaneous mesh simplification and noise smoothing of range images
inferredcites →https://doi.org/10.1109/icip.2009.5414072openalex-snapshot
Efficient distance estimation for fitting implicit quadric surfaces
inferredcites →https://doi.org/10.1109/icip.2013.6738034openalex-snapshot
Image unprojection for 3D surface reconstruction: A triangulation-based approach
inferredcites →https://doi.org/10.1109/icitcs.2014.7021780openalex-snapshot
Improved QEM Simplification Algorithm Based on Discrete Curvature and a Sparseness Coefficient
inferredcites →https://doi.org/10.1109/icmcs.2012.6320171openalex-snapshot
An MPEG-4 Quadric-based LoD simplification for facial animation
inferredcites →https://doi.org/10.1109/icme.2000.871106openalex-snapshot
Fast mesh simplification for progressive transmission
inferredcites →https://doi.org/10.1109/icosp.2004.1441557openalex-snapshot
Feature-preserved simplification of point-sampled models
inferredcites →https://doi.org/10.1109/icosp.2006.345662openalex-snapshot
A Mesh Simplification Method Based On Shape Feature
inferredcites →https://doi.org/10.1109/icpr.2002.1048388openalex-snapshot
A new mesh simplification algorithm combining half-edge data structure with modified quadric error metric
inferredcites →https://doi.org/10.1109/ifita.2009.329openalex-snapshot
Research on Algorithm Based-On the Fitting Algorithm of Subdivision Surface from Noising and Dense Triangular Meshes
inferredcites →https://doi.org/10.1109/igarss.2003.1295316openalex-snapshot
Appearance-preserving view-dependent multiresolution terrain modeling
inferredcites →https://doi.org/10.1109/indin.2012.6301208openalex-snapshot
A 3D model simplification algorithm based on edge-collapse
inferredcites →https://doi.org/10.1109/iscid.2008.121openalex-snapshot
Research of Edge-Collapse-Based 3-D Model Simplification
inferredcites →https://doi.org/10.1109/isise.2008.131openalex-snapshot
A New Adaptive Mesh Simplification Method Using Vertex Clustering with Topology-and-Detail Preserving
inferredcites →https://doi.org/10.1109/mc.2007.59openalex-snapshot
How GPUs Work
inferredcites →https://doi.org/10.1109/mcg.2009.108openalex-snapshot
Ringing: Frugal subdivision of curves and surfaces
inferredcites →https://doi.org/10.1109/pccga.2000.883942openalex-snapshot
Subdivision surface fitting with QEM-based mesh simplification and reconstruction of approximated B-spline surfaces
inferredcites →https://doi.org/10.1109/pccga.2002.1167871openalex-snapshot
Discrete differential error metric for surface simplification
inferredcites →https://doi.org/10.1109/smi.2008.4548004openalex-snapshot
A memory effective two-phase approach for large scanned surface mesh simplification
inferredcites →https://doi.org/10.1109/smi.2009.5170170openalex-snapshot
Shape watermarking based on minimizing the quadric error metric
inferredcites →https://doi.org/10.1109/tencon.2001.949547openalex-snapshot
Three-dimensional mesh simplification by subdivided edge classification
inferredcites →https://doi.org/10.1109/tvcg.2004.1260766openalex-snapshot
Mesh simplification with hierarchical shape analysis and iterative edge contraction
inferredcites →https://doi.org/10.1109/tvcg.2004.32openalex-snapshot
Simplification of three-dimensional density maps
inferredcites →https://doi.org/10.1109/tvcg.2007.70430openalex-snapshot
Generic Remeshing of 3D Triangular Meshes with Metric-Dependent Discrete Voronoi Diagrams
inferredcites →https://doi.org/10.1109/tvcg.2010.90openalex-snapshot
Link Conditions for Simplifying Meshes with Embedded Structures
inferredcites →https://doi.org/10.1109/uksim.2009.120openalex-snapshot
Out of Core Simplification with Appearance Preservation for Computer Game Applications
inferredcites →https://doi.org/10.1109/visual.1999.809869openalex-snapshot
New quadric metric for simplifying meshes with appearance attributes
inferredcites →https://doi.org/10.1109/visual.2001.964503openalex-snapshot
Efficient adaptive simplification of massive meshes
inferredcites →https://doi.org/10.1109/visual.2003.1250409openalex-snapshot
Appearance-preserving view-dependent visualization
inferredcites →https://doi.org/10.1111/cgf.12670openalex-snapshot
Graph‐Based Wavelet Representation of Multi‐Variate Terrain Data
inferredcites →https://doi.org/10.1111/j.1467-8659.2009.01705.xopenalex-snapshot
Out‐of‐Core Simplification and Crack‐Free LOD Volume Rendering for Irregular Grids
inferredcites →https://doi.org/10.1111/j.1467-8659.2010.01652.xopenalex-snapshot
Accurate Simplification of Multi‐Chart Textured Models
inferredcites →https://doi.org/10.1111/j.1467-8659.2011.02071.xopenalex-snapshot
A New QEM for Parametrization of Raster Images
inferredcites →https://doi.org/10.1111/tgis.12796openalex-snapshot
Polygonal simplification and its use in DEM generalization for land surface segmentation
inferredcites →https://doi.org/10.1117/12.2179132openalex-snapshot
Heuristic-driven graph wavelet modeling of complex terrain
inferredcites →https://doi.org/10.1117/12.503309openalex-snapshot
Three-dimensional mesh simplification using normal variation error metric and modified subdivided edge classification
inferredcites →https://doi.org/10.1117/12.759140openalex-snapshot
Efficient implementation of adaptive view-dependent mesh simplification
inferredcites →https://doi.org/10.1117/12.867456openalex-snapshot
Animated models coarsening with local area distortion and deformation degree control
inferredcites →https://doi.org/10.1145/1061347.1061350openalex-snapshot
Quadric-based simplification in any dimension
inferredcites →https://doi.org/10.1145/1364901.1364945openalex-snapshot
Mitered offset of a mesh using QEM and vertex split
inferredcites →https://doi.org/10.1145/1409060.1409101openalex-snapshot
Quadrilateral mesh simplification
inferredcites →https://doi.org/10.1145/142920.134010openalex-snapshot
Decimation of triangle meshes
inferredcites →https://doi.org/10.1145/2508363.2508384openalex-snapshot
Sphere-Meshes
inferredcites →https://doi.org/10.1145/258734.258849openalex-snapshot
Surface simplification using quadric error metrics
inferredcites →https://doi.org/10.1145/3083187.3083188openalex-snapshot
A Boundary and Texture Preserving Mesh Simplification Algorithm for Virtual Reality
inferredcites →https://doi.org/10.1145/3209661openalex-snapshot
Designing and Evaluating a Mesh Simplification Algorithm for Virtual Reality
inferredcites →https://doi.org/10.1155/2014/189241openalex-snapshot
Surface Simplification of 3D Animation Models Using Robust Homogeneous Coordinate Transformation
inferredcites →https://doi.org/10.1155/2015/428917openalex-snapshot
Quadratic Error Metric Mesh Simplification Algorithm Based on Discrete Curvature
inferredcites →https://doi.org/10.1166/sl.2013.2666openalex-snapshot
Feature-Preserved Geometry Simplification of Triangular Meshes from LiDAR Sensor
inferredcites →https://doi.org/10.1177/1550147718822458openalex-snapshot
Animated mesh simplification based on motion features in visual sensor networks
inferredcites →https://doi.org/10.1243/09544062jmes1506openalex-snapshot
Finite triangular surface mesh simplification with geometrical feature recognition
inferredcites →https://doi.org/10.1360/jos160669openalex-snapshot
Edge Collapse Simplification Based on Sharp Degree
inferredcites →https://doi.org/10.1371/journal.pone.0223994openalex-snapshot
Visualizing a field of research: A methodology of systematic scientometric reviews
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Science Mapping: A Systematic Review of the Literature
inferredcites →https://doi.org/10.1631/jzus.c1400097openalex-snapshot
Visual salience guided feature-aware shape simplification
inferredcites →https://doi.org/10.3346/jkms.2020.35.e125openalex-snapshot
Computed Tomography-Based Preoperative Simulation System for Pedicle Screw Fixation in Spinal Surgery
inferredcites →https://doi.org/10.3390/ijgi8100465openalex-snapshot
Continuous-Scale 3D Terrain Visualization Based on a Detail-Increment Model
inferredcites →https://doi.org/10.3390/machines9100231openalex-snapshot
A Digital Twin-Oriented Lightweight Approach for 3D Assemblies
inferredcites →https://doi.org/10.4218/etrij.13.0112.0597openalex-snapshot
Geometric Correction for Uneven Quadric Projection Surfaces Using Recursive Subdivision of Bézier Patches
inferredcites →https://doi.org/10.5176/978-981-08-5480-5_038openalex-snapshot
Quality Simplification of 3D Polygonal Model Using Quadric Error Metric Through MAYA API
inferredcites →https://doi.org/10.5220/0001791300990102openalex-snapshot
COMPARING GNG3D AND QUADRIC ERROR METRICS METHODS TO SIMPLIFY 3D MESHES
inferredcites →https://doi.org/10.5555/288216.288280openalex-snapshot
Simplifying surfaces with color and texture using quadric error metrics
inferredcites →https://doi.org/10.5555/601671.601689openalex-snapshot
A memory insensitive technique for large model simplification
inferredcites →https://doi.org/10.5555/602099.602116openalex-snapshot
A multiphase approach to efficient surface simplification

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Incoming claims: where this work appears in other papers’ reference lists and arguments.

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