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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/scj.4690170211openalex-snapshot
SCOPE: Solid and colored object projection environment
inferredcites →https://doi.org/10.1007/bf01887593openalex-snapshot
The CUBE workstation —a 3-D voxel-based graphics environment
inferredcites →https://doi.org/10.1016/0146-664x(79)90079-0openalex-snapshot
Three-dimensional display of human organs from computed tomograms
inferredcites →https://doi.org/10.1016/0146-664x(82)90117-4openalex-snapshot
Fundamentals of interactive computer graphics
inferredcites →https://doi.org/10.1016/0734-189x(85)90132-xopenalex-snapshot
Image space shading of 3-dimensional objects
inferredcites →https://doi.org/10.1109/38.20314openalex-snapshot
Memory and processing architecture for 3D voxel-based imagery
inferredcites →https://doi.org/10.1109/mcg.1984.6429335openalex-snapshot
A generalized object display processor architecture
inferredcites →https://doi.org/10.1109/mcg.1985.276275openalex-snapshot
Surface Shading in the Cuberille Environment
inferredcites →https://doi.org/10.1109/tmi.1986.4307738openalex-snapshot
Shading 3D-Images from CT Using Gray-Level Gradients
inferredcites →https://doi.org/10.1111/j.1467-8659.1985.tb00183.xopenalex-snapshot
The Graphics PARCUM* System: A 3D Memory Based Computer Architecture for Processing and Display of Solid Models
inferredcites →https://doi.org/10.1111/j.1467-8659.1986.tb00282.xopenalex-snapshot
Shading of Solid Voxel Models
inferredcites →https://doi.org/10.1117/12.931995openalex-snapshot
Display Of Three-Dimensional Discrete Surfaces
inferredcites →https://doi.org/10.1145/800059.801157openalex-snapshot
Three dimensional computer graphics for craniofacial surgical planning and evaluation
inferredcites →https://doi.org/10.1145/964967.801157openalex-snapshot
Three dimensional computer graphics for craniofacial surgical planning and evaluation
inferredcites →https://doi.org/10.2312/eg.19851018openalex-snapshot
A Three-Dimensional Shaded Display Method for Voxel-Based Representation
inferredcites →https://doi.org/10.2312/eg.19861008openalex-snapshot
Memory Organization for a Cubic Frame Buffer

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/(sici)1099-1778(199904/06)10:2<91::aid-vis199>3.0.co;2-wopenalex-snapshot
Efficient normal estimation using variable-size operator
inferred← citeshttps://doi.org/10.1007/11784203_38openalex-snapshot
An Accurate Vertex Normal Computation Scheme
inferred← citeshttps://doi.org/10.1007/978-1-4615-3506-5_14openalex-snapshot
Visualization of Volumetric Medical Image Data
inferred← citeshttps://doi.org/10.1007/978-1-4684-5883-1_10openalex-snapshot
Tools for Interactive Prototyping of Two-Dimensional and Three-Dimensional User Interfaces
inferred← citeshttps://doi.org/10.1007/978-1-4684-5883-1_11openalex-snapshot
Toward a Three-Dimensional User Interface
inferred← citeshttps://doi.org/10.1007/978-3-642-76286-4_5openalex-snapshot
3D Volume Visualization
inferred← citeshttps://doi.org/10.1007/978-3-642-76298-7_9openalex-snapshot
Viewing and Rendering Processor for a Volume Visualization System
inferred← citeshttps://doi.org/10.1007/978-3-642-76404-2_4openalex-snapshot
Advanced Computer Graphics Techniques for Volume Visualization
inferred← citeshttps://doi.org/10.1007/978-3-642-76777-7_9openalex-snapshot
Building a Full Scale V LSI-Based Volume Visualization System
inferred← citeshttps://doi.org/10.1007/978-3-642-78291-6_5openalex-snapshot
State of the Art in Volume Visualization
inferred← citeshttps://doi.org/10.1007/978-4-431-68159-5_12openalex-snapshot
Context Sensitive Normal Estimation for Volume Imaging
inferred← citeshttps://doi.org/10.1007/978-4-431-68159-5_13openalex-snapshot
Rapid Volume Rendering Using a Boundary-Fill Guided Ray Cast Algorithm
inferred← citeshttps://doi.org/10.1007/978-4-431-68204-2_16openalex-snapshot
Fundamentals of Volume Visualization
inferred← citeshttps://doi.org/10.1007/bf01897115openalex-snapshot
Normal estimation in 3 D discrete space
inferred← citeshttps://doi.org/10.1007/bf01900824openalex-snapshot
Generating a smooth voxel-based model from an irregular polygon mesh
inferred← citeshttps://doi.org/10.1007/bf03168529openalex-snapshot
Imaging transforms for visualizing surfaces and volumes
inferred← citeshttps://doi.org/10.1016/0097-8493(89)90057-5openalex-snapshot
Medicube: A 3D medical imaging architecture
inferred← citeshttps://doi.org/10.1016/0097-8493(92)90075-7openalex-snapshot
Volume-primitive based three-dimensional medical image rendering: Customized architectural approaches
inferred← citeshttps://doi.org/10.1016/0097-8493(95)00048-8openalex-snapshot
A hardware architecture for video rate smooth shading of volume data
inferred← citeshttps://doi.org/10.1016/1049-9660(91)90020-popenalex-snapshot
Image analysis and computer vision: 1990
inferred← citeshttps://doi.org/10.1016/s0167-8655(99)00122-1openalex-snapshot
Discrete shading of three-dimensional objects from medial axis transform
inferred← citeshttps://doi.org/10.1080/10798587.2016.1139260openalex-snapshot
Selective surface normal estimation for volume rendering
inferred← citeshttps://doi.org/10.1109/51.105213openalex-snapshot
A survey of architectures for volume rendering
inferred← citeshttps://doi.org/10.1109/visual.1990.146378openalex-snapshot
Volume visualization in cell biology
inferred← citeshttps://doi.org/10.1109/visual.1995.480808openalex-snapshot
Fast normal estimation using surface characteristics
inferred← citeshttps://doi.org/10.1111/1467-8659.00427openalex-snapshot
Gradient Estimation in Volume Data using 4D Linear Regression
inferred← citeshttps://doi.org/10.1111/1467-8659.1550311openalex-snapshot
The Production of Volume Data from Triangular Meshes Using Voxelisation
inferred← citeshttps://doi.org/10.1117/12.952887openalex-snapshot
The Cube System As A 3D Medical Workstation
inferred← citeshttps://doi.org/10.1145/125137.125155openalex-snapshot
Three-dimensional medical imaging
inferred← citeshttps://doi.org/10.1145/3654777.3676332openalex-snapshot
ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals’ Shadowing
inferred← citeshttps://doi.org/10.2312/eggh/eggh89/171-178openalex-snapshot
Viewing and Rendering Processor for a Volume Visualization System
inferred← citeshttps://doi.org/10.2312/eggh/eggh90/109-115openalex-snapshot
Building a Full Scale VLSI-Based Volume Visualization System
inferred← citeshttps://doi.org/10.2312/eggh/eggh92/064-069openalex-snapshot
An Extended Volume Visualization System for Arbitrary Parallel Projection
inferred← citeshttps://doi.org/10.2312/eggh/eggh93/072-080openalex-snapshot
Real-Time Architecture for High Resolution Volume Visualization
inferred← citeshttps://doi.org/10.3756/artsci.6.215openalex-snapshot
Simple Method for Determining Edge-preserving Smoothed Normal Vectors of Binary Voxel Models
inferred← citeshttps://doi.org/10.48550/arxiv.1802.07710openalex-snapshot
Medical Volume Reconstruction Techniques
inferred← citeshttps://doi.org/10.5555/949531.949557openalex-snapshot
Volume visualization in cell biology
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