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Exploring the impact of non‐verbal cues on user experience in immersive virtual reality

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cav.1883openalex-snapshot
Human–virtual character interaction: Toward understanding the influence of haptic feedback
inferredcites →https://doi.org/10.1002/cav.2040openalex-snapshot
Is the avatar scared? Pupil as a perceptual cue
inferredcites →https://doi.org/10.1007/s10055-021-00564-9openalex-snapshot
Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world
inferredcites →https://doi.org/10.1016/j.cexr.2023.100020openalex-snapshot
Virtual reality in education: The impact of high-fidelity nonverbal cues on the learning experience
inferredcites →https://doi.org/10.1016/j.chb.2020.106393openalex-snapshot
Psychophysiologic measures of cognitive load in physician team leaders during trauma resuscitation
inferredcites →https://doi.org/10.1016/j.ijhcs.2022.102819openalex-snapshot
Nonverbal communication in virtual reality: Nodding as a social signal in virtual interactions
inferredcites →https://doi.org/10.1016/j.invent.2021.100432openalex-snapshot
Virtual reality facial emotion recognition in social environments: An eye-tracking study
inferredcites →https://doi.org/10.1016/j.jbiomech.2019.06.012openalex-snapshot
Optimal marker set assessment for motion capture of 3D mimic facial movements
inferredcites →https://doi.org/10.1037/h0030377openalex-snapshot
Constants across cultures in the face and emotion.
inferredcites →https://doi.org/10.1080/00222895.2020.1843390openalex-snapshot
Spatial orientation in virtual environment compared to real-world
inferredcites →https://doi.org/10.1080/02699939008408081openalex-snapshot
The effect of power on susceptibility to emotional contagion
inferredcites →https://doi.org/10.1080/10494820.2022.2146140openalex-snapshot
Virtual reality learning environments: using high-fidelity avatars to enhance distance learning experience
inferredcites →https://doi.org/10.1089/g4h.2017.0190openalex-snapshot
Factors Affecting Enjoyment of Virtual Reality Games: A Comparison Involving Consumer-Grade Virtual Reality Technology
inferredcites →https://doi.org/10.1109/cvprw.2011.5981691openalex-snapshot
Using eye gaze, head pose, and facial expression for personalized non-player character interaction
inferredcites →https://doi.org/10.1109/mce.2018.2816204openalex-snapshot
On the Effect of Social Context in Virtual Reality: An Examination of the Determinants of Human Behavior in Shared Immersive Virtual Environments
inferredcites →https://doi.org/10.1109/vr46266.2020.00049openalex-snapshot
Effects of Interacting with a Crowd of Emotional Virtual Humans on Users’ Affective and Non-Verbal Behaviors
inferredcites →https://doi.org/10.1109/vr51125.2022.00023openalex-snapshot
Visual Fidelity Effects on Expressive Self-avatar in Virtual Reality: First Impressions Matter
inferredcites →https://doi.org/10.1145/3174910.3174926openalex-snapshot
AVATAREX
inferredcites →https://doi.org/10.1145/3415246openalex-snapshot
"Talking without a Voice"
inferredcites →https://doi.org/10.1145/3432938openalex-snapshot
Body, Avatar, and Me
inferredcites →https://doi.org/10.1145/3485279.3485309openalex-snapshot
Altering Non-verbal Cues to Implicitly Direct Attention in Social VR
inferredcites →https://doi.org/10.1145/3544548.3580707openalex-snapshot
Let’s Face It: Influence of Facial Expressions on Social Presence in Collaborative Virtual Reality
inferredcites →https://doi.org/10.1145/3555858.3555911openalex-snapshot
First Impressions Matter! IVR Haptic Feedback Effect on User Perception Towards Non-Player Characters.
inferredcites →https://doi.org/10.1177/1541931218621464openalex-snapshot
The Reality of Virtual Reality: A Comparison of Pedestrian Behavior in Real and Virtual Environments
inferredcites →https://doi.org/10.3389/fpsyg.2020.02254openalex-snapshot
Social Conformity in Immersive Virtual Environments: The Impact of Agents’ Gaze Behavior
inferredcites →https://doi.org/10.3389/fpsyg.2022.931955openalex-snapshot
Measuring Immersion, Involvement, and Attention Focusing Tendencies in the Mediated Environment: The Applicability of the Immersive Tendencies Questionnaire
inferredcites →https://doi.org/10.3390/mti1040021openalex-snapshot
Immersive Environments and Virtual Reality: Systematic Review and Advances in Communication, Interaction and Simulation
inferredcites →https://doi.org/10.4135/9781412976046.n23openalex-snapshot
Nonverbal Influence
inferredcites →https://doi.org/10.5539/ies.v8n6p82openalex-snapshot
Introducing and Evaluating the Behavior of Non-verbal Features in the Virtual Learning

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cav.70063openalex-snapshot
A Multi‐User Virtual Reality Game Based on Gesture Recognition From RGB Information
inferred← citeshttps://doi.org/10.1007/978-3-031-75899-7_4openalex-snapshot
Challenges in VR Career Development
inferred← citeshttps://doi.org/10.1007/978-3-031-93700-2_8openalex-snapshot
Recent User Interface and Experience Development in Virtual Reality: A Literature Study
inferred← citeshttps://doi.org/10.1007/979-8-8688-2673-3_1openalex-snapshot
Introduction to Immersive Technology
inferred← citeshttps://doi.org/10.1007/s00371-025-04265-1openalex-snapshot
Enhancing real-time facial emotion recognition in classrooms via Attention-ResNet optimization
inferred← citeshttps://doi.org/10.1007/s10055-025-01238-6openalex-snapshot
Effect of avatar stylization and facial expression intensity in virtual interactions
inferred← citeshttps://doi.org/10.1016/b978-0-443-41660-6.00017-xopenalex-snapshot
Immersive futures: Expanding role of virtual and augmented reality in digital health, instructional design and human-centered robotics
inferred← citeshttps://doi.org/10.1016/j.chb.2025.108788openalex-snapshot
Self-shape congruency in the metaverse: How avatar geometry modulates emotional engagement and virtual consumption
inferred← citeshttps://doi.org/10.1080/10447318.2026.2734695openalex-snapshot
An Empirical Study on Emotion Recognition and User Consensus of Full-Body Gestures in Metaverse Environments
inferred← citeshttps://doi.org/10.1109/access.2024.3442297openalex-snapshot
A Theoretical and Empirical Analysis of 2D and 3D Virtual Environments in Training for Child Interview Skills
inferred← citeshttps://doi.org/10.1109/ismar-adjunct68609.2025.00070openalex-snapshot
Nuance in Non-Verbal Communication: How Emotional Granularity Impacts Perception of Intelligent Virtual Agents in Virtual Reality
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00072openalex-snapshot
Effects of Organizational and Behavioral Reactions of Virtual Crowds on Users' Visual Attention in a Stressful Virtual Reality Simulation
inferred← citeshttps://doi.org/10.1145/3706598.3713688openalex-snapshot
Raise Your Eyebrows Higher: Facilitating Emotional Communication in Social Virtual Reality Through Region-Specific Facial Expression Exaggeration
inferred← citeshttps://doi.org/10.1145/3743049.3743063openalex-snapshot
IVAs' Future in Therapy: Investigating the Impact of Intelligent Virtual Agents in VR on Psychological Self-Help Exercises and User Satisfaction
inferred← citeshttps://doi.org/10.1145/3772318.3791811openalex-snapshot
Understanding User Experience with Virtual Try-On and Design Implications for Online Fashion Shopping
inferred← citeshttps://doi.org/10.1145/3832310openalex-snapshot
Enhancing Trust in Virtual Characters: The Influence of Familiarity and Varied Eye Contact on Trust in Look-Alike Avatars
inferred← citeshttps://doi.org/10.1162/pres_a_00447openalex-snapshot
User Experience in Mobile Metaverses: Nonverbal Communication by Avatars in ZEPETO
inferred← citeshttps://doi.org/10.2139/ssrn.5148368openalex-snapshot
Affectiplant: A Plant-Inspired Display for Conveying Emotions Through Metaphors
inferred← citeshttps://doi.org/10.24815/siele.v11i2.35993openalex-snapshot
Exploring collaborative scriptwriting and virtual drama performance: Enhancing English language education through technology integration
inferred← citeshttps://doi.org/10.3389/frvir.2025.1540406openalex-snapshot
Effects of interactive loading interfaces for virtual reality game environments on time perception, cognitive load, and emotions
inferred← citeshttps://doi.org/10.3390/jtaer21080269openalex-snapshot
Look at Me in VR Live Streaming: How Streamer Gaze Drives Purchase Intention Through Feeling Attended to and Social Presence
inferred← citeshttps://doi.org/10.7759/cureus.81181openalex-snapshot
Virtual Reality Simulation in Interprofessional Pediatric Cardiology Education
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