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Utilizing online collaborative games to facilitate Agile Software Development
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/j.2334-5837.2011.tb01184.xopenalex-snapshot
1.3.1 Increase Requirements Understanding by Playing Cooperative Games
inferredcites →https://doi.org/10.1007/978-3-319-46642-2_3openalex-snapshot
Exploring an Ontological Approach for User Requirements Elicitation in the Design of Online Virtual Agents
inferredcites →https://doi.org/10.1007/978-3-319-64218-5_25openalex-snapshot
A Game Toolbox for Process Improvement in Agile Teams
inferredcites →https://doi.org/10.1007/978-3-540-24675-6_1openalex-snapshot
Balancing Agility and Discipline: A Guide for the Perplexed
inferredcites →https://doi.org/10.1007/s10664-017-9580-7openalex-snapshot
An empirical study on the impact of AspectJ on software evolvability
inferredcites →https://doi.org/10.1016/j.compedu.2017.05.008openalex-snapshot
Skill assessment in learning experiences based on serious games: A Systematic Mapping Study
inferredcites →https://doi.org/10.1016/j.infsof.2017.09.014openalex-snapshot
A systematic mapping study on game-related methods for software engineering education
inferredcites →https://doi.org/10.1016/j.jss.2015.07.017openalex-snapshot
Utilizing online serious games to facilitate distributed requirements elicitation
inferredcites →https://doi.org/10.1109/2.963450openalex-snapshot
Agile software development, the people factor
inferredcites →https://doi.org/10.1109/chase.2012.6223015openalex-snapshot
Agile software engineering as creative work
inferredcites →https://doi.org/10.1109/natpc.2011.6136269openalex-snapshot
Software engineering occupational stress and knowledge sharing in the context of Global Software Development
inferredcites →https://doi.org/10.1111/j.0737-6782.2005.116_3.xopenalex-snapshot
Balancing Agility and Discipline: A Guide for the Perplexed
inferredcites →https://doi.org/10.1145/1082983.1083000openalex-snapshot
Human and social factors of software engineering
inferredcites →https://doi.org/10.15439/2016f434openalex-snapshot
Designing effective educational games - a case study of a project management game
inferredcites →https://doi.org/10.15439/2016f509openalex-snapshot
Adopting collaborative games into Open Kanban
inferredcites →https://doi.org/10.15439/2017f387openalex-snapshot
Selecting Requirements Documentation Techniques for Software Projects: a Survey Study
inferredcites →https://doi.org/10.15439/2017f423openalex-snapshot
Making agile retrospectives more awesome
inferredcites →https://doi.org/10.15439/2018f270openalex-snapshot
Scrum Adoption Challenges Detection Model: SACDM
inferredcites →https://doi.org/10.15439/2018f300openalex-snapshot
What Can Go Wrong in a Software Project? Have Fun Solving It
inferredcites →https://doi.org/10.15439/2018f311openalex-snapshot
MaliciousIDE – software development environment that evokes emotions
inferredcites →https://doi.org/10.15439/2018f358openalex-snapshot
Model Driven Architecture and Agile Methodologies: Reflexion and discussion of their combination
inferredcites →https://doi.org/10.15439/2018f85openalex-snapshot
Assessing Effectiveness of Recommendations to Requirements-Related Problems through Interviews with Experts
inferredcites →https://doi.org/10.3390/app8030323openalex-snapshot
Applicability of Emotion Recognition and Induction Methods to Study the Behavior of Programmers
inferredcites →https://doi.org/10.5220/0004891801800187openalex-snapshot
Improving Software Projects Inception Phase Using Games - ActiveAction Workshop
inferredcites →https://doi.org/10.5220/0006681900540064openalex-snapshot
Adopting Collaborative Games into Agile Requirements Engineering
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/cae.22430openalex-snapshot
Serious games for teaching agile methods: A review of multivocal literature
inferred← citeshttps://doi.org/10.1007/978-3-030-22559-9_6openalex-snapshot
Adopting Collaborative Games into Agile Software Development
inferred← citeshttps://doi.org/10.1007/978-3-030-26574-8_13openalex-snapshot
Towards a Lightweight Approach for the Evaluation of Requirements Engineering Impact on Other IT Project Areas
inferred← citeshttps://doi.org/10.1007/978-3-030-37534-8_3openalex-snapshot
Identification of the Agile Mindset and Its Comparison to the Competencies of Selected Agile Roles
inferred← citeshttps://doi.org/10.1007/978-3-030-37534-8_7openalex-snapshot
Playing the Sprint Retrospective: A Replication Study
inferred← citeshttps://doi.org/10.1007/978-3-030-67084-9_12openalex-snapshot
Business-Oriented Approach to Requirements Elicitation in a Scrum Project
inferred← citeshttps://doi.org/10.1007/978-3-030-87007-2_17openalex-snapshot
A Cost Estimating Method for Agile Software Development
inferred← citeshttps://doi.org/10.1007/978-3-031-87880-0_2openalex-snapshot
Strategies for Effective Remote Retrospectives: Exploring Retrospective Games, Anonymity, and Continuous Reflection
inferred← citeshttps://doi.org/10.1007/978-3-032-22426-2_22openalex-snapshot
Existing Agile Requirements Engineering Models
inferred← citeshttps://doi.org/10.1007/s10664-021-10043-zopenalex-snapshot
Game-based Sprint retrospectives: multiple action research
inferred← citeshttps://doi.org/10.1016/j.csi.2024.103915openalex-snapshot
Uncharted dimensions, gaps, and future trends of serious games in software engineering
inferred← citeshttps://doi.org/10.1016/j.ijproman.2021.03.002openalex-snapshot
Issues and challenges impacting the successful management of agile-hybrid projects: A grounded theory approach
inferred← citeshttps://doi.org/10.1109/idaacs58523.2023.10348796openalex-snapshot
Examining the Impact of Team Dynamics in Agile Project Management Success in Software Development: A Systematic Literature Review
inferred← citeshttps://doi.org/10.1145/3786228.3786232openalex-snapshot
Understanding the impacts of adapted activities for learning Agile processes in first-year subjects
inferred← citeshttps://doi.org/10.1155/2020/8828078openalex-snapshot
Mobile Security: Threats and Best Practices
inferred← citeshttps://doi.org/10.1177/03064190241269461openalex-snapshot
Project management learnings in higher education through mechanical engineering junior enterprise: A case study
inferred← citeshttps://doi.org/10.15439/2018f311openalex-snapshot
MaliciousIDE – software development environment that evokes emotions
inferred← citeshttps://doi.org/10.15439/2019f198openalex-snapshot
On the Agile Mindset of an Effective Team – An Industrial Opinion Survey
inferred← citeshttps://doi.org/10.15439/2020f47openalex-snapshot
Harmonizing IT Frameworks and Agile Methods: Challenges and Solutions for the case of COBIT and Scrum
inferred← citeshttps://doi.org/10.15439/2020f62openalex-snapshot
Fun Retrospectives in Intel Technology Poland
inferred← citeshttps://doi.org/10.18260/1-2--47156openalex-snapshot
Developing an Agile Mindset in Software Engineering Students
inferred← citeshttps://doi.org/10.3390/app15105533openalex-snapshot
Discovering the Chimera of (Un)Happiness in Agile Software Development Communities: A Systematic Literature Review
inferred← citeshttps://doi.org/10.34190/ecgbl.16.1.660openalex-snapshot
The Project Win Game™: A Serious Game for Project Management Simulation
inferred← citeshttps://doi.org/10.62036/isd.2024.118openalex-snapshot
Unlocking Feedback in Remote Retrospectives: Games, Anonymity, And Continuous Reflection in Action
inferred← citeshttps://doi.org/10.7494/csci.2020.21.3.3618openalex-snapshot
Exploring Impact of Requirements Engineering on Other IT Project Areas – Case Study
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