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A Survey on QoE-Oriented VR Video Streaming: Some Research Issues and Challenges

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Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/asi.20801openalex-snapshot
What is user engagement? A conceptual framework for defining user engagement with technology
inferredcites →https://doi.org/10.1002/nem.2083openalex-snapshot
Quality of experience for unified communications: A survey
inferredcites →https://doi.org/10.1007/978-1-4614-1335-6_19openalex-snapshot
All Users Are (Not) Equal - The Influence of User Characteristics on Perceived Quality, Modality Choice and Performance
inferredcites →https://doi.org/10.1007/978-3-319-02681-7openalex-snapshot
Quality of Experience
inferredcites →https://doi.org/10.1007/978-3-319-42454-5openalex-snapshot
QoE Management in Wireless Networks
inferredcites →https://doi.org/10.1007/978-3-642-30422-4_19openalex-snapshot
Quality of Experience Assessment in Internet TV
inferredcites →https://doi.org/10.1007/s11277-012-0739-7openalex-snapshot
QoE Model Based Optimization for Streaming Media Service Considering Equipment and Environment Factors
inferredcites →https://doi.org/10.1007/s41233-016-0004-zopenalex-snapshot
More than I ever wanted or just good enough? User expectations and subjective quality perception in the context of networked multimedia services
inferredcites →https://doi.org/10.1016/0042-6989(83)90210-9openalex-snapshot
Contrast sensitivity throughout adulthood
inferredcites →https://doi.org/10.1016/j.chb.2015.02.054openalex-snapshot
Understanding the role of social context and user factors in video Quality of Experience
inferredcites →https://doi.org/10.1016/j.dsp.2018.09.011openalex-snapshot
Utility-oriented resource allocation for 360-degree video transmission over heterogeneous networks
inferredcites →https://doi.org/10.1016/j.ijhcs.2020.102550openalex-snapshot
The influence of human factors on 360∘ mulsemedia QoE
inferredcites →https://doi.org/10.1016/j.jnca.2020.102594openalex-snapshot
A survey on QoE-oriented wireless resources scheduling
inferredcites →https://doi.org/10.1016/j.jvcir.2018.03.001openalex-snapshot
Rate control schemes for panoramic video coding
inferredcites →https://doi.org/10.1016/s0923-5965(03)00076-6openalex-snapshot
Video quality assessment based on structural distortion measurement
inferredcites →https://doi.org/10.1109/3dui.2016.7460053openalex-snapshot
Combating VR sickness through subtle dynamic field-of-view modification
inferredcites →https://doi.org/10.1109/access.2019.2901778openalex-snapshot
QoE Modeling for HTTP Adaptive Video Streaming–A Survey and Open Challenges
inferredcites →https://doi.org/10.1109/access.2019.2915370openalex-snapshot
QoE-Driven Resource Allocation Optimized for Uplink Delivery of Delay-Sensitive VR Video Over Cellular Network
inferredcites →https://doi.org/10.1109/access.2020.3015556openalex-snapshot
Subjective QoE of 360-Degree Virtual Reality Videos and Machine Learning Predictions
inferredcites →https://doi.org/10.1109/apcc.2004.1391663openalex-snapshot
Relation between willingness to pay and guaranteed minimum bandwidth in multiple-priority service
inferredcites →https://doi.org/10.1109/bigdata.2016.7840720openalex-snapshot
Shooting a moving target: Motion-prediction-based transmission for 360-degree videos
inferredcites →https://doi.org/10.1109/comst.2014.2363139openalex-snapshot
From QoS to QoE: A Tutorial on Video Quality Assessment
inferredcites →https://doi.org/10.1109/comst.2015.2401424openalex-snapshot
Measurement of Quality of Experience of Video-on-Demand Services: A Survey
inferredcites →https://doi.org/10.1109/comst.2016.2619982openalex-snapshot
QoE in Video Transmission: A User Experience-Driven Strategy
inferredcites →https://doi.org/10.1109/cvpr.2019.01042openalex-snapshot
Viewport Proposal CNN for 360° Video Quality Assessment
inferredcites →https://doi.org/10.1109/glocomw.2016.7848818openalex-snapshot
A Multi-Factor QoE Model for Adaptive Streaming over Mobile Networks
inferredcites →https://doi.org/10.1109/icc.2010.5501894openalex-snapshot
The Logarithmic Nature of QoE and the Role of the Weber-Fechner Law in QoE Assessment
inferredcites →https://doi.org/10.1109/icc.2017.7996611openalex-snapshot
Viewport-adaptive navigable 360-degree video delivery
inferredcites →https://doi.org/10.1109/icme.2018.8486584openalex-snapshot
Spherical Structural Similarity Index for Objective Omnidirectional Video Quality Assessment
inferredcites →https://doi.org/10.1109/icme46284.2020.9102836openalex-snapshot
MA360: Multi-Agent Deep Reinforcement Learning Based Live 360-Degree Video Streaming on Edge
inferredcites →https://doi.org/10.1109/icmew.2017.8026226openalex-snapshot
Subjective and objective quality assessment of panoramic videos in virtual reality environments
inferredcites →https://doi.org/10.1109/icmew.2019.00062openalex-snapshot
VAS360: QoE-Driven Viewport Adaptive Streaming for 360 Video
inferredcites →https://doi.org/10.1109/icufn.2017.7993736openalex-snapshot
An evaluation of quality metrics for 360 videos
inferredcites →https://doi.org/10.1109/iscas.2018.8350961openalex-snapshot
Modeling the Perceptual Impact of Viewport Adaptation for Immersive Video
inferredcites →https://doi.org/10.1109/ism.2011.82openalex-snapshot
An Approach for Modeling the Effects of Video Resolution and Size on the Perceived Visual Quality
inferredcites →https://doi.org/10.1109/ism.2016.0028openalex-snapshot
Adaptive 360 VR Video Streaming: Divide and Conquer
inferredcites →https://doi.org/10.1109/ism.2016.0089openalex-snapshot
Tile Based HEVC Video for Head Mounted Displays
inferredcites →https://doi.org/10.1109/ism.2016.0126openalex-snapshot
Viewport-Adaptive Encoding and Streaming of 360-Degree Video for Virtual Reality Applications
inferredcites →https://doi.org/10.1109/ismar.2015.12openalex-snapshot
A Framework to Evaluate Omnidirectional Video Coding Schemes
inferredcites →https://doi.org/10.1109/itng.2009.121openalex-snapshot
Quality of Experience Measurements for Video Streaming over Wireless Networks
inferredcites →https://doi.org/10.1109/jetcas.2019.2895096openalex-snapshot
Visual Attention-Aware Omnidirectional Video Streaming Using Optimal Tiles for Virtual Reality
inferredcites →https://doi.org/10.1109/jetcas.2019.2899488openalex-snapshot
An Optimal Tile-Based Approach for Viewport-Adaptive 360-Degree Video Streaming
inferredcites →https://doi.org/10.1109/jiot.2020.3003449openalex-snapshot
MEC-Assisted Immersive VR Video Streaming Over Terahertz Wireless Networks: A Deep Reinforcement Learning Approach
inferredcites →https://doi.org/10.1109/mcom.2012.6178833openalex-snapshot
Factors influencing quality of experience of commonly used mobile applications
inferredcites →https://doi.org/10.1109/mcom.2012.6178834openalex-snapshot
Toward total quality of experience: A QoE model in a communication ecosystem
inferredcites →https://doi.org/10.1109/mmsp.2017.8122249openalex-snapshot
A subjective study on QoE of 360 video for VR communication
inferredcites →https://doi.org/10.1109/mmul.2018.2879591openalex-snapshot
Edge Caching and Computing in 5G for Mobile AR/VR and Tactile Internet
inferredcites →https://doi.org/10.1109/mmul.2020.3035444openalex-snapshot
Enhancing QoE for Viewport-Adaptive 360-Degree Video Streaming: Perception Analysis and Implementation
inferredcites →https://doi.org/10.1109/mnet.2010.5430142openalex-snapshot
A generic quantitative relationship between quality of experience and quality of service
inferredcites →https://doi.org/10.1109/msn50589.2020.00024openalex-snapshot
A QoE-based 360° Video Adaptive Bitrate Delivery and Caching Scheme for C-RAN
inferredcites →https://doi.org/10.1109/msn50589.2020.00056openalex-snapshot
MEC-Assisted FoV-Aware and QoE-Driven Adaptive 360° Video Streaming for Virtual Reality
inferredcites →https://doi.org/10.1109/ojcas.2021.3073891openalex-snapshot
Multi-Feature 360 Video Quality Estimation
inferredcites →https://doi.org/10.1109/pcs.2016.7906378openalex-snapshot
Testbed for subjective evaluation of omnidirectional visual content
inferredcites →https://doi.org/10.1109/qomex.2014.6982291openalex-snapshot
Got what you want? Modeling expectations to enhance web QoE prediction
inferredcites →https://doi.org/10.1109/qomex.2014.6982302openalex-snapshot
Evaluating the influence of expectations, price and content selection on video quality perception
inferredcites →https://doi.org/10.1109/qomex.2015.7148110openalex-snapshot
How do new visual immersive systems influence gaming QoE? A use case of serious gaming with Oculus Rift
inferredcites →https://doi.org/10.1109/qomex.2016.7498964openalex-snapshot
An evaluation of Heart Rate and ElectroDermal Activity as an objective QoE evaluation method for immersive virtual reality environments
inferredcites →https://doi.org/10.1109/qomex.2017.7965657openalex-snapshot
Towards subjective quality of experience assessment for omnidirectional video streaming
inferredcites →https://doi.org/10.1109/qomex.2017.7965658openalex-snapshot
Measuring and comparing QoE and simulator sickness of omnidirectional videos in different head mounted displays
inferredcites →https://doi.org/10.1109/qomex.2017.7965660openalex-snapshot
On the performance of objective metrics for omnidirectional visual content
inferredcites →https://doi.org/10.1109/qomex.2018.8463296openalex-snapshot
VRate: A Unity3D Asset for integrating Subjective Assessment Questionnaires in Virtual Environments
inferredcites →https://doi.org/10.1109/qomex.2018.8463411openalex-snapshot
Assessing the QoE Impact of 3D Rendering Style in the Context of VR-based Training
inferredcites →https://doi.org/10.1109/qomex.2018.8463413openalex-snapshot
Virtual Reality Sickness Predictor: Analysis of visual-vestibular conflict and VR contents
inferredcites →https://doi.org/10.1109/qomex.2019.8743198openalex-snapshot
Towards Quality-of-Experience Models for Watching 360° Videos in Head-Mounted Virtual Reality
inferredcites →https://doi.org/10.1109/qomex51781.2021.9465390openalex-snapshot
“A Crowdsourcing-based QoE Evaluation of an Immersive VR Autonomous Driving Experience”
inferredcites →https://doi.org/10.1109/smartworld-uic-atc-scalcom-iop-sci.2019.00295openalex-snapshot
QoE Oriented Adaptive Streaming Method for 360° Virtual Reality Videos
inferredcites →https://doi.org/10.1109/tbc.2004.834028openalex-snapshot
A new standardized method for objectively measuring video quality
inferredcites →https://doi.org/10.1109/tbc.2008.2001246openalex-snapshot
Temporal Aspect of Perceived Quality in Mobile Video Broadcasting
inferredcites →https://doi.org/10.1109/tbc.2010.2067710openalex-snapshot
Assessing Quality of Experience of IPTV and Video on Demand Services in Real-Life Environments
inferredcites →https://doi.org/10.1109/tbc.2011.2121650openalex-snapshot
The Relationship Among Video Quality, Screen Resolution, and Bit Rate
inferredcites →https://doi.org/10.1109/tbc.2016.2623240openalex-snapshot
A QoE-Driven Encoder Adaptation Scheme for Multi-User Video Streaming in Wireless Networks
inferredcites →https://doi.org/10.1109/tbc.2017.2687698openalex-snapshot
QoE-Driven Dynamic Adaptive Video Streaming Strategy With Future Information
inferredcites →https://doi.org/10.1109/tbc.2019.2954074openalex-snapshot
An Ensemble Rate Adaptation Framework for Dynamic Adaptive Streaming Over HTTP
inferredcites →https://doi.org/10.1109/tcomm.2020.2965527openalex-snapshot
Taming the Latency in Multi-User VR 360°: A QoE-Aware Deep Learning-Aided Multicast Framework
inferredcites →https://doi.org/10.1109/tcsvt.2015.2477916openalex-snapshot
Video Quality Evaluation Methodology and Verification Testing of HEVC Compression Performance
inferredcites →https://doi.org/10.1109/tcsvt.2019.2927344openalex-snapshot
Visual Distortions in 360° Videos
inferredcites →https://doi.org/10.1109/tcsvt.2020.3046242openalex-snapshot
TVG-Streaming: Learning User Behaviors for QoE-Optimized 360-Degree Video Streaming
inferredcites →https://doi.org/10.1109/tip.2010.2042111openalex-snapshot
Study of Subjective and Objective Quality Assessment of Video
inferredcites →https://doi.org/10.1109/tip.2018.2865089openalex-snapshot
Modeling the Perceptual Quality of Immersive Images Rendered on Head Mounted Displays: Resolution and Compression
inferredcites →https://doi.org/10.1109/tmc.2014.2307323openalex-snapshot
Analytical QoE Models for Bit-Rate Switching in Dynamic Adaptive Streaming Systems
inferredcites →https://doi.org/10.1109/tmc.2020.2978187openalex-snapshot
EPASS360: QoE-Aware 360-Degree Video Streaming Over Mobile Devices
inferredcites →https://doi.org/10.1109/tmm.2005.850960openalex-snapshot
Quality of perception: user quality of service in multimedia presentations
inferredcites →https://doi.org/10.1109/tmm.2016.2586304openalex-snapshot
Tiling in Interactive Panoramic Video: Approaches and Evaluation
inferredcites →https://doi.org/10.1109/tnet.2013.2253797openalex-snapshot
An Adaptive Video Streaming Control System: Modeling, Validation, and Performance Evaluation
inferredcites →https://doi.org/10.1109/tvcg.2016.2518135openalex-snapshot
An ‘In the Wild’ Experiment on Presence and Embodiment using Consumer Virtual Reality Equipment
inferredcites →https://doi.org/10.1109/ucc48980.2020.00065openalex-snapshot
Accuracy Analysis on 360° Virtual Reality Video Quality Assessment Methods
inferredcites →https://doi.org/10.1109/vcip.2017.8305133openalex-snapshot
An objective assessment method based on multi-level factors for panoramic videos
inferredcites →https://doi.org/10.1109/vr.2019.8798264openalex-snapshot
Watching Videos Together in Social Virtual Reality: An Experimental Study on User's QoE
inferredcites →https://doi.org/10.1111/j.1467-8721.2008.00548.xopenalex-snapshot
Interest—The Curious Emotion
inferredcites →https://doi.org/10.1117/1.1455011openalex-snapshot
Statistical evaluation of image quality measures
inferredcites →https://doi.org/10.1117/12.2235885openalex-snapshot
Quality metric for spherical panoramic video
inferredcites →https://doi.org/10.1117/12.2275146openalex-snapshot
Measuring quality of omnidirectional high dynamic range content
inferredcites →https://doi.org/10.1145/1178823.1178849openalex-snapshot
Visual attention in 3D video games
inferredcites →https://doi.org/10.1145/2043164.2018478openalex-snapshot
Understanding the impact of video quality on user engagement
inferredcites →https://doi.org/10.1145/2390231.2390248openalex-snapshot
A quest for an Internet video quality-of-experience metric
inferredcites →https://doi.org/10.1145/2785956.2787486openalex-snapshot
A Control-Theoretic Approach for Dynamic Adaptive Video Streaming over HTTP
inferredcites →https://doi.org/10.1145/2814347.2814348openalex-snapshot
Content Adaptive Representations of Omnidirectional Videos for Cinematic Virtual Reality
inferredcites →https://doi.org/10.1145/2818361openalex-snapshot
QoE-Driven Rate Adaptation Heuristic for Fair Adaptive Video Streaming
inferredcites →https://doi.org/10.1145/2964284.2967292openalex-snapshot
HEVC-compliant Tile-based Streaming of Panoramic Video for Virtual Reality Applications
inferredcites →https://doi.org/10.1145/2980055.2980056openalex-snapshot
Optimizing 360 video delivery over cellular networks
inferredcites →https://doi.org/10.1145/2998626.2998669openalex-snapshot
Does 3D 360 video enhance user's VR experience?
inferredcites →https://doi.org/10.1145/3083187.3083190openalex-snapshot
A Measurement Study of Oculus 360 Degree Video Streaming
inferredcites →https://doi.org/10.1145/3083187.3084016openalex-snapshot
Towards Bandwidth Efficient Adaptive Streaming of Omnidirectional Video over HTTP
inferredcites →https://doi.org/10.1145/3097895.3097896openalex-snapshot
Characterization of 360-degree Videos
inferredcites →https://doi.org/10.1145/3097895.3097901openalex-snapshot
VR is on the Edge
inferredcites →https://doi.org/10.1145/3098822.3098843openalex-snapshot
Neural Adaptive Video Streaming with Pensieve
inferredcites →https://doi.org/10.1145/3123266.3123291openalex-snapshot
360ProbDASH
inferredcites →https://doi.org/10.1145/3126686.3126743openalex-snapshot
Adaptive Multicast Streaming of Virtual Reality Content to Mobile Users
inferredcites →https://doi.org/10.1145/3126686.3126768openalex-snapshot
Comparison of Subjective Quality Evaluation for HEVC Encoded Omnidirectional Videos at Different Bit-rates for UHD and FHD Resolution
inferredcites →https://doi.org/10.1145/3127589openalex-snapshot
Latency Requirements for Foveated Rendering in Virtual Reality
inferredcites →https://doi.org/10.1145/3204949.3204966openalex-snapshot
Predicting the performance of virtual reality video streaming in mobile networks
inferredcites →https://doi.org/10.1145/3210240.3210323openalex-snapshot
Rubiks
inferredcites →https://doi.org/10.1145/3229625.3229630openalex-snapshot
Joint Rate and FoV adaptation in immersive video streaming
inferredcites →https://doi.org/10.1145/3240508.3240556openalex-snapshot
CLS
inferredcites →https://doi.org/10.1145/3240508.3240581openalex-snapshot
Bridge the Gap Between VQA and Human Behavior on Omnidirectional Video
inferredcites →https://doi.org/10.1145/3304109.3306218openalex-snapshot
Subjective quality evaluation of tile-based streaming for omnidirectional videos
inferredcites →https://doi.org/10.1145/3341302.3342063openalex-snapshot
Pano
inferredcites →https://doi.org/10.1145/3349621.3355728openalex-snapshot
Poster
inferredcites →https://doi.org/10.1145/3388831.3388834openalex-snapshot
Efficient, QoE aware delivery of 360° videos on VR headsets over mobile links
inferredcites →https://doi.org/10.1163/9789401209564openalex-snapshot
Media for All
inferredcites →https://doi.org/10.1177/0018720810366020openalex-snapshot
The Effect of Content Desirability on Subjective Video Quality Ratings
inferredcites →https://doi.org/10.14569/ijacsa.2018.090304openalex-snapshot
Analysis of the Impact of Different Parameter Settings on Wireless Sensor Network Lifetime
inferredcites →https://doi.org/10.1587/comex.2020xbl0139openalex-snapshot
Subjective QoE assessment method for 360° videos
inferredcites →https://doi.org/10.2352/issn.2470-1173.2020.11.hvei-091openalex-snapshot
Quality of Experience Assessment of 360-degree video
inferredcites →https://doi.org/10.23919/tronshow.2017.8275075openalex-snapshot
Impact of delays on 360-degree video communications
inferredcites →https://doi.org/10.3390/electronics9091530openalex-snapshot
Evaluating the Factors Affecting QoE of 360-Degree Videos and Cybersickness Levels Predictions in Virtual Reality
inferredcites →https://doi.org/10.5594/j02825openalex-snapshot
Subjective Image Quality as a Function of Viewing Distance, Resolution, and Picture Size

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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QoE Assessment Aspects for Virtual Reality and Holographic Telepresence Applications
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Deep Learning for Adaptive Video Quality
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Video Quality Assessment
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Enhancing personalized video streaming through contextual information and support for emerging video formats
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Multidimensional modelling of quality of experience for video streaming
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Towards better video services: An EEG-based interpretable model for functional quality of experience evaluation
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On the road to the metaverse: Point cloud video streaming: Perspectives and enablers
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A Survey on Mobile Edge Computing for Video Streaming: Opportunities and Challenges
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Optimized Tile Quality Selection in Multi-User 360° Video Streaming
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VRstalls: A Dataset on the QoE of Frame Stalls in 6-DOF VR
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Subjective evaluation of group user QoE in collaborative virtual environment (CVE)
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Immersive Multimedia Communication: State-of-the-Art on Extended Reality Streaming
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Construcción de red móvil con tecnología NSA y análisis de QoE para servicio de Videostreaming
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Toward immersive communications in 6G
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Learning-Based Online QoE Optimization in Multi-Agent Video Streaming
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Design and Implementation of Two Immersive Audio and Video Communication Systems Based on Virtual Reality
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A Survey on Video Streaming for Next-Generation Vehicular Networks
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Exploring the Role of 6G Technology in Enhancing Quality of Experience for m-Health Multimedia Applications: A Comprehensive Survey
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Classification and Prediction of Sustainable Quality of Experience of Telecommunication Service Users Using Machine Learning Models
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User Quality of Experience (QoE) In IEEE 802.11 Wlan: A Comprehensive Review
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User Quality of Experience (QoE) In IEEE 802.11 WLAN: A Comprehensive Review
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Measuring and comparing visual attention deployment : application to Quality of Experience assessment in the context of hyper-realistic content
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