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A systematic mapping study on game-related methods for software engineering education

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-642-29044-2openalex-snapshot
Experimentation in Software Engineering
inferredcites →https://doi.org/10.1016/j.compedu.2017.01.004openalex-snapshot
How games for computing education are evaluated? A systematic literature review
inferredcites →https://doi.org/10.1016/j.infsof.2014.08.007openalex-snapshot
Gamification in software engineering – A systematic mapping
inferredcites →https://doi.org/10.1016/j.jss.2004.02.033openalex-snapshot
An experimental card game for teaching software engineering processes
inferredcites →https://doi.org/10.1109/cseet.2007.14openalex-snapshot
Comprehensive Evaluation of an Educational Software Engineering Simulation Environment
inferredcites →https://doi.org/10.1109/cseet.2009.9openalex-snapshot
An Evaluation of Using a Game Development Framework in Higher Education
inferredcites →https://doi.org/10.1109/cseet.2011.5876083openalex-snapshot
A quantitative assessment method for simulation-based e-learnings
inferredcites →https://doi.org/10.1109/cseet.2014.6816792openalex-snapshot
Enhancing software engineering student team engagement in a high-intensity extreme programming course using gamification
inferredcites →https://doi.org/10.1109/cseet.2017.51openalex-snapshot
Gamification in Software Engineering Education: An Empirical Study
inferredcites →https://doi.org/10.1109/digitel.2010.38openalex-snapshot
Extending Google Android's Application as an Educational Tool
inferredcites →https://doi.org/10.1109/fie.2001.963826openalex-snapshot
Frontiers in Education Conference - FIE 2001
inferredcites →https://doi.org/10.1109/fie.2014.7044098openalex-snapshot
Gamification of software engineering curriculum
inferredcites →https://doi.org/10.1109/fie.2014.7044204openalex-snapshot
Evaluating software engineering simulation games: The UGALCO framework
inferredcites →https://doi.org/10.1109/fie.2014.7044277openalex-snapshot
A systematic mapping study on practical approaches to teaching software engineering
inferredcites →https://doi.org/10.1109/fie32614.2015openalex-snapshot
2015 IEEE Frontiers in Education Conference (FIE)
inferredcites →https://doi.org/10.1109/icse-seet.2017.17openalex-snapshot
Games for learning: bridging game-related education methods to software engineering knowledge areas
inferredcites →https://doi.org/10.1109/icse10853.2007openalex-snapshot
29th International Conference on Software Engineering (ICSE'07)
inferredcites →https://doi.org/10.1109/igic.2011.6114954openalex-snapshot
Game development frameworks for SE education
inferredcites →https://doi.org/10.1109/igic19108.2011openalex-snapshot
2011 IEEE International Games Innovation Conference (IGIC)
inferredcites →https://doi.org/10.1109/ms.2009.54openalex-snapshot
To Game or Not to Game?
inferredcites →https://doi.org/10.1109/sbes.2011.27openalex-snapshot
A Model for the Evaluation of Educational Games for Teaching Software Engineering
inferredcites →https://doi.org/10.1109/sbgames.2011.32openalex-snapshot
Turning Real-World Software Development into a Game
inferredcites →https://doi.org/10.1145/1508865.1508981openalex-snapshot
Multi-site evaluation of SimSE
inferredcites →https://doi.org/10.1145/186258openalex-snapshot
Proceedings of the 1994 international symposium on Software testing and analysis - ISSTA '94
inferredcites →https://doi.org/10.1145/1979742.1979575openalex-snapshot
Gamification. using game-design elements in non-gaming contexts
inferredcites →https://doi.org/10.1145/2491411.2494589openalex-snapshot
Understanding gamification mechanisms for software development
inferredcites →https://doi.org/10.1145/2610384.2628054openalex-snapshot
Constructing coding duels in Pex4Fun and code hunt
inferredcites →https://doi.org/10.1145/2839509.2844599openalex-snapshot
Experiences from an Experiential Learning Course on Games Development
inferredcites →https://doi.org/10.1145/2889160openalex-snapshot
Proceedings of the 38th International Conference on Software Engineering Companion
inferredcites →https://doi.org/10.1145/2889160.2889184openalex-snapshot
Smart decisions
inferredcites →https://doi.org/10.1145/2889160.2889201openalex-snapshot
Teaching university students Kanban with a collaborative board game
inferredcites →https://doi.org/10.1155/2009/530367openalex-snapshot
Experiences from Implementing a Mobile Multiplayer Real‐Time Game for Wireless Networks with High Latency
inferredcites →https://doi.org/10.1155/2009/693267openalex-snapshot
An Application of a Game Development Framework inHigher Education
inferredcites →https://doi.org/10.1155/2012/103710openalex-snapshot
A Guideline for Game Development-Based Learning: A Literature Review
inferredcites →https://doi.org/10.14236/ewic/ease2008.8openalex-snapshot
Systematic Mapping Studies in Software Engineering
inferredcites →https://doi.org/10.2991/eusflat.2013.123openalex-snapshot
Learning Risk Management in Software Projects with a Serious Game Based on Intelligent Agents and Fuzzy Systems
inferredcites →https://doi.org/10.3217/jucs-020-06-0885openalex-snapshot
Gamification as a Disruptive Factor in Software Process Improvement Initiatives
inferredcites →https://doi.org/10.3217/jucs-022-12-1558openalex-snapshot
Software Engineering Education and Games: A Systematic Literature Review
inferredcites →https://doi.org/10.5176/978-981-08-8227-3_cgat08-18openalex-snapshot
Game Programming and XNA in Software Engineering Education
inferredcites →https://doi.org/10.5281/zenodo.1070812openalex-snapshot
A Systematic Mapping Study On Software Engineering Education
inferredcites →https://doi.org/10.5539/mas.v5n5p87openalex-snapshot
Teaching Software Engineering Project Management – A Novel Approach for Software Engineering Programs
inferredcites →https://doi.org/10.5539/mas.v5n6p28openalex-snapshot
A Systematic Survey of Games Used for Software Engineering Education
inferredcites →https://doi.org/10.5555/776816.776901openalex-snapshot
Problems and Programmers: an educational software engineering card game
inferredcites →https://doi.org/10.5860/choice.50-5018openalex-snapshot
Experimentation in software engineering

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Managing the Impact of the Metaverse and Gaming Tools in Higher Education
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The effects of game‐based learning in the acquisition of “soft skills” on undergraduate software engineering courses: A systematic literature review
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A Serious Game Approach to Introduce the Code Review Practice
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Development Serious Games Using Agile Methods. Test Case: Values and Attitudinal Skills
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University-Enterprises Cooperation in Ukrainian Game Industry
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A Systematic Mapping Study on Game Elements and Serious Games for Learning Programming
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Virtualization, Containerization, Composition, and Orchestration of Cloud Computing Services
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Developing SPI Culture in the SME Arena: An Exploratory Study
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Systematic Mapping Study of Utility-Driven Platforms for Clouds
inferred← citeshttps://doi.org/10.1007/978-3-030-33547-2_10openalex-snapshot
Gamification in Software Engineering: A Tertiary Study
inferred← citeshttps://doi.org/10.1007/978-3-030-68198-2_75openalex-snapshot
Systematic Assessment of Interactive Instructional Technologies in Higher Engineering Education
inferred← citeshttps://doi.org/10.1007/978-3-030-72660-7_44openalex-snapshot
Gamification Strategies for Eliciting Software Requirements
inferred← citeshttps://doi.org/10.1007/978-3-030-83549-1_2openalex-snapshot
Towards Gamification and Crowdsourcing in Social Sector Requirements Engineering
inferred← citeshttps://doi.org/10.1007/978-3-031-36597-3_4openalex-snapshot
Software Project Management Approaches Used in the Context of Agile Development: A Systematic Literature Mapping
inferred← citeshttps://doi.org/10.1007/978-3-031-43703-8_14openalex-snapshot
Pitching to the ‘Big Fish’: Elevating Presentation and Communication Skills in a Software Quality Course
inferred← citeshttps://doi.org/10.1007/978-3-031-45645-9_38openalex-snapshot
Reviewing Learning Software Engineering Through Serious Game Development
inferred← citeshttps://doi.org/10.1007/978-3-031-45820-0_2openalex-snapshot
Hin zu Gamification und Crowdsourcing im Anforderungsengineering des Sozialsektors
inferred← citeshttps://doi.org/10.1007/978-3-031-92578-8_13openalex-snapshot
Enhancing Gameplay Experience Through Artificial Life
inferred← citeshttps://doi.org/10.1007/978-3-319-97925-0_17openalex-snapshot
Is Gamification a Way to a Softer Software Process Improvement? A Preliminary Study of Success Factors
inferred← citeshttps://doi.org/10.1007/978-3-319-97934-2_10openalex-snapshot
An Experience with Software Engineering Education Using a Software Process Improvement Game
inferred← citeshttps://doi.org/10.1007/978-981-32-9949-8_24openalex-snapshot
A Systematic Mapping Study of Cloud Large-Scale Foundation—Big Data, IoT, and Real-Time Analytics
inferred← citeshttps://doi.org/10.1007/s00766-019-00312-1openalex-snapshot
Engineering digital motivation in businesses: a modelling and analysis framework
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Gamifying model-based engineering: the PapyGame experience
inferred← citeshttps://doi.org/10.1007/s11423-020-09787-0openalex-snapshot
A systematic review of mobile game-based learning in STEM education
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A serious game for teaching the fundamentals of ISO/IEC/IEEE 29148 systems and software engineering – Lifecycle processes – Requirements engineering at undergraduate level
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Metric cake shop: A serious game for supporting education on ISO/IEC/IEEE 15939:2017 – Systems and software engineering – Measurement process in the context of an undergraduate software engineering course
inferred← citeshttps://doi.org/10.1016/j.csi.2024.103915openalex-snapshot
Uncharted dimensions, gaps, and future trends of serious games in software engineering
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Evaluating and validating the Serious Slow Game Jam methodology as a mechanism for co-designing serious games to improve understanding of cybersecurity for different demographics
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Current serious game genres for stroke neurorehabilitation: A scoping review of randomized controlled trials
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2022.102930openalex-snapshot
Future forums: A methodology for exploring, gamifying, and raising security awareness of code-citizens
inferred← citeshttps://doi.org/10.1016/j.infsof.2017.12.002openalex-snapshot
Design and preliminary evaluation of a cyber Security Requirements Education Game (SREG)
inferred← citeshttps://doi.org/10.1016/j.infsof.2022.106946openalex-snapshot
The role of awareness and gamification on technical debt management
inferred← citeshttps://doi.org/10.1016/j.infsof.2023.107395openalex-snapshot
Skills development for software engineers: Systematic literature review
inferred← citeshttps://doi.org/10.1016/j.infsof.2025.107850openalex-snapshot
Gamified or Glorified? A systematic review of serious games for security & privacy in the SDLC
inferred← citeshttps://doi.org/10.1016/j.jksuci.2019.05.003openalex-snapshot
A systematic mapping study of cloud policy languages and programming models
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Software-testing education: A systematic literature mapping
inferred← citeshttps://doi.org/10.1016/j.jss.2023.111647openalex-snapshot
Can gamification help in software testing education? Findings from an empirical study
inferred← citeshttps://doi.org/10.1016/j.procs.2019.12.042openalex-snapshot
Looking Over the Research Literature on Software Engineering from 2016 to 2018
inferred← citeshttps://doi.org/10.1016/j.scico.2023.102974openalex-snapshot
Gamifying model-based engineering: The PapyGame tool
inferred← citeshttps://doi.org/10.1016/j.tsc.2021.100849openalex-snapshot
A systematic mapping study on teaching and learning Computational Thinking through programming in higher education
inferred← citeshttps://doi.org/10.1088/1742-6596/1299/1/012053openalex-snapshot
A Systematic Mapping Study of Architectural Models for Achieving Utility in the Cloud
inferred← citeshttps://doi.org/10.1088/1742-6596/1378/3/032092openalex-snapshot
A Systematic Mapping Study of Cloud-native Application Design and Engineering
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A Systematic Mapping Study of Utility-Driven Models and Mechanisms for Interclouds or Federations
inferred← citeshttps://doi.org/10.1088/1742-6596/1465/1/012039openalex-snapshot
The development of ecosystem education game based on Baluran National Park for senior high school
inferred← citeshttps://doi.org/10.1108/fs-12-2021-0255openalex-snapshot
An integrated FTA and games: exploring a strategic framework for developing the future
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Open-Source Hardware in Education: A Systematic Mapping Study
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Blended Learning Models, Curricula, and Gamification in Project Management Education
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A Research Landscape of Software Engineering Education
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CoCo Challenges in ML Engineering Teams: How to Collaboratively Build ML-Enabled Systems
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Analysis of Research on the Use of Video Game Development in Software Engineering Education: A Systematic Mapping Study
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Evaluating the usage of Text to3D scene generation methods in Game-Based Learning
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Role of gamification in Engineering Education: A systematic literature review
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System Reimagination in Games Engineering Education: An Instructional Approach Based on Commercial Games
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Active Learning Methodology for Advanced Agile Software Engineering and DevOps Practices
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Games and Gamification in Software Engineering Education: A Survey with Educators
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Gamification as a Strategy to Improve Students’ Motivation and Engagement in Educational Environments at Engineering Courses: bibliographic
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Game-Based Learning in Requirements Engineering: An Overview
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Students Perception on the use of Project-Based Learning in Software Engineering Education
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CleanGame
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Empirical Study and Vision for a Holistic Serious Game Platform for Software Engineering Education
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Enhancing Motivation in Software Engineering Education through Gamified Agile Project-based Learning
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Efectos de un entorno de aprendizaje de programación de computadores basado en el desarrollo de videojuegos sobre la motivación por aprender de los estudiantes
inferred← citeshttps://doi.org/10.25046/aj040212openalex-snapshot
A Systematic Mapping Study of Cloud, Fog, and Edge/Mobile Devices Management, Hierarchy Models and Business Models
inferred← citeshttps://doi.org/10.29327/1298728.24-29openalex-snapshot
Auxiliando Professores de Engenharia de Requisitos a Identificar Jogos como Recursos Pedagógicos
inferred← citeshttps://doi.org/10.32604/cmc.2022.019289openalex-snapshot
Security Threat and Vulnerability Assessment and Measurement in Secure Software Development
inferred← citeshttps://doi.org/10.32727/8.2023.12openalex-snapshot
A Systematic Mapping Study on Gamification Applications for Undergraduate Cybersecurity Education
inferred← citeshttps://doi.org/10.33258/birle.v2i2.322openalex-snapshot
The Influence of Logical Intelligence of Mathematics and Soft Skills on Students’ Learning Outcomes of Introductory Economics Course
inferred← citeshttps://doi.org/10.3389/feduc.2024.1466926openalex-snapshot
Impact of gamification on school engagement: a systematic review
inferred← citeshttps://doi.org/10.3390/educsci13121223openalex-snapshot
Using Problem-Based Learning and Gamification as a Catalyst for Student Engagement in Data-Driven Engineering Education: A Report
inferred← citeshttps://doi.org/10.3390/electronics11030317openalex-snapshot
VoRtex Metaverse Platform for Gamified Collaborative Learning
inferred← citeshttps://doi.org/10.3390/s21113807openalex-snapshot
Applicability of Multi-Agent Systems and Constrained Reasoning for Sensor-Based Distributed Scenarios: A Systematic Mapping Study on Dynamic DCOPs
inferred← citeshttps://doi.org/10.3390/su13179849openalex-snapshot
Effects of Flipped Learning Approaches on Students’ Learning Performance in Software Engineering Education
inferred← citeshttps://doi.org/10.35940/ijrte.b1050.0782s219openalex-snapshot
Teaching and Learning Insight among Higher Education Students utilizing E-Tool for Game Development Subject
inferred← citeshttps://doi.org/10.3923/ajsr.2019.151.166openalex-snapshot
A Systematic Mapping Study of Cloud Resources Management and Scalability in Brokering, Scheduling, Capacity Planning and Elasticity
inferred← citeshttps://doi.org/10.3991/ijac.v11i1.9169openalex-snapshot
Teaching Software Engineering with Gamification Elements
inferred← citeshttps://doi.org/10.4018/978-1-6684-3710-0.ch071openalex-snapshot
Lessons Learned About Gamification in Software Engineering Education
inferred← citeshttps://doi.org/10.4018/978-1-6684-5619-4.ch011openalex-snapshot
The Engineering Curriculum of Higher Education in Indonesia Revisited
inferred← citeshttps://doi.org/10.4018/978-1-6684-9166-9.ch007openalex-snapshot
Instructor-Related Factors Affecting Game Utilization in Software Engineering Education
inferred← citeshttps://doi.org/10.4018/978-1-7998-7552-9.ch008openalex-snapshot
Lessons Learned About Gamification in Software Engineering Education
inferred← citeshttps://doi.org/10.4274/jcrpe.galenos.2022.2022-6-4openalex-snapshot
Frequently Asked Questions and Evidence-Based Answers on Medical Nutritional Therapy in Children with Type 1 Diabetes for Health Care Professionals
inferred← citeshttps://doi.org/10.48550/arxiv.2101.09434openalex-snapshot
A Software Architecture Teacher's Dilemmas
inferred← citeshttps://doi.org/10.52711/0974-360x.2022.00271openalex-snapshot
Acceptance of problem-based learning by preclinical students from a public university and its impact on their learning
inferred← citeshttps://doi.org/10.53735/cisse.v10i1.161openalex-snapshot
Framing Gamification in Undergraduate Cybersecurity Education
inferred← citeshttps://doi.org/10.54033/cadpedv21n6-104openalex-snapshot
Abordagens para o ensino de gerenciamento de projetos de software: uma revisão sistemática da literatura
inferred← citeshttps://doi.org/10.55056/ceur-ws.org/vol-2393/paper_345.pdfopenalex-snapshot
Using Computer Simulations and Games in Engineering Education: Views from the Field
inferred← citeshttps://doi.org/10.55056/ceur-ws.org/vol-3844/paper04.pdfopenalex-snapshot
A systematic review of gamification in software engineering education
inferred← citeshttps://doi.org/10.5753/cbie.sbie.2020.352openalex-snapshot
Gamificação aplicada ao ensino e aprendizagem de Engenharia de Software: Um mapeamento sistemático
inferred← citeshttps://doi.org/10.5753/cbsoft_estendido.2020.14606openalex-snapshot
Auxiliando Professores de Engenharia de Requisitos a Utilizarem Jogos como Recursos Pedagógicos
inferred← citeshttps://doi.org/10.5753/educomp.2021.14481openalex-snapshot
XP Enigma - Um Jogo Educacional Não Digital para Apoio ao Ensino de Métodos Ágeis: Uma análise temporal da motivação e aprendizagem
inferred← citeshttps://doi.org/10.5753/educomp.2025.5366openalex-snapshot
Reflexões sobre o Uso de LLMs no Ensino de Programação
inferred← citeshttps://doi.org/10.5753/educomp.2025.5731openalex-snapshot
Um Mapeamento Sistemático da Literatura sobre Jogos Educacionais Digitais para o Ensino de Circuitos Lógicos
inferred← citeshttps://doi.org/10.5753/rbie.2021.29.0.273openalex-snapshot
Árvore de ECOS: Um Jogo para Ensino de Conceitos de Ecossistemas de Software
inferred← citeshttps://doi.org/10.5753/rbie.2021.29.0.358openalex-snapshot
Modelo de Avaliação Formativa para a Aprendizagem com Gamificação: Um Estudo de Caso para o Ensino de Engenharia
inferred← citeshttps://doi.org/10.5753/sbes.2024.3503openalex-snapshot
Current DevOps Teaching Techniques: A Systematic Literature Review
inferred← citeshttps://doi.org/10.5753/sbgames.2024.241082openalex-snapshot
Mapeamento sistemático da literatura de jogos educacionais destinados ao ensino e aprendizagem de Engenharia de Software: uma análise do estado da arte
inferred← citeshttps://doi.org/10.5753/sbgames.2025.10057openalex-snapshot
How Role-Playing Games Have Been Designed for Software Engineering Learning: A Rapid Review
inferred← citeshttps://doi.org/10.5753/sbgames_estendido.2024.241169openalex-snapshot
RFG: An Interactive Fiction Game to Stimulate Software Requirements Learning
inferred← citeshttps://doi.org/10.5753/sbie.2024.242679openalex-snapshot
Jogos sérios aplicados ao ensino-aprendizagem de Engenharia de Software: Um mapeamento sistemático
inferred← citeshttps://doi.org/10.5753/wei.2019.6618openalex-snapshot
Playing the Project: Incorporating Gamification into Project-based Approaches for Software Engineering Education
inferred← citeshttps://doi.org/10.5753/wei.2024.2978openalex-snapshot
Panorama de Estudos sobre Jogos Educacionais Digitais em Educação em Computação
inferred← citeshttps://doi.org/10.58881/jcmts.v3i2.189openalex-snapshot
Enhancement on employee’s drive and training and development results through gamification in India
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