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Needs’ elaboration between users, designers and project leaders: Analysis of a design process of a virtual reality-based software
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1006/ijhc.2001.0481openalex-snapshot
Requirements trawling: techniques for discovering requirements
inferredcites →https://doi.org/10.1007/978-0-387-35610-5_9openalex-snapshot
User Requirements Analysis
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Costs and Benefits of User Involvement in Design: Practitioners’ Views
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Prototype Evaluation and User-Needs Analysis in the Early Design of Emerging Technologies
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Supporting End Users to Be Co-designers of Their Tools
inferredcites →https://doi.org/10.1007/978-3-642-54092-9_1openalex-snapshot
Designing a Virtual Reality Software: What Is the Real Contribution of End-Users to the Requirements Prioritization?
inferredcites →https://doi.org/10.1007/bf01235903openalex-snapshot
Requirements capture and analysis: A survey of current practice
inferredcites →https://doi.org/10.1007/s00766-003-0181-1openalex-snapshot
User?s manual as a requirements specification: case studies
inferredcites →https://doi.org/10.1007/s00766-008-0068-2openalex-snapshot
Portraying the practice of decision-making in requirements engineering: a case of large scale bespoke development
inferredcites →https://doi.org/10.1016/0142-694x(95)00000-hopenalex-snapshot
Varieties and issues of participation and design
inferredcites →https://doi.org/10.1016/b978-0-444-81862-1.x5065-1openalex-snapshot
Handbook of Human-Computer Interaction
inferredcites →https://doi.org/10.1016/j.apergo.2005.11.004openalex-snapshot
How do designers represent to themselves the users’ needs?
inferredcites →https://doi.org/10.1016/j.destud.2003.12.002openalex-snapshot
Changing our view on design evaluation meetings methodology: a study of software technical review meetings
inferredcites →https://doi.org/10.1016/j.destud.2007.02.009openalex-snapshot
Integrating the Rational Unified Process and participatory design for development of socio-technical systems: a user participative approach
inferredcites →https://doi.org/10.1016/j.ijhcs.2007.08.007openalex-snapshot
Component-based tailorability: Enabling highly flexible software applications
inferredcites →https://doi.org/10.1016/j.ijhcs.2007.10.008openalex-snapshot
User and developer mediation in an Open Source Software community: Boundary spanning through cross participation in online discussions
inferredcites →https://doi.org/10.1016/j.ijhcs.2007.11.005openalex-snapshot
Evaluating system utility and conceptual fit using CASSM
inferredcites →https://doi.org/10.1016/s0923-4748(99)00014-4openalex-snapshot
User involvement during information systems development: a comparison of analyst and user perceptions of system acceptance
inferredcites →https://doi.org/10.1016/s0950-5849(03)00096-xopenalex-snapshot
The fundamental nature of requirements engineering activities as a decision-making process
inferredcites →https://doi.org/10.1016/s0950-5849(97)00053-0openalex-snapshot
An evaluation of methods for prioritizing software requirements
inferredcites →https://doi.org/10.1016/s0953-5438(03)00057-2openalex-snapshot
Appropriating artifacts as instruments: when design-for-use meets design-in-use
inferredcites →https://doi.org/10.1016/s0953-5438(03)00060-2openalex-snapshot
Design as a mutual learning process between users and designers
inferredcites →https://doi.org/10.1023/a:1008689307411openalex-snapshot
Participatory Design: Issues and Concerns
inferredcites →https://doi.org/10.1080/01449290301782openalex-snapshot
User involvement: A review of the benefits and challenges
inferredcites →https://doi.org/10.1080/014492996120049openalex-snapshot
User involvement in the systems design process-a practical guide for users
inferredcites →https://doi.org/10.1080/14639220500078179openalex-snapshot
Instrument mediated activity: from subject development to anthropocentric design
inferredcites →https://doi.org/10.1109/tsmc.1983.6313160openalex-snapshot
Skills, rules, and knowledge; signals, signs, and symbols, and other distinctions in human performance models
inferredcites →https://doi.org/10.1111/j.1467-9310.1981.tb00467.xopenalex-snapshot
Design and Marketing of New Products
inferredcites →https://doi.org/10.1111/j.1540-5885.2006.00192_2.xopenalex-snapshot
Democratizing Innovation
inferredcites →https://doi.org/10.1145/45941.45943openalex-snapshot
Computer systems and the design of organizational interaction
inferredcites →https://doi.org/10.1145/5666.5669openalex-snapshot
An empirical study of the impact of user involvement on system usage and information satisfaction
inferredcites →https://doi.org/10.1201/9780203744338-4openalex-snapshot
Scandinavian Design: On Participation and Skill
inferredcites →https://doi.org/10.3166/jds.19.9-31openalex-snapshot
A Decision-making Help Tool in Innovative Product Design
inferredcites →https://doi.org/10.3406/psy.1994.28794openalex-snapshot
Sur l'importance des effets et ses indicateurs dans l'analyse statistique des données
inferredcites →https://doi.org/10.3917/e.th.753.0279openalex-snapshot
A Methodological Proposal to Assist Scenario-based Design in the Early Stages of Innovation Projects
inferredcites →https://doi.org/10.3917/th.704.0369openalex-snapshot
Innovation et cadre sociocognitif des interactions concepteurs-opérateurs : une approche développementale
inferredcites →https://doi.org/10.3917/th.721.0079openalex-snapshot
Conception participative par « moments » : une gestion collaborative
inferredcites →https://doi.org/10.3917/th.761.0027openalex-snapshot
Anticiper et évaluer l'utilité dans la conception ergonomique des technologies émergentes : une revue
inferredcites →https://doi.org/10.3917/th.771.0021openalex-snapshot
Generating prospective scenarios of use in innovation projects
inferredcites →https://doi.org/10.4000/books.editionscnrs.1549openalex-snapshot
Chapitre premier. La conception participative : vers une théorie de la conception centrée sur l’établissement d’une intelligibilité mutuelle
inferredcites →https://doi.org/10.4236/jsea.2013.610a001openalex-snapshot
Towards Specifications for Automatic Recognition Software: An Example of a User-Centred Design
inferredcites →https://doi.org/10.4337/9781784718152.00017openalex-snapshot
PRODUCT DESIGN AND DEVELOPMENT
inferredcites →https://doi.org/10.51257/a-v1-te5910openalex-snapshot
LA MÉTHODE I2I : « Interaction et Immersion pour l'Innovation »
inferredcites →https://doi.org/10.5220/0004397900050014openalex-snapshot
Requirements Prioritization by End-users and Consequences on Design of a Virtual Reality Software - An Exploratory Study
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Unravelling future thinking: a valuable concept for prospective ergonomics
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What to expect from task models in prospective ergonomics? A theoretical review
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Establishment of an end-user engaged building design framework
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Framework for user-centred design and pre-occupancy design evaluation of higher education buildings
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Impact of Introducing Domain-Specific Modelling in Software Maintenance: An Industrial Case Study
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A framework combining agile, user-centred design and service-oriented architecture approaches for collaborative disaster management system design
inferred← citeshttps://doi.org/10.1504/ijict.2018.10004621openalex-snapshot
A Framework combining Agile, User-centered design and Service Oriented Architecture approaches for Collaborative Disaster Management system Design
inferred← citeshttps://doi.org/10.20870/ijvr.2020.20.1.2924openalex-snapshot
Usefulness and needs construction process in innovative artefacts: an exploratory study of designers’ viewpoints
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Taking into Account the Needs of Farmers to Develop Digital Tools in a Responsible Research and Innovation Approach: The Case of the Occitanum Agri Living Lab
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VR-Based Teacher Training Environments: A Systematic Approach for Defining the Optimum Appearance of Virtual Classroom Environments
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Les Situations de Collaboration Capacitante (ECS) : intérêt pour l’analyse des collaborations humain-technologie de l’industrie contemporaine
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Présent et Futur de l’ergonomie
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Évaluer l’utilité dans le contexte des technologies émergentes pour identifier des besoins latents : éléments issus d’une analyse des interactions en situation d’usage
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Systematic review on virtual environments in the collaborative design process
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Developing Emergency Location-Based Services Applications using Agile Methodology
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