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Immersive virtual reality for supporting complex scientific knowledge: Augmenting our understanding with physiological monitoring

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

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Comparing task‐induced psychophysiological responses between persons with stress‐related complaints and healthy controls: A methodological pilot study
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Intrinsic and Extrinsic Motivations: Classic Definitions and New Directions
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Introduction: Virtual, Augmented, and Mixed Realities in Education
inferredcites →https://doi.org/10.1007/bf00896880openalex-snapshot
Immersive training systems: Virtual reality and education and training
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Pictures, audio, and print: symbolic representation and effect on learning
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A review of the use of virtual reality head-mounted displays in education and training
inferredcites →https://doi.org/10.1007/s10648-005-3951-0openalex-snapshot
Cognitive Load Theory and Complex Learning: Recent Developments and Future Directions
inferredcites →https://doi.org/10.1007/s11423-018-9581-2openalex-snapshot
A structural equation modeling investigation of the emotional value of immersive virtual reality in education
inferredcites →https://doi.org/10.1016/j.compedu.2013.07.033openalex-snapshot
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
inferredcites →https://doi.org/10.1016/j.compedu.2016.01.001openalex-snapshot
Enhancing learning and engagement through embodied interaction within a mixed reality simulation
inferredcites →https://doi.org/10.1016/j.compedu.2019.103778openalex-snapshot
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
inferredcites →https://doi.org/10.1016/j.jneumeth.2010.04.028openalex-snapshot
A continuous measure of phasic electrodermal activity
inferredcites →https://doi.org/10.1016/j.learninstruc.2017.12.007openalex-snapshot
Adding immersive virtual reality to a science lab simulation causes more presence but less learning
inferredcites →https://doi.org/10.1016/s0377-1237(17)30315-5openalex-snapshot
BIOFEEDBACK IN MEDICAL PRACTICE
inferredcites →https://doi.org/10.1017/cbo9781139519526.021openalex-snapshot
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inferredcites →https://doi.org/10.1017/cbo9781139519526.022openalex-snapshot
Embodiment and Embodied Design
inferredcites →https://doi.org/10.1037/0022-0663.96.1.165openalex-snapshot
Personalized Messages That Promote Science Learning in Virtual Environments.
inferredcites →https://doi.org/10.1037/a0034008openalex-snapshot
Collaborative embodied learning in mixed reality motion-capture environments: Two science studies.
inferredcites →https://doi.org/10.1093/0199271941.001.0001openalex-snapshot
How the Body Shapes the Mind
inferredcites →https://doi.org/10.1109/vrais.1996.490534openalex-snapshot
ScienceSpace: virtual realities for learning complex and abstract scientific concepts
inferredcites →https://doi.org/10.1111/bjet.12135openalex-snapshot
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inferredcites →https://doi.org/10.1111/j.1551-6709.2011.01207.xopenalex-snapshot
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inferredcites →https://doi.org/10.1145/302979.303153openalex-snapshot
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Grounded Cognition
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A Conceptual Framework for Mixed Reality Environments: Designing Novel Learning Activities for Young Children
inferredcites →https://doi.org/10.1162/105474699566215openalex-snapshot
Learning and Building Together in an Immersive Virtual World
inferredcites →https://doi.org/10.1162/105474699566242openalex-snapshot
A Model for Understanding How Virtual Reality Aids Complex Conceptual Learning
inferredcites →https://doi.org/10.1177/154193129403801028openalex-snapshot
Adjustable Sit-Stand Workstations in the Office
inferredcites →https://doi.org/10.1207/s15327108ijap0303_3openalex-snapshot
Simulator Sickness Questionnaire: An Enhanced Method for Quantifying Simulator Sickness
inferredcites →https://doi.org/10.1525/abt.2015.77.1.5openalex-snapshot
Teaching the Big Ideas of Biology with Operon Models
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Bootstrap Methods and Their Application
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Effect of Walking Speed on Typing Performance Using an Active Workstation
inferredcites →https://doi.org/10.3102/0013189x032001005openalex-snapshot
Design-Based Research: An Emerging Paradigm for Educational Inquiry
inferredcites →https://doi.org/10.3102/0013189x13511661openalex-snapshot
Emboldened by Embodiment
inferredcites →https://doi.org/10.3389/fpsyg.2017.01191openalex-snapshot
Measuring Cognitive Load in Embodied Learning Settings
inferredcites →https://doi.org/10.3389/frobt.2018.00081openalex-snapshot
Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls
inferredcites →https://doi.org/10.3390/s120506075openalex-snapshot
A Stress Sensor Based on Galvanic Skin Response (GSR) Controlled by ZigBee
inferredcites →https://doi.org/10.4018/ijgcms.2015100103openalex-snapshot
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inferredcites →https://doi.org/10.4135/9781526441867openalex-snapshot
Analyzing Qualitative Data
inferredcites →https://doi.org/10.4324/9781315389486openalex-snapshot
Understanding Tablets from Early Childhood to Adulthood
inferredcites →https://doi.org/10.4324/9781315773384openalex-snapshot
Handbook of Motivation at School
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Innovations in science and mathematics education: advanced designs for technologies of learning

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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inferred← citeshttps://doi.org/10.1007/978-981-95-4326-7_5openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/978-981-96-0680-1_12openalex-snapshot
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Evaluation of the novelty effect in immersive Virtual Reality learning experiences
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inferred← citeshttps://doi.org/10.1007/s10956-024-10103-1openalex-snapshot
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inferred← citeshttps://doi.org/10.1007/s10956-026-10339-zopenalex-snapshot
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inferred← citeshttps://doi.org/10.1007/s11412-023-09396-yopenalex-snapshot
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inferred← citeshttps://doi.org/10.1007/s11423-021-10070-zopenalex-snapshot
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inferred← citeshttps://doi.org/10.1016/j.cexr.2023.100018openalex-snapshot
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inferred← citeshttps://doi.org/10.1016/j.chbr.2025.100712openalex-snapshot
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inferred← citeshttps://doi.org/10.1016/j.compedu.2023.104764openalex-snapshot
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inferred← citeshttps://doi.org/10.1016/j.compedu.2023.104940openalex-snapshot
Classifying and modeling secondary students’ active learning in a virtual learning environment through generated questions
inferred← citeshttps://doi.org/10.1016/j.edurev.2022.100452openalex-snapshot
The potential of immersive virtual reality to enhance learning: A meta-analysis
inferred← citeshttps://doi.org/10.1016/j.learninstruc.2022.101716openalex-snapshot
Learning by teaching in immersive virtual reality – Absorption tendency increases learning outcomes
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Language learners’ sensory responses in virtual reality using physiological and self-report measures
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Imagery-related eye movements in 3D space depend on individual differences in visual object imagery
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The development and validation of the Mutation Criterion Referenced Assessment (MuCRA)
inferred← citeshttps://doi.org/10.1080/10494820.2021.1999274openalex-snapshot
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A comparative study on the impact of four different SVVR-supported intercultural learning environments on learners’ intercultural competence and learning engagement
inferred← citeshttps://doi.org/10.1080/10494820.2025.2479179openalex-snapshot
Ease over effort: achieving consistent learning outcomes through a more relaxed approach in immersive virtual reality for hands-on education
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Enhancing rural fire safety education through virtual reality: effects of immersion level and emotional design
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A Systematic Review of Immersive Virtual Reality in STEM Education: Advantages and Disadvantages on Learning and User Experience
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Embodied Learning in Virtual Reality: Enhancing Japanese Psychomimetic Word Acquisition Through Emotional Experiences
inferred← citeshttps://doi.org/10.1109/democon65705.2025.11282630openalex-snapshot
Educational Transformation through Virtual Reality: Improving Understanding of the Integration of Chemical and Biochemical Processes in Tequila Production
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Multimodal Learning Analytics Using Wearable Devices in Immersive Virtual Reality Learning Environments: A Systematic Review on Learning Indicators and Ethical Considerations
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The Use of Immersive Virtual Reality in Educational Practices in Higher Education: A Systematic Review
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Exploring the Future of Education Through Implementing Virtual Reality to Enhance Learning Outcomes: A Practical Approach
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Issue Information
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Effects of integrating a role‐playing game into a virtual reality‐based learning approach on students' perceptions of immersion, self‐efficacy, learning motivation and achievements
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Multisensory Virtual Reality for Delivering Training Content to Machinery Operators
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Show, don’t tell: Using Go-along Interviews in Immersive Virtual Reality
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Audio Matters Too: How Audial Avatar Customization Enhances Visual Avatar Customization
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FamiData Hub: A Speculative Design Exploration with Families on Smart Home Datafication
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Integrating Virtual Reality Head-Mounted Displays into Higher Education Classrooms on a Large Scale
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