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Shooting a moving target: Motion-prediction-based transmission for 360-degree videos

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Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/9780470745489openalex-snapshot
LTE for UMTS
inferredcites →https://doi.org/10.1002/9781119992943openalex-snapshot
LTE for UMTS
inferredcites →https://doi.org/10.1016/j.tripleo.2009.04.001openalex-snapshot
Field of view
inferredcites →https://doi.org/10.1109/icip.2015.7350899openalex-snapshot
360 degrees video coding using region adaptive smoothing
inferredcites →https://doi.org/10.1109/icnp.2016.7784458openalex-snapshot
Viewing 360 degree videos: Motion prediction and bandwidth optimization
inferredcites →https://doi.org/10.1109/icra.2014.6906608openalex-snapshot
Head tracking for the Oculus Rift
inferredcites →https://doi.org/10.1109/infcom.2012.6195701openalex-snapshot
Coding and replication co-design for interactive multiview video streaming
inferredcites →https://doi.org/10.1145/2647868.2654951openalex-snapshot
Quality-adaptive Prefetching for Interactive Branched Video using HTTP-based Adaptive Streaming
inferredcites →https://doi.org/10.1145/2897824.2925883openalex-snapshot
Mapping virtual and physical reality
inferredcites →https://doi.org/10.1145/2897824.2925983openalex-snapshot
Rich360
inferredcites →https://doi.org/10.1145/2910017.2910610openalex-snapshot
Adaptive streaming of interactive free viewpoint videos to heterogeneous clients
inferredcites →https://doi.org/10.1145/769953.769976openalex-snapshot
Double exponential smoothing
inferredcites →https://doi.org/10.14445/22315381/ijett-v13p237openalex-snapshot
A Review Paper on Oculus Rift-A Virtual Reality Headset
inferredcites →https://doi.org/10.1561/9781933019697openalex-snapshot
Resource Allocation and Cross-Layer Control in Wireless Networks

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Subjective Quality of Spatially Asymmetric Omnidirectional Stereoscopic Video for Streaming Adaptation
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Two-Layer FoV Prediction Model for Viewport Dependent Streaming of 360-Degree Videos
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Toolset for Run-Time Dataset Collection of Deep-Scene Information
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EdgeVR360: Edge-Assisted Multiuser-Oriented Intelligent 360-degree Video Delivery Scheme over Wireless Networks
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Audio-Visual Saliency for Omnidirectional Videos
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State of the Art
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Optimizing 360° Video Delivery: Advancements and Strategic Approaches
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Automatic View Tracking in 360º Multimedia Using xAPI
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Analysis of the Relationship Between Content and Interaction in the Usability Design of 360o Videos
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Mixed Tiling Scheme for Adaptive VR Streaming
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A self-attention model for viewport prediction based on distance constraint
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MADRL-based bitrate allocation for QoE fairness in 360° video streaming with viewport prediction
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Machine learning for 360° video streaming over 5G and B5G networks: emerging applications and challenges
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NajVR: low-latency plug-and-play remote rendering for interactive virtual reality applications
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Online tile dispatching framework with guarantees for 360-degree video streaming in wireless networks
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Physical layer signal processing for XR communications and systems
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A survey on 360-degree video: Coding, quality of experience and streaming
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Exploiting layer and spatial correlations to enhance SVC and tile based 360-degree video streaming
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Utility-oriented resource allocation for 360-degree video transmission over heterogeneous networks
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Multi-priority multi-path transmission for 360-degree video in heterogeneous wireless networks
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Wireless Multicast of Virtual Reality Videos With MPEG-I Format
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360Cast+: Viewport Adaptive Soft Delivery for 360-Degree Videos
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Dynamic Viewport Selection-Based Prioritized Bitrate Adaptation for Tile-Based 360° Video Streaming
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I2MB: Intelligent Immersive Multimedia Broadcast in Next-Generation Cellular Networks
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Velocity- and Error-Aware Switching of Motion Prediction Models for Cloud Virtual Reality
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Trajectory-Based Viewport Prediction for 360-Degree Virtual Reality Videos
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Viewport Forecasting in 360° Virtual Reality Videos with Machine Learning
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Trace Match & Merge: Long-Term Field-Of-View Prediction for AR Applications
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CLARA: A Constrained Reinforcement Learning Based Resource Allocation Framework for Network Slicing
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Robust and Resource-efficient Machine Learning Aided Viewport Prediction in Virtual Reality
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Viewport Prediction for Panoramic Video with Multi-CNN
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A Hierarchical Update Buffer Management for 360-Degree Video Streaming
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A Weighted Tile-based Approach for Viewport Adaptive 360° Video Streaming
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MotionTrace: IMU-based Trajectory Prediction for Smartphone AR Interactions
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A Comparison of AI Models for Viewport Prediction in Immersive 360° Video Streaming
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A Survey on Adaptive 360° Video Streaming: Solutions, Challenges and Opportunities
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Proactive Scheduling and Caching for Wireless VR Viewport Streaming
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Exploiting Caching and Prediction to Promote User Experience for a Real-Time Wireless VR Service
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Head and Body Motion Prediction to Enable Mobile VR Experiences with Low Latency
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Multi-RAT Multicast 360° Video Delivery
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Field of View Aware Proactive Caching for Mobile Augmented Reality Applications
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Volumetric Media Streaming for Augmented Reality
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A Collaborative Trajectory-Oriented Viewport Prediction for on-Demand and Live 360° VR Video Streaming
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Qualitative Communications for Augmented Reality and Virtual Reality
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Predicting head trajectories in 360° virtual reality videos
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An Evaluation of Viewport Estimation Methods in 360-Degree Video Streaming
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360Cast: Foveation-Based Wireless Soft Delivery for 360-Degree Video
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Viewpoint Prediction and Uplink Retransmission for Wireless Virtual Reality (VR) Network
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Viewing the 360° Future: Trade-Off Between User Field-of-View Prediction, Network Bandwidth, and Delay
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Tiled-DASH VR Video Streaming: Design and Implementation
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Digital Analysis Framework of Artistic Expression From the Perspective of Virtual Reality Technology
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Server-Side Rate Adaptation for Multi-User 360-Degree Video Streaming
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A Server-Side Optimized Hybrid Multicast-Unicast Strategy for Multi-User Adaptive 360-Degree Video Streaming
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A Flexible Viewport-Adaptive Processing Mechanism for Real-Time VR Video Transmission
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Gbk360: A Game Among Tiles In 360 Video Based On Kalman Filter
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FBRA360: A Fuzzy-Based Bitrate Adaptation Scheme for 360° Video Streaming
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A Delay Compensation Approach for Pan-Tilt-Unit-based Stereoscopic 360 Degree Telepresence Systems Using Head Motion Prediction
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CUBIST: High-Quality 360-Degree Video Streaming Services via Tile-based Edge Caching and FoV-Adaptive Prefetching
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Optimizing 360-degree Video Streaming: A Hybrid Tile-Based Dynamic Adaptive Streaming Approach
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ClusTile: Toward Minimizing Bandwidth in 360-degree Video Streaming
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BAS-360°: Exploring Spatial and Temporal Adaptability in 360-degree Videos over HTTP/2
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Predictive Scheduling for Virtual Reality
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Motion-Prediction-based Wireless Scheduling for Multi-User Panoramic Video Streaming
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Popularity-Aware 360-Degree Video Streaming
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Online Learning-Based Rate Selection for Wireless Interactive Panoramic Scene Delivery
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TBSR: Tile-Based 360° Video Streaming with Super-Resolution on Commodity Mobile Devices
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Achieving Regular and Fair Learning in Combinatorial Multi-Armed Bandit
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Single and Sequential Viewports Prediction for 360-Degree Video Streaming
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LSTM-Based Viewpoint Prediction for Multi-Quality Tiled Video Coding in Virtual Reality Streaming
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HTTP/2-Based Streaming Solutions for Tiled Omnidirectional Videos
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SEAWARE: Semantic Aware View Prediction System for 360-degree Video Streaming
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Meta360: Exploring User-Specific and Robust Viewport Prediction in360-Degree Videos through Bi-Directional LSTM and Meta-Adaptation
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Imaging Eyes in Motion: Dynamic Compensation with Robotic Optical Coherence Tomography
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An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming
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Delay Impact on MPEG OMAF’s Tile-Based Viewport-Dependent 360° Video Streaming
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VR-Based Immersive Service Management in B5G Mobile Systems: A UAV Command and Control Use Case
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Ebublio: Edge-Assisted Multiuser 360° Video Streaming
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Learning-Based Prediction, Rendering and Transmission for Interactive Virtual Reality in RIS-Assisted Terahertz Networks
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3DGS-Enabled High-Fidelity Low-Cost Immersive Static 3D Video Streaming
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Probabilistic Tile Visibility-Based Server-Side Rate Adaptation for Adaptive 360-Degree Video Streaming
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Perceptually Optimized Quality Adaptation of Viewport-Dependent Omnidirectional Video Streaming
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State-of-the-Art in 360° Video/Image Processing: Perception, Assessment and Compression
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LSTM-based Viewport Prediction for Immersive Video Systems
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Very Long Term Field of View Prediction for 360-Degree Video Streaming
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MEC-Assisted FoV-Aware and QoE-Driven Adaptive 360° Video Streaming for Virtual Reality
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Motion Prediction and Pre-Rendering at the Edge to Enable Ultra-Low Latency Mobile 6DoF Experiences
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Impact of Video Streaming Delay on User Experience with Head-Mounted Displays
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OpCASH: Optimized Utilization of MEC Cache for 360-Degree Video Streaming with Dynamic Tiling
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OpenUVR: an Open-Source System Framework for Untethered Virtual Reality Applications
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Motion-Prediction-Based Multicast for 360-Degree Video Transmissions
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Reinforcement Learning Based Rate Adaptation for 360-Degree Video Streaming
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A Combined Field-of-View Prediction-Assisted Viewport Adaptive Delivery Scheme for 360° Videos
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Synergistic Temporal-Spatial User-Aware Viewport Prediction for Optimal Adaptive 360-Degree Video Streaming
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DeepVR: Deep Reinforcement Learning for Predictive Panoramic Video Streaming
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Taming the Latency in Multi-User VR 360°: A QoE-Aware Deep Learning-Aided Multicast Framework
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Spherical Domain Rate-Distortion Optimization for Omnidirectional Video Coding
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Modeling the Perceptual Quality of Viewport Adaptive Omnidirectional Video Streaming
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RAPT360: Reinforcement Learning-Based Rate Adaptation for 360-Degree Video Streaming With Adaptive Prediction and Tiling
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FoV Prediction-Based Adaptive Bitrate Streaming With On-Demand Transcoding for 360° Videos
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A Novel Adaptive 360 Livestreaming With Graph Representation Learning Based FoV Prediction
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Macrotile: Toward QoE-Aware and Energy-Efficient 360-Degree Video Streaming
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A Two-Stage Deep Reinforcement Learning Framework for MEC-Enabled Adaptive 360-Degree Video Streaming
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Privacy-Preserving Gaze-Assisted Immersive Video Streaming
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Mobile Streaming of Live 360-Degree Videos
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Predictive Adaptive Streaming to Enable Mobile 360-Degree and VR Experiences
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Optimal Wireless Streaming of Multi-Quality 360 VR Video By Exploiting Natural, Relative Smoothness-Enabled, and Transcoding-Enabled Multicast Opportunities
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Live 360 Degree Video Delivery Based on User Collaboration in a Streaming Flock
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Viewport Prediction With Unsupervised Multiscale Causal Representation Learning for Virtual Reality Video Streaming
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More is Not Always Better: Toward General Cross-Modal Saliency Prediction for Immersive Communications
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Motion-Prediction-Based Wireless Scheduling for Interactive Panoramic Scene Delivery
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Mosaic: Advancing User Quality of Experience in 360-Degree Video Streaming With Machine Learning
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On the Regularity and Fairness of Combinatorial Multi-Armed Bandit
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Corruption-Resilient Combinatorial Bandit Learning for Heterogeneous Network Systems
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TRACK: A New Method from a Re-examination of Deep Architectures for Head Motion Prediction in 360-degree Videos
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LiveObj: Object Semantics-based Viewport Prediction for Live Mobile Virtual Reality Streaming
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Multisensory 360° Videos Under Varying Resolution Levels Enhance Presence
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A Hierarchical Buffer Management Approach to Rate Adaptation for 360-Degree Video Streaming
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Scalable Panoramic Wireless Video Streaming Relying on Optimal-Rate FEC-Coded Adaptive QAM
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Learning-Based Prediction and Proactive Uplink Retransmission for Wireless Virtual Reality Network
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Cross-Frame Resource Allocation With Context-Aware QoE Estimation for 360° Video Streaming in Wireless Virtual Reality
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Accuracy Analysis on 360° Virtual Reality Video Quality Assessment Methods
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LiveDeep: Online Viewport Prediction for Live Virtual Reality Streaming Using Lifelong Deep Learning
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QoE-aware 360-degree Video Streaming for Autonomous Vehicles
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Adaptive Streaming of 360-Degree Videos with Reinforcement Learning
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Adaptive Multicast Streaming of Virtual Reality Content to Mobile Users
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360° Innovations for Panoramic Video Streaming
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Predicting the performance of virtual reality video streaming in mobile networks
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The prefetch aggressiveness tradeoff in 360° video streaming
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Rubiks
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Virtual Transcendence Experiences
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CloudVR
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MiniView Layout for Bandwidth-Efficient 360-Degree Video
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Flare
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Mobile VR on edge cloud
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Subjective quality evaluation of tile-based streaming for omnidirectional videos
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LIME
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Transitions of viewport quality adaptation mechanisms in 360 degree video streaming
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Field-of-view prediction in 360-degree videos with attention-based neural encoder-decoder networks
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Freedom
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Viewport Prediction for Live 360-Degree Mobile Video Streaming Using User-Content Hybrid Motion Tracking
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A Survey on 360° Video Streaming
inferred← citeshttps://doi.org/10.1145/3339825.3391856openalex-snapshot
Flocking-based live streaming of 360-degree video
inferred← citeshttps://doi.org/10.1145/3341302.3342063openalex-snapshot
Pano
inferred← citeshttps://doi.org/10.1145/3343031.3351021openalex-snapshot
Navigation Graph for Tiled Media Streaming
inferred← citeshttps://doi.org/10.1145/3359989.3365413openalex-snapshot
Analyzing viewport prediction under different VR interactions
inferred← citeshttps://doi.org/10.1145/3359997.3365713openalex-snapshot
A Multi-User 360-Video Streaming System for Wireless Network
inferred← citeshttps://doi.org/10.1145/3372224.3380888openalex-snapshot
ViVo
inferred← citeshttps://doi.org/10.1145/3373359openalex-snapshot
An Evaluation of Tile Selection Methods for Viewport-Adaptive Streaming of 360-Degree Video
inferred← citeshttps://doi.org/10.1145/3386290.3396933openalex-snapshot
Low-latency cloud-based volumetric video streaming using head motion prediction
inferred← citeshttps://doi.org/10.1145/3386293.3397114openalex-snapshot
Towards field-of-view prediction for augmented reality applications on mobile devices
inferred← citeshttps://doi.org/10.1145/3388831.3388834openalex-snapshot
Efficient, QoE aware delivery of 360° videos on VR headsets over mobile links
inferred← citeshttps://doi.org/10.1145/3394171.3413699openalex-snapshot
Kalman Filter-based Head Motion Prediction for Cloud-based Mixed Reality
inferred← citeshttps://doi.org/10.1145/3394171.3413751openalex-snapshot
Low-latency FoV-adaptive Coding and Streaming for Interactive 360° Video Streaming
inferred← citeshttps://doi.org/10.1145/3394171.3414389openalex-snapshot
Video 360 Content Navigation for Mobile HMD Devices
inferred← citeshttps://doi.org/10.1145/3429441openalex-snapshot
Multi-Tier CloudVR
inferred← citeshttps://doi.org/10.1145/3442381.3450070openalex-snapshot
PARIMA: Viewport Adaptive 360-Degree Video Streaming
inferred← citeshttps://doi.org/10.1145/3458305.3463378openalex-snapshot
LiveROI
inferred← citeshttps://doi.org/10.1145/3458306.3460995openalex-snapshot
PAAS
inferred← citeshttps://doi.org/10.1145/3458306.3461000openalex-snapshot
Viewport-aware dynamic 360° video segment categorization
inferred← citeshttps://doi.org/10.1145/3474085.3475613openalex-snapshot
VASTile
inferred← citeshttps://doi.org/10.1145/3474833openalex-snapshot
Machine Learning Based Content-Agnostic Viewport Prediction for 360-Degree Video
inferred← citeshttps://doi.org/10.1145/3503161.3548200openalex-snapshot
Where Are You Looking?
inferred← citeshttps://doi.org/10.1145/3503161.3548364openalex-snapshot
Exploring Spherical Autoencoder for Spherical Video Content Processing
inferred← citeshttps://doi.org/10.1145/3505284.3532975openalex-snapshot
Classification of the Video Type and Device Used in 360-Degree Videos from the Trajectories of its Viewers’ Orientations with LSTM Neural Network Models
inferred← citeshttps://doi.org/10.1145/3507917openalex-snapshot
Cross-User Similarities in Viewing Behavior for 360° Video and Caching Implications
inferred← citeshttps://doi.org/10.1145/3511603openalex-snapshot
Spherical Convolution Empowered Viewport Prediction in 360 Video Multicast with Limited FoV Feedback
inferred← citeshttps://doi.org/10.1145/3534088.3534353openalex-snapshot
Applying VertexShuffle toward 360-degree video super-resolution
inferred← citeshttps://doi.org/10.1145/3552483.3556458openalex-snapshot
Generating Realistic Synthetic Head Rotation Data for Extended Reality using Deep Learning
inferred← citeshttps://doi.org/10.1145/3592834.3592879openalex-snapshot
360EAVP: A 360-degree Edition-Aware Video Player
inferred← citeshttps://doi.org/10.1145/3603269.3604876openalex-snapshot
Dragonfly: Higher Perceptual Quality For Continuous 360° Video Playback
inferred← citeshttps://doi.org/10.1145/3607546.3616805openalex-snapshot
Correlation between Entropy and Prediction Error in VR Head Motion Trajectories
inferred← citeshttps://doi.org/10.1145/3625468.3653435openalex-snapshot
OMMS
inferred← citeshttps://doi.org/10.1145/3625468.3653436openalex-snapshot
Efficient Tile-Based Adaptive Streaming for 360-Degree Video-on-Demand Systems
inferred← citeshttps://doi.org/10.1145/3636534.3696210openalex-snapshot
LCR360: Efficient Head Movement Prediction and Viewport Sharing in 360° Video Streaming
inferred← citeshttps://doi.org/10.1145/3649315openalex-snapshot
VertexShuffle-Based Spherical Super-Resolution for 360-Degree Videos
inferred← citeshttps://doi.org/10.1145/3730402openalex-snapshot
VPFormer: Leveraging Transformer with Voxel Integration for Viewport Prediction in Volumetric Video
inferred← citeshttps://doi.org/10.1145/3756884.3765973openalex-snapshot
Predictability-Aware Motion Prediction for Edge XR via High-Order Error-State Kalman Filtering
inferred← citeshttps://doi.org/10.1145/3785137openalex-snapshot
BOLA360 : Near-optimal View and Bitrate Adaptation for 360-degree Video Streaming
inferred← citeshttps://doi.org/10.1155/2020/8832715openalex-snapshot
Adaptive Panoramic Video Multicast Streaming with Limited FoV Feedback
inferred← citeshttps://doi.org/10.1155/2021/5560312openalex-snapshot
Multi-Session Multicasting for 360-Degree Video Multicast over OFDMA Systems
inferred← citeshttps://doi.org/10.15622/ia.24.1.11openalex-snapshot
HEVERL – Viewport Estimation Using Reinforcement Learning for 360-degree Video Streaming
inferred← citeshttps://doi.org/10.1587/transcom.2020ebp3115openalex-snapshot
Suppression in Quality Variation for 360-Degree Tile-Based Video Streaming
inferred← citeshttps://doi.org/10.23919/ifipnetworking.2019.8816836openalex-snapshot
Towards Tile Based Distribution Simulation in Immersive Video Streaming
inferred← citeshttps://doi.org/10.23919/ifipnetworking.2019.8816847openalex-snapshot
Advancing User Quality of Experience in 360-degree Video Streaming
inferred← citeshttps://doi.org/10.23919/wiopt66569.2025.11123203openalex-snapshot
Learning to Wirelessly Deliver Consistent and High-Quality Interactive Panoramic Scenes
inferred← citeshttps://doi.org/10.3233/jifs-232227openalex-snapshot
Spherical video synopsis generation and visualization framework
inferred← citeshttps://doi.org/10.3384/diss.diva-143802openalex-snapshot
Efficient HTTP-based Adaptive Streaming of Linear and Interactive Videos
inferred← citeshttps://doi.org/10.3390/app12157581openalex-snapshot
360-Degree Video Bandwidth Reduction: Technique and Approaches Comprehensive Review
inferred← citeshttps://doi.org/10.3390/electronics10172155openalex-snapshot
A Survey on QoE-Oriented VR Video Streaming: Some Research Issues and Challenges
inferred← citeshttps://doi.org/10.3390/electronics14183743openalex-snapshot
Learning-Based Viewport Prediction for 360-Degree Videos: A Review
inferred← citeshttps://doi.org/10.3390/jimaging12060234openalex-snapshot
FairEdge360: Distributed Multi-Agent Reinforcement Learning for QoE-Fair 360° Video Streaming with Uncertainty-Aware Edge Coordination
inferred← citeshttps://doi.org/10.3390/sym12091491openalex-snapshot
360-Degree Video Streaming: A Survey of the State of the Art
inferred← citeshttps://doi.org/10.33969/j-nana.2021.010401openalex-snapshot
Viewport-Driven Adaptive 360◦ Live Streaming Optimization Framework
inferred← citeshttps://doi.org/10.3837/tiis.2021.07.013openalex-snapshot
Overview of Motion-to-Photon Latency Reduction for Mitigating VR Sickness
inferred← citeshttps://doi.org/10.4108/eetinis.v9i4.2218openalex-snapshot
An Accurate Viewport Estimation Method for 360 Video Streaming using Deep Learning
inferred← citeshttps://doi.org/10.48550/arxiv.1704.08215openalex-snapshot
A Rate Adaptation Algorithm for Tile-based 360-degree Video Streaming
inferred← citeshttps://doi.org/10.48550/arxiv.1802.06057openalex-snapshot
Viewport Adaptation-Based Immersive Video Streaming: Perceptual Modeling and Applications
inferred← citeshttps://doi.org/10.48550/arxiv.1803.07789openalex-snapshot
QoE-Oriented Resource Allocation for 360-degree Video Transmission over Heterogeneous Networks
inferred← citeshttps://doi.org/10.48550/arxiv.1812.00816openalex-snapshot
A Robust Algorithm for Tile-based 360-degree Video Streaming with Uncertain FoV Estimation
inferred← citeshttps://doi.org/10.48550/arxiv.1905.00161openalex-snapshot
State-of-the-art in 360° Video/Image Processing: Perception, Assessment and Compression
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