On the public citation graph

The role of digital interactive technology in cultural heritage learning: Evaluating a mid‐air gesture‐based interactive media of Ruihetu

0 signed · 51 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/tl.47openalex-snapshot
Cognitive Theory and the Design of Multimedia Instruction: An Example of the Two‐Way Street Between Cognition and Instruction
inferredcites →https://doi.org/10.1007/978-3-030-50267-6_17openalex-snapshot
The Effects of Interactive Digital Exhibits (IDEs) on Children’s Experience in Science Museums
inferredcites →https://doi.org/10.1007/s10055-017-0313-4openalex-snapshot
Evaluation of visual feedback techniques for virtual grasping with bare hands using Leap Motion and Oculus Rift
inferredcites →https://doi.org/10.1007/s10055-017-0325-0openalex-snapshot
Kinesthetic interactions in museums: conveying cultural heritage by making use of ancient tools and (re-) constructing artworks
inferredcites →https://doi.org/10.1016/j.culher.2010.04.001openalex-snapshot
Beyond virtual museums: Experiencing immersive virtual reality in real museums
inferredcites →https://doi.org/10.1016/j.culher.2018.02.014openalex-snapshot
Enhancing user engagement through the user centric design of a mid-air gesture-based interface for the navigation of virtual-tours in cultural heritage expositions
inferredcites →https://doi.org/10.1017/cbo9781139164603openalex-snapshot
Multimedia Learning
inferredcites →https://doi.org/10.1023/a:1013184611077openalex-snapshot
Animation as an Aid to Multimedia Learning
inferredcites →https://doi.org/10.1080/10447318.2021.1930389openalex-snapshot
Immersive Spring Morning in the Han Palac e: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop
inferredcites →https://doi.org/10.1080/14606925.2021.2015162openalex-snapshot
Effects of different types of digital exhibits on children’s experiences in science museums
inferredcites →https://doi.org/10.1080/14626268.2021.1876093openalex-snapshot
Remediating tradition with technology: a case study of From Tangible to Intangible: A Media Showcase of Kisa chin p’yori chinch’an uigwe
inferredcites →https://doi.org/10.1109/digitalheritage.2013.6743760openalex-snapshot
NICH: A preliminary theoretical study on natural interaction applied to cultural heritage contexts
inferredcites →https://doi.org/10.1111/bjet.12018openalex-snapshot
Embodied play to learn: Exploring K inect‐facilitated memory performance
inferredcites →https://doi.org/10.1111/jade.12347openalex-snapshot
The Impact of Multimedia Effect on Art Learning: Eye Movement Evidence from Traditional Chinese Pattern Learning
inferredcites →https://doi.org/10.1145/1518701.1518767openalex-snapshot
(Perceived) interactivity
inferredcites →https://doi.org/10.1145/1978942.1978969openalex-snapshot
Mid-air pan-and-zoom on wall-sized displays
inferredcites →https://doi.org/10.1145/2909132.2909248openalex-snapshot
Mid-Air Browsing and Selection in Image Collections
inferredcites →https://doi.org/10.1145/3024969.3025094openalex-snapshot
HoloMuse
inferredcites →https://doi.org/10.1145/3453073openalex-snapshot
Improving Children's Cultural Heritage Experience Using Game-based Learning at a Living Museum
inferredcites →https://doi.org/10.1162/desi_a_00195openalex-snapshot
The Disruptive Aesthetics of Design Activism: Enacting Design Between Art and Politics
inferredcites →https://doi.org/10.1162/pres_e_00302openalex-snapshot
Special Issue on VR for Culture and Heritage: The Experience of Cultural Heritage with Virtual Reality: Guest Editors’ Introduction
inferredcites →https://doi.org/10.1177/0735633120963828openalex-snapshot
Enhancing Learning Performance and Motivation of Cultural Heritage Using Serious Games
inferredcites →https://doi.org/10.1177/1470357206068461openalex-snapshot
On creative engagement
inferredcites →https://doi.org/10.18848/1833-1874/cgp/v14i01/1-14openalex-snapshot
The Elements of Visitor Experience in Post-Digital Museum Design
inferredcites →https://doi.org/10.23977/jfar.2021.010409openalex-snapshot
On the Aesthetic Influence of the Song Dynasty Literati Painting on Porcelain Aesthetics
inferredcites →https://doi.org/10.25236/ijfs.2021.030904openalex-snapshot
On the Aesthetic Influence of the Song Dynasty Literati Painting on Porcelain Aesthetics
inferredcites →https://doi.org/10.3167/armw.2013.010103openalex-snapshot
The End of the Beginning
inferredcites →https://doi.org/10.3390/digital2010002openalex-snapshot
Augmented Reality (AR) as a Tool for Engaging Museum Experience: A Case Study on Chinese Art Pieces
inferredcites →https://doi.org/10.4324/9780203028322openalex-snapshot
Learning in the Museum
inferredcites →https://doi.org/10.7763/ijiet.2011.v1.59openalex-snapshot
The Potential of Kinect in Education

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cav.2171openalex-snapshot
The “rebirth” of traditional musical instrument: An interactive installation based on augmented reality and somatosensory technology to empower the exhibition of chimes
inferred← citeshttps://doi.org/10.1002/cav.2213openalex-snapshot
Using scaffolding theory in serious games to enhance traditional Chinese murals culture learning
inferred← citeshttps://doi.org/10.1007/978-3-031-74353-5_30openalex-snapshot
Interactive Design of Serious Game Based on Gesture for Transmission of Traditional Handicraft
inferred← citeshttps://doi.org/10.1007/978-3-032-12764-8_13openalex-snapshot
The Kizil Ensemble: Designing an Audio-Interactive System to Revive the Lost Orchestra of Cave 38
inferred← citeshttps://doi.org/10.1007/978-3-032-13164-5_17openalex-snapshot
Mid-Air Gesture Interaction Design for Cantonese Opera: Enhancing the Emotional Experience of Intangible Cultural Heritage
inferred← citeshttps://doi.org/10.1007/s10708-025-11533-zopenalex-snapshot
Research on spatial distribution analysis of intangible cultural heritage resources based on geographic information technology
inferred← citeshttps://doi.org/10.1016/j.heliyon.2024.e39466openalex-snapshot
A calibrated scale to measure heritage learning in digital environments. A network analysis approach
inferred← citeshttps://doi.org/10.1038/s40494-025-01714-xopenalex-snapshot
Advancing cultural heritage: a decadal review of digital transformation in Chinese museums
inferred← citeshttps://doi.org/10.1080/0144929x.2026.2706667openalex-snapshot
How exhibit media shape immersive experience: a comparative study of emotional engagement and learning motivation in museum environments
inferred← citeshttps://doi.org/10.1080/09647775.2024.2408240openalex-snapshot
The value of technology and interactive systems in cultural heritage interpretation: a study based on existing empirical research
inferred← citeshttps://doi.org/10.1080/10447318.2024.2371691openalex-snapshot
Actively Viewing the Audio-Visual Media: An Eye-Controlled Application for Experience and Learning in Traditional Chinese Painting Exhibitions
inferred← citeshttps://doi.org/10.1080/10447318.2025.2517809openalex-snapshot
Exploring Bare-Hand Interaction Design and Evaluation Method for Interactive Experience of Cultural Heritage: A Case Study on the Digital Reconstruction of Yungang Grottoes
inferred← citeshttps://doi.org/10.1109/iscid68789.2025.00060openalex-snapshot
Comparing Media for Digital Cultural Heritage: A Study of 2D, 3D, and VR Immersive Experiences
inferred← citeshttps://doi.org/10.1145/3639938openalex-snapshot
How to Arrange Texts and Pictures for Online Visitors — Comparing Basic Ceramic Display Forms with Eye Tracking
inferred← citeshttps://doi.org/10.2139/ssrn.4767872openalex-snapshot
Heritage Learning in Digital Environments. A Network Analysis Approach
inferred← citeshttps://doi.org/10.2478/amns.2023.2.00126openalex-snapshot
Research on the integration of non-traditional culture and contemporary visual design based on virtual reality technology
inferred← citeshttps://doi.org/10.3390/buildings15162968openalex-snapshot
Cognitive Style and Visual Attention in Multimodal Museum Exhibitions: An Eye-Tracking Study on Visitor Experience
inferred← citeshttps://doi.org/10.46245/ijorer.v6i3.823openalex-snapshot
Formulation of Technology-based Interactive Learning Media to Revitalize Citizens' Political Awareness
inferred← citeshttps://doi.org/10.54254/2753-7064/27/20232139openalex-snapshot
Exploring the Traditional Art Design in Urban Space Based on Interactive Media Arts: A Case Study of China
inferred← citeshttps://doi.org/10.59429/esp.v9i8.2946openalex-snapshot
Exploring the preferences for chinese freehand painting among China retired elders by using nominal group technique (NGT)
inferred← citeshttps://doi.org/10.61650/alj.v3i1.619openalex-snapshot
Developing Physics Concept Understanding Skills: The Role of Interactive Media in Junior High Schools
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.