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Dynamic Plane Shifting BSP Traversal

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/bf02187806openalex-snapshot
Efficient binary space partitions for hidden-surface removal and solid modeling
inferredcites →https://doi.org/10.1016/0196-6774(85)90007-0openalex-snapshot
A linear algorithm for determining the separation of convex polyhedra
inferredcites →https://doi.org/10.1016/0925-7721(95)00045-3openalex-snapshot
Perfect binary space partitions
inferredcites →https://doi.org/10.1109/2945.675649openalex-snapshot
Efficient collision detection using bounding volume hierarchies of k-DOPs
inferredcites →https://doi.org/10.1145/199404.199437openalex-snapshot
I-COLLIDE
inferredcites →https://doi.org/10.1145/237170.237244openalex-snapshot
OBBTree
inferredcites →https://doi.org/10.1145/97879.97892openalex-snapshot
Merging BSP trees yields polyhedral set operations
inferredcites →https://doi.org/10.2312/egtp.19901041openalex-snapshot
OPTIMIZATION OF THE BINARY SPACE PARTITION ALGORITHM (BSP) FOR THE VISUALIZATION OF DYNAMIC SCENES

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Instructing an on‐line VR‐based written test system design and construction in multimedia practice course
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Interacting Deformable Objects
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Contact Modeling and Collision Detection in Human Joints
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CUDA Implementation of an Algorithm for Batch Mode Detection of Collisions
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A methodology for optimal voxel size computation in collision detection algorithms for virtual reality
inferred← citeshttps://doi.org/10.1016/b978-1-55860-801-6.50010-6openalex-snapshot
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Teaching computer game design and construction
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Improved Binary Space Partition merging
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Visual computing for medical diagnosis and treatment
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GPU-Based Neighbor-Search Algorithm for Particle Simulations
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Real-time collision detection and response techniques for deformable objects based on hybrid bounding volume hierarchy
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Mesh-to-Mesh Collision Detection by Ray Tracing for Medical Simulation with Deformable Bodies
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The Research of Collision Detection Algorithm Based on Spatial Subdivision
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Collision detection algorithm based on AABB for Minimally Invasive Surgery
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Network-Based EDM Learning Framework in Precision Manufacturing Engineering
inferred← citeshttps://doi.org/10.1109/ncvpripg.2013.6776197openalex-snapshot
Fast area of contact computation for collision detection of a deformable object using FEM
inferred← citeshttps://doi.org/10.1109/robio.2015.7419010openalex-snapshot
Design of collision detection algorithms and force feedback for a virtual reality training intervention operation system
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Efficient collision detection within deforming spherical sliding contact
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A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data
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Collision detection technique for virtual cardiac intervention simulation
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Collision Detection for Deformable Objects
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Virtual reality for improving safety and collaborative control of industrial robots
inferred← citeshttps://doi.org/10.1504/ijims.2008.019629openalex-snapshot
Development of an Electrical Discharge Machining learning system for manufacturing engineering education
inferred← citeshttps://doi.org/10.2312/egve/egve04/061-070openalex-snapshot
MANDALA: A Reconfigurable VR Environment for Studying Spatial Navigation in Humans Using EEG
inferred← citeshttps://doi.org/10.3722/cadaps.2008.391-400openalex-snapshot
A Study on Virtual Reality-based EDM Learning Framework and Effectiveness Analysis
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Simulation of a flowing snow avalanche using molecular dynamics
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Consistent collision and self-collision handling for deformable objects
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A biomechanics-based articulation model for medical applications
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