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Human–virtual character interaction: Toward understanding the influence of haptic feedback

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/11758525_81openalex-snapshot
Using Haptics to Improve Immersion in Virtual Environments
inferredcites →https://doi.org/10.1007/978-1-4614-1126-0openalex-snapshot
Electrodermal Activity
inferredcites →https://doi.org/10.1007/978-3-319-22888-4_15openalex-snapshot
Serious Games for Rehabilitation Using Head-Mounted Display and Haptic Devices
inferredcites →https://doi.org/10.1007/s12193-014-0162-3openalex-snapshot
Haptic communication of dimensions of emotions using air jet based tactile stimulation
inferredcites →https://doi.org/10.1016/j.actaastro.2018.02.034openalex-snapshot
Application of virtual reality for crew mental health in extended-duration space missions
inferredcites →https://doi.org/10.1016/j.brainresbull.2010.11.012openalex-snapshot
Comparison of people's responses to real and virtual handshakes within a virtual environment
inferredcites →https://doi.org/10.1016/j.chb.2010.06.012openalex-snapshot
“It doesn’t matter what you are!” Explaining social effects of agents and avatars
inferredcites →https://doi.org/10.1016/j.chb.2018.04.036openalex-snapshot
The effects of appearance and motion of virtual characters on emotional reactivity
inferredcites →https://doi.org/10.1016/j.intcom.2010.06.001openalex-snapshot
Audio makes a difference in haptic collaborative virtual environments
inferredcites →https://doi.org/10.1016/j.trf.2012.12.008openalex-snapshot
Impatience and time pressure: Subjective reactions of drivers in situations forcing them to stop their car in the road
inferredcites →https://doi.org/10.1080/07370024.2014.921494openalex-snapshot
Avatars Versus Agents: A Meta-Analysis Quantifying the Effect of Agency on Social Influence
inferredcites →https://doi.org/10.1098/rstb.2011.0171openalex-snapshot
Human perception of shape from touch
inferredcites →https://doi.org/10.1109/access.2017.2782254openalex-snapshot
Evaluation of Presence in Virtual Environments: Haptic Vest and User’s Haptic Skills
inferredcites →https://doi.org/10.1109/cw.2014.14openalex-snapshot
Haptic-Based Serious Games
inferredcites →https://doi.org/10.1109/haptic.2004.1287181openalex-snapshot
Development of a tactile vest
inferredcites →https://doi.org/10.1109/icce-berlin.2016.7684758openalex-snapshot
Design of the ARAIG haptic garment for enhanced resilience assessment and development in tactical training serious games
inferredcites →https://doi.org/10.1109/ismar-adjunct.2016.0050openalex-snapshot
A Haptic Serious Augmented Reality Game for Motor Assessment of Parkinson's Disease Patients
inferredcites →https://doi.org/10.1109/thms.2016.2599492openalex-snapshot
Effects of Visual Feedback on Out-of-Body Illusory Tactile Sensation When Interacting With Augmented Virtual Objects
inferredcites →https://doi.org/10.1109/toh.2018.2889497openalex-snapshot
Can Wearable Haptic Devices Foster the Embodiment of Virtual Limbs?
inferredcites →https://doi.org/10.1109/vr.2019.8798043openalex-snapshot
Effects of Self-Avatar and Gaze on Avoidance Movement Behavior
inferredcites →https://doi.org/10.1145/2641570openalex-snapshot
Feel Effects
inferredcites →https://doi.org/10.1145/2771839.2771886openalex-snapshot
Using haptic inputs to enrich story listening for young children
inferredcites →https://doi.org/10.1145/2897826.2927307openalex-snapshot
Haptic technologies for direct touch in virtual reality
inferredcites →https://doi.org/10.1162/105474600566682openalex-snapshot
Presence Accompanying Induced Hearing Loss: Implications for Immersive Virtual Environments
inferredcites →https://doi.org/10.1162/105474698565686openalex-snapshot
Measuring Presence in Virtual Environments: A Presence Questionnaire
inferredcites →https://doi.org/10.1162/105474699566486openalex-snapshot
On Selecting the Right Yardstick
inferredcites →https://doi.org/10.1162/pres.1994.3.2.130openalex-snapshot
Depth of Presence in Virtual Environments
inferredcites →https://doi.org/10.3389/neuro.09.006.2008openalex-snapshot
Towards a digital body: The virtual arm illusion

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Liquid Touch: Soft and Wearable Vibrotactile Actuators Based on Room Temperature Liquid Metals
inferred← citeshttps://doi.org/10.1002/cav.1928openalex-snapshot
Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior
inferred← citeshttps://doi.org/10.1002/cav.1941openalex-snapshot
Eye fixations and electrodermal activity during low‐budget virtual reality embodiment
inferred← citeshttps://doi.org/10.1002/cav.1963openalex-snapshot
I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd
inferred← citeshttps://doi.org/10.1002/cav.2004openalex-snapshot
Synthesizing affective virtual reality multicharacter experiences
inferred← citeshttps://doi.org/10.1002/cav.2009openalex-snapshot
Toward understanding embodied human‐virtual character interaction through virtual and tactile hugging
inferred← citeshttps://doi.org/10.1002/cav.2169openalex-snapshot
Human‐virtual crowd interaction: Towards understanding the effects of crowd avoidance proximity in an immersive virtual environment
inferred← citeshttps://doi.org/10.1002/cav.2224openalex-snapshot
Exploring the impact of non‐verbal cues on user experience in immersive virtual reality
inferred← citeshttps://doi.org/10.1007/978-3-030-64556-4_48openalex-snapshot
Walking in a Crowd Full of Virtual Characters: Effects of Virtual Character Appearance on Human Movement Behavior
inferred← citeshttps://doi.org/10.1007/978-3-031-52826-2_20openalex-snapshot
Future Prospective
inferred← citeshttps://doi.org/10.1007/s00221-023-06644-3openalex-snapshot
Emergence of sense of body ownership but not agency during virtual tool-use training is associated with an altered body schema
inferred← citeshttps://doi.org/10.1007/s00221-023-06645-2openalex-snapshot
Tool-use training in augmented reality: plasticity of forearm body schema does not predict sense of ownership or agency in older adults
inferred← citeshttps://doi.org/10.1007/s10055-022-00699-3openalex-snapshot
Investigating the effectiveness of immersive VR skill training and its link to physiological arousal
inferred← citeshttps://doi.org/10.1007/s10055-024-01060-6openalex-snapshot
Haptics in social interaction with agents and avatars in virtual reality: a systematic review
inferred← citeshttps://doi.org/10.1007/s11042-026-21703-xopenalex-snapshot
The role of haptic feedback in acquiring, retaining, and transferring basic technical skills in VR simulators
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2022.102881openalex-snapshot
Interpersonal Haptic Communication: Review and Directions for the Future
inferred← citeshttps://doi.org/10.1016/j.jsr.2023.11.018openalex-snapshot
Evaluation of bicyclist physiological response and visual attention in commercial vehicle loading zones
inferred← citeshttps://doi.org/10.1016/j.matt.2025.102136openalex-snapshot
Humanoid electronic-skin technology for the era of Artificial Intelligence of Things
inferred← citeshttps://doi.org/10.1016/j.neucom.2022.01.025openalex-snapshot
On Multi-Agent Cognitive Cooperation: Can virtual agents behave like humans?
inferred← citeshttps://doi.org/10.1016/j.trf.2021.04.004openalex-snapshot
Bicyclists’ behavioral and physiological responses to varying roadway conditions and bicycle infrastructure
inferred← citeshttps://doi.org/10.1037/tmb0000068openalex-snapshot
The relative contribution of five key perceptual cues and their interaction to the sense of embodiment.
inferred← citeshttps://doi.org/10.1038/s41598-024-75596-7openalex-snapshot
Instilling the perception of weight in augmented reality using minimal haptic feedback
inferred← citeshttps://doi.org/10.1080/0144929x.2021.1938679openalex-snapshot
An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedback
inferred← citeshttps://doi.org/10.1080/10447318.2025.2526590openalex-snapshot
The Effects of Virtual Social Touch on Interpersonal Communication Outcomes in Virtual Environments: A Meta-Analysis
inferred← citeshttps://doi.org/10.1088/1361-665x/ad442bopenalex-snapshot
The influence of thermo-electromechanical coupling on the performance of lead-free BNT-PDMS piezoelectric composites
inferred← citeshttps://doi.org/10.1108/jhtt-01-2021-0036openalex-snapshot
Impact of multisensory extended reality on tourism experience journey
inferred← citeshttps://doi.org/10.1109/aivr50618.2020.00043openalex-snapshot
A Virtual Reality Framework for Human-Virtual Crowd Interaction Studies
inferred← citeshttps://doi.org/10.1109/icvr66534.2025.11172402openalex-snapshot
Tactile-Enhanced VR Rehabilitation: Integrating Mixed Reality and Scene Transitions
inferred← citeshttps://doi.org/10.1109/iros60139.2025.11247736openalex-snapshot
Effect of Haptic Feedback on Avoidance Behavior and Visual Exploration in Dynamic VR Pedestrian Environment
inferred← citeshttps://doi.org/10.1109/ismar-adjunct54149.2021.00075openalex-snapshot
Evaluating Wearable Tactile Feedback Patterns During a Virtual Reality Fighting Game
inferred← citeshttps://doi.org/10.1109/ismar55827.2022.00013openalex-snapshot
Estimating the Just Noticeable Difference of Tactile Feedback in Oculus Quest 2 Controllers
inferred← citeshttps://doi.org/10.1109/ismar59233.2023.00085openalex-snapshot
MultiVibes: What if your VR Controller had 10 Times more Vibrotactile Actuators?
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00133openalex-snapshot
Exploring the Influence of Crowd Size Across Different Tasks on User Performance, Experience and Social Presence in Shared Virtual Environments
inferred← citeshttps://doi.org/10.1109/lra.2022.3144798openalex-snapshot
A 4-Degree-of-Freedom Parallel Origami Haptic Device for Normal, Shear, and Torsion Feedback
inferred← citeshttps://doi.org/10.1109/ro-man63969.2025.11217679openalex-snapshot
Feel the Presence: The Effects of Haptic Sensation on VR-Based Human-Robot Interaction
inferred← citeshttps://doi.org/10.1109/toh.2023.3319034openalex-snapshot
Haptic Feedback, Performance and Arousal: A Comparison Study in an Immersive VR Motor Skill Training Task
inferred← citeshttps://doi.org/10.1109/toh.2023.3338224openalex-snapshot
Sound-to-Touch Crossmodal Pitch Matching for Short Sounds
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3456173openalex-snapshot
TouchMark : Partial Tactile Feedback Design for Upper Limb Rehabilitation in Virtual Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549559openalex-snapshot
In Touch We Decide: Physical Touch by Embodied Virtual Agent Increases the Acceptability of Advice
inferred← citeshttps://doi.org/10.1109/vr46266.2020.00049openalex-snapshot
Effects of Interacting with a Crowd of Emotional Virtual Humans on Users’ Affective and Non-Verbal Behaviors
inferred← citeshttps://doi.org/10.1109/vr46266.2020.00085openalex-snapshot
Real and Virtual Environment Mismatching Induces Arousal and Alters Movement Behavior
inferred← citeshttps://doi.org/10.1109/vr50410.2021.00024openalex-snapshot
Toward Understanding the Effects of Virtual Character Appearance on Avoidance Movement Behavior
inferred← citeshttps://doi.org/10.1109/vr51125.2022.00037openalex-snapshot
Within or Between? Comparing Experimental Designs for Virtual Embodiment Studies
inferred← citeshttps://doi.org/10.1109/vr51125.2022.00070openalex-snapshot
Supporting Playful Rehabilitation in the Home using Virtual Reality Headsets and Force Feedback Gloves
inferred← citeshttps://doi.org/10.1109/vr59515.2025.00053openalex-snapshot
Observations on Virtual Reality Avatar Alignment with Research Participants’ Skin Tone and Gender
inferred← citeshttps://doi.org/10.1109/vrw52623.2021.00031openalex-snapshot
Evidence for a Relationship Between Self-Avatar Fixations and Perceived Avatar Similarity within Low-Cost Virtual Reality Embodiment
inferred← citeshttps://doi.org/10.1109/vrw62533.2024.00024openalex-snapshot
Effects of Tactile Interruption on Hand-Eye Coordination Task Performance
inferred← citeshttps://doi.org/10.1126/sciadv.ade2450openalex-snapshot
Touch IoT enabled by wireless self-sensing and haptic-reproducing electronic skin
inferred← citeshttps://doi.org/10.1145/3359997.3365709openalex-snapshot
Within a Virtual Crowd: Exploring Human Movement Behavior during Immersive Virtual Crowd Interaction
inferred← citeshttps://doi.org/10.1145/3491102.3517696openalex-snapshot
Towards Modeling of Virtual Reality Welding Simulators to Promote Accessible and Scalable Training
inferred← citeshttps://doi.org/10.1145/3574131.3574456openalex-snapshot
Evaluating the Sense of Embodiment through Out-of-Body Experience and Tactile Feedback
inferred← citeshttps://doi.org/10.1145/3616195.3616202openalex-snapshot
Impact of an audio-haptic strap to augment immersion in VR video gaming: a pilot study
inferred← citeshttps://doi.org/10.1145/3623809.3623853openalex-snapshot
"\"It patted my arm\": Investigating Social Touch from a Virtual Agent"
inferred← citeshttps://doi.org/10.1145/3637418openalex-snapshot
Understanding Phantom Tactile Sensation on Commercially Available Social Virtual Reality Platforms
inferred← citeshttps://doi.org/10.1145/3651288openalex-snapshot
Collaborating with my Doppelgänger
inferred← citeshttps://doi.org/10.1145/3688006openalex-snapshot
Exploring the Effects of Self-Correction Behavior of an Intelligent Virtual Character during a Jigsaw Puzzle Co-Solving Task
inferred← citeshttps://doi.org/10.1145/3772318.3790649openalex-snapshot
Sound2Hap: Learning Audio-to-Vibrotactile Haptic Generation from Human Ratings
inferred← citeshttps://doi.org/10.1145/3772363.3799193openalex-snapshot
Designing Perceptually Grounded AI-Powered Systems for Haptic Interaction
inferred← citeshttps://doi.org/10.1145/3774935.3812722openalex-snapshot
Evaluating Vibrotactile Feedback: Usability and User Experience in Glove vs. Non-Glove Conditions
inferred← citeshttps://doi.org/10.1371/journal.pone.0278022openalex-snapshot
Effect of connection induced upper body movements on embodiment towards a limb controlled by another during virtual co-embodiment
inferred← citeshttps://doi.org/10.20870/ijvr.2020...3316openalex-snapshot
Interaction by gesture recognition: a tool to virtually revive the automata of the Antiquity
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A Self-Adaptive Serious Game to Improve Motor Learning Among Older Adults in Immersive Virtual Reality: Short-Term Longitudinal Pre-Post Study on Retention and Transfer
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Emerging Market Dynamics: Exploring the Convergence of Human Psychology and Digital Technology in Mindtech Services
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Emergence of sense of body ownership but not agency during virtual tool-use training is associated with an altered body schema
inferred← citeshttps://doi.org/10.3389/frvir.2020.00003openalex-snapshot
Haptic Training Simulation
inferred← citeshttps://doi.org/10.3389/frvir.2020.573167openalex-snapshot
Studying the Role of Haptic Feedback on Virtual Embodiment in a Drawing Task
inferred← citeshttps://doi.org/10.3389/frvir.2021.694567openalex-snapshot
A Systematic Review of Physiological Measurements, Factors, Methods, and Applications in Virtual Reality
inferred← citeshttps://doi.org/10.3389/frvir.2021.763340openalex-snapshot
Telelife: The Future of Remote Living
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Haptic feedback in a virtual crowd scenario improves the emotional response
inferred← citeshttps://doi.org/10.3390/brainsci14070682openalex-snapshot
Feedback Interventions in Motor Recovery of Lateropulsion after Stroke: A Literature Review and Case Series
inferred← citeshttps://doi.org/10.3390/bs10090130openalex-snapshot
Evaluating Human Movement Coordination During Immersive Walking in a Virtual Crowd
inferred← citeshttps://doi.org/10.3390/informatics6020018openalex-snapshot
The Effects of Motion Artifacts on Self-Avatar Agency
inferred← citeshttps://doi.org/10.3390/mi14081553openalex-snapshot
Haptic Feedback Device Using 3D-Printed Flexible, Multilayered Piezoelectric Coating for In-Car Touchscreen Interface
inferred← citeshttps://doi.org/10.3390/mti6090076openalex-snapshot
Evaluating Virtual Hand Illusion through Realistic Appearance and Tactile Feedback
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A multidisciplinary investigation to unravel the complexity of the sense of embodiment in teleoperation
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A 4-DoF Parallel Origami Haptic Device for Normal, Shear, and Torsion Feedback
inferred← citeshttps://doi.org/10.5057/ijae.ijae-d-22-00024openalex-snapshot
Timing of Vibratory Stimuli to the Upper Body for Enhancing Fear and Excitement of Audio-visual Content
inferred← citeshttps://doi.org/10.55329/xwwy8052openalex-snapshot
Evaluation of the human interaction with automated vehicles on highways
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Simulation de foule et expérimentations pour l’évaluation de la navigation de robots dans des lieux publics
inferred← citeshttps://doi.org/10.70675/7cdf8293zc276z4be5z91f5z2d40df1d6d69openalex-snapshot
Contribution to the study of factors influencing the sense of embodiment towards avatars in virtual reality
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