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Psychological need satisfaction and well-being in first-person shooter clans: Investigating underlying factors

https://doi.org/10.1016/j.chb.2018.03.010
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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/ab.20227openalex-snapshot
Longer you play, the more hostile you feel: examination of first person shooter video games and aggression during video game play
inferredcites →https://doi.org/10.1006/ceps.1999.1020openalex-snapshot
Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions
inferredcites →https://doi.org/10.1007/s11031-006-9051-8openalex-snapshot
The Motivational Pull of Video Games: A Self-Determination Theory Approach
inferredcites →https://doi.org/10.1007/s11031-011-9250-9openalex-snapshot
The importance of perceived autonomy support for the psychological health and work satisfaction of health professionals: Not only supervisors count, colleagues too!
inferredcites →https://doi.org/10.1016/j.chb.2011.12.003openalex-snapshot
The social side of gaming: How playing online computer games creates online and offline social support
inferredcites →https://doi.org/10.1016/j.chb.2012.08.004openalex-snapshot
Why are children attracted to the Internet? The role of need satisfaction perceived online and perceived in daily real life
inferredcites →https://doi.org/10.1016/j.chb.2014.03.057openalex-snapshot
Underlying factors of social capital acquisition in the context of online-gaming: Comparing World of Warcraft and Counter-Strike
inferredcites →https://doi.org/10.1016/j.chb.2014.05.047openalex-snapshot
The interplay of intrinsic need satisfaction and Facebook specific motives in explaining addictive behavior on Facebook
inferredcites →https://doi.org/10.1016/j.chb.2014.07.037openalex-snapshot
The winner takes it all: The effect of in-game success and need satisfaction on mood repair and enjoyment
inferredcites →https://doi.org/10.1016/j.compedu.2010.08.006openalex-snapshot
What makes them happy and curious online? An empirical study on high school students’ Internet use from a self-determination theory perspective
inferredcites →https://doi.org/10.1016/j.psychsport.2011.07.008openalex-snapshot
Perceived coach-autonomy support, basic need satisfaction and the well- and ill-being of elite youth soccer players: A longitudinal investigation
inferredcites →https://doi.org/10.1016/j.psychsport.2013.01.003openalex-snapshot
When change-oriented feedback enhances motivation, well-being and performance: A look at autonomy-supportive feedback in sport
inferredcites →https://doi.org/10.1023/a:1025007614869openalex-snapshot
The Role of Autonomy Support and Autonomy Orientation in Prosocial Behavior Engagement
inferredcites →https://doi.org/10.1026//1617-6383.15.4.140openalex-snapshot
Ego-Shooter - Gewalthaltige Computerspiele und aggressive Neigungen
inferredcites →https://doi.org/10.1027/1016-9040/a000010openalex-snapshot
The Hitman Study
inferredcites →https://doi.org/10.1037//0022-3514.47.5.1105openalex-snapshot
The independence of positive and negative affect.
inferredcites →https://doi.org/10.1037/0003-066x.55.1.68openalex-snapshot
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.
inferredcites →https://doi.org/10.1037/0022-3514.60.6.895openalex-snapshot
Development and validation of a scale for measuring state self-esteem.
inferredcites →https://doi.org/10.1037/0022-3514.79.3.367openalex-snapshot
Within-person variation in security of attachment: A self-determination theory perspective on attachment, need fulfillment, and well-being.
inferredcites →https://doi.org/10.1037/0708-5591.49.1.14openalex-snapshot
Facilitating optimal motivation and psychological well-being across life's domains.
inferredcites →https://doi.org/10.1037/a0019440openalex-snapshot
A Motivational Model of Video Game Engagement
inferredcites →https://doi.org/10.1080/02678370802393672openalex-snapshot
Explaining the relationships between job characteristics, burnout, and engagement: The role of basic psychological need satisfaction
inferredcites →https://doi.org/10.1080/10447318.2012.702636openalex-snapshot
Typology and Sociodemographic Characteristics of Massively Multiplayer Online Game Players
inferredcites →https://doi.org/10.1080/10705519909540118openalex-snapshot
Cutoff criteria for fit indexes in covariance structure analysis: Conventional criteria versus new alternatives
inferredcites →https://doi.org/10.1080/13607861003713133openalex-snapshot
Need fulfillment in caring relationships: Its relation with well-being of residents in somatic nursing homes
inferredcites →https://doi.org/10.1080/1612197x.2013.830431openalex-snapshot
Intentions to drop-out of youth soccer: A test of the basic needs theory among European youth from five countries
inferredcites →https://doi.org/10.1089/109493103321167992openalex-snapshot
Breaking the Stereotype: The Case of Online Gaming
inferredcites →https://doi.org/10.1089/cpb.2006.9.772openalex-snapshot
Motivations for Play in Online Games
inferredcites →https://doi.org/10.1089/cpb.2006.9981openalex-snapshot
Appeal of Playing Online First Person Shooter Games
inferredcites →https://doi.org/10.1089/cpb.2008.0345openalex-snapshot
First-Person Shooter Games as a Way of Connecting to People: “Brothers in Blood”
inferredcites →https://doi.org/10.1089/cpb.2009.0083openalex-snapshot
Having to versus Wanting to Play: Background and Consequences of Harmonious versus Obsessive Engagement in Video Games
inferredcites →https://doi.org/10.1089/cyber.2016.0439openalex-snapshot
The Connection Between Introversion/Extraversion and Social Capital Outcomes of Playing World of Warcraft
inferredcites →https://doi.org/10.1089/cyber.2017.0222openalex-snapshot
Social Capital Accumulation in Location-Based Mobile Game Playing: A Multiple-Process Approach
inferredcites →https://doi.org/10.1111/aphw.12011openalex-snapshot
Predicting Psychological Needs and Well‐Being of Individuals Engaging in Weight Management: The Role of Important Others
inferredcites →https://doi.org/10.1111/j.1460-2466.2010.01513.xopenalex-snapshot
Defining Media Enjoyment as the Satisfaction of Intrinsic Needs
inferredcites →https://doi.org/10.1111/j.1460-2466.2011.01593.xopenalex-snapshot
Media Enjoyment as Need Satisfaction: The Contribution of Hedonic and Nonhedonic Needs
inferredcites →https://doi.org/10.1111/j.1460-2466.2012.01649.xopenalex-snapshot
Characterizing Mood Management as Need Satisfaction: The Effects of Intrinsic Needs on Selective Exposure and Mood Repair
inferredcites →https://doi.org/10.1111/j.1751-9861.2007.00008.xopenalex-snapshot
Examining the Contributions of Perceived Psychological Need Satisfaction to Well‐Being in Exercise1
inferredcites →https://doi.org/10.1111/jasp.12149openalex-snapshot
Volunteer engagement and intention to quit from a self‐determination theory perspective
inferredcites →https://doi.org/10.1111/jcom.12099openalex-snapshot
Entertainment 2.0? The Role of Intrinsic and Extrinsic Need Satisfaction for the Enjoyment of Facebook Use
inferredcites →https://doi.org/10.1162/pres.15.3.309openalex-snapshot
The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments
inferredcites →https://doi.org/10.1177/0093650205283103openalex-snapshot
An Analysis of Socioemotional and Task Communication in Online Multiplayer Video Games
inferredcites →https://doi.org/10.1177/0146167200266002openalex-snapshot
Daily Well-Being: The Role of Autonomy, Competence, and Relatedness
inferredcites →https://doi.org/10.1177/0146167201278002openalex-snapshot
Need Satisfaction, Motivation, and Well-Being in the Work Organizations of a Former Eastern Bloc Country: A Cross-Cultural Study of Self-Determination
inferredcites →https://doi.org/10.1177/0146167208327216openalex-snapshot
The Motivating Role of Violence in Video Games
inferredcites →https://doi.org/10.1177/0899764011433041openalex-snapshot
Self-Determination Theory as a Framework for Exploring the Impact of the Organizational Context on Volunteer Motivation
inferredcites →https://doi.org/10.1177/1356336x07076875openalex-snapshot
Promoting enjoyment in girls' physical education: The impact of goals, beliefs, and self-determination
inferredcites →https://doi.org/10.1177/1461444805052280openalex-snapshot
Gaming at a LAN event: the social context of playing video games
inferredcites →https://doi.org/10.1207/s15327965pli1104_01openalex-snapshot
The "What" and "Why" of Goal Pursuits: Human Needs and the Self-Determination of Behavior
inferredcites →https://doi.org/10.15353/cgjsc.v1i1.3787openalex-snapshot
Principles and Practice of Structural Equation Modeling
inferredcites →https://doi.org/10.26503/dl.v2007i1.293openalex-snapshot
Exploring E-sports: A Case Study of Gameplay in Counter-strike
inferredcites →https://doi.org/10.4018/ijcbpl.2012010102openalex-snapshot
A Cross-Genre Study of Online Gaming
inferredcites →https://doi.org/10.4324/9781315757421openalex-snapshot
Structural equation modeling with AMOS: basic concepts, applications, and programming

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.2139/ssrn.4677364openalex-extracted
Assessing the Impact of Toxic Behaviour in Mmorpgs Using Self-Determination Theory
inferred← citeshttps://doi.org/10.1007/978-3-030-32770-5_1openalex-snapshot
Digital Games and Well-Being: An Overview
inferred← citeshttps://doi.org/10.1007/978-3-030-90439-5_16openalex-snapshot
MOBA Coach: Exploring and Analyzing Multiplayer Online Battle Arena Data
inferred← citeshttps://doi.org/10.1016/j.chb.2019.09.016openalex-snapshot
Impacts of real-world need satisfaction on online gamer loyalty: Perspective of self-affirmation theory
inferred← citeshttps://doi.org/10.1016/j.chb.2022.107232openalex-snapshot
Need satisfaction, passion and wellbeing effects of videogame play prior to and during the COVID-19 pandemic
inferred← citeshttps://doi.org/10.1016/j.chb.2022.107242openalex-snapshot
Virtual reality technology and game enjoyment: The contributions of natural mapping and need satisfaction
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Assessing the impact of griefing in MMORPGs using self-determination theory
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Intrinsic need satisfaction, emotional attachment, and value co-creation behaviors of seniors in using modified mobile government
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A self-determination theory-based laboratory experiment on social aspects of playing multiplayer first-person shooter games
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What makes video gaming productive or addictive? Differential effect of self-determined motivation and need frustration on adolescents’ video gaming
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‘Into the wolves’ den: an investigation of predictors of sexism in online games’
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Self-determination theory approach to understanding the impact of videogames on wellbeing during COVID-19 restrictions
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Emotion regulation, need satisfaction, passion and problematic video game play during difficult times
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Entertainment Theories and Media Addiction
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Captivated by Meaning
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The larger, the fitter, the better: clans' evolution, social capital and effectiveness
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The Effect of Game Experience from Counter-Strike: Global Offensive
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A Systems-oriented Approach to Medical Education Incorporates Virtual Patients and Gamification
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The AACTT of Trash Talk: Identifying Forms of Trash Talk in Esports Using Behavior Specification
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Motivation Mediating the Relationship Between Needs and Performance in Professional Esports Athletes: A Brief Report
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Psychology of Esports Special Issue: A Catalyst for Change
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Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms
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A Qualitative Exploration on the Role of Videogames during Difficult Times: An Emotion Regulation Perspective
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Understanding the Impact of Feedback on Players’ Motivation when Experiencing Defeat in Online Competitive Games
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The Spread and Impact of Game Innovations: A Systematic Review of Academic and Applied Domains
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Connecting in-game performance, need satisfaction, and psychological well-being: A comparison of older and younger players in World of Tanks
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Playing Video Games During the COVID-19 Pandemic and Effects on Players’ Well-Being
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Using Case Studies to Explore Need Satisfaction and Frustration in Puzzle Video Games
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China and E-sports in the Digital Era
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Investigating psychological causes and consequences of playing in online gaming communities: The roles of offline and clan-based need satisfaction
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Violence, Hate Speech, and Discrimination in Video Games: A Systematic Review
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Basic Psychological Needs and Passion: Exploring Predictors of Problematic Video Gaming Behaviours
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eSports Evolution in Football Game Series
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Can a Commercial Video Game Prevent Depression? Null Results and Whole Sample Action Mechanisms in a Randomized Controlled Trial
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Effect of the Frustration of Psychological Needs on Addictive Behaviors in Mobile Videogamers—The Mediating Role of Use Expectancies and Time Spent Gaming
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Basic Psychological Needs Satisfaction and its Impact on the Mental Health among Undergraduate Students in Selected GCC Universities
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