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Efficient binary space partitions for hidden-surface removal and solid modeling
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/j.1538-7305.1959.tb01583.xopenalex-snapshot
Variable-Length Binary Encodings
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Algorithms in Combinatorial Geometry
inferredcites →https://doi.org/10.1007/bf02579170openalex-snapshot
Nonlinearity of davenport—Schinzel sequences and of generalized path compression schemes
inferredcites →https://doi.org/10.1109/sfcs.1989.63541openalex-snapshot
Output-sensitive hidden surface removal
inferredcites →https://doi.org/10.1137/0210035openalex-snapshot
A New Approach to Planar Point Location
inferredcites →https://doi.org/10.1145/37402.37421openalex-snapshot
Set operations on polyhedra using binary space partitioning trees
inferredcites →https://doi.org/10.1145/378456.378472openalex-snapshot
An efficient algorithm for finding the CSG representation of a simple polygon
inferredcites →https://doi.org/10.1145/73833.73836openalex-snapshot
Binary partitions with applications to hidden surface removal and solid modelling
inferredcites →https://doi.org/10.1145/800057.808674openalex-snapshot
Intersecting is easier than sorting
inferredcites →https://doi.org/10.1145/800141.804663openalex-snapshot
On translating a set of rectangles
inferredcites →https://doi.org/10.1145/800250.807481openalex-snapshot
On visible surface generation by a priori tree structures
inferredcites →https://doi.org/10.1145/965105.807481openalex-snapshot
On visible surface generation by a priori tree structures
inferredcites →https://doi.org/10.2307/2325168openalex-snapshot
Algorithms in Combinatorial Geometry.
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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Collision Detection with Navigation Meshes
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Repetitive Hidden Surface Removal for Polyhedra
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Balanced Aspect Ratio Trees: Combining the Advantages of k-d Trees and Octrees
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Real-Time Tracking of Complex Structures for Visual Servoing
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Tell Me Where I Am So I Can Meet You Sooner
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On Communication Protocols That Compute Almost Privately
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Hierarchical Space Decompositions for Low-Density Scenes
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Linear Size Binary Space Partitions for Uncluttered Scenes
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Binary Space Partitions for Axis-Parallel Segments, Rectangles, and Hyperrectangles
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Spanning Trees Crossing Few Barriers
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Cutting Triangular Cycles of Lines in Space
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Cuttings for Disks and Axis-Aligned Rectangles in Three-Space
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Binary Plane Partitions for Disjoint Line Segments
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Removing Depth-Order Cycles Among Triangles: An Algorithm Generating Triangular Fragments
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Eliminating Depth Cycles Among Triangles in Three Dimensions
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Orthogonal Dissection into Few Rectangles
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Decomposing the Complement of the Union of Cubes and Boxes in Three Dimensions
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3D model-based tracking combining edges, keypoints and fiducial markers
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On joints in arrangements of lines in space and related problems
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Optimal binary space partitions for orthogonal objects
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Efficient hidden surface removal for objects with small union size
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Perfect binary space partitions
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Image analysis and computer vision: 1990
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GIS Databases and NoSQL Databases
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On tetrahedralisations of generalised Chazelle polyhedra with interior Steiner points
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Generalised Bagemihl polyhedra and a tight bound on the number of interior Steiner points
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A Survey of Methods for Converting Unstructured Data to CSG Models
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Local polyhedra and geometric graphs
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Approximate range searching using binary space partitions
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Decompositions and boundary coverings of non-convex fat polyhedra
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On Tetrahedralisations of Reduced Chazelle Polyhedra with Interior Steiner Points
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On communication protocols that compute almost privately
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Binary space partitions for axis-parallel line segments: Size-height tradeoffs
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Multiresolution modeling using binary space partitioning trees
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Real-time tracking of complex structures with on-line camera calibration
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Cylindrical static and kinetic binary space partitions
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New results on binary space partitions in the plane
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Erased arrangements of lines and convex decompositions of polyhedra
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Self-customized BSP trees for collision detection
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A new technique for real-time visual tracking of 3D objects
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Binary Space Partitions: Recent Developments
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Managing redundant visual measurements for accurate pose tracking
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Real-time visual tracking based on BSP-tree representations of object boundary
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Point–Line Incidences in Space
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Origin of enhancement in Raman scattering from Ag-dressed carbon-nanotube antennas: experiment and modelling
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Geometric range searching and its relatives
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The lazy sweep ray casting algorithm for rendering irregular grids
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Computational geometry and computer graphics
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Learning from Local Experience: Informed Sampling Distributions for Efficient Motion Planning
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Determining collisions between moving spheres for distributed virtual environments
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Determining collisions between moving spheres for distributed virtual environments
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An Occlusion Prediction Algorithm for Visual Servoing Tasks in a Multi-Arm Robotic Cell
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Removing Depth-Order Cycles among Triangles: An Efficient Algorithm Generating Triangular Fragments
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Hierarchical Path Planner Using Workspace Decomposition and Parallel Task-Space RRTs
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Objects motion estimation via BSP tree modeling and Kalman filtering of stereo images
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A New Approach to the Use of Edge Extremities for Model-based Object Tracking
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CAD-based recognition of 3D objects in monocular images
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Ray tracing with the BSP tree
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Binary space partitions for fat rectangles
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Nearly optimal expected-case planar point location
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Fast rendering of irregular grids
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An exact interactive time visibility ordering algorithm for polyhedral cell complexes
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Pitfalls in the Determination of Optical Cross Sections From Surface Integral Equation Simulations
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Image Coding With Geometric Wavelets
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Real-time visual tracking of complex structures
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A New Kalman-Filter-Based Framework for Fast and Accurate Visual Tracking of Rigid Objects
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Binary-space-partitioned images for resolving image-based visibility
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Fast Polyhedral Cell Sorting for Interactive Rendering of Unstructured Grids
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Deferred, Self-Organizing BSP Trees
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Adaptive Multivariate Approximation Using Binary Space Partitions and Geometric Wavelets
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Binary Space Partitions for Axis-Aligned Fat Rectangles
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Eliminating Depth Cycles among Triangles in Three Dimensions
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Decomposing the Complement of the Union of Cubes in Three Dimensions
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Shooting Permanent Rays among Disjoint Polygons in the Plane
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Constructive Polynomial Partitioning for Algebraic Curves in $\mathbb{R}^3$ with Applications
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Binary Space Partitions for Line Segments with a Limited Number of Directions
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Binary Space Partitions of Orthogonal Subdivisions
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Computing and Verifying Depth Orders
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On Point Location and Motion Planning among Simplices
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Surface Approximation and Geometric Partitions
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Binary Space Partitions for Fat Rectangles
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Exact Size of Binary Space Partitionings and Improved Rectangle Tiling Algorithms
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COMPUTATIONAL GEOMETRY COLUMN 42
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OPTIMAL BINARY SPACE PARTITIONS FOR SEGMENTS IN THE PLANE
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An Improved Ray Shooting Method for Constructive Solid Geometry Models Via Tree Contraction
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A simple output-sensitive algorithm for hidden surface removal
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Triangulation and CSG representation of polyhedra with arbitrary genus
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Visibility preprocessing for interactive walkthroughs
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Visibility preprocessing for interactive walkthroughs
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Computing and verifying depth orders
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Geometric algorithms for optimal airspace design and air traffic controller workload balancing
inferred← citeshttps://doi.org/10.1145/1542362.1542372openalex-snapshot
Shooting permanent rays among disjoint polygons in the plane
inferred← citeshttps://doi.org/10.1145/1542362.1542375openalex-snapshot
Binary plane partitions for disjoint line segments
inferred← citeshttps://doi.org/10.1145/195058.195112openalex-snapshot
On point location and motion planning among simplices
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Shadow volume BSP trees for computation of shadows in dynamic scenes
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Approximation algorithms for geometric tour and network design problems (extended abstract)
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Splitting a complex of convex polytopes in any dimension
inferred← citeshttps://doi.org/10.1145/262839.262858openalex-snapshot
Cylindrical static and kinetic binary space partitions
inferred← citeshttps://doi.org/10.1145/262839.262986openalex-snapshot
Realistic input models for geometric algorithms
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An exact interactive time visibility ordering algorithm for polyhedral cell complexes
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Spanning trees crossing few barriers
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A segment-tree based kinetic BSP
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Binary space partitions for axis-parallel segments, rectangles, and hyperrectangles
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A note on binary plane partitions
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Local polyhedra and geometric graphs
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Cutting triangular cycles of lines in space
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Binary space partitions of orthogonal subdivisions
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Geometric Data Structures for Computer Graphics
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Virtual Reality in Assembly Simulation - Collision Detection, Simulation Algorithms, and Interaction Techniques
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Using Video Images for Determining Relative Disposition of Two Spacecraft
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Dynamic Plane Shifting BSP Traversal
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Random hyperplane search trees in high dimensions
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Dynamic Airspace Configuration Management Based on Computational Geometry Techniques
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POSITION-BASED VISUAL SERVOING IN INDUSTRIAL MULTI-ARM ROBOTIC CELLS USING MULTIPLE CAMERAS
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Effect of Tiling on the Performance of GW Algorithm for Image Coding
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Time Complexity Analysis of Binary Space Partitioning Scheme for Image Compression
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Computational Geometry Column 42
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Finite-resolution hidden surface removal
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INTEGRATION OF BUILDING KNOWLEDGE INTO BINARY SPACE PARTITIONING FOR THE RECONSTRUCTION OF REGULARIZED BUILDING MODELS
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Fast rendering of irregular grids
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Surface approximation and geometric partitions
inferred← citeshttps://doi.org/10.5555/314613.314688openalex-snapshot
Kinetic binary space partitions for intersecting segments and disjoint triangles
inferred← citeshttps://doi.org/10.5555/545381.545442openalex-snapshot
Slice and dice: a simple, improved approximate tiling recipe
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Binary space partitions for line segments with a limited number of directions
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Binary space partitions for 3D subdivisions
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Geometric data structures for computer graphics
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Un modèle d'environnement pour la simulation multi-agents des déplacements en milieu urbain
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Analysis of scattering by urban areas in the frame of NLOS target detection in SAR images.
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Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.