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Mobile gaming and Internet addiction: When is playing no longer just fun and games?

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/9781118013991.ch1openalex-snapshot
Prevalence Estimates and Etiologic Models of Internet Addiction
inferredcites →https://doi.org/10.1002/9781118013991.ch8openalex-snapshot
The Addictive Properties of Internet Usage
inferredcites →https://doi.org/10.1002/oti.257openalex-snapshot
Effectiveness of a peer‐support community in addiction recovery: participation as intervention
inferredcites →https://doi.org/10.1007/bf00922627openalex-snapshot
Distinctions between social support concepts, measures, and models
inferredcites →https://doi.org/10.1007/s10865-006-9056-5openalex-snapshot
Social Support and Health: A Review of Physiological Processes Potentially Underlying Links to Disease Outcomes
inferredcites →https://doi.org/10.1007/s12144-018-9824-8openalex-snapshot
The development of a single item FoMO (Fear of Missing Out) scale
inferredcites →https://doi.org/10.1016/b978-0-12-407724-9.00001-xopenalex-snapshot
An Introduction to Behavioral Addictions
inferredcites →https://doi.org/10.1016/j.addbeh.2016.03.006openalex-snapshot
The relationship between addictive use of social media, narcissism, and self-esteem: Findings from a large national survey
inferredcites →https://doi.org/10.1016/j.chb.2019.03.023openalex-snapshot
Understanding the lives of problem gamers: The meaning, purpose, and influences of video gaming
inferredcites →https://doi.org/10.1016/j.comppsych.2010.09.001openalex-snapshot
Depression, materialism, and excessive Internet use in relation to compulsive buying
inferredcites →https://doi.org/10.1016/j.eurpsy.2010.04.011openalex-snapshot
The association between Internet addiction and psychiatric disorder: A review of the literature
inferredcites →https://doi.org/10.1016/j.jpsychores.2009.10.001openalex-snapshot
Social support concepts and measures
inferredcites →https://doi.org/10.1016/j.jsat.2007.07.001openalex-snapshot
Religiosity and participation in mutual-aid support groups for addiction
inferredcites →https://doi.org/10.1016/j.paid.2012.06.013openalex-snapshot
Development and validation of the Gaming Motivation Scale (GAMS)
inferredcites →https://doi.org/10.1016/j.tele.2006.03.001openalex-snapshot
Motivations for using the mobile phone for mass communications and entertainment
inferredcites →https://doi.org/10.1037/0033-2909.98.2.310openalex-snapshot
Stress, social support, and the buffering hypothesis.
inferredcites →https://doi.org/10.1037/0278-6133.23.2.207openalex-snapshot
Social Support and Patient Adherence to Medical Treatment: A Meta-Analysis.
inferredcites →https://doi.org/10.1046/j.1360-0443.2002.00015.xopenalex-snapshot
A pathways model of problem and pathological gambling
inferredcites →https://doi.org/10.1073/pnas.1705077114openalex-snapshot
Is video game addiction really an addiction?
inferredcites →https://doi.org/10.1086/209304openalex-snapshot
A Consumer Values Orientation for Materialism and Its Measurement: Scale Development and Validation
inferredcites →https://doi.org/10.1086/383436openalex-snapshot
The Material Values Scale: Measurement Properties and Development of a Short Form
inferredcites →https://doi.org/10.1089/109493103321167992openalex-snapshot
Breaking the Stereotype: The Case of Online Gaming
inferredcites →https://doi.org/10.1089/cpb.1998.1.237openalex-snapshot
Internet Addiction: The Emergence of a New Clinical Disorder
inferredcites →https://doi.org/10.1089/cpb.2006.9.772openalex-snapshot
Motivations for Play in Online Games
inferredcites →https://doi.org/10.1089/cpb.2007.0147openalex-snapshot
Analyzing Online Game Players: From Materialism and Motivation to Attitude
inferredcites →https://doi.org/10.1089/cpb.2008.0128openalex-snapshot
Exploring the Enjoyment of Playing Browser Games
inferredcites →https://doi.org/10.1089/cyber.2014.0139openalex-snapshot
Epidemiology of Internet Behaviors and Addiction Among Adolescents in Six Asian Countries
inferredcites →https://doi.org/10.1089/cyber.2019.0165openalex-snapshot
Relationship Between Daily Stress, Depression Symptoms, and Facebook Addiction Disorder in Germany and in the United States
inferredcites →https://doi.org/10.1093/swr/svt021openalex-snapshot
Predisposing, Enabling, and Need Factors Associated with Addiction Treatment among Massachusetts Puerto Rican Drug Users
inferredcites →https://doi.org/10.1097/00006842-197609000-00003openalex-snapshot
Social Support as a Moderator of Life Stress
inferredcites →https://doi.org/10.1108/07363760910940483openalex-snapshot
Examining the trait and functional motive antecedents of four gambling activities: slot machines, skilled card games, sports betting, and promotional games
inferredcites →https://doi.org/10.1145/1357054openalex-snapshot
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inferredcites →https://doi.org/10.1145/1357054.1357127openalex-snapshot
Crowdsourcing user studies with Mechanical Turk
inferredcites →https://doi.org/10.1177/074391569801700201openalex-snapshot
Characteristics and Beliefs Associated with Probable Pathological Gambling: A Pilot Study with Implications for the National Gambling Impact and Policy Commission
inferredcites →https://doi.org/10.1177/0894439316660340openalex-snapshot
The Relations Among Social Media Addiction, Self-Esteem, and Life Satisfaction in University Students
inferredcites →https://doi.org/10.1177/107769900007700206openalex-snapshot
More Than Just Talk on the Move: Uses and Gratifications of the Cellular Phone
inferredcites →https://doi.org/10.1177/1090198102251030openalex-snapshot
The Influence of Social Support on Chronic Illness Self-Management: A Review and Directions for Research
inferredcites →https://doi.org/10.1177/1745691610393980openalex-snapshot
Amazon's Mechanical Turk
inferredcites →https://doi.org/10.1177/2050157916649989openalex-snapshot
Domestication of smartphones and mobile applications: A quantitative mixed-method study
inferredcites →https://doi.org/10.1186/1471-244x-13-201openalex-snapshot
Practical support aids addiction recovery: the positive identity model of change
inferredcites →https://doi.org/10.1186/1471-244x-14-183openalex-snapshot
The association between internet addiction and psychiatric co-morbidity: a meta-analysis
inferredcites →https://doi.org/10.1186/s12889-016-3983-zopenalex-snapshot
A study on the influence of internet addiction and online interpersonal influences on health-related quality of life in young Vietnamese
inferredcites →https://doi.org/10.1207/s15327752jpa5201_2openalex-snapshot
The Multidimensional Scale of Perceived Social Support
inferredcites →https://doi.org/10.1207/s15327825mcs0301_02openalex-snapshot
Uses and Gratifications Theory in the 21st Century
inferredcites →https://doi.org/10.1207/s1532785xmep0303_03openalex-snapshot
Social Cognitive Theory of Mass Communication
inferredcites →https://doi.org/10.1207/s1532785xmep0503_01openalex-snapshot
Unregulated Internet Usage: Addiction, Habit, or Deficient Self-Regulation?
inferredcites →https://doi.org/10.1207/s15506878jobem4803_2openalex-snapshot
A Social Cognitive Theory of Internet Uses and Gratifications: Toward a New Model of Media Attendance
inferredcites →https://doi.org/10.1556/2006.2020.00031openalex-snapshot
How have excessive electronics devices and Internet uses been concerned? Implications for global research agenda from a bibliometric analysis
inferredcites →https://doi.org/10.2224/sbp.2013.41.4.539openalex-snapshot
Addictive behavior in relation to the Happy Farm Facebook application
inferredcites →https://doi.org/10.3758/s13428-011-0091-yopenalex-snapshot
Why do you play? The development of the motives for online gaming questionnaire (MOGQ)
inferredcites →https://doi.org/10.3758/s13428-011-0124-6openalex-snapshot
Conducting behavioral research on Amazon’s Mechanical Turk
inferredcites →https://doi.org/10.4236/sn.2015.43010openalex-snapshot
Examining the Role of Personality Factors in Problematic Video Game Play Associated with Facebook Games
inferredcites →https://doi.org/10.4324/9780203877111-14openalex-snapshot
USES-AND-GRATIFICATIONS PERSPECTIVE ON MEDIA EFFECTS
inferredcites →https://doi.org/10.4324/9780203877111-32openalex-snapshot
EFFECTS OF THE INTERNET
inferredcites →https://doi.org/10.4324/9780203993507-20openalex-snapshot
THE MEDICALISATION OF GAMBLING AS AN ‘ADDICTION’
inferredcites →https://doi.org/10.4324/9781410615411-9openalex-snapshot
Communication Technology and Social Change
inferredcites →https://doi.org/10.51548/joctec-2019-002openalex-snapshot
Hey, Nice Run!: Exploring Factors Related to Exercise, Self-Monitoring and Motives for Exercise App Use
inferredcites →https://doi.org/10.5210/fm.v16i7.3517openalex-snapshot
Uses and gratifications of social games: Blending social networking and game play
inferredcites →https://doi.org/10.5210/fm.v16i8.3558openalex-snapshot
A taxonomy for measuring the success of open source software projects
inferredcites →https://doi.org/10.5860/choice.50-0311openalex-snapshot
Treating addiction: a guide for professionals

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Freemium Digital Game Design and Affordances Facilitating Engagement
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Your Favorite Gameplay Speaks Volumes About You: Predicting User Behavior and Hexad Type
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Gaming Disorder
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Building the Neural Network-Based System for Identifying the Gaming Addiction Level in Children and Adolescents
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RETRACTED ARTICLE: Evaluating social media and Internet addiction using FAHP and EDAS techniques
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A dualistic approach to harmonious and obsessive passion: The impact of game mechanics on mobile gaming engagement
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Online Gaming Addiction and Basic Psychological Needs Among Adolescents: The Mediating Roles of Meaning in Life and Responsibility
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Materialism and Compulsive Buying: A Systematic Review and Meta-analysis
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Gambling, Gaming, Shopping, and Social Media Addiction: The Role of Materialistic and Hedonic Values
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The Relationship Between Materialism and Digital Addiction: A Three-Level Meta-Analytic Review
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Do experiences of online harms moderate the relationship between Internet use and informational gratification? insights from the Uses and Gratifications perspective
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Learning engagement mediates the association between problematic internet use and social withdrawal among Chinese college students
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Escaping reality or chasing fantasy? Schizotypy, gaming motivations, and problem video gaming
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Chasing the Rush: How horror games trigger adrenaline and fuel Fear-Inducing elements
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Emotional dynamics and player experience in mobile legends: bang bang - retrospective cognitive evaluations, flow, and gender differences among Malaysian players
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Modelling customer requirement for mobile games based on online reviews using BW-CNN and S-Kano models
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Changes in Chinese college students’ mobile phone addiction over recent decade: The perspective of cross-temporal meta-analysis
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Enhancing user information disclosure intention in dynamic conversations of intelligent recommendation systems based on large language models: A perspective of user gratification and privacy calculus
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Uses and Gratifications approach to evaluate the continuance intention of ATIC: A serious video game to learn entrepreneurship
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Indirect effects of parental and peer attachment on Internet Gaming Disorder among adolescents: The role of negative automatic thoughts
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Binge gaming: a notable gaming pattern beyond total gaming time
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Designing engagement: Exploring affordances in freemium digital games
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Investigating the influence of mobile game addiction on in-app purchase intention in PUBG mobile: the mediating roles of loyalty, negative e-WOM and perceived risk
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A mini-review on how the COVID-19 pandemic affected intertemporal choice
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Financial therapy in esports: addressing impulsive buying, mental health, and financial well-being in Indonesia
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Cognitive absorption and hedonic technology addiction: the mediating roles of impulsive urge and self-regulation
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Vaping among youth: reasons, realization and intention to quit
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Playing Games to Earn Money: The Conceptual Framework of Interaction between Gender, Learning Styles, Problematic Gaming Behavior and Success-Economic Gain Motivation of Playing Games
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A Cognitive-Decision Mediation Model as a Predictor of Opinion Expression
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The role of social exclusion and gender in the relationship between family life satisfaction and game addiction among adolescents
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The Impact of Distress Tolerance on Game Addiction: The Mediating Role of Sense of Meaning in Life
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Impact of distress and anxiety due to COVID-19 on digital addictions in university students in the third wave period
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Bidirectional association between problematic smartphone use and aggressive behavior: A cross-lagged longitudinal study
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Temporal distortion may mediate the association between problematic mobile gaming and delay discounting: An experimental study
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Escapism in gaming: A comprehensive systematic review and meta-analysis
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The Contrast Between Demographic Variables and Internet Use: A Study of University Students
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Exploring the role of gaming devices associated with Internet gaming disorder in Chinese gamers (Preprint)
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Rational Emotive Behavior Therapy untuk Mengurangi Kecanduan Game Online
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Attitudes and graduation in play store's review about Mobile Legend: Bang-Bang
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Effectiveness of Structured Intervention Module on Video Game Addiction among Adolescents in Nepal
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Psychological drivers and barriers affecting students' sustained usage intention of AIGC tools in educational settings: an integrated perspective of Uses and Gratifications Theory and Perceived Value Theory
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Relational Victimization and Video Game Addiction among Female College Students during COVID-19 Pandemic: The Roles of Social Anxiety and Parasocial Relationship
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Video Gaming Addiction and Socio-Emotional Learning of Pre-University Students
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Mobile Gaming Addiction e sua relação com a Saúde mental e Bem-estar: Uma Revisão Sistemática
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